Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.08 @ 02:41:41 Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (940) 940 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (823) 823 TOTAL SCORE: 4318 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 80/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Weight Redist. System Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Nuclear Core Small Storage Unit Compact Battery (200) Drone Bay (1/2) Autogun Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Cooled Aerolev Unit > --- UTILITY ---------- Small Storage Unit Small Storage Unit Weight Redist. System Core Shielding Propulsion Shielding Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Autogun > --- INVENTORY -------- Airjet Medium Battery Medium Matter Pod Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer ECM Suite Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Sto Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 85 | 5 8 27 19 7 5 14 Power 10 | 1 . 4 . . 1 4 Engine 8 | 1 . 4 . . 1 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 19 | 1 2 3 7 2 . 4 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover 9 | . . . 3 2 . 4 Flight 9 | . 2 3 4 . . . Utility 27 | 2 1 10 3 3 4 4 Device 14 | 1 . 8 1 1 2 1 Storage 3 | 1 . . . 1 1 . Processor 3 | . 1 . . . 1 1 Hackware . | . . . . . . . Protection 7 | . . 2 2 1 . 2 Artifact . | . . . . . . . Weapon 29 | 1 5 10 9 2 . 2 Energy Gun 6 | 1 1 3 . 1 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | . 3 1 2 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 8 | . . 1 6 . . 1 Special Weapon 6 | . 1 5 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . . Parts Lost 14 | . . 4 . . 1 9 Power 3 | . . . . . 1 2 Propulsion 2 | . . . . . . 2 Utility 4 | . . 1 . . . 3 Weapon 5 | . . 3 . . . 2 Highest Loss Streak 9 | . . 2 . . 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 83 72 83 98 96 84 Engine 6 | . . 6 11 9 6 6 Hover 5 | . . . 1 15 18 14 Flight 15 | . 25 22 20 2 . . Device 8 | . 4 10 3 11 12 9 Storage 13 | . 14 11 11 18 20 18 Processor 8 | . 9 11 11 6 2 7 Protection 10 | . . 2 17 18 18 15 Energy Gun 5 | . 10 3 . 7 9 6 Ballistic Gun 5 | . 12 . 3 7 9 6 Launcher 1 | . . . 3 1 . 1 Special Weapon 1 | . 5 3 . . . . Naked Turns . | . . . . . . . Heaviest Build 26 | 10 9 11 13 21 26 25 Greatest Support 23 | 10 10 10 16 23 23 23 Greatest Overweight (x) 2 | . 2 2 1 1 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 7 | 5 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 8 8 7 6 8 8 6 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Sto Mat Gar Mat Matter Collected 1150 | 250 86 119 203 114 205 173 Remotely . | . . . . . . . Salvage Created 846 | 127 34 126 7 114 133 305 Parts 50 | 6 4 10 6 1 9 14 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Sto Mat Gar Mat Combat Hostiles Destroyed 32 | . 2 10 3 1 5 11 Guns 17 | . 2 6 . 1 5 3 AOE 15 | . . 4 3 . . 8 Classes Destroyed 8 | 2 1 . 1 2 1 1 Worker 1 | . . . 1 . . . Tunneler 4 | 3 . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 1 | 1 . . . . . . Swarmer 19 | . 2 10 3 . 4 . Grunt 9 | . . . . . 1 8 Sentry 3 | . . . . 1 . 2 Hunter 1 | . . . . . . 1 Best Kill Streak 9 | 4 1 4 4 2 3 9 Combat Bots Only 9 | . 1 4 3 1 3 9 Max Kills in Single Turn 4 | 1 1 4 3 1 1 4 Gunslinging . | . . . . . . . Exploded 4 | . . 4 2 . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Sto Mat Gar Mat Damage Taken 2352 | . 139 441 117 75 241 1339 Core 881 | . 109 161 59 27 50 475 Absorbed by Shields . | . . . . . . . Redirected to Shielding 226 | . . 1 5 9 10 201 Regen/Repaired (Parts) 122 | . . . . . . 122 Core Remaining (%) 67 | 100 56 . 45 . . . Volleys Fired 107 | 10 16 37 8 7 17 12 Largest 2 | 1 2 2 1 2 2 2 Hottest 150 | 50 100 150 33 84 84 84 Shots Fired 156 | 10 30 48 8 14 29 17 Gun 127 | 10 28 32 2 14 29 12 Cannon . | . . . . . . . Launcher 12 | . . 1 6 . . 5 Special 17 | . 2 15 . . . . Kinetic 52 | . 16 5 2 7 12 10 Thermal 83 | 10 14 33 . 7 17 2 Explosive 12 | . . 1 6 . . 5 Electromagnetic 9 | . . 9 . . . . Robot Hit Streak 12 | 4 2 5 1 5 3 12 Robot Miss Streak 5 | 1 3 5 1 1 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 67 | 7 11 16 1 10 12 10 Core Hits 60 | 5 4 11 4 3 8 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 3 . . 1 . Burn 4 | . . 3 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2422 | 101 95 390 315 185 206 1130 Guns 885 | 101 95 161 16 185 206 121 Cannons . | . . . . . . . Explosions 1537 | . . 229 299 . . 1009 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 325 | . 70 7 16 65 86 81 Thermal 503 | 101 25 97 . 120 120 40 Explosive 1537 | . . 229 299 . . 1009 Electromagnetic 57 | . . 57 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 33 | . . 4 6 . . 23 Projectiles . | . . . . . . . Explosions 33 | . . 4 6 . . 23 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 338 | 60 79 338 4 113 52 36 Average Temperature 31 | 25 37 35 3 47 21 13 Received Heat Transfer 870 | . 15 60 39 27 36 693 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 . 1 . . Heat Transferred 1480 | 296 74 518 . 222 296 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Sto Mat Gar Mat Peak Influence 844 | 20 176 574 844 321 398 589 Initial 259 | . 13 74 238 259 208 193 Average 301 | 5 93 249 539 299 305 331 Maximum Alert Level 3 | . . 2 3 1 1 2 Low Security (%) 33 | 100 100 49 . . . 12 Level 1 43 | . . 37 23 100 100 63 Level 2 18 | . . 13 55 . . 24 Level 3 4 | . . . 20 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 3 1 . . 5 Investigation 9 | . 1 3 . . . 5 Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . 1 . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Sto Mat Gar Mat Distress Signals 6 | . . 3 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 12 40 25 1 9 28 Peak Tracking Total 15 | . 6 13 5 1 4 15 Tactical Retreats 17 | . 1 5 6 . 2 3 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Sto Mat Gar Mat Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 8 | . . . 2 . . 6 Reused 7 | . . . 2 . 2 3 Traps Extracted . | . . . . . . . Installed 5 | . . . . . 3 2 Triggered 7 | . . . 2 . 2 3 Most Traps Carried 2 | . . . . . 2 2 Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Sto Mat Gar Mat Machines Disabled 4 | . . . 1 . 2 1 Max in Single Turn 1 | . . . 1 . 1 1 Machines Repaired 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Sto Mat Gar Mat Machines Accessed 30 | . 5 9 9 1 . 6 Terminals 24 | . 4 8 9 . . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . 1 . . . 2 Garrison Access 1 | . . . . 1 . . Total Hacks 106 | . 12 30 39 2 . 23 Successful 54 | . 3 15 19 1 . 16 Failed 51 | . 9 15 19 1 . 7 Catastrophic 6 | . 2 1 2 . . 1 Database Lockouts 1 | . . . 1 . . . Manual 55 | . 8 20 26 . . 1 Terminals 79 | . 8 25 39 . . 7 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . . 4 Recycling Units 4 | . 4 . . . . . Scanalyzers 17 | . . 5 . . . 12 Garrison Access 2 | . . . . 2 . . Terminal Hacks 17 | . . 3 12 . . 2 Record 1 | . . 1 . . . . Part Schematic 1 | . . . 1 . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . . . 2 . . . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . 1 . . . . Terminal Index 3 | . . 1 1 . . 1 Reprogram Traps 2 | . . . 1 . . 1 Patrol Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 13 | . . 4 . . . 9 Insert Component 7 | . . 2 . . . 5 Analyze 6 | . . 2 . . . 4 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 18 | . 2 8 7 . . 1 Terminals 16 | . 1 7 7 . . 1 Track 3 | . . 1 2 . . . Assimilate 3 | . . 2 1 . . . Botnet 5 | . . 1 3 . . 1 Disrupt 1 | . . 1 . . . . Operators 3 | . 1 1 1 . . . Sabotage 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 29 | . 5 9 8 1 . 6 Full Trace Events 8 | . 2 2 1 . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . . 5 1 . . 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 58 | . . . . . . 58 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 2 . . . 3 Part Schematics Acquired 5 | . . 2 . . . 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Sto Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Sto Mat Gar Mat Total Allies 12 | . . 1 11 . . . Largest Group 10 | . . 1 10 . . . Highest-Rated Group 88 | . . 10 88 . . . Highest-Rated Ally 16 | . . 10 16 . . . Total Orders 6 | . . . . . 6 . EXPLORE 3 | . . . . . 3 . RETURN 3 | . . . . . 3 . Ally Attacks 18 | . . . 18 . . . Total Damage 182 | . . . 182 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Sto Mat Gar Mat Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . 3 1 Drone Recoveries 3 | . . . . . 2 1 Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Sto Mat Gar Mat Turns Passed 2246 | 92 285 692 476 161 270 270 Spaces Moved 3000 | 67 473 699 953 210 257 341 Core 63 | 5 1 11 . . 1 45 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 86 | 62 24 . . . . . Hover 777 | . . . 52 173 256 296 Flight 2074 | . 448 688 901 37 . . Fastest Speed 37 | 50 37 37 37 37 51 50 Average Speed 44 | 77 39 39 37 48 64 61 Slowest Speed 150 | 80 150 150 100 100 150 116 Overloaded Moves 2 | . . . 2 . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 42 | . 4 19 17 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 70 63 95 16 42 37 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 30 | . 2 15 13 . . . Terrain Destroyed 90 | . 2 22 51 . . 15 Melee . | . . . . . . . Projectile 17 | . 2 15 . . . . AOE 73 | . . 7 51 . . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Sto Mat Gar Mat Total 3678 | 95 534 1022 1044 254 337 392 Wait 420 | 4 29 254 65 21 40 7 Move 2914 | 66 464 662 920 205 256 341 Hop 38 | . 4 17 15 2 . . Pick Up 44 | 9 6 8 4 6 8 3 Fast Attach 19 | 3 3 2 5 2 1 3 Attach 30 | 2 . 12 7 3 1 5 Detach 23 | 1 . 8 6 3 . 5 Swap 36 | . 5 13 7 2 3 6 Drop 42 | . 7 9 7 3 8 8 Fire 107 | 10 16 37 8 7 17 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . . . . 3 2 Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 93 | -11/Junkyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 10) 186 | -10/Materials | Discovered new exit (range 5) 293 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 13) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Utility x2 555 | -9/Materials | Discovered new exit (range 14) 709 | -9/Materials | Discovered new exit (range 9) 862 | -9/Materials | Discovered new exit (range 3) 1018 | -9/Materials | Identified exit to Mines 1018 | -9/Materials | Identified exit to Storage 1070 | -9/Materials | Entered Storage 1120 | -9/Storage | Discovered new exit (range 15) 1162 | -9/Storage | Central database locked down 1432 | -9/Storage | Core integrity fell below 50% 1470 | -9/Storage | Search patrols dispatched 1482 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1546 | -9/Storage | Entered Materials 1546 | -8/Materials | Evolved 2 slots: Utility x2 1661 | -8/Materials | Identified exit to Garrison 1674 | -8/Materials | Discovered new exit (range 14) 1707 | -8/Materials | Entered Garrison 1736 | -8/Garrison | Triggered checkpoint 1925 | -8/Garrison | Installed Relay Interface Framework 1964 | -8/Garrison | Triggered checkpoint 1965 | -8/Garrison | Assembled breached garrison interior 1972 | -8/Garrison | Discovered new exit (range 12) 1977 | -8/Garrison | Entered Materials 2034 | -8/Materials | Repaired Core Shielding? 2074 | -8/Materials | Repaired Autogun? 2164 | -8/Materials | Discovered new exit (range 15) 2186 | -8/Materials | Core integrity fell below 50% 2207 | -8/Materials | Core integrity fell below 20% 2211 | -8/Materials | Destroyed 9 combat bots 2239 | -8/Materials | Lost 9 parts (2p2n3u2w) 2247 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02194_ Slug penetrates Wall. 02194_ U-05 Engineer lays Concrete. 02195_ K-01 Serf collects debris. 02195_ U-05 Engineer lays Concrete. 02198_ K-01 Serf collects debris. 02198_ U-05 Engineer lays Concrete. 02200_ K-01 Serf collects debris. 02201_ U-05 Engineer lays Concrete. 02201_ Mni. Grenade Launcher destroyed. 02202_ Drone retrieved by Drone Bay. 02202_ U-05 Engineer lays Concrete. 02204_ K-01 Serf collects debris. 02204_ U-05 Engineer lays Concrete. 02204_ Critical hit (Burn: +37). 02206_ U-05 Engineer lays Concrete. 02208_ Imp. Utility Shielding destroyed. 02211_ System corrupted: Component data lost. 02213_ W-25 Informer sends out distress signal. 02245_ Dropped Broken Cld. Aerolev Unit. 02246_ Dropped ECM Suite. 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[ #??????????? | | #+# #? ##??????????? | | # """ """ #???????????? | | # """ """ #???????????? | | # """ """ #???????????? | | ############## #? #???????????? | | ?????????????# #? #???????????? | | ?????????????? #?###??####???????????? | | ?????????????? #?????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? ????????????????????? | | ?????????????? ##????????????????????? | | ?????????????? #?????????????????????? | | ?????????????? #?????????????????????? | | ?????????????? ??????????????????????? | | ?#????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Sml. Matter Pod | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Imp. Datajack | -9/Storage | Hacked Cld. Aerolev Unit | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileTractorHammer Manual? 0 Play Time 01:13:17 Cumulative 1028.1 hours Start 2023.07.08 @ 01:27:19 End 2023.07.08 @ 02:41:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f004ac97-58ed-451d-93b2-1150136cc290