Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 18:05:56 Player: Cmdr.Laserstrahl Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1773) 1773 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 4535 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 56/100 System Corruption 1% Temperature Cool (12) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Improved Carbon-fiber Leg Improved Heat Sink Compact Battery (200) Improved Targeting Computer Faulty Cooled Pulse Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Compact Battery Cooled Pulse Rifle Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 51 | 6 9 12 8 16 Power 8 | 1 2 1 1 3 Engine 6 | 1 2 1 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 2 3 1 2 Treads 5 | . . 3 1 1 Leg . | . . . . . Wheel 5 | 2 2 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 . 4 4 2 Device 2 | . . 1 . 1 Storage 2 | 1 . 1 . . Processor 3 | . . 1 2 . Hackware 1 | . . . 1 . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 22 | 2 5 4 2 9 Energy Gun 8 | 2 5 . . 1 Energy Cannon 8 | . . 4 1 3 Ballistic Gun 2 | . . . 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 20 | . 6 . . 14 Power 2 | . . . . 2 Propulsion 5 | . 2 . . 3 Utility 7 | . 2 . . 5 Weapon 6 | . 2 . . 4 Highest Loss Streak 14 | . 2 . . 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 93 99 97 Engine 9 | . 14 11 9 5 Treads 12 | . . 18 18 14 Wheel 6 | . 27 3 . . Device 9 | . . 11 9 14 Storage 9 | . 14 11 9 7 Processor 12 | . . 10 25 14 Hackware 2 | . . . . 7 Protection 11 | . 12 5 9 14 Energy Gun 7 | . 28 5 . . Energy Cannon 11 | . . 16 18 12 Naked Turns . | . . . . . Heaviest Build 50 | 14 17 29 33 50 Greatest Support 40 | 26 26 40 40 40 Greatest Overweight (x) 3 | . 1 2 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 8 | 3 6 9 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 4 8 10 10 8 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 748 | 260 129 120 70 169 Remotely . | . . . . . Salvage Created 2438 | 81 729 647 272 709 Parts 135 | 1 44 34 14 42 Haulers Intercepted 5 | . 1 2 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 13 11 4 11 Guns 12 | . 12 . . . Cannons 21 | . . 10 4 7 AOE 3 | . 1 . . 2 Classes Destroyed 14 | 1 8 1 1 3 Worker 3 | . 1 . . 2 Builder 5 | . 3 . . 2 Tunneler 2 | . 1 . . 1 Hauler 5 | . 1 2 1 1 Recycler 6 | 1 2 1 1 1 Mechanic 2 | . . . 1 1 Operator 2 | . 1 1 . . Watcher 3 | . 2 . 1 . Swarmer 6 | . 3 . 3 . Grunt 27 | . 10 10 1 6 Sentry 3 | . . 1 . 2 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | 1 6 3 7 5 Combat Bots Only 4 | . 4 3 3 3 Max Kills in Single Turn 6 | 1 6 1 1 3 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 558 | . 67 35 15 441 Missed 215 | . 15 12 5 183 Damage Taken 3410 | . 639 264 84 2423 Core 859 | . 108 41 9 701 Absorbed by Shields 484 | . . . . 484 Core Remaining (%) 85 | 100 56 89 98 . Volleys Fired 141 | 4 50 33 13 41 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 100 136 136 136 Shots Fired 269 | 8 98 66 26 71 Gun 114 | 8 98 7 . 1 Cannon 145 | . . 59 26 60 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 4 | . . . . 4 Thermal 213 | 4 62 64 26 57 Explosive 10 | . . . . 10 Electromagnetic 42 | 4 36 2 . . Robot Hit Streak 28 | 7 12 28 9 16 Robot Miss Streak 3 | . 3 1 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 187 | 7 56 52 17 55 Core Hits 99 | 2 35 14 10 38 Critical Kills 3 | . . 2 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 6 2 . 1 Burn 4 | . 4 . . . Meltdown 3 | . . 2 . 1 Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4701 | 91 1409 1036 372 1793 Guns 895 | 91 752 52 . . Cannons 2445 | . . 984 368 1093 Explosions 1335 | . 635 . . 700 Melee . | . . . . . Ramming 26 | . 22 . 4 . Kinetic 52 | . . . . 52 Thermal 3382 | 38 926 1009 368 1041 Explosive 856 | . 156 . . 700 Electromagnetic 385 | 53 305 27 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 257 | . 197 14 2 44 Projectiles 43 | . . 14 2 27 Explosions 214 | . 197 . . 17 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 114 | . 82 . . 32 Shots 2 | . 1 . . 1 Rammed 6 | . 4 . 2 . Targets Rammed 6 | . 4 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 378 | 90 378 330 135 187 Average Temperature 91 | 40 117 93 46 60 Received Heat Transfer 843 | . 246 138 9 450 Effects 7 | . 7 . . . Shutdowns 1 | . 1 . . . Energy Bleed 2 | . 2 . . . Interference 2 | . 2 . . . Matter Decay 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . 2 . 2 Combat Hostiles 3 | . . 1 . 2 Parts Melted 12 | . 3 4 1 4 Heat Transferred 6270 | 111 1978 1850 666 1665 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 670 | 5 670 443 250 336 Initial 144 | . 3 144 121 113 Average 237 | 1 318 297 225 182 Maximum Alert Level 2 | . 2 2 1 1 Low Security (%) 42 | 100 28 28 16 63 Level 1 43 | . 39 37 84 36 Level 2 14 | . 32 34 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 4 3 . 6 Investigation 4 | . 3 1 . . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 2 . 2 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 25 17 11 37 Peak Tracking Total 11 | . 4 4 4 11 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . 12 1 . . Max in Single Turn 8 | . 8 1 . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 5 4 1 3 Terminals 8 | . 3 3 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 . . 2 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 29 | . 13 8 3 5 Successful 15 | . 8 3 1 3 Failed 14 | . 5 5 2 2 Catastrophic 3 | . 1 1 1 . Database Lockouts . | . . . . . Manual 5 | . 2 2 1 . Terminals 20 | . 9 6 3 2 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 4 | . 1 . . 3 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 1 1 1 Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Level Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 2 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Refit 2 | . 2 . . . Recycling Unit Hacks 3 | . 1 . . 2 Report Inventory 3 | . 1 . . 2 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 4 1 2 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2114 | 63 455 443 325 828 Spaces Moved 999 | 41 298 210 161 289 Core 7 | 5 . . . 2 Treads 579 | . . 131 161 287 Legs . | . . . . . Wheels 413 | 36 298 79 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 160 160 Average Speed 149 | 85 82 136 160 230 Slowest Speed 240 | 90 95 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 64 26 22 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 138 | . 108 . . 30 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 137 | . 108 . . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1352 | 60 408 301 204 379 Wait 79 | . 28 28 5 18 Move 996 | 40 298 209 160 289 Hop . | . . . . . Pick Up 44 | 10 14 8 5 7 Fast Attach 16 | . . 6 6 4 Attach 18 | 6 4 1 . 7 Detach . | . . . . . Swap 17 | . 5 5 2 5 Drop 36 | . 6 11 11 8 Fire 141 | 4 50 33 13 41 Melee . | . . . . . Ram 3 | . 3 . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 6) 430 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Discovered new exit (range 10) 962 | -9/Materials | Entered another Materials area 962 | -8/Materials | Evolved 2 slots: Utility x2 1210 | -8/Materials | Discovered new exit (range 15) 1287 | -8/Materials | Entered Factory 1287 | -7/Factory | Evolved 2 slots: Utility x2 1360 | -7/Factory | Garrison activated, responded to threat 1572 | -7/Factory | Build established: Scavenger-Mutant 2073 | -7/Factory | Cargo convoy interrupted 2091 | -7/Factory | Core integrity fell below 50% 2106 | -7/Factory | Core integrity fell below 20% 2115 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02105_ K-01 Serf collects debris. 02106_ R-06 Scavenger collects Lgt. Nuclear Core. 02107_ The unstable cave ceiling collapses. 02107_ U-05 Engineer lays Concrete. 02109_ R-06 Scavenger collects Aluminum Leg. 02109_ U-05 Engineer builds a Wall. 02109_ K-01 Serf collects debris. 02109_ U-05 Engineer lays Concrete. 02111_ U-05 Engineer builds a Wall. 02111_ Adv. Beam Cannon destroyed. 02112_ Acquired 85 matter. 02113_ K-01 Serf collects debris. 02113_ R-06 Scavenger collects Targeting Computer. 02114_ Acquired Imp. Carbon-fiber Leg. 02114_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 02114_ U-05 Engineer lays Concrete. 02115_ P-60 Hacker heat spikes uncontrollably. 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerRestorationCharger Manual? 0 Play Time 00:48:23 Cumulative 172.3 hours Start 2024.03.15 @ 17:13:38 End 2024.03.15 @ 18:05:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 79 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8c79d63-33d9-4528-82a7-406e0105ab5b