Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 19:43:55 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1403) 1403 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3588 Bonus ------- None Cogmind --------- Core Integrity 453/550 Matter 270/300 Energy 17/100 System Corruption 6% Temperature Cool (0) Movement Rolling (125) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Advanced Treads Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Improved Light Armor Plating Shield Generator > --- WEAPON (2) ------- Improved Assault Rifle Heavy Flail > --- INVENTORY (15) --- Heavy Ion Engine Wheel Wheel Wheel Wheel Armored Wheel Large Storage Unit Improved Terrain Scanner Seismic Detector Improved EM Shotgun Beam Rifle Improved Assault Rifle Improved Assault Rifle Minigun Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Minigun > --- INVENTORY -------- Heavy Ion Engine Wheel Wheel Wheel Wheel Armored Wheel Large Storage Unit Seismic Detector Shield Generator Improved EM Shotgun Beam Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Heavy Flail [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 60 | 8 8 33 5 6 Power 9 | 1 1 7 . . Engine 9 | 1 1 7 . . Core . | . . . . . Reactor . | . . . . . Propulsion 26 | 2 3 15 2 4 Treads 5 | . . 3 1 1 Leg 6 | . 3 3 . . Wheel 15 | 2 . 9 1 3 Hover . | . . . . . Flight . | . . . . . Utility 8 | 3 . 2 2 1 Device 4 | 2 . . 2 . Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 4 9 1 1 Energy Gun 6 | 1 3 2 . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 6 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 6 | . . 2 . 4 Power 1 | . . . . 1 Propulsion 4 | . . 1 . 3 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Backups 10 | 3 7 9 14 14 Power . | . 1 1 1 1 Propulsion 3 | 2 4 2 5 5 Utility 1 | . 1 2 1 2 Weapon 3 | . 1 2 6 6 Tool/Special . | . . . . . Unused Backups 11 | . 1 5 . 5 Power 1 | . . 1 . . Propulsion 4 | . 1 . . 3 Utility 1 | . . . . 1 Weapon 5 | . . 4 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 99 99 99 Engine 10 | . 14 11 9 8 Treads 8 | . . 8 9 16 Leg 11 | . 24 12 . . Wheel 19 | . 3 22 27 18 Device 15 | . 14 11 26 26 Storage 10 | . 14 11 9 9 Energy Gun 5 | . 10 6 . . Ballistic Gun 14 | . 14 13 18 15 Impact Weapon 1 | . . 2 . . Peak Build Rating 28 | 9 8 19 26 28 Average Rating 15 | 5 7 13 25 26 On Entrance 12 | . 8 8 19 26 Avg Prop Armor Cover (%) 11 | . . 9 9 15 Naked Turns . | . . . . . Heaviest Build 38 | 14 15 35 38 38 Greatest Support 43 | 20 20 43 36 36 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 10 | 6 8 9 15 15 Most Carried 15 | 8 8 15 15 15 Average Carried 10 | 4 7 9 14 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 8 8 15 15 15 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1744 | 285 156 922 50 331 Remotely . | . . . . . Salvage Created 2351 | 121 179 1522 50 479 Parts 125 | 4 7 82 4 28 Haulers Intercepted 4 | . . 3 . 1 Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 38 | . 4 25 1 8 Melee 2 | . . 2 . . Guns 31 | . 4 21 1 5 AOE 2 | . . . . 2 Classes Destroyed 12 | 2 1 7 . 2 Worker 6 | . . 5 . 1 Builder 1 | . . . . 1 Tunneler 4 | 2 . 1 . 1 Hauler 4 | . . 3 . 1 Recycler 7 | 1 . 4 . 2 Operator 1 | . . . . 1 Watcher 4 | . . 4 . . Swarmer 8 | . . 4 . 4 Grunt 22 | . 4 18 . . Brawler 2 | . . 1 . 1 Duelist 1 | . . 1 . . Sentry 5 | . . 1 1 3 Best Kill Streak 5 | 3 4 4 1 5 Combat Bots Only 4 | . 4 4 1 4 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 169 | . 13 106 6 44 Missed 46 | . 2 37 . 7 Hits 123 | . 11 69 6 37 Melee 8 | . . 1 . 7 Projectile 115 | . 11 68 6 30 Critical Strikes 5 | . 1 1 . 3 Damage Taken 1638 | . 152 797 74 615 Core 245 | . 39 109 . 97 Absorbed by Shields 57 | . . . 17 40 Core Remaining (%) 85 | 100 84 72 . . Volleys Fired 157 | 5 12 105 3 32 Largest 2 | 2 2 2 2 2 Hottest 70 | 60 70 63 48 58 Shots Fired 300 | 10 24 207 6 53 Gun 298 | 10 24 207 6 51 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 246 | 5 12 172 6 51 Thermal 52 | 5 12 35 . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 9 | 3 8 9 7 9 Robot Miss Streak 3 | 1 1 3 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 218 | 7 21 145 6 39 Core Hits 92 | 4 9 58 2 19 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . 2 . 1 Critical Strikes 5 | . 1 3 . 1 Burn 1 | . 1 . . . Destroy 1 | . . . . 1 Smash 3 | . . 3 . . Melee Attacks 21 | . 3 9 . 9 Impact 18 | . . 9 . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . 2 . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3817 | 98 217 2289 94 1119 Guns 3032 | 98 217 2062 94 561 Cannons . | . . . . . Explosions 246 | . . . . 246 Melee 532 | . . 227 . 305 Ramming 7 | . . . . 7 Kinetic 2640 | 64 121 1800 94 561 Thermal 392 | 34 96 262 . . Explosive 246 | . . . . 246 Electromagnetic . | . . . . . Impact 532 | . . 227 . 305 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 196 | . . 103 . 93 Projectiles . | . . . . . Explosions . | . . . . . Melee 196 | . . 103 . 93 Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 21 | . . . . 21 Shots 1 | . . . . 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . 156 19 5 32 Average Temperature 29 | . 62 6 4 8 Received Heat Transfer 609 | . 102 387 21 99 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 2 . 1 Combat Hostiles 3 | . . 2 . 1 Parts Fried 6 | . . 5 . 1 Impact Corruptions 7 | . . 4 . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1009 | 75 334 600 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 87 100 100 Level 1 7 | . . 12 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 345 | 10 101 345 140 112 Initial 140 | . 6 31 140 37 Average 70 | 2 21 81 111 65 Influence Increases 1208 | 15 138 745 30 280 Destroy 0b10 Robot/C 760 | . 80 500 20 160 Destroy 0b10 Robot/NC 135 | 15 . 85 . 35 Destroy Leader 196 | . 20 114 10 52 Successful Hack 7 | . 7 . . . Disable Machine 15 | . . . . 15 Destroy Structure 20 | . 1 1 . 18 Partial Spotted 30 | . . 30 . . Lose Combat Pursuer 45 | . 30 15 . . Influence Decreases 1173 | 5 73 487 273 335 Entered New Map 294 | . 4 44 193 53 Time Decay 831 | 5 69 423 80 254 Lost Part 48 | . . 20 . 28 Squads Dispatched 5 | . 1 3 1 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 8 41 1 14 Peak Tracking Total 5 | . 2 5 3 4 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 2 | . 2 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Part Schematic 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 3 | . 3 . . . Non-combat 3 | . 3 . . . Combat . | . . . . . Robot Hacks Applied 3 | . 3 . . . parse_system 1 | . 1 . . . no_distress 1 | . 1 . . . find_recycling 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 3158 | 10 432 1996 164 556 Sensors 720 | . . . 164 556 Terrain 703 | 6 . . 163 534 Seismic 3105 | 4 432 1996 140 533 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3223 | 75 432 1996 164 556 Spaces Moved 1692 | 50 210 977 113 342 Core 1 | 1 . . . . Treads 8 | . . . 1 7 Legs 387 | . 161 226 . . Wheels 1296 | 49 49 751 112 335 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 101 101 Average Speed 98 | 79 110 92 102 110 Slowest Speed 240 | 80 120 120 225 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 25 63 10 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 18 | . . . . 18 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . . . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2918 | 71 383 1853 155 456 Wait 889 | . 138 675 30 46 Move 1688 | 49 209 976 112 342 Hop . | . . . . . Pick Up 30 | 9 2 17 1 1 Fast Attach 12 | 6 . 6 . . Attach 11 | 1 1 5 2 2 Detach 3 | . . 3 . . Swap 57 | 1 12 28 5 11 Drop 40 | . 6 29 2 3 Fire 157 | 5 12 105 3 32 Melee 21 | . 3 9 . 9 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 5) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Propulsion x2 748 | -9/Materials | Build established: Scavenger-Mutant 1116 | -9/Materials | Discovered new exit (range 11) 1402 | -9/Materials | Discovered new exit (range 6) 1981 | -9/Materials | Discovered new exit (range 5) 2028 | -9/Materials | Discovered new exit (range 8) 2477 | -9/Materials | Build established: Mutant 2504 | -9/Materials | Entered another Materials area 2504 | -8/Materials | Evolved 2 slots: Utility x2 2572 | -8/Materials | Discovered new exit (range 16) 2668 | -8/Materials | Entered Storage 3224 | -8/Storage | Self-destructed Last Messages --------------- 03028_ Acquired 8 matter. 03036_ Acquired Imp. Light Armor Plating. 03053_ Connecting with Terminal... 03061_ Connecting with Repair Station... 03210_ Hvy. Ion Engine destroyed. 03210_ System corrupted by crushing effect (+4). 03216_ Com. Wheel destroyed. 03216_ System corrupted by crushing effect (+2). 03217_ System corrupted: Matter fused (-10). 03218_ Destroyed Lgt. Armor Plating. 03218_ B-36 Bruiser system corrupted by crushing effect. 03219_ B-36 Bruiser system terminally corrupted. 03219_ Hammer fried. 03220_ Sneak attack on R-06 Scavenger. 03220_ Destroyed Lgt. Ion Engine. 03220_ Destroyed Com. Wheel. 03220_ R-06 Scavenger system corrupted by crushing effect. 03220_ R-06 Scavenger destroyed. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingPhaseDeflector Manual? 0 Play Time 00:33:56 Cumulative 44.7 hours Start 2026.01.05 @ 19:10:40 End 2026.01.05 @ 19:43:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 746cd732-44e7-44fb-85f2-0937c0b66fa3