Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 18:21:09 Player: LYMPH NODE JONES Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (350) 350 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 855 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Particle Gun Light Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Particle Gun Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 5 9 . Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 2 | . 2 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 5 | 1 6 7 Power 1 | . 1 2 Propulsion 1 | . 1 2 Utility . | . . . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 95 89 Engine 5 | . 6 . Core 7 | . 7 14 Leg 27 | . 28 24 Device 10 | . 10 12 Storage 13 | . 13 14 Ballistic Gun 27 | . 28 24 Peak Build Rating 10 | 5 10 10 Average Rating 7 | 4 8 9 On Entrance 5 | . 5 10 Naked Turns . | . . . Heaviest Build 15 | 9 15 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 1 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 2 8 8 Average Carried 5 | 1 6 7 Final Capacity 8 | 5 8 8 Final Carried 8 | 2 7 8 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 458 | 192 266 . Remotely . | . . . Salvage Created 413 | . 413 . Parts 30 | . 30 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 11 . Guns 9 | . 9 . AOE 2 | . 2 . Classes Destroyed 3 | . 3 . Worker 2 | . 2 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Best Kill Streak 4 | . 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 3 | . 3 . Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 58 | . 45 13 Missed 10 | . 10 . Hits 48 | . 35 13 Projectile 48 | . 35 13 AOE 12 | . . 12 Damage Taken 846 | . 426 420 Core 252 | . 98 154 Absorbed by Shields . | . . . Regen/Repaired (Parts) 25 | . 25 . Core Remaining (%) 100 | 100 . . Volleys Fired 28 | . 24 4 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 53 | . 48 5 Gun 53 | . 48 5 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 53 | . 48 5 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 3 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 33 | . 29 4 Core Hits 21 | . 20 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 644 | . 609 35 Guns 382 | . 347 35 Cannons . | . . . Explosions 262 | . 262 . Melee . | . . . Ramming . | . . . Kinetic 382 | . 347 35 Thermal . | . . . Explosive 262 | . 262 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles . | . . . Explosions 15 | . 15 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 49 | . 49 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 28 | . 28 . Average Temperature 12 | . 12 . Received Heat Transfer 156 | . 156 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 166 | . 166 11 Initial 11 | . . 11 Average 61 | . 75 3 Influence Increases 341 | . 341 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 50 | . 50 . Successful Hack 8 | . 8 . Disable Machine 30 | . 30 . Destroy Structure 23 | . 23 . Influence Decreases 341 | . 311 30 Entered New Map 19 | . . 19 Time Decay 322 | . 311 11 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 22 3 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 317 | . 317 . Sensors 317 | . 317 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 990 | 128 801 61 Spaces Moved 691 | 102 561 28 Core 11 | 9 . 2 Treads . | . . . Legs 680 | 93 561 26 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 116 120 125 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 59 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . 21 . Melee . | . . . Projectile . | . . . AOE 21 | . 21 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 804 | 109 645 50 Wait 51 | . 34 17 Move 689 | 101 560 28 Hop . | . . . Pick Up 15 | 3 11 1 Fast Attach 8 | 4 4 . Attach 6 | 1 5 . Detach . | . . . Swap . | . . . Drop 7 | . 7 . Fire 28 | . 24 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 393 | -10/Materials | Repaired Ion Engine 766 | -10/Materials | Discovered new exit (range 15) 930 | -10/Materials | Entered Mines 931 | -10/Mines | Assembled infested the area 960 | -10/Mines | Build established: Scavenger-Mutant 964 | -10/Mines | Learned Materials emergency access door positions 972 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 984 | -10/Mines | Core integrity fell below 50% 990 | -10/Mines | Core integrity fell below 20% 991 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- say!" 00972_ IZ-LJX(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00972_ IZ-LJX(g) slips back into the shadows. 00976_ Acquired Rocket Launcher. 00979_ C-30 ARC bursts open, deploying its payload. 00979_ D-53 Grenadier unfolds itself. 00981_ Assault Rifle destroyed. 00981_ T-07 Excavator destroyed. 00983_ Aluminum Leg destroyed. 00985_ The unstable cave ceiling collapses. 00987_ Heat Sink destroyed. 00987_ Lgt. Assault Rifle destroyed. 00988_ The unstable cave ceiling collapses. 00988_ K-01 Serf collects debris. 00989_ U-05 Engineer lays Concrete. 00990_ The unstable cave ceiling collapses. 00990_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ??????????????????????????????????????? #????????? | | ??????????????????????????????????????? ####?????? | | ??????????????????????????????????????? # ##????? | | ??????????????????????##???????????#### ###### | | ?????????????????????? ??????????## | | ??????????????????????# #??????#### | | ??????????????????????# #??????# ######??? | | ??????????????????????# #??????# ### ##???????? | | ??????????????????????# #??????# #?######????????? | | ??????????????????????#k##?????# #???????????????? | | ????????????????????### ##?#### #???????????????? | | ???????????????????## ### #???????????????? | | ???????????????????## ## ####???????????????? | | ??????????????????## #??????????????????? | | ??????????????????# ###??????????????????? | | ????????????????###d #???????????????????? | | ????????????????# %d # #????????????? | | ???????????????# # @ #???????????? | | ?????????????# # #???????????? | | ????????????# # ?## #???????????? | | ????????????# ?????### u #???????????? | | ????????????##????????## #???????????? | | ???????????????????????# #???????????? | | ??????????????????????? ??????????? | | ??????????????????????? ??????????? | | ???????????????????????### ## ???????????? | | ?????????????????????????? # ##?? #???????????? | | ?????????????????????????? $####????#????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? s ????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 58% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormRestorationTerrabomb Manual? 0 Play Time 00:26:16 Cumulative 2.4 hours Start 2025.09.03 @ 01:24:46 End 2025.09.05 @ 18:21:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: fc924582-f45d-4b93-b005-769cb3919f42