Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.24 @ 16:38:58 Player: Nagash Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1335) 1335 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3850 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 50/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Micro Nuclear Core Compact Wheel Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- Gauss Cannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Signal Interpreter Heavy Armor Plating Recalibrator Medium Laser Light Assault Rifle Datajack [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 36 | 7 . 2 10 17 Power 7 | 1 . . 2 4 Engine 2 | 1 . . . 1 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 11 | 2 . 1 5 3 Treads . | . . . . . Leg . | . . . . . Wheel 11 | 2 . 1 5 3 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . 1 1 5 Device 2 | 1 . . . 1 Storage 2 | 1 . 1 . . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 9 | 2 . . 2 5 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 3 | . . . 2 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 25 | . . . 7 18 Power 5 | . . . 1 4 Propulsion 10 | . . . 5 5 Utility 3 | . . . . 3 Weapon 7 | . . . 1 6 Highest Loss Streak 8 | . . . 3 8 To Critical Strikes . | . . . . . Average Backups 6 | 2 5 6 10 5 Power 2 | . 1 1 2 2 Propulsion . | . 2 1 . . Utility 2 | . . 1 3 2 Weapon 1 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 67 | . 100 87 85 38 Engine 4 | . 14 11 3 1 Core 6 | . . . 13 4 Wheel 19 | . 28 32 25 7 Device 6 | . 14 11 9 1 Storage 7 | . 14 11 9 3 Processor 6 | . . . 6 9 Ballistic Gun 7 | . 28 22 2 . Ballistic Cannon 5 | . . . 14 1 Peak Build Rating 28 | 7 7 9 24 28 Average Rating 14 | 5 7 7 20 14 On Entrance 8 | . 7 7 8 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 105 | . . . . 105 Heaviest Build 45 | 14 14 29 45 44 Greatest Support 48 | 32 32 48 48 38 Greatest Overweight (x) 3 | . . . 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 14 15 10 Most Carried 12 | 4 7 8 12 12 Average Carried 7 | 2 5 6 10 5 Final Capacity 15 | 8 8 15 15 5 Final Carried 12 | 4 7 7 12 4 Class Distribution -------------------- 83% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1027 | 282 8 76 586 75 Remotely . | . . . . . Salvage Created 1092 | 116 . 176 481 319 Parts 69 | 4 . 8 35 22 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . . 4 20 11 Guns 8 | . . 4 . 4 Cannons 24 | . . . 20 4 AOE 2 | . . . . 2 Classes Destroyed 9 | 2 . 1 4 2 Worker 2 | . . . 2 . Builder 3 | . . . 2 1 Tunneler 2 | 1 . . . 1 Recycler 1 | 1 . . . . Swarmer 12 | . . . 7 5 Grunt 17 | . . 4 10 3 Duelist 1 | . . . . 1 Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Best Kill Streak 9 | 1 . 4 9 5 Combat Bots Only 7 | . . 4 7 6 Max Kills in Single Turn 2 | 1 . 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 389 | . . 36 96 257 Missed 121 | . . 10 27 84 Hits 268 | . . 26 69 173 Melee 11 | . . . . 11 Projectile 257 | . . 26 69 162 Critical Strikes 5 | . . . 1 4 Damage Taken 3382 | . . 226 795 2361 Core 837 | . . 34 100 703 Absorbed by Shields 10 | . . . . 10 Redirected to Shielding 94 | . . . . 94 Ignored by Resistances 978 | . . 76 224 678 Core Remaining (%) 93 | 100 100 91 81 . Volleys Fired 126 | 3 2 14 61 46 Largest 2 | 2 2 2 2 2 Hottest 73 | 40 40 40 73 70 Shots Fired 209 | 6 4 28 119 52 Gun 78 | 6 4 28 15 25 Cannon 129 | . . . 104 25 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 189 | 6 4 28 119 32 Thermal 18 | . . . . 18 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 27 | 2 6 25 27 21 Robot Miss Streak 5 | 1 . 1 5 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 150 | 3 4 26 73 44 Core Hits 69 | 3 2 8 34 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . . . 8 6 Burn 5 | . . . . 5 Blast 9 | . . . 8 1 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3846 | 45 44 301 1868 1588 Guns 774 | 45 44 301 132 252 Cannons 2254 | . . . 1736 518 Explosions 762 | . . . . 762 Melee . | . . . . . Ramming 56 | . . . . 56 Kinetic 2827 | 45 44 301 1868 569 Thermal 614 | . . . . 614 Explosive 349 | . . . . 349 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 3 | . . . . 3 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 60 | . . . 48 12 Projectiles 50 | . . . 48 2 Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks 10 | . . . 8 2 Impact . | . . . . . Kinetic 8 | . . . 6 2 Secondary 2 | . . . 2 . Self-Inflicted Damage 176 | . . . . 176 Shots 3 | . . . . 3 Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 366 | . . 21 366 89 Average Temperature 91 | . . 8 109 22 Received Heat Transfer 1101 | . . 162 387 552 Effects 2 | . . . 2 . Shutdowns 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 985 | . . . . 985 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 100 61 83 Level 1 18 | . . . 38 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 309 | 5 . 80 309 290 Initial 112 | . . . 12 112 Average 82 | 1 . 31 142 85 Influence Increases 1248 | 10 . 105 540 593 Destroy 0b10 Robot/C 700 | . . 80 400 220 Destroy 0b10 Robot/NC 40 | 10 . . 20 10 Destroy Leader 140 | . . 10 80 50 Disable Machine 27 | . . . . 27 Destroy Structure 86 | . . . 25 61 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 240 | . . 15 15 210 Influence Decreases 988 | 10 . 70 286 622 Entered New Map 200 | . . . 23 177 Time Decay 578 | 10 . 70 213 285 Lost Part 210 | . . . 50 160 Squads Dispatched 6 | . . 1 1 4 Investigation 2 | . . . 1 1 Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 . 1 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 3 6 19 38 Peak Tracking Total 7 | . 2 5 4 7 Tactical Retreats 9 | . . 1 1 7 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 . 4 4 Successful 5 | . 1 . 2 2 Failed 6 | . 2 . 2 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 6 | . 2 . 2 2 Terminals 11 | . 3 . 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 2 2 Record 5 | . 1 . 2 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1230 | 8 155 230 473 364 Optics 707 | . . . 343 364 Sensors 80 | . . . . 80 Seismic 888 | 8 155 230 473 22 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1561 | 64 155 230 473 639 Spaces Moved 1184 | 43 136 168 277 560 Core 189 | 2 . . . 187 Treads . | . . . . . Legs . | . . . . . Wheels 995 | 41 136 168 277 373 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 85 50 Average Speed 94 | 97 100 100 98 88 Slowest Speed 130 | 100 100 100 130 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 28 32 25 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 115 | . . . 21 94 Melee . | . . . . . Projectile 22 | . . . 21 1 AOE 93 | . . . . 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1415 | 56 151 205 354 649 Wait 33 | . 11 19 . 3 Move 1180 | 42 135 167 276 560 Hop . | . . . . . Pick Up 18 | 4 3 2 6 3 Fast Attach 23 | 7 . . 8 8 Attach 11 | . . 2 1 8 Detach . | . . . . . Swap 3 | . . . 1 2 Drop 6 | . . 1 1 4 Fire 126 | 3 2 14 61 46 Melee 2 | . . . . 2 Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 434 | -9/Materials | Discovered new exit (range 15) 450 | -9/Materials | Entered another Materials area 450 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 909 | -8/Materials | Destroyed 7 combat bots 915 | -8/Materials | Lost 3 parts (2n1w) 919 | -8/Materials | Discovered new exit (range 3) 923 | -8/Materials | Entered Factory 923 | -7/Factory | Evolved 2 slots: Utility x2 1055 | -7/Factory | Lost 8 parts (2p3n1u2w) 1281 | -7/Factory | Lost 3 parts (1p2w) 1284 | -7/Factory | Core integrity fell below 50% 1287 | -7/Factory | Released all parts (5) 1527 | -7/Factory | Core integrity fell below 20% 1562 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01532_ ZM6K&UAZ8RK40NHFA5>WN48TGCC/ 01533_ S-27 Virus destroyed. 01534_ K-01 Serf suffers critical hit (Destroy). 01534_ K-01 Serf destroyed. 01539_ K-01 Serf collects debris. 01540_ Adv. Assault Cannon destroyed. 01543_ K-01 Serf collects debris. 01543_ Arm. Huge Wheel destroyed. 01554_ Triggered Stasis Trap. 01554_ A bubble of rippling energy engulfs the area. 01554_ Field strength at 94. 01554_ Field strength at 88. 01555_ Field strength at 82. 01556_ Field strength at 76. 01557_ Field strength at 70. 01558_ System corrupted: Matter fused (-6). 01558_ Field strength at 64. 01559_ Field strength at 58. 01560_ Field strength at 49. 01561_ Field strength at 40. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????"????????????????????????????????????? | | ??????????"""????????????????????????????????????? | | ????????? ""?? ?????????????????????????????????? | | ???????? "" ????????????????????????????????? | | ??????? ????????????????????????????????? | | ####### ????????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ^ ????????????????????????????????? | | ???????????????????????????????????? | | "" "" "" ????????????????????????????????????? | | "" "" ""?????????????????????????????????????? | | """ """ ""?????????????????????????????????????? | | """ """ """????????????????????????????????????? | | """ """ """ """????????????????????????????????? | | "?????????????????????????????? | | "" "" "??????????????????????????????????? | | "" "" ""?????????????"???????????????????? | | """ """ """ ??????????? ???????????????????? | | """ """ """ a##########+####???????????????? | | """ """ """ #???????????????? | | #???????????????? | | #???????????????? | | @ u #???????????????? | | ss #???????????????? | | ######+########### #???????????????? | | = #????????????????# #???????????????? | | =!%|= #????????????????# #???????????????? | | "## ^^% #????????????##### #???????????????? | | ## !%* ^ # + #???????????????? | | ##[* + ##### #??? ?????????? | | ### # ????# #?? ! ????????? | | ### #???? ?????# #?" #???????? | | +????????? ????## # " #???????? | | ##???????????????# # " #???????? | | #????????????????#T + " [[*????????? | | #????????????????## #?????* #???????? | | [% #?????????????????# #????[* ????????? | | #?????????????????# #??? ?????????? | | #?????????????????# #?? ???????????? | | "T" #??????????######## ##"###### ?????? | | """ ##?????????# = % % ????? | | #????# %**%[ ????? | | ####???????# = ????? | | #####+##+#??????????# ????? | | ?????????????#??????# ????? | | ?????????????# ?????# ###+?????? | | ?????????????# ###### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningGravitonMount Manual? 0 Play Time 00:19:24 Cumulative 140.1 hours Start 2026.05.24 @ 16:12:17 End 2026.05.24 @ 16:38:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 89 Rogue 32 Adventurer 57 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 35 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46038a98-fe73-43ff-a957-a7097bea6b2e