Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 18:55:19 Player: mm79 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (310) 1550 Value Destroyed (13995) 13995 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3269) 3269 TOTAL SCORE: 27314 Bonus ------- High Alert Combat Kills 2276 Follower Combat Kills 1623 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -1830 Cogmind --------- Core Integrity 0/1450 Matter 6/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Heavy Armor Plating Backup Laser III Heavy Shock Bomb Launcher Lance Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Makeshift Trap Scanner Enhanced Optical Array Advanced Particle Charger Improved Transmission Jammer Advanced Phase Shifter Advanced Thermal Shield Improved Hacking Suite Advanced System Shield Mini Drone Bay > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Heavy Phase Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Antimatter Reactor Heavy Siege Treads Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Energy Well Improved Medium Armor Plating Improved Component Analysis Suite Heavy Mass Driver Hardcell Cannon Hardcell Cannon Neutron Missile Launcher [Rating: 164] Favorites ----------- Power Quantum Reactor Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Phase Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Neutron Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 . 2 . 2 . . 2 2 . . . . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . Utility 10 | . . . . . 2 . 1 . 1 . . 2 1 . . . . 1 2 Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . Parts Attached 278 | 8 16 4 1 3 21 20 13 5 34 17 3 23 1 16 10 10 1 23 49 Power 23 | 1 1 . . . 2 1 . . 1 1 . 2 . 3 . 1 . 5 5 Engine 9 | 1 1 . . . 1 1 . . 1 1 . 2 . . . . . 1 . Core 5 | . . . . . 1 . . . . . . . . . . 1 . 2 1 Reactor 9 | . . . . . . . . . . . . . . 3 . . . 2 4 Propulsion 36 | 3 4 . 1 . 4 4 2 1 1 3 . 4 . 2 . . . 2 5 Treads 22 | 1 3 . . . 4 1 1 1 . 2 . . . 2 . . . 2 5 Leg 4 | . . . . . . 3 . . . . . 1 . . . . . . . Wheel 8 | 2 1 . 1 . . . 1 . 1 1 . 1 . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . . . . Utility 133 | 2 3 2 . 3 10 4 8 2 19 8 2 10 1 4 7 4 1 14 29 Device 83 | 1 1 1 . 1 4 3 5 1 9 4 2 6 1 3 4 2 1 13 21 Storage 7 | 1 1 . . . 2 1 . . . . . . . . 1 . . . 1 Processor 3 | . . . . . . . . . . . . 2 . . . . . . 1 Hackware 7 | . . . . . 1 . . . 3 . . . . . . 1 . . 2 Protection 33 | . 1 1 . 2 3 . 3 1 7 4 . 2 . 1 2 1 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 8 2 . . 5 11 3 2 13 5 1 7 . 7 3 5 . 2 10 Energy Gun 19 | 1 . . . . . 1 . . . 1 . 3 . 7 3 . . . 3 Energy Cannon 12 | . . . . . 1 3 . . . 1 . 2 . . . 4 . . 1 Ballistic Gun 16 | 1 4 . . . 3 3 1 1 1 1 . . . . . . . 1 . Ballistic Cannon 21 | . 2 1 . . . 2 2 . 9 . . . . . . . . 1 4 Launcher 9 | . . 1 . . 1 2 . 1 . 2 . . . . . . . . 2 Special Weapon 3 | . 2 . . . . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . Slashing Weapon 4 | . . . . . . . . . 3 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . 1 . . 3 . . 2 . . . . Parts Lost 72 | . 1 . . . 2 8 . . 5 15 3 . . 2 1 2 . 8 25 Power 8 | . . . . . . . . . . 2 . . . . . 1 . 1 4 Propulsion 14 | . . . . . . 4 . . 1 3 1 . . 1 . . . . 4 Utility 28 | . 1 . . . . . . . 1 4 1 . . 1 . 1 . 6 13 Weapon 22 | . . . . . 2 4 . . 3 6 1 . . . 1 . . 1 4 Highest Loss Streak 9 | . 1 . . . 1 3 . . 3 9 3 . . 2 1 1 . 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 99 98 93 92 91 85 50 70 83 60 71 80 84 83 82 Engine 4 | . 13 14 14 14 8 9 7 7 6 5 . 4 5 . . . . . . Core 1 | . . . . . . . . . . . . . . . . 3 5 4 4 Reactor 3 | . . . . . . . . . . . . . . 6 10 6 5 5 6 Treads 10 | . 15 14 14 14 24 14 6 9 12 11 6 5 5 7 10 10 10 8 7 Leg 2 | . . . . . . 11 11 4 . . . 1 5 . . . . . . Wheel 3 | . 12 14 14 14 3 . 5 7 6 7 3 4 5 1 . . . . . Device 18 | . 12 11 14 1 8 16 15 15 13 12 10 10 9 4 15 20 21 27 30 Storage 6 | . 14 14 14 14 9 9 7 7 6 6 4 . . . 2 5 5 4 3 Hackware 8 | . . . . . 9 9 7 7 12 13 13 11 10 10 5 6 10 9 7 Protection 4 | . . 2 . 12 9 1 6 6 5 6 4 7 10 8 5 5 5 1 1 Energy Gun 4 | . . . . . . 2 . . . 1 . 5 15 13 21 15 5 4 4 Energy Cannon 4 | . . . . . 1 11 4 . . 1 3 2 5 . . 5 15 9 5 Ballistic Gun 6 | . 16 14 14 14 24 10 15 14 11 1 . . . . . . . 2 . Ballistic Cannon 4 | . 6 14 14 14 1 2 2 7 13 13 . . . . . . . . 3 Peak Build Rating 164 | 9 13 13 14 14 31 47 59 59 72 67 43 85 85 125 134 131 129 148 164 Average Rating 86 | 6 11 12 13 12 24 36 54 57 66 59 34 61 83 96 130 128 128 134 145 On Entrance 59 | . 9 12 13 14 13 29 42 58 56 61 34 20 84 85 125 131 129 128 141 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 170 | 13 37 37 37 39 53 86 85 85 97 99 77 61 62 107 129 127 123 123 170 Greatest Support 160 | 16 40 10 10 10 62 62 45 28 38 38 10 25 16 160 160 160 160 160 155 Greatest Overweight (x) 18 | 1 3 3 3 3 4 18 3 3 3 8 7 3 3 3 . . . . 1 Average Overweight (x) 1 | . 2 3 3 3 1 . 2 3 2 2 2 1 3 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 5 5 5 15 15 15 15 20 Average Capacity 15 | 7 11 15 15 15 15 17 20 20 20 20 14 5 5 5 9 15 15 15 16 Most Carried 20 | 8 15 15 15 15 16 15 20 20 20 20 16 5 5 5 15 15 15 15 20 Average Carried 14 | 4 10 14 14 14 14 14 17 20 19 18 10 4 4 4 8 13 15 13 14 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 5 5 5 5 15 15 15 15 5 Final Carried 20 | 8 15 15 15 15 15 14 20 20 19 17 5 5 5 5 15 15 15 15 5 Class Distribution -------------------- 35% | Scavenger-Skirmisher 19% | Hacker-Tank 14% | Hacker-Skirmisher 11% | Mutant 5% | Scavenger-Tank 5% | Skirmisher 4% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Mutant | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -4/Waste Scavenger-Skirmisher | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Matter Collected 8623 | 316 340 175 . 136 367 973 392 178 1704 1381 . 275 . 225 100 165 120 473 1303 Remotely 1729 | . . . . . 88 . 232 69 821 519 . . . . . . . . . Salvage Created 14273 | 192 335 155 . 32 226 1276 811 242 1736 883 . 537 . . 1245 689 461 1666 3787 Parts 664 | 14 23 3 . 6 24 70 34 9 96 32 . 12 . . 38 28 13 93 169 Haulers Intercepted 8 | . 1 . . . . . . . 1 . . 2 . . . . . . 4 Recyclers Shooed 10 | . . . . . . . 2 . 3 2 . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . . . . . 32 13 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Combat Hostiles Destroyed 250 | . 11 6 . 3 7 28 11 6 26 22 . 10 . . 19 17 9 26 49 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . Guns 89 | . 4 2 . 2 4 11 6 1 4 . . . . . 17 17 2 4 15 Cannons 119 | . 7 2 . 1 1 12 5 2 19 13 . . . . . . 7 21 29 AOE 31 | . . 2 . . 2 3 . 3 3 9 . 6 . . . . . . 3 Classes Destroyed 19 | 2 6 1 . . 2 3 1 . 1 1 . . . . 1 . . 1 . Worker 10 | . 1 . . . . . . . 5 . . . . . . . . 1 3 Builder 14 | . 1 . . . . . 1 . 7 . . . . . . . . . 5 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . . . . . . . 1 . . 2 . . . . . . 4 Recycler 14 | 1 . 1 . . . . 4 . 6 . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 6 | . 1 . . . 2 . . . 2 . . . . . . . . . 1 Swarmer 59 | . 6 3 . 3 4 3 . . 6 4 . 5 . . 5 11 4 5 . Saboteur 2 | . . . . . . . . . . 1 . . . . . . . . 1 Grunt 89 | . 5 2 . . . 14 7 4 9 12 . 4 . . 8 5 4 3 12 Brawler 5 | . . . . . . 2 . . 1 . . . . . 1 . . . 1 Duelist 5 | . . . . . . 2 . . . 1 . 1 . . . . . . 1 Sentry 20 | . . . . . 2 4 . 2 4 3 . . . . . . 1 2 2 Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . Hunter 23 | . . . . . 1 2 2 . . . . . . . 3 . . 6 9 Programmer 39 | . . . . . . . 2 . 4 . . . . . 2 1 . 9 21 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . Behemoth 4 | . . . . . . 1 . . . 1 . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . 2 . . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 6 9 2 . 3 4 4 9 6 11 5 . 7 . . 4 4 4 5 7 Combat Bots Only 7 | . 7 2 . 3 3 4 6 6 6 5 . 7 . . 4 4 4 5 5 Max Kills in Single Turn 7 | 1 1 2 . 1 3 2 2 2 7 2 . 6 . . 5 2 1 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . 1 1 . . . Exploded 6 | . . 2 . . 2 2 . 2 3 2 . 6 . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Hostile Shots Fired 1691 | . 61 32 . 16 23 177 34 27 169 157 19 67 . 1 76 78 49 172 533 Missed 482 | . 3 13 . 4 7 43 8 14 71 61 5 25 . . 11 15 9 38 155 Damage Taken 22315 | . 610 208 . 107 277 2375 437 145 1350 1575 342 994 . 53 1354 777 746 2854 8111 Core 3323 | . 76 46 . 20 15 509 62 19 67 150 43 45 . 48 142 86 214 313 1468 Absorbed by Shields 1200 | . . . . . . 72 . . . 202 . . . . . 201 184 541 . Reduced by Siege Mode 1413 | . . . . . . . . . . . . . . . 50 54 118 497 694 Redirected to Shielding 95 | . . 5 . 14 . . . . . . . 76 . . . . . . . Ignored by Resistances 1140 | . . . . . 36 . . . . 7 42 . . . 101 84 . 193 677 Regen/Repaired (Parts) 679 | . . . . . . . . . . . . . . 82 53 . . 544 . Core Remaining (%) 66 | 100 . . . 43 . 4 . 88 . . 69 95 . . . . 57 75 . Volleys Fired 597 | 12 42 21 . 6 19 86 20 9 59 49 . 20 . 6 33 24 13 48 130 Largest 4 | 2 2 2 . 2 3 3 3 3 4 4 . 2 . 4 4 4 4 4 4 Hottest 486 | 70 100 58 . 58 106 237 146 109 211 203 . 146 . 296 330 350 350 486 340 Shots Fired 1760 | 24 65 41 . 12 51 210 60 27 228 118 . 22 . 18 132 94 52 172 434 Gun 858 | 24 30 20 . 6 45 96 40 16 73 18 . 20 . 16 132 82 13 59 168 Cannon 870 | . 29 20 . 6 3 111 20 9 155 90 . 2 . 2 . 12 39 113 259 Launcher 26 | . . 1 . . 3 3 . 2 . 10 . . . . . . . . 7 Special 6 | . 6 . . . . . . . . . . . . . . . . . . Kinetic 839 | 12 59 40 . 12 47 110 57 25 228 88 . . . . . . . 40 121 Thermal 859 | 12 6 . . . 1 97 3 . . 20 . . . 4 132 94 52 132 306 Explosive 26 | . . 1 . . 3 3 . 2 . 10 . . . . . . . . 7 Electromagnetic 36 | . . . . . . . . . . . . 22 . 14 . . . . . Robot Hit Streak 33 | 5 8 9 . 3 14 15 16 9 13 9 . 17 . 27 12 14 20 24 33 Robot Miss Streak 6 | 1 5 5 . 2 3 3 3 1 6 4 . 1 . 1 3 4 2 3 3 Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . 1 . Secondary Targets 8 | . 1 . . . . . . . . . . . . . 4 3 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 1 . . . Shots Hit Robots 1075 | 16 33 22 . 6 35 116 36 15 120 71 . 27 . 15 83 55 34 105 286 Core Hits 528 | 6 18 8 . 3 14 48 22 16 62 63 . 13 . 3 40 27 14 46 125 Critical Kills 8 | 1 . . . . . 2 . . 1 . . 2 . . . . . 1 1 Critical Parts Destroyed 6 | . . . . . . . . . 3 . . 3 . . . . . . . Critical Strikes 56 | 2 1 . . . . 7 1 1 8 4 . 5 . 1 6 5 . 1 14 Burn 12 | 1 . . . . . . . . . . . . . . 6 5 . . . Meltdown 4 | . . . . . . 2 . . . . . . . . . . . 1 1 Destroy 7 | 1 . . . . . 1 . . 4 1 . . . . . . . . . Blast 27 | . 1 . . . . 4 1 1 4 3 . . . . . . . . 13 Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . Smash 5 | . . . . . . . . . . . . 5 . . . . . . . Melee Attacks 15 | . . . . . . . . . 4 . . 11 . . . . . . . Impact 11 | . . . . . . . . . . . . 11 . . . . . . . Slashing 4 | . . . . . . . . . 4 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . . . . Damage Inflicted 43685 | 205 701 448 . 116 686 3057 1238 845 6181 3585 . 1726 . 115 4035 1801 1396 4487 13063 Guns 16435 | 205 322 231 . 44 453 946 767 192 1274 264 . 288 . 113 2875 1755 378 1377 4951 Cannons 19044 | . 355 102 . 72 22 1843 471 157 3358 2069 . 37 . 2 . 46 1018 3110 6382 Explosions 7831 | . . 115 . . 211 268 . 496 1549 1252 . 1065 . . 1160 . . . 1715 Melee 336 | . . . . . . . . . . . . 336 . . . . . . . Ramming 15 | . . . . . . . . . . . . . . . . . . . 15 Kinetic 14255 | 94 677 333 . 116 453 1339 1206 349 4632 1925 . . . . . . . 580 2551 Thermal 23766 | 111 24 . . . 22 1450 32 . 1549 408 . 1065 . 100 2875 1801 1396 3907 9026 Explosive 4973 | . . 115 . . 211 268 . 496 . 1252 . . . . 1160 . . . 1471 Electromagnetic 340 | . . . . . . . . . . . . 325 . 15 . . . . . Impact 336 | . . . . . . . . . . . . 336 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 3 4 4 . . . . . . 5 14 Average Corruption 4 | . . . . . . . . . 2 3 4 . . . . . . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 161 | . . . . . . . . . 34 17 1 . . . . . . 20 89 Message Errors 33 | . . . . . . . . . 6 2 1 . . . . . . 5 19 Matter Fused 42 | . . . . . . . . . 11 3 . . . . . . . 6 22 Heat Flow Errors 20 | . . . . . . . . . 3 2 . . . . . . . 1 14 Energy Discharges 21 | . . . . . . . . . 7 5 . . . . . . . 1 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . . . . 5 1 . . . . . . . 2 12 Data Loss (major) 6 | . . . . . . . . . 1 . . . . . . . . 3 2 Misfires 6 | . . . . . . . . . 1 3 . . . . . . . 2 . Alerts 2 | . . . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . . 1 . . . . . . . . 5 Overload Shots 2 | . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 1610 | . . 16 . . 56 22 43 . 490 15 . 357 . . 80 40 39 49 403 Projectiles 687 | . . 3 . . . 12 43 . 164 4 . . . . . 40 39 49 333 Explosions 767 | . . 13 . . 56 10 . . 326 11 . 201 . . 80 . . . 70 Melee 156 | . . . . . . . . . . . . 156 . . . . . . . Knockbacks 59 | . 7 . . . . 1 5 . 17 5 . 1 . . . . . 3 20 Impact 1 | . . . . . . . . . . . . 1 . . . . . . . Kinetic 51 | . 5 . . . . 1 4 . 15 5 . . . . . . . 3 18 Secondary 7 | . 2 . . . . . 1 . 2 . . . . . . . . . 2 Self-Inflicted Damage 860 | . . 5 . . 42 49 . . 153 55 . 334 . . 148 . . . 74 Shots 15 | . . 1 . . 1 1 . . 3 2 . 4 . . 2 . . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 555 | 21 449 190 . 92 52 290 17 11 269 243 . 24 . 135 541 431 538 555 411 Average Temperature 118 | 13 187 70 . 47 13 90 8 4 57 57 . 12 . 63 178 144 191 159 88 Received Heat Transfer 3578 | . 231 84 . . 9 798 120 66 345 437 54 117 . . 84 72 125 180 856 Effects 43 | . 6 . . . . 1 . . . . . . . . 9 6 7 11 3 Shutdowns 14 | . 3 . . . . . . . . . . . . . 3 1 3 4 . Energy Bleed 9 | . 2 . . . . 1 . . . . . . . . 4 . . 2 . Interference 9 | . . . . . . . . . . . . . . . . 3 . 3 3 Matter Decay 4 | . . . . . . . . . . . . . . . . 2 2 . . Short Circuit 2 | . 1 . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . 1 . . Damage (core) 3 | . . . . . . . . . . . . . . . 1 . 1 1 . Siege Activations 55 | . . . . . . . . . . . . . . . 11 8 3 9 24 Total Turns 1110 | . . . . . . . . . . . . . . . 157 79 53 285 536 Longest Duration 122 | . . . . . . . . . . . . . . . 29 17 34 122 69 Robots Corrupted 5 | . . . . . . . . . . . . 4 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . Parts Fried 9 | . . . . . . . . . . . . 7 . . . . . . 2 Impact Corruptions 7 | . . . . . . . . . . . . 6 . . . . . . 1 Robots Melted 7 | . . . . . . 2 . . . . . . . . 2 . . 1 2 Combat Hostiles 7 | . . . . . . 2 . . . . . . . . 2 . . 1 2 Parts Melted 45 | . . . . . . 2 . . . . . . . . 14 2 3 11 13 Heat Transferred 24251 | 407 50 . . . 37 1870 50 . 1100 498 . 650 . 161 3891 2637 1295 3319 8286 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 2 . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Peak Influence 1706 | 30 317 148 . 70 241 1288 676 465 851 878 457 837 336 169 847 . . 311 1706 Initial 676 | . 19 26 . . . 80 676 327 243 399 457 238 336 117 . . . 41 127 Average 375 | 13 98 122 . 61 132 558 503 385 225 616 445 452 336 143 549 . . 145 525 Maximum Alert Level 5 | . 1 . . . 1 4 2 2 3 3 2 3 1 . 3 . . 1 5 Low Security (%) 39 | 100 95 100 . 100 73 12 . . 62 . . 10 . 100 10 . . 78 23 Level 1 20 | . 4 . . . 26 7 37 58 18 . . 46 100 . 10 . . 21 29 Level 2 26 | . . . . . . 57 62 41 8 71 100 18 . . 49 . . . 21 Level 3 10 | . . . . . . 12 . . 10 28 . 24 . . 29 . . . 12 Level 4 2 | . . . . . . 9 . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 . . . 3 . 5 . 8 5 . 1 . . 7 . . 7 16 Investigation 10 | . 2 . . . . . 1 . 1 1 . . . . 1 . . 1 3 Extermination 18 | . . . . . . . 1 . 2 . . 1 . . 2 . . 4 8 Reinforcement 11 | . . . . . . . 2 . 3 1 . . . . 2 . . 2 1 Assault 10 | . . . . . . . 1 . 2 3 . . . . . . . . 4 Garrison 5 | . . . . . 3 . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . 2 1 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Distress Signals 16 | . 2 . . . 1 . . . 3 . 1 1 . . 2 . . 1 5 Communications Jammed 113 | . . . . . . . . . . . . . . . . . . . 113 Distress Signals 112 | . . . . . . . . . . . . . . . . . . . 112 Times Spotted 419 | . 20 6 . 3 12 33 21 6 39 38 5 24 . 8 32 21 9 28 114 Peak Tracking Total 12 | . 6 3 . 3 5 4 5 4 4 10 5 11 . 4 6 5 4 5 12 Tactical Retreats 27 | . 1 . . . . 2 . . 2 1 . 5 . 1 1 4 . 1 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Traps Triggered 19 | . . . . . 2 6 1 2 3 2 . 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . 6 . . . 4 Reused 2 | . . . . . . . . . . . . . . . 1 . . . 1 Traps Reconfigurated 9 | . . . . . 3 . . . 6 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Machines Disabled 40 | . . . . . . 1 4 . 12 4 . 9 . . 3 1 . 2 4 Max in Single Turn 9 | . . . . . . 1 1 . 3 1 . 9 . . 2 1 . 1 1 Garrison Access 6 | . . . . . . . 1 . 1 . . 1 . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Machines Accessed 75 | . 8 . 1 . 3 3 6 . 15 4 . 5 1 . 7 2 1 6 13 Terminals 47 | . 7 . . . 2 3 2 . 10 4 . 3 1 . 3 1 . 4 7 Fabricators 8 | . . . . . . . 1 . 3 . . 1 . . 1 . . . 2 Repair Stations 3 | . . . . . . . . . . . . . . . . . . 1 2 Recycling Units 4 | . 1 . . . . . . . 1 . . . . . 1 . . 1 . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . 1 Garrison Access 8 | . . . . . 1 . 2 . 1 . . 1 . . 2 . . . 1 Total Hacks 199 | . 27 . 1 . 8 6 12 . 44 12 . 17 3 . 23 6 1 12 27 Successful 101 | . 16 . 1 . 7 3 7 . 23 4 . 8 1 . 14 6 1 4 6 Failed 98 | . 11 . . . 1 3 5 . 21 8 . 9 2 . 9 . . 8 21 Catastrophic 14 | . 2 . . . . . 2 . 2 1 . . . . 1 . . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 112 | . 22 . 1 . 4 . 6 . 39 3 . 9 . . 14 . . 4 10 Terminals 153 | . 23 . . . 6 6 5 . 37 12 . 13 3 . 17 5 . 8 18 Fabricators 14 | . . . . . . . 3 . 3 . . 3 . . 2 . . . 3 Repair Stations 5 | . . . . . . . . . . . . . . . . . . 3 2 Recycling Units 9 | . 4 . . . . . . . 2 . . . . . 2 . . 1 . Scanalyzers 4 | . . . . . . . 1 . . . . . . . . . . . 3 Garrison Access 11 | . . . . . 2 . 3 . 2 . . 1 . . 2 . . . 1 Terminal Hacks 40 | . 1 . 1 . 4 3 . . 10 3 . 4 1 . 4 6 1 1 1 Record 6 | . . . . . . . . . 1 . . . . . . 5 . . . Robot Analysis 4 | . . . . . 2 . . . 2 . . . . . . . . . . Open Door 6 | . . . . . . 1 . . . 3 . . . . . 1 1 . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 1 . . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . 1 . . . 1 Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . 2 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 2 . . . . . . . 1 . . . . . 1 . . . . Report Inventory 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 1 . . . . . . . . . . . 1 Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . 1 Garrison Access Hacks 8 | . . . . . 1 . 2 . 1 . . 1 . . 2 . . . 1 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 6 | . . . . . . . 1 . 1 . . 1 . . 2 . . . 1 Unauthorized Hacks 43 | . 13 . . . 2 . 3 . 11 1 . 3 . . 7 . . 1 2 Terminals 32 | . 11 . . . 1 . 2 . 7 1 . 3 . . 5 . . 1 1 Track 2 | . 2 . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . . . . . 2 . 2 1 . 2 . . 2 . . 1 1 Skim 16 | . 6 . . . 1 . . . 5 . . 1 . . 3 . . . . Fabricators 5 | . . . . . . . . . 3 . . . . . 1 . . . 1 Fabnet 5 | . . . . . . . . . 3 . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . 1 . . . . . 1 . . . . Reject 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . Watchers 2 | . . . . . 1 . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 . . . 2 2 5 . 14 2 . 4 . . 4 1 . 6 11 Full Trace Events 10 | . 1 . . . . 1 . . 1 1 . . . . 1 1 . 1 3 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . Time 74 | . . . . . . . . . . . . . . . . . . 74 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 2 . . 1 1 . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . 2 . . 1 1 . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . 9 3 3 3 3 3 3 1 Autooverrided 5 | . . . . . . . . . . . . 2 . . 1 1 . . 1 Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Total Allies 32 | . 1 . . 1 . 3 . . . 3 . 2 . 19 1 1 . . 1 Largest Group 19 | . 1 1 . 1 1 3 3 . . 2 . 1 . 19 19 1 . . 1 Highest-Rated Group 702 | . 10 10 . 31 31 109 109 . . 159 . 54 . 702 702 58 . . 148 Highest-Rated Ally 159 | . 10 10 . 31 31 39 39 . . 159 . 54 . 50 50 58 . . 148 Total Orders 16 | . . . . . . . . . . . . . . . 4 . . . 12 EXPLORE 9 | . . . . . . . . . . . . . . . 2 . . . 7 RETURN 7 | . . . . . . . . . . . . . . . 2 . . . 5 Ally Attacks 390 | . . . . . 13 8 12 . . 72 . 5 . 88 188 4 . . . Total Damage 9870 | . . . . . 146 89 198 . . 2230 . 26 . 2807 4220 154 . . . Kills 44 | . . . . . 2 2 1 . . 10 . . . 6 23 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Robot Analysis Total 4 | . . . . . 2 . . . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . . . 3 2 . . Drone Launches 11 | . . . . . . . . . . . . . . . 3 . . . 8 Drone Recoveries 8 | . . . . . . . . . . . . . . . 3 . . . 5 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Turns Passed 22019 | 118 1136 246 288 437 721 2318 1654 293 2873 770 56 887 74 408 1192 1938 1494 1616 3500 Spaces Moved 11682 | 67 776 138 226 330 399 1078 939 154 1400 400 54 634 48 272 506 1099 882 692 1588 Core 654 | 2 . . . . . 9 . . . . 37 44 . 93 . . . . 469 Treads 5378 | . 4 . . . 263 658 . . . . . . . 155 506 1099 882 692 1119 Legs 653 | . . . . . . 411 242 . . . . . . . . . . . . Wheels 4997 | 65 772 138 226 330 136 . 697 154 1400 400 17 590 48 24 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 125 125 125 140 155 130 145 120 120 50 50 145 50 160 160 160 160 50 Average Speed 147 | 91 115 125 125 125 149 175 149 145 143 142 92 114 145 117 160 160 160 160 154 Slowest Speed 950 | 100 160 125 125 125 155 950 190 145 145 200 185 150 145 160 160 160 160 160 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 98 33 61 90 29 96 29 32 41 54 23 20 2 84 22 96 94 14 49 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 5 | . 1 . . 1 . . . . 2 . . . . . . 1 . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 1 1 . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . 1 . . 1 1 1 . . Scrap Searched 8 | . . . . 2 . . . . . . . . . . . 3 3 . . Spaces Dug 26 | . 5 . . . . . . 1 4 . . . . . . . . 3 13 Terrain Destroyed 693 | . 5 7 . . 36 39 3 8 120 63 . 112 . . 48 18 12 29 193 Melee 4 | . . . . . . . . . 4 . . . . . . . . . . Projectile 262 | . 5 . . . . 13 3 4 55 11 . . . . 19 18 12 29 93 AOE 426 | . . 7 . . 36 25 . 4 61 52 . 112 . . 29 . . . 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Ext Cet Fac Fac Was Fac Upp Upp Res Res Total 15225 | 98 945 174 232 343 495 1355 1140 201 2108 509 61 751 54 352 818 1223 935 1087 2344 Wait 2165 | . 81 6 . . 27 85 143 17 570 15 2 44 . 30 227 78 35 303 502 Move 11665 | 66 775 137 225 329 398 1077 939 153 1399 399 53 633 48 271 505 1098 881 691 1588 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 177 | 9 18 3 3 2 15 10 14 . 11 7 . 7 2 9 22 7 2 11 25 Fast Attach 95 | 7 2 . . 1 1 8 3 1 5 4 . 20 1 9 7 3 1 10 12 Attach 76 | 1 2 . . . 6 5 2 . 5 8 3 3 . 7 2 4 . 8 20 Detach 19 | 1 . . . . . . . . 2 2 . 2 . . 1 1 . 1 9 Swap 107 | . 12 4 1 2 14 7 8 4 24 5 . . . . 1 3 . 5 17 Drop 197 | 2 13 3 3 3 15 13 11 1 13 4 3 13 3 20 20 5 3 10 39 Fire 597 | 12 42 21 . 6 19 86 20 9 59 49 . 20 . 6 33 24 13 48 130 Melee 13 | . . . . . . . . . 4 . . 9 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . 27 . 16 16 16 . . . . . . . . . Rewire 37 | . . . . . . 37 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / Sub) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 10) 555 | -10/Materials | Destroyed 7 combat bots 774 | -10/Materials | Discovered new exit (range 7) 1047 | -10/Materials | Discovered new exit (range 8) 1103 | -10/Materials | Learned Storage security intel 1143 | -10/Materials | Learned Storage emergency access door positions 1175 | -10/Materials | Identified exit to Subcaves 1175 | -10/Materials | Learned location of 2 exits from Materials 1204 | -10/Materials | Learned 2 Storage zone layouts 1222 | -10/Materials | Learned Storage garrison access intel 1255 | -10/Materials | Entered Mines 1255 | -10/Mines | Accompanied by 1 ally 1256 | -10/Mines | Assembled infested the area 1440 | -10/Mines | Discovered new exit (range 3) 1459 | -10/Mines | Discovered new exit (range 7) 1495 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1501 | -10/Mines | Entered Exiles 1538 | -10/Exiles | Met 8R-AWN 1559 | -10/Exiles | Met EX-HEX 1593 | -10/Exiles | Met EX-BIN 1611 | -10/Exiles | Aligned with FarCom system 1612 | -10/Exiles | Given EX-Vault access code 1641 | -10/Exiles | Opened EX-Vault 1649 | -10/Exiles | Found Trap Reconfigurator 1675 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1711 | -10/Exiles | Met EX-DEC 1779 | -10/Exiles | Discovered new exit (range 10) 1789 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1789 | -10/Exiles | Entered Mines 1796 | -9/Mines | Core integrity fell below 50% 1806 | -9/Mines | Escorted by a lone wolf Derelict 1826 | -9/Mines | Learned location of Storage (-8) 1951 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1993 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1996 | -9/Mines | Found Prototype Device 2084 | -9/Mines | Discovered new exit (range 5) 2176 | -9/Mines | Discovered new exit (range 7) 2226 | -9/Mines | Entered Materials 2226 | -8/Materials | Accompanied by 1 ally 2226 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2227 | -8/Materials | Identified exit to Storage 2227 | -8/Materials | Identified exit to Factory 2541 | -8/Materials | Build established: Skirmisher 2712 | -8/Materials | Garrison activated, responded to threat 2787 | -8/Materials | Identified exit to Garrison 2947 | -8/Materials | Entered Garrison 3013 | -8/Garrison | Triggered checkpoint 3188 | -8/Garrison | Discovered exit to Factory (range 8) 3235 | -8/Garrison | Triggered checkpoint 3330 | -8/Garrison | Triggered checkpoint 3534 | -8/Garrison | Discovered exit to Factory (range 16) 3605 | -8/Garrison | Triggered checkpoint 3706 | -8/Garrison | Build established: Scavenger-Skirmisher 3717 | -8/Garrison | Triggered checkpoint 3796 | -8/Garrison | Discovered exit to Factory (range 12) 3806 | -8/Garrison | Learned Factory security intel 4092 | -8/Garrison | Spotted B-75 Beast 4163 | -8/Garrison | Destroyed B-75 Beast 4184 | -8/Garrison | Core integrity fell below 50% 4220 | -8/Garrison | Lost 3 parts (2n1w) 4457 | -8/Garrison | Triggered checkpoint 4597 | -8/Garrison | Triggered checkpoint 4802 | -8/Garrison | Triggered checkpoint 4822 | -8/Garrison | Core integrity fell below 20% 5192 | -8/Garrison | Installed Relay Interface Framework 5265 | -8/Garrison | Entered Factory 5265 | -7/Factory | Accompanied by 3 allies 5265 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5316 | -7/Factory | Discovered new exit (range 11) 6255 | -7/Factory | Identified Exp. Sensor Array 6865 | -7/Factory | First assault squad dispatched 6919 | -7/Factory | Identified exit to Garrison 6919 | -7/Factory | Entered Garrison 7199 | -7/Garrison | Discovered new exit (range 10) 7212 | -7/Garrison | Entered Factory 7212 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8349 | -6/Factory | Identified exit to Factory 8349 | -6/Factory | Identified exit to Lower Caves 8349 | -6/Factory | Identified exit to Extension 9219 | -6/Factory | Build established: Hacker-Skirmisher 9604 | -6/Factory | Learned location of 1 exit from Proximity Caves 9729 | -6/Factory | Lost 3 parts (1n2w) 9736 | -6/Factory | Learned location of Cetus (-6) 9859 | -6/Factory | Learned location of Lower Caves (-6) 9882 | -6/Factory | Learned location of 1 exit from Hub_04(d) 9960 | -6/Factory | Learned Factory emergency access door positions 10012 | -6/Factory | First assault squad dispatched 10017 | -6/Factory | Learned location of 2 exits from Lower Caves 10084 | -6/Factory | Learned location of 1 exit from Extension 10085 | -6/Factory | Entered Extension 10087 | -6/Extension | Identified exit to Cetus 10094 | -6/Extension | Disrupted transfer network 10136 | -6/Extension | Rescued a captive Derelict 10137 | -6/Extension | Rescued a captive Derelict 10230 | -6/Extension | Rescued A7 10435 | -6/Extension | First assault squad dispatched 10463 | -6/Extension | Spotted B-75 Beast 10481 | -6/Extension | Destroyed B-75 Beast 10525 | -6/Extension | Spotted B-75 Beast 10559 | -6/Extension | Allies destroyed B-75 Beast 10577 | -6/Extension | Lost 4 parts (1u3w) 10855 | -6/Extension | Entered Cetus 10882 | -6/Cetus | Lost 9 parts (1p3n3u2w) 10883 | -6/Cetus | Spotted Cetus Guard 10883 | -6/Cetus | Spotted Cetus Guard 10884 | -6/Cetus | Spotted Cetus Guard 10885 | -6/Cetus | Spotted Cetus Guard 10904 | -6/Cetus | Discovered exit to Factory (range 15) 10911 | -6/Cetus | Entered Factory 10911 | -5/Factory | Evolved 2 slots: Utility x2 10912 | -5/Factory | Identified exit to Upper Caves 10923 | -5/Factory | Lost 3 parts (1n1u1w) 11108 | -5/Factory | Build established: Hacker-Mutant 11197 | -5/Factory | Discovered new exit (range 6) 11439 | -5/Factory | Destroyed 7 combat bots 11714 | -5/Factory | Discovered new exit (range 8) 11798 | -5/Factory | Entered another Factory area 11798 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11807 | -4/Factory | Identified exit to DSF 11872 | -4/Factory | Sucked down chute 11872 | -4/Factory | Entered Waste 11880 | -4/Waste | Spotted C-40 Crusher 11898 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11900 | -4/Waste | Spotted C-40 Crusher 11943 | -4/Waste | Spotted C-40 Crusher 11957 | -4/Waste | Spotted C-40 Crusher 11973 | -4/Waste | Warlord forces began an assault 11993 | -4/Waste | Allies destroyed C-40 Crusher 12000 | -4/Waste | Allies destroyed C-40 Crusher 12000 | -4/Waste | Spotted C-40 Crusher 12005 | -4/Waste | Allies destroyed C-40 Crusher 12009 | -4/Waste | Allies destroyed C-40 Crusher 12010 | -4/Waste | Allies destroyed C-40 Crusher 12015 | -4/Waste | Spotted C-40 Crusher 12021 | -4/Waste | Allies destroyed C-40 Crusher 12030 | -4/Waste | Found Damper Plating 12077 | -4/Waste | Discovered new exit (range 12) 12280 | -4/Waste | Entered Factory 12280 | -4/Factory | Accompanied by 19 allies 12460 | -4/Factory | Garrison activated, responded to threat 12474 | -4/Factory | Lost 9 allies 12719 | -4/Factory | Garrison activated, responded to threat 12761 | -4/Factory | Murdered 4 allies 13154 | -4/Factory | Lost 3 allies 13219 | -4/Factory | Build established: Scavenger-Skirmisher 13308 | -4/Factory | Discovered new exit (range 7) 13472 | -4/Factory | Entered Upper Caves 13576 | -4/Upper Caves | Learned Research interactive machine intel 13768 | -4/Upper Caves | Build established: Scavenger-Gunner 13971 | -4/Upper Caves | Learned Research emergency access door positions 14052 | -4/Upper Caves | Attracted the attention of an 0b10 base 14119 | -4/Upper Caves | Learned Armory terminal intel 14119 | -4/Upper Caves | Learned Research garrison access intel 14360 | -4/Upper Caves | Build established: Scavenger-Tank 14483 | -4/Upper Caves | Discovered new exit (range 8) 15023 | -4/Upper Caves | Build established: Hacker-Tank 15381 | -4/Upper Caves | Encountered a Warlord checkpoint 15388 | -4/Upper Caves | Learned Research stockpile data 15410 | -4/Upper Caves | Entered another Upper Caves area 15450 | -4/Upper Caves | Discovered new exit (range 9) 15833 | -4/Upper Caves | Learned 8 Research zone layouts 15929 | -4/Upper Caves | Discovered new exit (range 3) 16044 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16451 | -4/Upper Caves | Learned Research emergency access door positions 16904 | -4/Upper Caves | Entered Research 16904 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16905 | -3/Research | Identified exit to Research 16908 | -3/Research | Loaded intel: 44 interactive machine locations 16909 | -3/Research | Loaded intel: 4 garrison access locations 17274 | -3/Research | Repaired Adv. Heavy Siege Treads 17434 | -3/Research | Found Prototype Device 17436 | -3/Research | Identified Adv. EM Disruption Field 18451 | -3/Research | Identified exit to Quarantine 18480 | -3/Research | Build established: Hacker-Skirmisher 18520 | -3/Research | Entered another Research area 18520 | -2/Research | Evolved 2 slots: Utility x2 18797 | -2/Research | Build established: Scavenger-Skirmisher 19423 | -2/Research | Spotted B-90 Cyclops 19458 | -2/Research | Destroyed B-90 Cyclops 19500 | -2/Research | Lost 4 parts (1p1n1u1w) 19787 | -2/Research | Spotted B-90 Cyclops 20483 | -2/Research | Build established: Hacker-Skirmisher 20623 | -2/Research | Destroyed B-90 Cyclops 20728 | -2/Research | Found Prototype Protection 20772 | -2/Research | Identified Centrium Heavy Armor Plating 21051 | -2/Research | System corruption reached 10% 21270 | -2/Research | First assault squad dispatched 21668 | -2/Research | Lost 3 parts (2p1u) 21801 | -2/Research | Lost 5 parts (1p2n2u) 21936 | -2/Research | Core integrity fell below 50% 22003 | -2/Research | Core integrity fell below 20% 22020 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 21949_ System corrupted: Matter fused (-10). 21950_ P-80 Master resets S-43 Plague, system corruption cleaned. 21960_ Connecting with Terminal... 21960_ ALERT: Suspicious activity at Terminal R017. Dispatching Investigation squad. 21985_ System corrupted: Energy discharge (-39). 21992_ Adv. System Shield destroyed. 21998_ W-44 Eye sends out distress signal. 21999_ Slug penetrates Wall. 22002_ Penetrated by Slug. 22002_ Slug penetrates Wall. 22005_ Penetrated by Slug. 22008_ Slug penetrates Wall. 22020_ ALERT: Significant disruption in Zone 1A, assault force dispatched. 22020_ K-01 Serf collects debris. 22020_ Slug penetrates Wall. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????# # #??? # #?????? | | ????????????# ?# ######+### #?????? | | ????????????# ?# ]!!#?????? | | ????????????# ??# ]!!#?????? | | ????????????###??# !! #?????? | | ?????????????????# #?????? | | ?????????????????####+### T####### #?????? | | ?????????????????# #####???### #?????? | | ?????????????????# ! #???????#"" #?????? | | ?????????????????# ]#???????#"" #?????? | | ?????????????????# #???????#"" #?????? | | ?????????????????# h#######?#T = """ #?????? | | ?????????????????# + p #?#"" """ #?????? | | ??????????????# ##### #?#"" """ #?????? | | #???????? ! ?# #???# #?#"" """ #?????? | | #???????? ## #####+##### """ #?????? | | #??????? ## # #%! """ #?????? | | #?????? ## # # """ ###???? | | #?????? ## # # #?? | | #?????? ######## "["" # # !! | | +????? #??????# "R"" # + !! | | #????? #??????# """" # # !! | | % #???? ##?????# # ###+####?? | | #????? ####??# # # ?????? | | ####### # ##########+###### # #????? | | % # # ^^ @ # #????? | | % # ## k # * #????? | | # ## h # #????? | | # ##% # #????? | | # #k%h ####/################# #????? | | # ## u #???????# #????? | | ###/## % # #???????#######????? | | %" C # #??????????????????? | | % " % # #??????????????????? | | # #??????????????????? | | %# * #??????????????????? | | ######+### ]] #??????????????????? | | ???# ] "=!!! #??????????????????? | | ???# #### #]![ #??????????????????? | | ???# = #??### ! !! #??????????????????? | | ???# #????# !! #??????????????????? | | ???# "" #????# ! #??????????????????? | | ???# "Y #????##############??????????????????? | | ???# "" #????????????????????????????????????? | | ???#= #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???##########????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Energy Generation 63 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Power Shielding 90 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 30 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club A New Friend Achiever Close Call Collateral Damage Oh No You Don't! Part-time Excavator Power Corrupts Prison Break Quick And Dirty Rockin' Loadout Tank Total Silence Turtlemind Challenges ------------ None Game ------ Seed ExpertArmorRifle Manual? 0 Play Time 05:35:22 Cumulative 24.6 hours Start 2025.01.13 @ 09:48:08 End 2025.01.13 @ 18:55:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1382f8cb-aec6-48c9-bbeb-5b58eb10f4da