Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.22 @ 23:03:17 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (283) 1415 Value Destroyed (13766) 13766 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4346) 4346 TOTAL SCORE: 26347 Bonus ------- High Alert Combat Kills 2052 Follower Combat Kills 206 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -1412 Cogmind --------- Core Integrity 552/1300 Matter 137/550 Energy 300/450 System Corruption 5% Temperature Cool (0) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads Myomer Leg Myomer Leg > --- UTILITY (10) ----- High-capacity Storage Unit Energy Well Matter Compressor Enhanced Optical Array Advanced Core Analyzer Relay Coupler [NC] (14) Relay Coupler [Sentry] (19) > --- WEAPON (3) ------- Coil Gun Hypervelocity Railgun > --- INVENTORY (20) --- Myomer Leg Advanced Force Field Relay Coupler [Sentry] (24) Relay Coupler [Behemoth] (7) Improved Remote Datajack Improved Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Energy Well Matter Compressor Enhanced Optical Array Improved Transmission Jammer Advanced Force Field Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Nova Cannon Heavy Linear Accelerator > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Improved Heavy Treads Improved Heavy Treads Myomer Leg Improved Cooling System Advanced Force Field Relay Coupler [Sentry] Relay Coupler [Behemoth] Tesla Rifle Hypervelocity Railgun Hypervelocity Railgun Heavy Linear Accelerator Improved Remote Datajack Improved Remote Datajack Power Sword [Rating: 136] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Slots Evolved 14 | . . 2 2 . . . 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . . 1 1 . . . . . . . Utility 8 | . . . 1 . . . 1 . . . 2 . 2 . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 358 | 8 5 24 19 9 16 2 17 50 26 25 51 26 12 26 42 Power 25 | 1 2 2 1 . 1 . . 6 1 4 1 2 . 2 2 Engine 12 | 1 1 2 1 . 1 . . 3 1 1 . . . . 1 Core 8 | . 1 . . . . . . 3 . 1 . 1 . 2 . Reactor 5 | . . . . . . . . . . 2 1 1 . . 1 Propulsion 85 | 2 2 8 5 6 6 1 1 7 8 3 8 6 5 7 10 Treads 12 | . . . . . . . . . . . 4 1 1 1 5 Leg 68 | 2 2 8 5 6 6 1 1 7 6 3 4 5 3 4 5 Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 1 2 . Flight 2 | . . . . . . . . . 2 . . . . . . Utility 100 | 2 1 4 5 2 1 . 9 10 7 8 16 8 4 8 15 Device 43 | 1 1 2 5 1 . . 1 3 3 3 9 3 1 4 6 Storage 8 | 1 . 2 . . . . 1 . . . . . . . 4 Processor 4 | . . . . . . . . . . 1 1 1 . . 1 Hackware 20 | . . . . . . . 1 4 2 2 2 2 2 1 4 Protection 25 | . . . . 1 1 . 6 3 2 2 4 2 1 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 148 | 3 . 10 8 1 8 1 7 27 10 10 26 10 3 9 15 Energy Gun 49 | 1 . 6 7 . 3 . 2 8 7 . 4 5 1 4 1 Energy Cannon 12 | . . . . . . . . 3 . 4 1 . 1 . 3 Ballistic Gun 28 | 2 . 4 . 1 4 1 2 3 . . 3 1 . 2 5 Ballistic Cannon 12 | . . . . . . . . . . 1 6 2 . 1 2 Launcher 8 | . . . 1 . 1 . 1 . 1 . 3 1 . . . Special Weapon 27 | . . . . . . . . 7 . 3 9 1 1 2 4 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 4 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . 1 2 1 1 . . . . . Unidentified Prototypes 11 | . . 2 3 . 2 . . . . 2 2 . . . . Corrupted Parts 4 | . . . . . . . . . . . 3 1 . . . System Corruption 12 | . . . . . . . . . . . 4 8 . . . Parts Lost 80 | . . 1 1 3 . 1 . 5 10 3 10 13 4 6 23 Power 8 | . . . . . . . . . . 1 1 2 . . 4 Propulsion 32 | . . . . 2 . 1 . 2 6 2 4 3 2 4 6 Utility 22 | . . . 1 . . . . 2 2 . 4 3 1 1 8 Weapon 18 | . . 1 . 1 . . . 1 2 . 1 5 1 1 5 Highest Loss Streak 18 | . . 1 1 3 . 1 . 2 5 1 3 13 3 2 18 Average Slot Usage (%) 94 | . 99 99 99 100 98 100 100 99 98 99 87 76 97 92 85 Engine 3 | . 12 4 9 9 9 9 7 5 6 2 . . . . . Core 4 | . 1 6 . . . . . 6 6 6 . 2 5 9 8 Reactor 2 | . . . . . . . . . . 3 10 7 5 . . Treads 2 | . . . . . . . . . . . 9 8 2 . 6 Leg 28 | . 28 32 36 36 35 36 38 40 36 39 14 9 28 22 15 Device 9 | . 13 11 17 10 9 9 8 6 10 3 11 7 6 13 13 Storage 7 | . 14 11 9 9 9 9 7 6 6 6 5 5 5 5 10 Processor 2 | . . . . . . . . . . . 4 8 5 5 4 Hackware 6 | . . . . . . . 4 6 1 11 5 2 20 10 13 Protection 4 | . . . . 7 9 9 8 5 6 4 3 3 1 4 1 Energy Gun 8 | . . 11 26 19 17 18 14 8 13 . 6 5 5 2 . Energy Cannon 1 | . . . . . . . . 2 5 4 3 . 4 . . Ballistic Gun 4 | . 28 20 . 7 8 9 6 5 . . 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . 4 2 6 . 3 3 Special Weapon 1 | . . . . . . . . 1 . 4 1 2 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 127 | 13 15 38 40 46 46 46 68 91 95 92 102 100 83 121 127 Greatest Support 225 | 20 20 30 48 54 54 56 73 92 107 112 210 210 95 105 225 Greatest Overweight (x) 3 | 3 1 1 . 1 1 . . . 1 . 1 1 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 13 15 15 15 15 19 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 7 12 14 14 14 14 18 19 19 19 18 16 19 19 18 Final Capacity 20 | 8 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 15 15 15 15 15 20 20 20 20 18 20 19 20 7 Class Distribution -------------------- 30% | Bothacker-Mutant 18% | Scavenger-Tank 13% | Bothacker-Tank 8% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Mutant 5% | Botlord-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -6/Factory Scavenger-Tank | -6/Garrison Bothacker-Mutant | -6/Factory Tank | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Matter Collected 7508 | 288 162 510 198 169 234 134 245 870 425 316 1145 679 57 893 1183 Remotely 142 | 122 . . . . . . . . . . . . . . 20 Salvage Created 12387 | 51 256 1348 984 446 882 440 550 1137 706 419 1367 915 57 1021 1808 Parts 550 | 3 12 76 39 17 51 22 27 51 32 21 77 25 . 30 67 Haulers Intercepted 8 | . . 2 4 . 2 . . . . . . . . . . Recyclers Shooed 10 | . . 3 2 . 1 . . 2 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Combat Hostiles Destroyed 245 | . 5 24 12 12 17 11 11 21 20 10 30 23 1 17 31 Melee 6 | . . . . . . . . 1 2 2 1 . . . . Guns 147 | . 5 24 12 12 17 11 7 15 3 . 15 12 . 8 6 Cannons 65 | . . . . . . . . 2 8 6 9 8 . 8 24 AOE 15 | . . . . . . . 4 . 6 . 2 2 . . 1 Classes Destroyed 19 | 1 1 5 2 1 1 . 3 . 1 . 1 1 . . 2 Worker 7 | . . 1 . . . . 1 2 . . 2 . . . 1 Builder 6 | . . . 1 . 1 . 2 . . . 1 . . . 1 Hauler 8 | . . 2 4 . 2 . . . . . . . . . . Recycler 9 | 1 . 3 2 . . . . 1 . . . . . . 2 Mechanic 3 | . . . . . . . 1 1 . 1 . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . Swarmer 67 | . . 3 . 4 3 3 4 8 11 6 8 8 . 4 5 Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 90 | . 5 18 7 3 6 4 4 4 5 2 5 11 . 4 12 Brawler 8 | . . . . . 1 . . 2 . . 1 . . 2 2 Duelist 9 | . . . . 4 1 1 . 1 . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 31 | . . 3 2 1 6 2 2 1 . 1 5 1 . 6 1 Specialist 3 | . . . . . . . . . 2 . . . . . 1 Hunter 8 | . . . 3 . . 1 . . 2 . . . . . 2 Programmer 27 | . . . . . . . 1 5 . 1 10 2 1 3 4 Behemoth 1 | . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | 1 2 6 6 4 5 4 8 3 7 3 6 9 1 4 8 Combat Bots Only 9 | . 2 6 3 4 4 4 4 3 7 3 4 9 1 4 6 Max Kills in Single Turn 3 | 1 2 2 2 1 2 2 3 2 3 1 2 2 1 1 2 Gunslinging 1 | . 1 1 . . . 1 . . . . 1 1 . . . Exploded 3 | . . . . . . . 3 . 3 . 1 1 . . 1 Melee 1 | . . . . . . . . 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Damage Taken 22486 | . 209 578 763 651 633 321 693 1610 1360 814 2685 3513 746 1018 6892 Core 2212 | . 42 41 146 67 25 16 60 156 193 56 198 235 151 78 748 Absorbed by Shields 1508 | . . . . . . . . . 55 . . . . 385 1068 Reduced by Siege Mode 845 | . . . . . . . . . . . 44 459 . . 342 Core Remaining (%) 75 | 100 83 89 . . . 53 91 . . 52 . 56 . 80 . Volleys Fired 750 | 4 16 54 42 29 39 28 21 90 41 35 89 54 21 76 111 Largest 3 | 2 2 3 3 3 3 3 3 3 3 2 3 3 3 3 3 Hottest 260 | 40 40 135 168 165 143 143 155 260 249 170 233 181 234 183 218 Shots Fired 1679 | 8 32 162 122 83 115 78 59 219 94 57 209 135 27 121 158 Gun 1209 | 8 32 162 121 83 114 78 57 187 30 . 117 91 6 79 44 Cannon 374 | . . . . . . . . 21 55 45 77 40 19 24 93 Launcher 22 | . . . 1 . 1 . 2 . 9 . 6 3 . . . Special 74 | . . . . . . . . 11 . 12 9 1 2 18 21 Kinetic 619 | 8 32 105 1 21 38 23 19 69 . 1 82 64 . 40 116 Thermal 961 | . . 57 120 62 76 55 38 139 85 44 112 67 25 61 20 Explosive 19 | . . . 1 . 1 . 2 . 9 . 3 3 . . . Electromagnetic 6 | . . . . . . . . . . . 3 . . 2 1 Robot Hit Streak 25 | 3 7 11 11 19 13 13 13 18 8 9 23 25 8 13 14 Robot Miss Streak 6 | 2 5 5 4 3 2 2 4 3 4 2 3 6 1 3 3 Penetration Max 1 | . . . . . . . . 1 . . 1 1 . 1 1 Secondary Targets 35 | . 1 6 2 2 . 3 . 3 . . 5 7 . 3 3 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 . 1 . . 2 2 . 1 1 Shots Hit Robots 1102 | 4 18 92 84 55 74 45 46 148 54 44 138 103 9 75 113 Core Hits 463 | 2 11 50 32 20 32 21 33 44 28 9 59 43 1 26 52 Critical Kills 9 | . . . . 1 . . . . . 1 3 . . . 4 Critical Parts Destroyed 13 | . . 3 . . . . . 1 . . 1 2 . 1 5 Critical Strikes 75 | . . 5 3 4 3 2 1 8 1 1 8 12 . 8 19 Burn 35 | . . 2 3 3 3 2 1 7 1 . 2 8 . 3 . Meltdown 2 | . . . . . . . . . . 1 1 . . . . Destroy 22 | . . 3 . 1 . . . 1 . . 3 2 . 3 9 Blast 16 | . . . . . . . . . . . 2 2 . 2 10 Melee Attacks 44 | . . . . . . . 4 15 8 17 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . 3 12 5 12 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 4 4 4 3 . . . . . Combat Hostiles 6 | . . . . . . . . 1 2 3 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 30516 | 54 232 1438 1577 931 1413 850 1533 3351 2080 1026 4190 3180 245 2326 6090 Guns 16031 | 54 232 1428 1489 931 1388 850 800 2757 343 . 2218 1844 166 1127 404 Cannons 10838 | . . . . . . . . 223 931 691 1533 813 79 1199 5369 Explosions 2171 | . . . 76 . . . 435 . 413 . 430 523 . . 294 Melee 1298 | . . . . . . . 288 300 393 317 . . . . . Ramming 178 | . . 10 12 . 25 . 10 71 . 18 9 . . . 23 Kinetic 13023 | 54 232 989 12 193 340 203 227 1038 . . 1846 1316 . 1484 5089 Thermal 13948 | . . 439 1477 738 1048 647 573 1942 1274 691 2007 1341 245 842 684 Explosive 1798 | . . . 76 . . . 309 . 413 . 183 523 . . 294 Electromagnetic 271 | . . . . . . . 126 . . . 145 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1298 | . . . . . . . 288 300 393 317 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . 8 8 9 17 32 4 6 5 Average Corruption 9 | . . . . . . . . 5 8 8 12 25 4 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 322 | . . . . . . . . 56 35 39 75 53 . 57 7 Message Errors 78 | . . . . . . . . 9 7 12 19 17 . 13 1 Matter Fused 91 | . . . . . . . . 19 11 15 23 10 . 11 2 Heat Flow Errors 27 | . . . . . . . . 3 4 3 3 5 . 9 . Energy Discharges 37 | . . . . . . . . 7 3 3 6 10 . 7 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 36 | . . . . . . . . 9 7 2 6 . . 11 1 Data Loss (major) 14 | . . . . . . . . 5 . 1 3 4 . 1 . Misfires 14 | . . . . . . . . 1 2 2 4 2 . 3 . Alerts 2 | . . . . . . . . . . . 1 1 . . . Misdirections 3 | . . . . . . . . . . . 2 1 . . . Weapon Failures 19 | . . . . . . . . 3 1 1 8 3 . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1107 | . . . . . . . 108 84 92 56 30 92 24 49 572 Projectiles 657 | . . . . . . . . 16 . 15 . 40 24 49 513 Explosions 189 | . . . . . . . . . 48 . 30 52 . . 59 Melee 261 | . . . . . . . 108 68 44 41 . . . . . Knockbacks 45 | . . 1 . . . . 1 . . 1 1 7 . 4 30 Impact 3 | . . 1 . . . . 1 . . 1 . . . . . Kinetic 37 | . . . . . . . . . . . 1 6 . 4 26 Secondary 5 | . . . . . . . . . . . . 1 . . 4 Self-Inflicted Damage 367 | . . . 31 . 24 . 38 . 68 . 34 111 . . 61 Shots 12 | . . . 1 . 1 . 2 . 2 . 2 3 . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 29 | . . 4 4 . 4 . 1 7 . 4 2 . . . 3 Kicked 29 | . . 4 4 . 4 . 1 7 . 4 2 . . . 3 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 424 | . 5 105 209 171 231 271 206 291 424 218 213 246 144 219 147 Average Temperature 69 | . 3 19 66 69 76 104 74 87 131 45 51 111 55 38 50 Received Heat Transfer 3379 | . 117 270 252 108 234 72 225 180 120 105 495 682 57 122 340 Effects 4 | . . . . . . . . 2 2 . . . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . Siege Activations 12 | . . . . . . . . . . . 3 4 . . 5 Total Turns 338 | . . . . . . . . . . . 100 136 . . 102 Longest Duration 89 | . . . . . . . . . . . 48 89 . . 29 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . 3 1 2 3 1 1 1 . Combat Hostiles 12 | . . . . . . . . 3 1 2 3 1 1 1 . Parts Melted 74 | . . 2 15 4 1 3 2 12 6 5 12 4 1 7 . Heat Transferred 26748 | . . 1110 3330 1702 2257 1443 1184 3876 2021 1029 3315 2957 322 1665 537 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Peak Influence 1080 | 5 183 337 470 538 434 505 739 537 798 593 683 942 517 778 1080 Initial 483 | . 3 . 91 193 261 200 264 361 277 418 117 478 483 340 437 Average 420 | 1 52 197 267 379 277 399 333 331 681 342 337 774 490 570 518 Maximum Alert Level 3 | . . 1 2 2 2 2 3 2 3 2 2 3 2 3 3 Low Security (%) 12 | 100 100 42 33 . 21 . 12 7 . 14 16 . . . . Level 1 39 | . . 57 50 58 65 39 69 77 7 46 52 . . 11 24 Level 2 34 | . . . 15 41 12 60 9 14 30 38 31 36 100 67 60 Level 3 13 | . . . . . . . 8 . 61 . . 63 . 21 14 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 3 3 . 1 . 4 6 . 2 6 . 2 . 6 Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 10 | . . . . . . . . 3 . 1 4 . . . 2 Reinforcement 17 | . . 3 2 . 1 . 4 3 . 1 1 . 1 . 1 Assault 5 | . . . . . . . . . . . 1 . 1 . 3 Garrison 1 | . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Distress Signals 10 | . 1 2 2 . 1 . 1 1 . . 2 . . . . Communications Jammed 18 | . . . . . . . . . . . 15 . . . 3 Distress Signals 18 | . . . . . . . . . . . 15 . . . 3 Times Spotted 392 | . 7 32 22 14 30 11 20 44 23 15 52 24 4 28 66 Peak Tracking Total 10 | . 4 4 4 4 10 4 5 4 4 5 8 10 4 6 8 Tactical Retreats 30 | . . . . 2 3 . . 9 2 2 2 . . 2 8 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Traps Triggered 25 | . 1 1 . 2 1 . 1 2 4 . 2 2 . 9 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Machines Disabled 31 | . . 1 2 2 1 1 2 1 3 3 8 2 . 3 2 Max in Single Turn 2 | . . 1 1 1 1 1 2 1 1 2 2 1 . 1 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . . 1 Garrison Relay 9 | . . . . 1 . 1 . . 2 . . 2 . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Machines Accessed 31 | . 2 3 2 . 6 . 2 5 . 2 3 . 2 . 4 Terminals 11 | . 2 2 . . 2 . 1 2 . 1 . . . . 1 Fabricators 3 | . . . . . . . . 1 . . 1 . 1 . . Repair Stations 5 | . . 1 . . 2 . . . . . 1 . . . 1 Recycling Units 3 | . . . 1 . . . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 2 . . 1 . 1 . 1 Total Hacks 71 | . 6 12 4 . 20 . 3 9 . 3 7 . 3 . 4 Successful 44 | . 2 6 2 . 17 . 2 5 . 1 4 . 3 . 2 Failed 26 | . 3 6 2 . 3 . 1 4 . 2 3 . . . 2 Catastrophic 3 | . . 2 . . 1 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 29 | . 6 6 . . 8 . 2 4 . 2 . . . . 1 Terminals 32 | . 6 9 . . 10 . 1 3 . 2 . . . . 1 Fabricators 7 | . . . . . . . . 3 . . 2 . 2 . . Repair Stations 12 | . . 3 . . 4 . . . . . 4 . . . 1 Recycling Units 3 | . . . 1 . . . . . . 1 . . . . 1 Scanalyzers 5 | . . . . . 5 . . . . . . . . . . Garrison Access 12 | . . . 3 . 1 . 2 3 . . 1 . 1 . 1 Terminal Hacks 10 | . 1 3 . . 6 . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . Unreport Threat 3 | . . 1 . . 2 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . 2 . 2 . . Load Schematic 3 | . . . . . . . . 1 . . 1 . 1 . . Build 3 | . . . . . . . . 1 . . 1 . 1 . . Repair Station Hacks 7 | . . 2 . . 4 . . . . . 1 . . . . Scan Component 4 | . . 1 . . 2 . . . . . 1 . . . . Repair 3 | . . 1 . . 2 . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . 1 Report Inventory 2 | . . . 1 . . . . . . . . . . . 1 Scanalyzer 5 | . . . . . 5 . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . 1 . 1 2 . . 1 . 1 . 1 Unlock Access 5 | . . . 1 . 1 . . 1 . . 1 . 1 . . Seal Access 3 | . . . . . . . 1 1 . . . . . . 1 Unauthorized Hacks 6 | . 1 1 . . 1 . 1 1 . 1 . . . . . Terminals 4 | . 1 1 . . 1 . . . . 1 . . . . . Botnet 4 | . 1 1 . . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . Restock 2 | . . . . . . . 1 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 2 2 . 5 . 1 5 . 2 2 . . . 3 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . 2 . . Matter 438 | . . . . . . . . 146 . . 146 . 146 . . Time 219 | . . . . . . . . 73 . . 73 . 73 . . Total Part Build Rating 12 | . . . . . . . . 6 . . . . 6 . . Parts Repaired 3 | . . 1 . . 2 . . . . . . . . . . Time 149 | . . 51 . . 98 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Used RIF Installer 5 | . . . . 1 . 1 . . 1 . . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . Zone Cloak 1 | . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . Robots Hacked 51 | . . . . . . . 1 11 3 9 5 1 1 11 9 Non-combat 24 | . . . . . . . 1 9 . 6 3 . 1 . 4 Combat 27 | . . . . . . . . 2 3 3 2 1 . 11 5 Robot Hacks Applied 66 | . . . . . . . 1 14 3 13 6 1 1 12 15 no_distress 1 | . . . . . . . . . . . . . . . 1 generate_anomaly 1 | . . . . . . . . . . . . . . . 1 generate_echo 1 | . . . . . . . . . . 1 . . . . . map_walls 7 | . . . . . . . . 1 . 2 2 . 1 . 1 randomize_corridors 1 | . . . . . . . . . . 1 . . . . . map_earth 1 | . . . . . . . . . . 1 . . . . . drop_inventory 6 | . . . . . . . . 2 . 1 1 . . . 2 locate_stockpiles 3 | . . . . . . . . . . 1 1 . . . 1 find_recycling 1 | . . . . . . . . 1 . . . . . . . deconstruct_bot 1 | . . . . . . . . 1 . . . . . . . purge_threat 2 | . . . . . . . . 1 . 1 . . . . . locate_traps 2 | . . . . . . . . 2 . . . . . . . block_reporting 1 | . . . . . . . . . . 1 . . . . . find_garrison 2 | . . . . . . . . 1 . . . . . . 1 disrupt_area 1 | . . . . . . . . . . . . . . . 1 spike_heat 3 | . . . . . . . . . . . . . . 3 . overload_power 2 | . . . . . . . . 1 . . . . . 1 . amplify_resonance 2 | . . . . . . . . 1 . . . . . . 1 reboot_system 1 | . . . . . . . . 1 . . . . . . . overwrite_iff 19 | . . . . . . . . . 3 3 1 . . 8 4 streamctrl_low 4 | . . . . . . . 1 2 . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . 1 formatsys_high 3 | . . . . . . . . . . . 1 1 . . 1 Relay Couplers Released 45 | . . . . 4 . 4 5 4 8 . . 7 . 10 3 Machine Destruction 38 | . . . . 4 . 4 2 . 8 . . 7 . 10 3 Programmers 7 | . . . . . . . 3 4 . . . . . . . Attached 19 | . . . . . . . 1 4 2 1 2 2 2 1 4 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Total Allies 30 | . . . . . . . 4 2 3 4 2 1 . 8 6 Largest Group 3 | . . . . . . . 3 1 1 1 1 1 . 2 2 Highest-Rated Group 93 | . . . . . . . 93 20 47 29 49 49 . 58 64 Highest-Rated Ally 58 | . . . . . . . 31 20 47 29 49 49 . 58 47 Total Orders 7 | . . . . . . . 1 2 . 1 1 . . . 2 STAY 2 | . . . . . . . . . . . 1 . . . 1 AID 5 | . . . . . . . 1 2 . 1 . . . . 1 Ally Attacks 102 | . . . . . . . 26 . 8 10 26 5 . 16 11 Total Damage 2110 | . . . . . . . 290 . 151 155 696 210 . 400 208 Kills 11 | . . . . . . . 4 . . . 4 . . 2 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Turns Passed 15566 | 87 431 892 425 458 842 411 934 2191 1239 1041 1917 973 372 2057 1296 Spaces Moved 7819 | 51 281 312 173 275 395 261 611 1118 758 664 957 425 170 898 470 Core 18 | 18 . . . . . . . . . . . . . . . Treads 876 | . . . . . . . . . . . 500 273 . . 103 Legs 6925 | 33 281 312 173 275 395 261 611 1118 758 664 457 152 170 898 367 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 121 120 120 120 120 120 120 120 Average Speed 140 | 117 120 174 120 120 120 120 122 121 132 120 148 163 122 192 154 Slowest Speed 280 | 200 200 200 120 200 200 120 122 122 200 120 200 260 200 280 280 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 30 | 4 37 28 19 39 43 35 14 24 69 19 28 43 4 74 12 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . . 1 . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 69 | . . . 8 . 12 . . 5 . 8 20 . 16 . . Terrain Destroyed 238 | . . . 8 . 12 . 6 11 67 18 51 4 17 9 35 Melee 9 | . . . . . . . . 1 . 8 . . . . . Projectile 87 | . . . . . . . . 10 3 10 20 1 17 9 17 AOE 141 | . . . 8 . 12 . 6 . 64 . 31 3 . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Fac Gar Fac Gar Res Total 11076 | 66 347 544 298 343 693 310 759 1772 912 836 1292 599 308 1139 858 Wait 1581 | . 24 112 45 13 204 14 80 445 36 59 127 64 96 62 200 Move 7802 | 50 280 311 173 273 395 259 610 1117 756 663 957 423 169 896 470 Hop . | . . . . . . . . . . . . . . . . Pick Up 209 | 4 10 16 3 6 14 4 14 21 16 16 28 22 5 21 9 Fast Attach 89 | 7 2 8 3 . 9 . 1 5 8 5 7 5 2 11 16 Attach 97 | . . 3 4 3 3 1 3 9 6 5 19 16 4 6 15 Detach 23 | . 1 . . . . . 1 3 2 . 7 3 . 1 5 Swap 172 | 1 3 13 12 6 4 1 13 36 12 15 25 5 6 9 11 Drop 234 | . 11 23 12 8 21 3 11 24 17 17 31 7 4 27 18 Fire 750 | 4 16 54 42 29 39 28 21 90 41 35 89 54 21 76 111 Melee 44 | . . . . . . . 4 15 8 17 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 29 | . . 4 4 . 4 . 1 7 . 4 2 . . . 3 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . 5 . . . . 10 . . . 1 30 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Central database locked down 281 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 824 | -9/Materials | Build established: Scavenger-Gunner 1006 | -9/Materials | Discovered new exit (range 17) 1207 | -9/Materials | Repaired Imp. Medium Laser 1390 | -9/Materials | Discovered new exit (range 5) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1782 | -8/Materials | Garrison activated, responded to threat 1836 | -8/Materials | Identified exit to Garrison 1836 | -8/Materials | Entered Garrison 1849 | -8/Garrison | Installed Relay Interface Framework 1946 | -8/Garrison | Lost 3 parts (2n1w) 2132 | -8/Garrison | Triggered checkpoint 2196 | -8/Garrison | Build established: Scavenger-Tank 2226 | -8/Garrison | Discovered new exit (range 9) 2236 | -8/Garrison | Triggered checkpoint 2254 | -8/Garrison | Garrison Relay disabled 2294 | -8/Garrison | Entered Materials 2419 | -8/Materials | Repaired Hvy. Particle Gun 2919 | -8/Materials | Repaired Carbon-fiber Leg 3136 | -8/Materials | Identified exit to Garrison 3136 | -8/Materials | Entered Garrison 3200 | -8/Garrison | Triggered checkpoint 3222 | -8/Garrison | Garrison Relay disabled 3290 | -8/Garrison | Triggered checkpoint 3375 | -8/Garrison | Discovered new exit (range 15) 3406 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 3547 | -8/Garrison | Entered Factory 3547 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3583 | -7/Factory | Discovered new exit (range 7) 4096 | -7/Factory | Allied Derelicts emerged from ambush trap array 4161 | -7/Factory | Discovered new exit (range 10) 4187 | -7/Factory | Build established: Bothacker-Tank 4312 | -7/Factory | Cargo convoy interrupted 4481 | -7/Factory | Entered another Factory area 4481 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5149 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 6524 | -6/Factory | Build established: Scavenger-Mutant 6671 | -6/Factory | Identified exit to Garrison 6672 | -6/Factory | Entered Garrison 6733 | -6/Garrison | Triggered checkpoint 6760 | -6/Garrison | Triggered checkpoint 6809 | -6/Garrison | Destroyed 7 combat bots 6869 | -6/Garrison | Lost 4 parts (3n1u) 6916 | -6/Garrison | Triggered checkpoint 6997 | -6/Garrison | Garrison Relay disabled 7162 | -6/Garrison | Lost 5 parts (2n1u2w) 7241 | -6/Garrison | Discovered new exit (range 9) 7290 | -6/Garrison | Triggered checkpoint 7310 | -6/Garrison | Garrison Relay disabled 7413 | -6/Garrison | Discovered new exit (range 15) 7692 | -6/Garrison | Discovered new exit (range 11) 7711 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 7911 | -6/Garrison | Entered Factory 8207 | -6/Factory | Build established: Bothacker-Mutant 8540 | -6/Factory | Spotted B-75 Beast 8855 | -6/Factory | Discovered new exit (range 3) 8951 | -6/Factory | Identified exit to Factory 8952 | -6/Factory | Entered another Factory area 8952 | -5/Factory | Evolved 2 slots: Utility x2 9003 | -5/Factory | Discovered new exit (range 9) 9023 | -5/Factory | Lost 3 parts (1p1n1w) 9065 | -5/Factory | Lost 3 parts (1n2u) 9564 | -5/Factory | Lost 3 parts (2n1u) 9698 | -5/Factory | System corruption reached 10% 10281 | -5/Factory | Found Hvy. Reflective Plating 10452 | -5/Factory | First assault squad dispatched 10869 | -5/Factory | Identified exit to Garrison 10869 | -5/Factory | Entered Garrison 10959 | -5/Garrison | Spotted B-75 Beast 11056 | -5/Garrison | Triggered checkpoint 11090 | -5/Garrison | Garrison Relay disabled 11256 | -5/Garrison | Triggered checkpoint 11274 | -5/Garrison | Destroyed 9 combat bots 11275 | -5/Garrison | Destroyed B-75 Beast 11339 | -5/Garrison | System corruption reached 30% 11375 | -5/Garrison | Lost 13 parts (2p3n3u5w) 11528 | -5/Garrison | Triggered checkpoint 11588 | -5/Garrison | Triggered checkpoint 11634 | -5/Garrison | Discovered new exit (range 11) 11666 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 11724 | -5/Garrison | Triggered checkpoint 11743 | -5/Garrison | Garrison Relay disabled 11842 | -5/Garrison | Entered Factory 11842 | -4/Factory | Evolved 2 slots: Utility x2 12020 | -4/Factory | Fabricated Carbon-fiber Leg (x2) 12052 | -4/Factory | Build established: Botlord-Mutant 12092 | -4/Factory | First assault squad dispatched 12203 | -4/Factory | Crushed by falling debris 12214 | -4/Factory | Identified exit to Garrison 12214 | -4/Factory | Entered Garrison 12239 | -4/Garrison | Lost 3 parts (1n1u1w) 12416 | -4/Garrison | Triggered checkpoint 12554 | -4/Garrison | Garrison Relay disabled 12710 | -4/Garrison | Triggered checkpoint 12731 | -4/Garrison | Triggered checkpoint 12853 | -4/Garrison | Build established: Bothacker-Mutant 13037 | -4/Garrison | Discovered new exit (range 10) 13176 | -4/Garrison | Triggered checkpoint 13512 | -4/Garrison | Triggered checkpoint 13632 | -4/Garrison | Discovered new exit (range 10) 13677 | -4/Garrison | Expanded RIF knowledge: Robot Detection 13755 | -4/Garrison | Triggered checkpoint 13836 | -4/Garrison | Garrison Relay disabled 14112 | -4/Garrison | Triggered checkpoint 14149 | -4/Garrison | Garrison Relay disabled 14205 | -4/Garrison | Discovered new exit (range 21) 14271 | -4/Garrison | Entered Research 14271 | -3/Research | Evolved 2 slots: Utility x2 14521 | -3/Research | First assault squad dispatched 14681 | -3/Research | Lost 3 parts (1n2u) 15427 | -3/Research | Cargo convoy interrupted 15427 | -3/Research | Spotted Executioner 15427 | -3/Research | Spotted Executioner 15430 | -3/Research | Destroyed Executioner 15453 | -3/Research | Destroyed Executioner 15547 | -3/Research | Core integrity fell below 50% 15567 | -3/Research | Self-destructed Last Messages --------------- 15558_ HV Slug penetrates S-43 Plague. 15558_ S-43 Plague suffers critical hit (Destroy). 15558_ S-43 Plague destroyed. 15558_ HV Slug penetrates Wall. 15558_ Switching to secondary target: S-43 Plague. 15558_ R-10 Processor collects Xenon Bombardment Thruster. 15559_ K-01 Serf collects debris. 15559_ U-05 Engineer lays Concrete. 15560_ >> Watcher Feeds: Feed link from W-44 Eye lost. 15561_ HV Slug penetrates S-43 Plague. 15561_ HV Slug penetrates Wall. 15561_ Slug penetrates Wall. 15561_ K-01 Serf collects debris. 15562_ System corrupted: Energy discharge (-120). 15562_ K-01 Serf collects debris. 15564_ S-43 Plague suffers critical hit (Destroy). 15564_ Destroyed Xenon Bombardment Thruster. 15564_ Slug penetrates S-43 Plague. 15564_ Slug penetrates Wall. 15564_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????# #????????????????# #?????????????#???? | | +####?# #????????????????# #?????????????#???? | | ?? #????????????????# #?????????????#???? | | ?? #????????????????# #?????????????#???? | | ?? #????????????????# #############?##### | | """ #????????????????# + ]]! ##### | | """ #????????????????# ## ]!! ## | | """ #????????????????# #? ]! ## | | """ #?????############ ##? ## | | """ #?????# !# #? ## " | | """ #?????# # # ## " | | """ #?????# # + ## " | | #?????# = + # ## | | #?????# ! = = # # = ## | | #?????# ! # #? ## | | #?????# !!= # #? ## | | # ???## !]%= # #?? ##""" | | ##############+## #???###########"R | | = %%=/===;==!][=[# #?????????????#""" | | #########*=| =! # #?????????????# "" | | ??????#=!*"!! # ###########???# | | ??????#=|! %# h # == #???# | | # #?????#*!s% % # # = #???###+ | | ?????#%s= %=# # #?????# | | ???##!*!!=% ; # #?????# | | ??#; !!k!@ # " #?????# | | %;#!] [%[# # #?????# | | ######+### #; [[k # # ###???# | | ?????????# #; * # # !##?### | | ?????????# ;##;;#;### ######+########"" | | ?????????# #"T | | ?????????# ### | | ???????????# #?# | | ?????????????# """ #?# | | ?????????????########"##+########## """ #?# | | ????????????????????# ???????????# """ #?# | | ????????????????????# ???????????# ### | | ????????????????????# ???????????# | | ????????????????????# ???????????# | | ????????????????????# ???????????# """ | | ????????????????????# ???????????# """ | | ????????????????????# ???????????# """ ###+ | | ????????????????????# ???????????# # | | ????????????????????? ???????????# # * | | ?????????????????????"#???????????# # | | ????????????????????? ????????????# """ # " | | ????????????????????? ????????????# """ # | | ????????????????????? ????????????# """ # | | ??????????????????????????????????# # | | ??????????????????????????????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 34 Energy Capacity 730 Matter Stores 455 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Evasion (%) 55 Target Analysis 6 Core Analysis 10 Recoil Reduction 6 Relay Coupler Types 107 Relay Coupler Value 4 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -6/Factory Carbon-fiber Leg | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed PhysicsMeleeScreen Manual? 0 Play Time 04:39:33 Cumulative 260.3 hours Start 2021.07.20 @ 17:52:03 End 2021.07.22 @ 23:03:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9af7c843-93b8-4ffb-a5c1-b4a3a30ff65b