Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.12 @ 20:22:48 Player: Peter Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (24) 120 Value Destroyed (601) 601 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (9579) 9579 TOTAL SCORE: 18900 Bonus ------- Pacifist 470 Triggered High Security 500 High Alert Combat Kills 209 Entered Garrisons 1400 Used RIF Installer 3500 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1150/1600 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (21) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Containment Facilitator > --- INVENTORY -------- (None) [Rating: 20] Favorites ----------- Power None Propulsion Combat Linear Gravjet Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Antimissile System Device Antimissile System Protection Improved Medium Armor Plating Weapon Hardcell Cannon Ballistic Cannon Hardcell Cannon Launcher Containment Facilitator Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Slots Evolved 19 | . . 19 . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 19 | . . 19 . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 18 | . . . . . . . . . . . . . . . . . . . 4 14 Power . | . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . . . . . . . . . . . . . . . . 4 6 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 . Flight 8 | . . . . . . . . . . . . . . . . . . . 2 6 Utility 2 | . . . . . . . . . . . . . . . . . . . . 2 Device 1 | . . . . . . . . . . . . . . . . . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . . . . . . . . . . . . . . . . . . . . 6 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 11 | . . . . . . . . . . . . . . . . . . . 1 10 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . . . . . . 1 5 Utility 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon 4 | . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 2 | . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) . | . . . . . . . . . . . . . . . . . . . . . Naked Turns 6794 | . 36 125 342 61 96 337 249 345 82 51 287 226 365 325 7 456 62 97 1737 1508 Heaviest Build 6 | . . . . . . . . . . . . . . . . . . . . 6 Greatest Support 64 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 64 27 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Carried . | . . . . . . . . . . . . . . . . . . . . . Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried . | . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Mutant | -2/Research Mutant | -2/Garrison Mutant | -1/Access Mutant | -1/Garrison Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Matter Collected 484 | 389 . . . . . . 2 . . . . . . . . . . . 15 78 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 818 | . . . 71 . . . 54 . . . 120 . . 51 . 40 . . 173 309 Parts 72 | . . . 6 . . . 2 . . . 10 . . 6 . 3 . . 24 21 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Combat Hostiles Destroyed 15 | . . . 1 . . . 2 . . . 4 . . . . 1 . . 2 5 Melee 14 | . . . 1 . . . 2 . . . 4 . . . . 1 . . 2 4 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 8 | . . . 2 . . . 1 . . . . . . 1 . . . . 2 2 Worker 5 | . . . . . . . . . . . . . . 1 . . . . 2 2 Builder 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Swarmer 10 | . . . . . . . 2 . . . 4 . . . . 1 . . 1 2 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . 1 1 Best Kill Streak 2 | . . . 2 . . . 1 . . . 2 . . 2 . 1 . . 1 2 Combat Bots Only 2 | . . . 1 . . . 1 . . . 2 . . . . 1 . . 1 1 Max Kills in Single Turn 1 | . . . 1 . . . 1 . . . 1 . . 1 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . 1 . . . 1 . . . 1 . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Damage Taken 150881 | 1938 94 114 1986 105 266 343 5477 3204 739 359 3439 893 6616 4398 . 3669 . 2559 31571 83111 Core 149509 | 1938 94 114 1986 105 266 343 5477 3204 739 359 3439 893 6616 4398 . 3669 . 2559 31327 81983 Absorbed by Shields 7108 | . . . . . 47 . 206 . 87 . 207 . 274 36 . 106 . 73 . 6072 Core Remaining (%) 66 | 100 100 62 45 . 35 . 29 . . . 25 . 100 88 . 79 . . . 71 Volleys Fired 8 | . . . . . . . . . . . . . . . . . . . . 8 Largest 1 | . . . . . . . . . . . . . . . . . . . . 1 Hottest 65 | . . . . . . . . . . . . . . . . . . . . 65 Shots Fired 8 | . . . . . . . . . . . . . . . . . . . . 8 Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . . . . . . . 6 Launcher 2 | . . . . . . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . 6 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . . . . . . . . . . . . . . . 4 Robot Miss Streak 2 | . . . . . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . . . . . . . . . . . . . . . . . 5 Core Hits 447 | . . . 13 . . . 37 . . 4 26 . 34 13 . 13 . 13 71 223 Critical Hits 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 Thermal 2 | . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5222 | . . . 88 . . . 269 846 . 40 275 . 213 71 . 107 . 98 548 2667 Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons 191 | . . . . . . . . . . . . . . . . . . . . 191 Explosions 938 | . . . . . . . . . . . . . . . . . . . . 938 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 4093 | . . . 88 . . . 269 846 . 40 275 . 213 71 . 107 . 98 548 1538 Kinetic 191 | . . . . . . . . . . . . . . . . . . . . 191 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 938 | . . . . . . . . . . . . . . . . . . . . 938 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 99 | 99 . . 5 . . . 5 45 . . 2 . 2 . . . . . 1 2 Average Corruption 82 | 99 . . 2 . . . 4 14 . . 1 . 2 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 250 | 243 . . 2 . . . 2 3 . . . . . . . . . . . . Message Errors 39 | 36 . . 1 . . . . 2 . . . . . . . . . . . . Matter Fused 27 | 25 . . . . . . 1 1 . . . . . . . . . . . . Heat Flow Errors 16 | 15 . . 1 . . . . . . . . . . . . . . . . . Energy Discharges 11 | 10 . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 19 | 19 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 12 | 12 . . . . . . . . . . . . . . . . . . . . Alerts 4 | 4 . . . . . . . . . . . . . . . . . . . . Misdirections 122 | 122 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9 | . . . . . . . . . . . . . . . . . . . . 9 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 6 | . . . . . . . . . . . . . . . . . . . . 6 Melee 3 | . . . . . . . . . . . . . . . . . . . . 3 Knockbacks 16 | . . . . . . . 3 . . . . . 2 . . . . . 6 5 Impact 14 | . . . . . . . 3 . . . . . 2 . . . . . 6 3 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 2349 | . . . 40 . . . 118 846 . 19 122 . 93 31 . 48 . 42 239 751 Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 Rammed 892 | . . . 16 . . . 79 . . 6 64 . 66 19 . 26 . 25 152 439 Targets Rammed 892 | . . . 16 . . . 79 . . 6 64 . 66 19 . 26 . 25 152 439 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | 261 . . 215 . . . . . . . . . . . . . . . . 20 Average Temperature 102 | 105 . . 122 . . . . . . . . . . . . . . . . 7 Received Heat Transfer 8683 | . 51 54 855 63 93 141 617 18 210 162 219 219 944 81 . 99 . 27 627 4203 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Peak Influence 9980 | 30 49 45 447 218 167 321 459 300 285 222 535 332 517 658 369 396 264 271 586 9980 Initial 374 | . 19 20 18 203 152 87 224 240 210 149 155 280 232 290 369 276 249 211 162 374 Average 767 | 3 21 29 159 212 160 173 311 266 232 172 240 290 334 435 369 285 251 230 293 3449 Maximum Alert Level 5 | . . . 2 1 . 1 2 1 1 1 2 1 2 2 1 1 1 1 2 5 Low Security (%) 36 | 100 100 100 64 . 100 67 . . . 68 47 . . . . . . . 17 . Level 1 40 | . . . 30 100 . 32 85 100 100 31 40 100 83 44 100 100 100 100 65 10 Level 2 12 | . . . 5 . . . 14 . . . 12 . 16 55 . . . . 16 29 Level 3 . | . . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . 3 High Security 8 | . . . . . . . . . . . . . . . . . . . . 48 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 2 3 2 . 4 . . . 3 . 3 . 5 . . . . 4 22 Investigation 21 | . 1 2 3 1 . 2 . . . 1 . 3 . 4 . . . . . 4 Extermination 4 | . . . . . . . . . . . . . . . . . . . 3 1 Reinforcement 7 | . 1 . . 1 . 2 . . . 2 . . . 1 . . . . . . Assault 18 | . . . . . . . . . . . . . . . . . . . 1 17 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Distress Signals 28 | . . 1 3 1 . 1 . . . 1 . . . 2 . . 1 . 3 15 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 1241 | 12 7 8 34 8 3 13 39 3 12 14 40 9 39 29 . 26 1 26 72 846 Peak Tracking Total 225 | 4 6 7 16 8 3 5 26 2 11 12 24 8 22 16 . 23 2 27 16 225 Tactical Retreats 141 | 6 1 2 8 . . 4 4 1 1 . 5 1 11 7 . 3 . 2 20 65 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Traps Triggered 44 | . 1 . . . 3 . 4 . 3 . 6 . 7 4 . 2 . 1 5 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Reused 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . 1 . . . . . . . . . . . . . . . . 4 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Machines Accessed 26 | . 1 2 4 1 . 3 . 1 . 2 . 4 . 3 1 . 1 . . 3 Terminals 19 | . 1 2 4 . . 2 . . . 1 . 3 . 3 . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . . Total Hacks 92 | . 4 16 17 4 . 7 . 2 . 7 . 12 . 12 1 . 1 . . 9 Successful 47 | . 3 9 9 1 . 5 . 2 . 3 . 4 . 6 1 . 1 . . 3 Failed 45 | . 1 7 8 3 . 2 . . . 4 . 8 . 6 . . . . . 6 Catastrophic 5 | . . 1 1 . . . . . . . . 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . Terminals 81 | . 4 16 17 . . 6 . . . 6 . 11 . 12 . . . . . 9 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 4 . 1 . 2 . 1 . 1 . . 1 . 1 . . . Terminal Hacks 39 | . 3 9 9 . . 4 . . . 2 . 3 . 6 . . . . . 3 Record 24 | . 3 6 5 . . 2 . . . 1 . 2 . 4 . . . . . 1 Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . 1 . . . 1 . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 1 . . 1 . . . . . 1 . 1 . . . . . 1 Reprogram Traps 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 2 . 1 . 1 . . 1 . 1 . . . Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 2 4 1 . 2 . 1 . 1 . 4 . 3 . . 1 . . 3 Full Trace Events 20 | . 1 2 4 1 . 2 . . . 1 . 3 . 3 . . . . . 3 Feedback Events 4 | . . . 1 . . . . . . . . . . 1 . . . . . 2 Corruption 4 | . . . 1 . . . . . . . . . . 1 . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Used RIF Installer 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . Autoassimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Total Allies 3 | . . . . . . . . . . . . . 3 . . . . . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . . . . . Highest-Rated Group 46 | . . . . . . . . . . . . . 46 . . . . . . . Highest-Rated Ally 46 | . . . . . . . . . . . . . 46 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . 10 . . . . . . . Total Damage 221 | . . . . . . . . . . . . . 221 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Turns Passed 9201 | 2191 36 125 342 61 96 337 249 345 82 51 287 226 365 325 7 456 62 97 1835 1626 Spaces Moved 9898 | 1028 71 250 603 121 111 639 281 380 100 89 351 419 372 582 13 262 117 116 2054 1939 Core 9603 | 1028 71 250 603 121 111 639 281 380 100 89 351 419 372 582 13 262 117 116 1930 1768 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . . . . . . . 27 . Flight 268 | . . . . . . . . . . . . . . . . . . . 97 171 Fastest Speed 37 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 40 37 Average Speed 49 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 49 49 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 60 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . . 4 13 Cave-ins Triggered 2 | 1 . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 100 18 22 50 5 26 19 60 7 29 3 51 13 78 22 1 46 4 43 40 65 Regions Visited 20 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 32 | . . . . . . . . . . . . . . . . . . . . 32 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . . . . . 2 AOE 30 | . . . . . . . . . . . . . . . . . . . . 30 Terrain Rammed 141 | . . . . . . . . 141 . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Acc Gar Acc Com Total 14110 | 2704 70 249 642 120 150 655 388 534 131 95 461 435 550 615 13 586 120 154 2864 2574 Wait 2528 | 1676 . . 24 . 1 17 . 13 . . 12 16 13 5 . 1 3 . 656 91 Move 9855 | 1026 70 249 602 120 110 638 280 380 99 89 350 419 372 581 13 262 117 115 2046 1917 Hop 10 | . . . . . . . . . . . . . . . . . . . 2 8 Pick Up 1 | . . . . . . . . . . . . . . . . . . . . 1 Fast Attach 17 | . . . . . . . . . . . . . . . . . . . 4 13 Attach 1 | . . . . . . . . . . . . . . . . . . . . 1 Detach . | . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . Drop 4 | . . . . . . . . . . . . . . . . . . . 3 1 Fire 8 | . . . . . . . . . . . . . . . . . . . . 8 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 Ram 1032 | 1 . . 16 . . . 79 141 . 6 64 . 65 19 . 25 . 25 152 439 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 317 | 1 . . . . 39 . 29 . 32 . 33 . 51 10 . 14 . 14 1 93 Rewire 335 | . . . . . . . . . . . 2 . 49 . . 284 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research -2/Garrison -1/Access -1/Garrison -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | System corruption reached 10% 3 | -11/Scrapyard | System corruption reached 30% 1620 | -11/Scrapyard | Assembled infested the area 1754 | -11/Scrapyard | Discovered new exit (range 14) 1779 | -11/Scrapyard | Core integrity fell below 50% 1787 | -11/Scrapyard | Core integrity fell below 20% 1871 | -11/Scrapyard | Crushed by falling debris 2192 | -11/Scrapyard | Entered Materials 2193 | -10/Materials | Build established: Mutant 2223 | -10/Materials | Discovered new exit (range 11) 2228 | -10/Materials | Entered another Materials area 2228 | -9/Materials | Evolved 19 slots: Utility x19 2346 | -9/Materials | Discovered new exit (range 15) 2353 | -9/Materials | Entered another Materials area 2354 | -8/Materials | Core integrity fell below 50% 2693 | -8/Materials | Discovered new exit (range 4) 2695 | -8/Materials | Entered Factory 2696 | -7/Factory | Core integrity fell below 50% 2754 | -7/Factory | Identified exit to Garrison 2756 | -7/Factory | Entered Garrison 2802 | -7/Garrison | Triggered checkpoint 2841 | -7/Garrison | Discovered new exit (range 10) 2849 | -7/Garrison | Installed Relay Interface Framework 2852 | -7/Garrison | Entered Factory 2853 | -6/Factory | Core integrity fell below 50% 3101 | -6/Factory | Discovered new exit (range 9) 3188 | -6/Factory | Identified exit to Garrison 3189 | -6/Factory | Entered Garrison 3192 | -6/Garrison | Expanded RIF knowledge: Robot Detection 3236 | -6/Garrison | Triggered checkpoint 3272 | -6/Garrison | Spotted B-75 Beast 3278 | -6/Garrison | Triggered checkpoint 3278 | -6/Garrison | Triggered checkpoint 3303 | -6/Garrison | Discovered new exit (range 9) 3310 | -6/Garrison | Triggered checkpoint 3319 | -6/Garrison | Garrison Relay disabled 3370 | -6/Garrison | Triggered checkpoint 3388 | -6/Garrison | Triggered checkpoint 3431 | -6/Garrison | Discovered new exit (range 15) 3438 | -6/Garrison | Entered Factory 3439 | -5/Factory | Core integrity fell below 50% 3629 | -5/Factory | Core integrity fell below 20% 3633 | -5/Factory | System corruption reached 10% 3655 | -5/Factory | System corruption reached 30% 3783 | -5/Factory | Identified exit to Garrison 3783 | -5/Factory | Entered Garrison 3788 | -5/Garrison | Triggered checkpoint 3806 | -5/Garrison | Triggered checkpoint 3842 | -5/Garrison | Triggered checkpoint 3846 | -5/Garrison | Triggered checkpoint 3856 | -5/Garrison | Discovered new exit (range 11) 3863 | -5/Garrison | Expanded RIF knowledge: Hotswap 3865 | -5/Garrison | Entered Factory 3916 | -5/Factory | Identified exit to Garrison 3916 | -5/Factory | Entered Garrison 4046 | -5/Garrison | Triggered checkpoint 4056 | -5/Garrison | Triggered checkpoint 4128 | -5/Garrison | Spotted B-75 Beast 4164 | -5/Garrison | Triggered checkpoint 4188 | -5/Garrison | Discovered new exit (range 15) 4201 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 4203 | -5/Garrison | Entered Factory 4204 | -4/Factory | Core integrity fell below 50% 4429 | -4/Factory | Identified exit to Garrison 4429 | -4/Factory | Entered Garrison 4470 | -4/Garrison | Triggered checkpoint 4486 | -4/Garrison | Discovered new exit (range 15) 4514 | -4/Garrison | Triggered checkpoint 4558 | -4/Garrison | Discovered new exit (range 14) 4727 | -4/Garrison | Spotted B-86 Titan 4736 | -4/Garrison | Triggered checkpoint 4782 | -4/Garrison | Discovered new exit (range 9) 4789 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 4794 | -4/Garrison | Entered Research 5116 | -3/Research | Discovered new exit (range 8) 5119 | -3/Research | Entered another Research area 5126 | -2/Research | Identified exit to Garrison 5126 | -2/Research | Entered Garrison 5476 | -2/Garrison | Triggered checkpoint 5550 | -2/Garrison | Spotted B-90 Cyclops 5552 | -2/Garrison | Triggered checkpoint 5554 | -2/Garrison | Triggered checkpoint 5559 | -2/Garrison | Triggered checkpoint 5571 | -2/Garrison | Discovered new exit (range 12) 5580 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 5582 | -2/Garrison | Entered Access 5644 | -1/Access | Identified exit to Garrison 5644 | -1/Access | Entered Garrison 5647 | -1/Garrison | Expanded RIF knowledge: Watcher Feeds 5682 | -1/Garrison | Spotted B-99 Colossus 5700 | -1/Garrison | Triggered checkpoint 5737 | -1/Garrison | Discovered new exit (range 8) 5741 | -1/Garrison | Entered Access 5861 | -1/Access | Spotted B-99 Colossus 5988 | -1/Access | Spotted B-99 Colossus 6081 | -1/Access | Spotted B-99 Colossus 6121 | -1/Access | Spotted B-99 Colossus 6122 | -1/Access | Spotted B-99 Colossus 7116 | -1/Access | Crushed by falling debris 7449 | -1/Access | Energy Cycler disabled 7491 | -1/Access | First assault squad dispatched 7496 | -1/Access | Spotted B-99 Colossus 7571 | -1/Access | Discovered new exit (range 9) 7576 | -1/Access | Entered Command 7872 | -1/Command | Spotted M Guard 7872 | -1/Command | Spotted M Guard 7873 | -1/Command | Spotted Combat Programmer 7873 | -1/Command | Spotted Combat Programmer 8076 | -1/Command | First assault squad dispatched 8410 | -1/Command | High security lockdown imminent 8490 | -1/Command | High security lockdown engaged 8557 | -1/Command | Found Antimissile System 8683 | -1/Command | Spotted Executioner 8684 | -1/Command | Spotted Executioner 8684 | -1/Command | Spotted Executioner 8684 | -1/Command | Spotted Investigator 8730 | -1/Command | Scanned by Researcher 8787 | -1/Command | Spotted Striker 8787 | -1/Command | Spotted Executioner 8787 | -1/Command | Spotted Executioner 8787 | -1/Command | Spotted Executioner 8787 | -1/Command | Spotted Striker 8791 | -1/Command | Spotted Executioner 8798 | -1/Command | Spotted Striker 8798 | -1/Command | Spotted Striker 8798 | -1/Command | Spotted Executioner 8979 | -1/Command | Found Prototype Launcher 8979 | -1/Command | Identified Containment Facilitator 9112 | -1/Command | Phase Generator disabled 9180 | -1/Command | Spotted Striker 9180 | -1/Command | Spotted Alpha 7 9181 | -1/Command | Spotted Executioner 9182 | -1/Command | Spotted Executioner 9182 | -1/Command | Spotted Executioner 9182 | -1/Command | Spotted Executioner 9182 | -1/Command | Spotted Striker 9183 | -1/Command | Spotted Alpha 7 9184 | -1/Command | Spotted B-99 Colossus 9185 | -1/Command | Spotted B-99 Colossus 9194 | -1/Command | Discovered new exit (range 10) 9202 | *** | Escaped! Last Messages --------------- 09199_ Striker triggered Stasis Trap. 09199_ A bubble of rippling energy engulfs the area. 09199_ Field strength at 70. 09200_ Slug penetrates Striker. 09200_ Slug penetrates B-99 Colossus. 09200_ Field strength at 28. 09200_ Slug penetrates Wall. 09201_ B-99 Colossus activates siege mode. 09201_ Striker system terminally corrupted. 09201_ Knocked back. 09201_ Penetrated by Slug. 09201_ Slug penetrates Wall. 09201_ Penetrated by Slug. 09201_ Slug penetrates Wall. 09201_ Penetrated by Slug. 09201_ P-80 Master resets B-99 Colossus, system corruption cleaned. [Achievement: Epsilon Run] [Achievement: Inspector Gadget] [Achievement: One Last FU] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | """ # "" # #???????????????#####+###%%# | | # # #???????????????# ##% ###### | | * # # #???????????????# # % #???? | | ######+######+## #???????????????# %/ ##### | | !% #???????????????# #% # | | = #???????????????# # # | | #???????????????# ###### | | #######?????????# #????# | | #?????????# #????# | | #+#########+#+######## #?????????# #????# | | #?# #????# ###########% #????##### | | #?# #????# %%%%%%%%/%% #????????# | | !! #?# "" #????#############% #????????# | | ! #?# """"#????????????????#% #????????# | | ! #?# """"#????????????????# #???###### | | #?# * "" #????????????????########???# # | | #?#= #???????????????????????????# # | | * #?# #???????????????????????????# " | | #?# #??##############???????????# # | | ######?##########??# ##??????????# " | | ????????##?????????# ;############ !/ | | ????????# ?????????# ^BB# # # # !"!%|!! * | | ???????? #????????# ^BB E ^^*%%=! " | | ???????? #???????# */E 7^ p[/!!*!= " | | ######### ##??????# "" =^% ^^ h!/==%!*=" | | # ##?????# @"K != ^*/%[|!% # | | """""##????# ^ [!=E ^ !|=[* " | | " "[*=!"##???# BB [%! 7 [=""""## | | """ !"%%= " #???# ^ ^ BB#!;*# # "#" # #### | | "" !="!/* ###???# ########### #?#### | | " !%!==%%#?????# #??????????##?# | | !**=%=%#?????##############?????????????# | | * !##%!#?????????????????????????????????# | | ###"#""/##==#?###############?????????????????# | | ###?# # ##!%### ###############???# | | #??### ##[%% #! # #???# | | ##???# ##=|### # ! ######## | | %"####" ##%%### # # | | %/%%%" %##%%%## # | |= | # ####+# | | #"######" # # # == # # | | ## #??#"" "!"#?#########/## / # | | ########"! *%=#######"### """############ # | | ![%[!%%*= % [ # | | [*%* =![![ =%* ######+## # | | ## ####!= !!%!############= #? ## # | | ?# #??##"#"""### # #? = ## ###### | | ## ##########??# = # #? ## #????? | | + #??????# # #? ## ##???? | | ## #??????# # #? *# #???? | | ### ### #??????# # #? # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Point Defense Rating 240 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Touch This Curiosity Killed The Cat Cya! Denied? Desperate Times Epsilon Run Infiltrator Inspector Gadget Oh No You Don't! One Last FU Significant Disruption Challenges ------------ None Game ------ Seed QuantumMachineTerminator Manual? 0 Play Time 02:50:10 Cumulative 18.2 hours Start 2021.05.12 @ 18:29:03 End 2021.05.12 @ 20:22:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37d05b4b-9fa9-4e55-994e-f5a1bbf4a597