Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 05:05:23 Player: woegarden Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1129) 1129 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1055) 1055 TOTAL SCORE: 4359 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 567 Met Imprinter 300 Was Imprinted 300 Friendly Fire -114 Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Autogun Ripper > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Titanium Leg Flexi-carbon Leg Medium Storage Unit High-capacity Battery (250) 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Reaction Control System Field Laser Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Spectral Analyzer Experimental Melee Analysis Suite > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit High-capacity Battery 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Experimental Core Analyzer Utility Shielding Advanced System Shield Trap Extractor CR-A16's Pointy Stick GAL Module [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Utility Shielding Device Trap Extractor Storage Huge Storage Unit Processor Experimental Melee Analysis Suite Protection Utility Shielding Weapon Shock Bomb Launcher Energy Gun Field Laser Ballistic Gun Autogun Launcher Shock Bomb Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 69 | . 2 2 41 2 12 10 Power 7 | . . . 4 . 1 2 Engine 6 | . . . 4 . 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 26 | . . 2 17 . 3 4 Treads 7 | . . 2 5 . . . Leg 15 | . . . 8 . 3 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . 4 . . . Utility 21 | . 2 . 10 2 7 . Device 5 | . . . 3 1 1 . Storage 9 | . 2 . 5 1 1 . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 4 | . . . 2 . 2 . Artifact . | . . . . . . . Weapon 15 | . . . 10 . 1 4 Energy Gun 5 | . . . 4 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . . 4 . . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 3 . 4 1 Parts Lost 18 | . . 1 9 . 1 7 Power 4 | . . . 2 . . 2 Propulsion 6 | . . . 4 . . 2 Utility 4 | . . . 1 . 1 2 Weapon 4 | . . 1 2 . . 1 Highest Loss Streak 4 | . . 1 4 . 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 94 93 100 99 98 Engine 10 | . 14 14 11 11 11 5 Core 1 | . . . . . . 5 Treads 3 | . . 27 21 . . . Leg 29 | . 28 . 9 33 33 32 Device 8 | . . . 2 11 10 10 Storage 12 | . 25 28 11 11 11 11 Protection 10 | . . . 15 11 10 11 Energy Gun 2 | . 14 9 8 . . 4 Ballistic Gun 2 | . 14 14 9 . . 4 Launcher 10 | . . . 4 22 14 5 Piercing Weapon 5 | . . . . . 7 6 Naked Turns . | . . . . . . . Heaviest Build 102 | 11 96 96 96 28 102 102 Greatest Support 68 | 20 20 40 60 33 50 68 Greatest Overweight (x) 9 | . 4 2 9 . 2 4 Average Overweight (x) 1 | . 1 2 . . 1 1 Largest Inventory Capacity 25 | . 25 25 25 10 25 25 Average Capacity 23 | . 12 25 14 10 24 25 Most Carried 18 | . 10 13 13 10 18 16 Average Carried 12 | . 8 11 9 10 13 12 Final Capacity 25 | 8 25 25 10 10 25 25 Final Carried 14 | 6 10 13 10 10 14 12 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1216 | 200 14 46 494 18 288 156 Remotely . | . . . . . . . Salvage Created 1736 | . 140 94 1159 51 142 150 Parts 109 | . 15 5 76 5 3 5 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 34 | . . . . . 8 26 Prevented 14 | . . . . . . 14 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 32 | . 2 2 24 3 . 1 Guns 22 | . 2 2 18 . . . AOE 10 | . . . 6 3 . 1 Classes Destroyed 12 | . 4 1 6 . . 1 Worker 3 | . 1 . 2 . . . Builder 3 | . . . 3 . . . Tunneler 1 | . . . 1 . . . Hauler 2 | . 1 . 1 . . . Operator 2 | . . . 2 . . . Watcher 3 | . 1 . 2 . . . Swarmer 8 | . 2 . 3 3 . . Grunt 19 | . . 2 16 . . 1 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Mutant 1 | . . . . . . 1 Best Kill Streak 6 | . 3 2 6 3 . 1 Combat Bots Only 5 | . 2 2 5 3 . 1 Max Kills in Single Turn 4 | . 1 1 4 2 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2837 | . 112 192 1640 41 . 852 Core 531 | . 16 34 302 . . 179 Absorbed by Shields . | . . . . . . . Redirected to Shielding 88 | . . . 60 . . 28 Core Remaining (%) 90 | 100 . 80 . . . . Volleys Fired 131 | . 10 15 93 2 . 11 Largest 2 | . 2 1 2 2 . 2 Hottest 121 | . 60 20 121 72 . 86 Shots Fired 224 | . 20 15 166 4 . 19 Gun 205 | . 20 15 152 . . 18 Cannon . | . . . . . . . Launcher 19 | . . . 14 4 . 1 Special . | . . . . . . . Kinetic 125 | . 10 15 89 . . 11 Thermal 70 | . . . 63 . . 7 Explosive . | . . . . . . . Electromagnetic 29 | . 10 . 14 4 . 1 Robot Hit Streak 12 | . 5 10 12 2 . 4 Robot Miss Streak 8 | . 3 2 8 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 144 | . 10 12 110 2 2 8 Core Hits 100 | . 7 6 79 3 2 3 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 2 . . 1 Burn 2 | . . . 2 . . . Destroy 1 | . . 1 . . . . Impale 1 | . . . . . . 1 Melee Attacks 9 | . . . . . 3 6 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing 6 | . . . . . 3 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2569 | . 116 95 1919 98 134 207 Guns 1752 | . 116 95 1435 . . 106 Cannons . | . . . . . . . Explosions 621 | . . . 455 98 . 68 Melee 167 | . . . . . 134 33 Ramming 29 | . . . 29 . . . Kinetic 851 | . 29 95 670 . . 57 Thermal 849 | . . . 800 . . 49 Explosive . | . . . . . . . Electromagnetic 673 | . 87 . 420 98 . 68 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 167 | . . . . . 134 33 Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 7 | . . . 7 . . . Projectiles . | . . . . . . . Explosions 7 | . . . 7 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 72 | . . . 40 32 . . Shots 9 | . . . 5 4 . . Rammed 2 | . . . 2 . . . Targets Rammed 4 | . . . 4 . . . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 412 | . 40 9 412 15 . 156 Average Temperature 69 | . 17 8 81 8 . 47 Received Heat Transfer 843 | . . 111 636 . . 96 Effects 2 | . . . 2 . . . Shutdowns 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 2 1 . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1683 | . . . 1572 . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 4 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 439 | . 119 86 439 241 . . Initial 171 | . . 46 33 171 . . Average 175 | . 57 53 227 239 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 51 | . 100 100 32 . . . Level 1 46 | . . . 64 100 . . Level 2 2 | . . . 3 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . 7 . . 1 Investigation 4 | . 1 . 3 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 4 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 6 | . 1 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 5 2 38 1 . 22 Peak Tracking Total 8 | . 4 2 8 1 . 8 Tactical Retreats 6 | . 1 . 1 . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 4 | . 1 . 2 . . 1 Max in Single Turn 1 | . 1 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 5 | . 1 . 4 . . . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 3 . 14 . . . Successful 10 | . 3 . 7 . . . Failed 6 | . . . 6 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual 11 | . 1 . 5 . 5 . Terminals 14 | . 3 . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . 4 . . . Part Schematic 1 | . . . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Reject 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 3 . . . Full Trace Events 4 | . 1 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 6 Highest-Rated Group 346 | . . . . . 346 346 Highest-Rated Ally 96 | . . . . . 96 96 Total Orders . | . . . . . . . Ally Attacks 80 | . . . . . . 80 Total Damage 2772 | . . . . . . 2772 Kills 15 | . . . . . . 15 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 8190 | . 338 161 1025 99 4896 1671 Spaces Moved 3232 | 1 154 41 374 74 1866 722 Core . | . . . . . . . Treads 248 | . . 41 207 . . . Legs 2980 | 1 154 . 163 74 1866 722 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . 4 . . . Fastest Speed 104 | 120 120 320 104 120 120 190 Average Speed 236 | 120 197 320 174 120 260 222 Slowest Speed 750 | 120 400 320 750 120 263 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 39 | 1 40 9 33 21 92 77 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 3 2 Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 11 | . . . 8 . . 3 Melee 3 | . . . . . . 3 Projectile . | . . . . . . . AOE 8 | . . . 8 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 3565 | . 174 60 587 79 1902 763 Wait 30 | . . . 25 2 . 3 Move 3226 | . 153 40 373 73 1865 722 Hop . | . . . . . . . Pick Up 42 | . 6 3 20 . 8 5 Fast Attach 19 | . 1 . 12 . 3 3 Attach 24 | . . . 14 . 4 6 Detach 7 | . . . 2 . 3 2 Swap 27 | . 1 2 15 2 6 1 Drop 46 | . 3 . 29 . 10 4 Fire 131 | . 10 15 93 2 . 11 Melee 9 | . . . . . 3 6 Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 437 | -10/Mines | Discovered new exit (range 12) 500 | -10/Mines | Entered Materials 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -9/Materials | Central database locked down 1215 | -9/Materials | Core integrity fell below 50% 1247 | -9/Materials | Lost 4 parts (3n1w) 1463 | -9/Materials | Discovered new exit (range 9) 1525 | -9/Materials | Entered Mines 1575 | -9/Mines | Assembled infested the area 1611 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1624 | -9/Mines | Entered Zion 1652 | -7/Zion | Found CR-A16's Pointy Stick 1755 | -7/Zion | Received a hallucinogenic algorithm 1778 | -7/Zion | Discovered new exit (range 13) 1880 | -7/Zion | Given A8's code to call for help 1921 | -7/Zion | Found GAL Module 2120 | -7/Zion | Found Prototype Processor 2120 | -7/Zion | Identified Exp. Melee Analysis Suite 2132 | -7/Zion | Found Prototype Processor 2132 | -7/Zion | Identified Spectral Analyzer 2136 | -7/Zion | Found Prototype Processor 2349 | -7/Zion | Identified Exp. Core Analyzer 2820 | -7/Zion | Imprinted 2822 | -7/Zion | Declared Zion's savior 5115 | -7/Zion | Learned location of Warlord (-4) 6088 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6096 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6520 | -7/Zion | Entered Proximity Caves 6520 | -6/Proximity Caves | Accompanied by 6 allies 6681 | -6/Proximity Caves | Learned Factory garrison access intel 6759 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7313 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7330 | -6/Proximity Caves | Core integrity fell below 20% 7363 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 7693 | -6/Proximity Caves | Build established: Scavenger-Mutant 7708 | -6/Proximity Caves | Learned Factory emergency access door positions 7840 | -6/Proximity Caves | Spotted B-75 Beast 8192 | -6/Proximity Caves | Crushed by falling debris 8192 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- 07701_ Found Com. Battery. 07701_ Found Mak. Hover Unit. 07701_ Found 19 Matter. 07702_ Acquired 19 matter. 07706_ System corrupted: Matter fused (-6). 07708_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 07718_ Acquired Reaction Control System. 07744_ System corrupted: Heat flow error (+177). 07778_ Acquired 33 matter. 07787_ >RVSBK P 3OIQCPVZA9HUT 07905_ Acquired Ripper. 08046_ System corrupted: FCS attempts to trigger Autogun. 08046_ System corrupted: Autogun misfires. 08110_ System corrupted: IFF burst signal emitted. 08120_ Trap Extractor destroyed. 08192_ The unstable cave ceiling collapses. 08192_ Crushed by falling debris. 08192_ Utility Shielding destroyed. 08192_ System corrupted by crushing effect (+3). 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"#??# ##????????## | | #??## ##??### ##??? #??? #????????## | | #### #????# #??? ### #####????????# | | #???### #?? ###### ######## | | ##??## ##?# #" #?# | | ##??## ###" "## #?## | | ####???# # " ???# ##### | | ###??????# #"" ##?????# | | ####????????# #??????####### | | ????????????# #"% "##???? ???????????????# | | ????????????# ###" ## ###?????????????????????? | | ????????????###??######??#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 3 Trap Extractor Capacity 4 Item Schematics ----------------- Trap Extractor | -9/Materials | Hacked Energy Well | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Robot Schematics ------------------ X-77 Beamer | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeColdSheargun Manual? 0 Play Time 00:50:37 Cumulative 75.6 hours Start 2022.03.18 @ 04:15:56 End 2022.03.18 @ 05:05:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 59 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 19315dc7-bdab-4599-a3db-3d8d5e5a8b21