Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 21:40:23 Player: JuustuToug Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (169) 845 Value Destroyed (4366) 4366 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 9975 Bonus ------- Follower Combat Kills 102 Met Imprinter 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 54/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Transport Network Coupler Makeshift Hacking Suite > --- WEAPON (3) ------- Cooled Pulse Rifle Cooled Pulse Rifle Mini Grenade Launcher > --- INVENTORY (20) --- Armored Huge Wheel Armored Huge Wheel Cryofiber Web High-capacity Matter Pod (200) Experimental Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Seismic Detector Transmission Jammer Layered Light Armor Plating Improved Trap Extractor (4/6 Dirty Bomb) Cooled Pulse Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Cooled Particle Cannon Gauss Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Transport Network Coupler Transmission Jammer Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod Experimental Sensor Array Advanced Terrain Scan Processor Seismic Detector Hardened Light Armor Plating Improved Trap Extractor Cooled Pulse Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Gauss Rifle Heavy Rocket Launcher Improved Datajack Power Maul [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 3 | . . . . . . . 1 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 115 | 7 8 5 16 9 1 . 16 25 3 15 3 5 . 2 Power 19 | 1 . 2 2 2 . . 4 3 1 . 1 2 . 1 Engine 17 | 1 . 2 2 2 . . 4 3 1 . 1 . . 1 Core 2 | . . . . . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 27 | 2 2 1 7 2 . . 6 4 1 2 . . . . Treads 19 | 2 2 . 6 2 . . 4 3 . . . . . . Leg 3 | . . 1 1 . . . 1 . . . . . . . Wheel 5 | . . . . . . . 1 1 1 2 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 34 | 2 3 . 2 4 1 . 2 11 1 6 . 2 . . Device 12 | 1 1 . 2 3 . . . 3 . 2 . . . . Storage 5 | 1 2 . . . 1 . . 1 . . . . . . Processor 2 | . . . . . . . . 1 1 . . . . . Hackware 2 | . . . . . . . . 1 . . . 1 . . Protection 13 | . . . . 1 . . 2 5 . 4 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 2 3 2 5 1 . . 4 7 . 7 2 1 . 1 Energy Gun 11 | . . . 2 . . . 1 4 . 4 . . . . Energy Cannon 6 | . 2 1 1 . . . . 1 . 1 . . . . Ballistic Gun 9 | 2 1 . 1 1 . . 2 . . 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . . . . 1 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 6 | . . . 2 1 . . . . 1 2 . . . . Parts Lost 20 | . 4 2 . 2 . . . 4 1 1 2 1 . 3 Power 10 | . 1 1 . 2 . . . . 1 . 2 1 . 2 Propulsion 3 | . 2 1 . . . . . . . . . . . . Utility 4 | . . . . . . . . 2 . 1 . . . 1 Weapon 3 | . 1 . . . . . . 2 . . . . . . Highest Loss Streak 4 | . 4 1 . 1 . . . 2 1 1 1 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | 1 8 11 14 14 15 16 16 16 17 17 17 18 18 18 Power . | . 1 . . . 1 1 . 1 . . . . . 1 Propulsion 2 | . 1 . 2 3 3 3 5 3 3 2 2 2 2 2 Utility 6 | . 2 4 4 4 6 7 5 6 8 8 8 9 8 8 Weapon 5 | . 4 6 5 5 5 5 5 5 4 5 6 7 6 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 39 | . 2 . 10 3 . . 5 5 1 6 . . . 7 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . . . 3 2 . . . . . 1 Utility 12 | . 1 . 2 1 . . 2 . . 1 . . . 5 Weapon 19 | . 1 . 7 1 . . . 3 1 5 . . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 97 99 98 99 100 100 91 89 80 86 79 81 84 83 Engine 7 | . 13 13 11 10 11 11 8 7 7 7 3 . . . Treads 17 | . 28 27 28 33 33 33 20 13 . 4 . . . . Wheel 6 | . . . . . . . 6 7 14 12 15 15 15 15 Device 9 | . 11 14 11 10 11 11 9 10 7 6 7 7 7 7 Storage 9 | . 15 14 11 11 11 11 9 7 7 7 7 7 7 7 Processor 2 | . . . . . . . . 3 7 7 7 7 7 7 Hackware 3 | . . . . . . . . 6 7 7 7 7 7 7 Protection 4 | . . . . . . . 8 6 7 6 6 6 7 6 Energy Gun 8 | . . . 3 5 . . 5 13 19 14 15 15 15 15 Energy Cannon 12 | . 20 27 26 21 22 22 7 . . 3 . . 6 4 Ballistic Gun 4 | . 7 . 2 5 11 11 13 4 . 2 5 . . . Peak Build Rating 54 | 7 8 9 16 22 14 14 33 49 48 54 54 53 54 54 Average Rating 30 | 4 7 7 13 15 14 14 27 44 45 48 49 51 52 52 On Entrance 26 | . 7 6 8 16 14 14 14 30 44 46 53 47 51 53 Avg Prop Armor Cover (%) 10 | . . 7 5 . . . 11 14 . 14 7 7 7 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 77 | 11 30 30 37 38 53 53 63 71 71 77 73 64 68 68 Greatest Support 60 | 40 40 40 60 60 60 60 60 56 56 56 56 28 56 56 Greatest Overweight (x) 2 | . . 1 1 . . . 2 2 2 2 2 2 2 1 Average Overweight (x) 1 | . . . . . . . 1 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 12 15 15 15 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 12 15 15 17 16 20 20 20 20 20 20 20 20 Average Carried 16 | 1 9 10 14 14 15 16 19 19 18 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 13 11 15 15 16 16 20 20 18 20 20 20 20 19 Class Distribution -------------------- 28% | Scavenger-Gunner 27% | Mutant 26% | Tank 10% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 5083 | 246 269 257 603 268 . . 737 1009 . 1012 316 268 78 20 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6056 | 125 426 110 1507 129 . . 950 1097 . 1057 170 410 . 75 Parts 306 | 7 33 11 76 11 . . 47 47 . 48 8 17 . 1 Haulers Intercepted 6 | . 1 . 5 . . . . . . . . . . . Recyclers Shooed 5 | . 3 . . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 8 15 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 111 | . 9 8 23 9 . . 16 16 . 16 7 4 . 3 Melee 1 | . . . . . . . . 1 . . . . . . Guns 45 | . 5 . 2 . . . 10 11 . 11 2 1 . 3 Cannons 28 | . 4 1 12 4 . . 3 . . 4 . . . . AOE 35 | . . 7 9 5 . . 3 2 . 1 5 3 . . Classes Destroyed 17 | 2 5 . 3 1 . . 1 2 . . 1 2 . . Worker 19 | . 2 . 8 1 . . . 3 . 5 . . . . Builder 3 | . . . . . . . . 1 . 2 . . . . Tunneler 7 | 2 . . 3 . . . 1 1 . . . . . . Hauler 6 | . 1 . 5 . . . . . . . . . . . Recycler 13 | 1 . 1 3 . . . 3 3 . 2 . . . . Minesweeper 2 | . . . . . . . . . . . . 2 . . Operator 3 | . . . 1 . . . . 1 . 1 . . . . Watcher 9 | . 2 . 3 . . . 1 3 . . . . . . Swarmer 37 | . 3 6 6 4 . . 4 6 . 2 3 3 . . Grunt 29 | . 6 2 10 1 . . 3 . . 4 2 1 . . Brawler 2 | . . . 1 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 23 | . . . 7 . . . 8 5 . 2 1 . . . Hunter 4 | . . . . . . . 1 2 . 1 . . . . Programmer 10 | . . . . . . . . 3 . 7 . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . Assembled 6 | . . . . 3 . . . . . . . . . 3 Wasp 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 3 4 6 8 4 . . 4 3 . 6 3 3 . 3 Combat Bots Only 6 | . 3 5 6 4 . . 4 3 . 3 3 3 . 3 Max Kills in Single Turn 4 | 1 2 3 3 3 . . 2 2 . 4 2 3 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 3 . . 2 2 . 1 2 3 . . Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 646 | . 57 17 58 16 . . 63 194 2 126 48 10 . 55 Missed 193 | . 13 5 13 3 . . 22 66 . 40 15 2 . 14 Hits 453 | . 44 12 45 13 . . 41 128 2 86 33 8 . 41 Melee 16 | . . . . 2 . . . . 2 . 10 . . 2 Projectile 437 | . 44 12 45 11 . . 41 128 . 86 23 8 . 39 AOE 7 | . 5 . . . . . . 2 . . . . . . Critical Strikes 10 | . 1 . 1 . . . . . 1 3 4 . . . Damage Taken 7432 | . 717 196 601 241 . . 598 1785 74 1066 708 124 . 1322 Core 916 | . 78 10 41 11 . . 63 152 35 165 82 50 . 229 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1309 | . . . 91 . . . . 429 . 19 . . 770 . Core Remaining (%) 84 | 100 . 64 . . . 87 88 . . . . . . . Volleys Fired 324 | 9 34 9 55 13 . . 40 40 . 59 14 31 4 16 Largest 3 | 2 2 2 3 3 . . 3 3 . 3 3 2 1 3 Hottest 210 | 40 120 120 180 176 . . 143 207 . 210 148 40 90 148 Shots Fired 778 | 18 67 11 153 31 . . 114 111 1 127 34 64 5 42 Gun 504 | 18 36 . 17 9 . . 89 107 1 102 24 63 2 36 Cannon 248 | . 31 4 130 18 . . 23 3 . 25 6 . 3 5 Launcher 26 | . . 7 6 4 . . 2 1 . . 4 1 . 1 Special . | . . . . . . . . . . . . . . . Kinetic 198 | 18 36 . 9 6 . . 64 33 . 22 4 . . 6 Thermal 545 | . 31 4 138 21 . . 48 74 1 99 26 63 5 35 Explosive 26 | . . 7 6 4 . . 2 1 . . 4 1 . 1 Electromagnetic 9 | . . . . . . . . 3 . 6 . . . . Robot Hit Streak 28 | 7 7 4 28 8 . . 14 14 4 9 14 18 . 8 Robot Miss Streak 7 | 1 7 1 3 2 . . 5 3 . 3 2 2 . 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . Shots Hit Robots 489 | 14 40 5 95 17 . . 77 83 1 82 18 40 . 17 Core Hits 261 | 6 20 15 56 16 . . 38 35 . 35 11 19 . 10 Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | 1 . . . . . . . 2 . . . . . . Critical Strikes 20 | 1 . . 1 . . . 1 10 . 3 . 3 . 1 Burn 15 | . . . 1 . . . 1 6 . 3 . 3 . 1 Destroy 2 | 1 . . . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . Smash 2 | . . . . . . . . 2 . . . . . . Melee Attacks 32 | . . . . . . . 3 23 . 1 1 1 . 3 Impact 26 | . . . . . . . 3 22 . 1 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . 3 Sneak Attacks 8 | . . . . . . . . 5 . 1 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13731 | 110 626 710 2669 637 . . 1393 2288 19 2926 943 936 . 474 Guns 5904 | 110 302 . 213 67 . . 872 1320 19 1577 289 761 . 374 Cannons 3264 | . 279 34 1612 229 . . 336 70 . 569 81 . . 54 Explosions 3682 | . . 676 806 316 . . 181 197 . 712 573 175 . 46 Melee 769 | . . . . . . . . 701 . 68 . . . . Ramming 112 | . 45 . 38 25 . . 4 . . . . . . . Kinetic 1815 | 110 302 . 96 15 . . 569 295 . 374 . . . 54 Thermal 7529 | . 279 34 1729 281 . . 639 1055 19 1988 370 761 . 374 Explosive 3314 | . . 676 806 316 . . 181 167 . 374 573 175 . 46 Electromagnetic 192 | . . . . . . . . 70 . 122 . . . . Impact 769 | . . . . . . . . 701 . 68 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 2 14 20 20 20 20 . Average Corruption 13 | . . . . . . . . 1 9 17 20 20 20 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 183 | . . . . . . . . 17 9 83 27 44 3 . Message Errors 37 | . . . . . . . . 4 . 17 8 8 . . Matter Fused 41 | . . . . . . . . 4 1 19 7 10 . . Heat Flow Errors 19 | . . . . . . . . 2 1 9 2 4 1 . Energy Discharges 24 | . . . . . . . . 2 3 8 4 7 . . Parts Rejected 3 | . . . . . . . . 1 1 1 . . . . Data Loss (minor) 19 | . . . . . . . . 1 1 7 3 6 1 . Data Loss (major) 10 | . . . . . . . . . . 7 1 2 . . Misfires 15 | . . . . . . . . 2 1 6 1 4 1 . Alerts 4 | . . . . . . . . 1 . 1 . 2 . . Misdirections 5 | . . . . . . . . . 1 4 . . . . Weapon Failures 6 | . . . . . . . . . . 4 1 1 . . Overload Shots 37 | . . . . . . . . . . 18 6 . 3 10 Effects 1 | . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Overflow Damage 897 | . . 16 67 19 . . 49 425 . 298 16 . . 7 Projectiles 66 | . . . 15 14 . . . . . 16 14 . . 7 Explosions 378 | . . 16 52 5 . . 49 . . 254 2 . . . Melee 453 | . . . . . . . . 425 . 28 . . . . Knockbacks 3 | . . . 1 . . . . 2 . . . . . . Impact 3 | . . . 1 . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 397 | . . 70 26 46 . . 37 40 . 16 118 . . 44 Shots 12 | . . 2 2 2 . . 1 1 . 1 2 . . 1 Rammed 14 | . 7 . 3 3 . . 1 . . . . . . . Targets Rammed 16 | . 7 . 5 3 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . Highest Temperature 382 | . 228 30 382 203 . . 108 300 218 303 270 257 259 184 Average Temperature 78 | . 79 17 79 83 . . 30 79 94 93 85 111 84 58 Received Heat Transfer 1393 | . 165 45 210 . . . 162 198 . 147 66 27 . 373 Effects 5 | . 2 . 3 . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 4 | . 2 . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Fried 9 | . . . . . . . . 8 . 1 . . . . Impact Corruptions 15 | . . . . . . . . 14 . 1 . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Melted 39 | . . . 11 . . . 1 10 . 13 1 3 . . Heat Transferred 14581 | . 592 74 3737 592 . . 1443 2381 37 2968 570 1702 . 485 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Maximum Alert Level 1 | . . . 1 . . . 1 . . 1 . . . . Low Security (%) 81 | 100 100 100 48 100 . 100 84 100 100 58 . . . . Level 1 18 | . . . 51 . . . 15 . . 41 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 370 | 10 115 144 308 192 . . 227 183 60 370 . . . . Initial 92 | . . . 27 92 . . . 79 60 . . . . . Average 84 | . 46 29 171 21 . . 95 43 22 147 . . . . Influence Increases 3848 | 15 251 248 971 181 . . 525 689 . 698 160 110 . . Destroy 0b10 Robot/C 2200 | . 180 160 500 120 . . 320 380 . 320 140 80 . . Destroy 0b10 Robot/NC 335 | 15 25 5 130 5 . . 25 60 . 50 . 20 . . Destroy Leader 622 | . 36 30 148 20 . . 112 136 . 110 20 10 . . Allied During Kill 37 | . . 11 19 . . . . 5 . 2 . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . 20 . . . . Successful Hack 157 | . 9 . 56 . . . 18 56 . 18 . . . . Disable Machine 195 | . . . 45 . . . 15 30 . 105 . . . . Destroy Structure 222 | . 1 42 58 36 . . 20 22 . 43 . . . . Lose Combat Pursuer 60 | . . . 15 . . . 15 . . 30 . . . . Influence Decreases 3848 | 15 251 176 805 378 41 . 349 692 173 340 431 197 . . Entered New Map 592 | . . . 45 146 41 . . 97 113 . 133 17 . . Time Decay 2890 | 15 251 166 584 212 . . 349 485 60 310 278 180 . . Lost Part 100 | . . 10 . 20 . . . 40 . 10 20 . . . Lost Ally 116 | . . . 26 . . . . 70 . 20 . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . Squads Dispatched 24 | . 1 . 3 . . . . 12 . 8 . . . . Investigation 3 | . . . . . . . . 2 . 1 . . . . Extermination 9 | . . . . . . . . 4 . 5 . . . . Reinforcement 6 | . 1 . 3 . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 6 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 9 | . 1 . 5 . . . 1 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 176 | . 17 8 42 9 . . 24 27 6 26 7 4 . 6 Peak Tracking Total 7 | . 4 5 7 4 . . 4 3 6 5 3 3 . 3 Tactical Retreats 5 | . . . 1 . . . 1 . 1 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 10 | . . . . . . . 4 3 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 58 | . . . . . . . . 58 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . Traps Extracted 4 | . . . . . . . . 4 . . . . . . Installed 8 | . . . . . . . . 4 . 4 . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 . 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 18 | . . . 3 . . . 1 2 . 7 1 . 3 1 Max in Single Turn 2 | . . . 1 . . . 1 1 . 2 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 45 | . 2 . 10 . 1 . 7 14 . 10 . 1 . . Terminals 31 | . 2 . 8 . . . 6 8 . 7 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 3 | . . . 1 . . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access 5 | . . . . . . . . 3 . 2 . . . . Total Hacks 112 | . 7 . 33 . 1 . 22 32 . 16 . 1 . . Successful 64 | . 4 . 21 . 1 . 11 21 . 5 . 1 . . Failed 48 | . 3 . 12 . . . 11 11 . 11 . . . . Catastrophic 14 | . 1 . 3 . . . 2 1 . 7 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 54 | . 6 . 12 . . . 14 16 . 6 . . . . Terminals 80 | . 7 . 24 . . . 20 19 . 10 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 15 | . . . 5 . . . . 8 . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 4 . . . 2 . . . . . . . Garrison Access 7 | . . . . . . . . 3 . 4 . . . . Terminal Hacks 18 | . . . 7 . 1 . 3 5 . 1 . 1 . . Record 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . . . 1 . 1 . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Network Status 2 | . . . . . . . . 2 . . . . . . Repair Station Hacks 12 | . . . 4 . . . . 6 . 2 . . . . Scan Component 6 | . . . 2 . . . . 3 . 1 . . . . Repair 6 | . . . 2 . . . . 3 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . 2 . . . . . . . Retrieve Study 6 | . . . 4 . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 4 . 6 . . . 6 8 . 2 . . . . Terminals 22 | . 4 . 6 . . . 6 5 . 1 . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . Botnet 9 | . 2 . 2 . . . 2 2 . 1 . . . . Operators 1 | . . . . . . . . 1 . . . . . . Skim 10 | . 2 . 4 . . . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . 1 . . . . Reprogram 4 | . . . . . . . . 3 . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . 9 . . . 7 11 . 9 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 4 . . . 2 . . . . . . . Parts Repaired 6 | . . . 2 . . . . 3 . 1 . . . . Time 198 | . . . 52 . . . . 133 . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 . . 1 1 . . Non-combat 2 | . . . . . . . . 1 . . . 1 . . Combat 1 | . . . . . . . . . . . 1 . . . Robot Hacks Applied 3 | . . . . . . . . 1 . . 1 1 . . parse_system 2 | . . . . . . . . . . . 1 1 . . no_distress 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 6 . . . . Programmers 6 | . . . . . . . . . . 6 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total Allies 13 | . . 3 . . . . . 4 . 1 . . 5 . Largest Group 5 | . . 3 3 . . . . 2 . 1 . . 5 5 Highest-Rated Group 132 | . . 40 40 . . . . 50 . 54 . . 132 132 Highest-Rated Ally 54 | . . 16 16 . . . . 32 . 54 . . 31 31 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 81 | . . 3 42 . . . . 13 . 6 . . . 17 Total Damage 1095 | . . 28 365 . . . . 422 . 83 . . . 197 Kills 13 | . . 1 5 . . . . 3 . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Active Infowar (turns) 12216 | 13 517 800 1392 1180 356 57 1049 1974 184 1823 605 995 943 328 Sensors 19 | . . . . 19 . . . . . . . . . . Seismic 11780 | 13 517 800 1392 1161 356 57 1049 1911 179 1596 534 981 942 292 T.N.C. 5809 | . . . . . . . . 931 184 1823 605 995 943 328 Jamming 1 | . . . . . . . . . . 1 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 14911 | 117 683 848 2325 2253 356 57 1275 2119 184 1823 605 995 943 328 Spaces Moved 8032 | 54 324 503 820 740 221 35 672 1226 140 1187 432 667 791 220 Core 4 | 4 . . . . . . . . . . . . . . Treads 2850 | 50 324 503 815 740 221 35 162 . . . . . . . Legs 5 | . . . 5 . . . . . . . . . . . Wheels 5173 | . . . . . . . 510 1226 140 1187 432 667 791 220 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 130 115 100 115 115 115 115 115 Average Speed 138 | 151 160 161 170 160 160 160 143 127 114 120 122 129 116 115 Slowest Speed 240 | 160 160 240 240 160 160 160 240 130 130 130 130 130 130 115 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 49 99 75 95 55 10 52 40 91 25 59 74 84 31 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 9 | . . 1 . 2 1 . . . . . . 1 4 . Known Exits Taken 2 | . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . . 1 1 1 . Scrap Searched 11 | . . 2 . 1 . . . . . . 2 3 3 . Spaces Dug 18 | . . . . . . . 3 11 . 4 . . . . Terrain Destroyed 302 | . . 57 64 41 . . 21 19 . 42 54 3 . 1 Melee 14 | . . . . . . . 3 11 . . . . . . Projectile 12 | . . . . . . . . . . 10 1 . . 1 AOE 276 | . . 57 64 41 . . 18 8 . 32 53 3 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total 11104 | 71 423 524 1623 1778 225 36 879 1641 164 1469 475 730 811 255 Wait 2091 | . 20 . 652 989 . 2 78 166 13 131 9 16 10 5 Move 8019 | 53 323 502 819 739 220 34 671 1226 139 1186 431 666 790 220 Hop . | . . . . . . . . . . . . . . . Pick Up 108 | 2 17 1 19 6 2 . 13 22 3 16 2 1 2 2 Fast Attach 49 | 7 1 1 7 . . . 10 7 2 8 4 2 . . Attach 35 | . 4 3 2 2 . . 3 8 3 7 1 1 . 1 Detach 6 | . 2 . . . . . . 1 1 2 . . . . Swap 240 | . 8 8 39 20 1 . 39 58 . 38 11 9 3 6 Drop 116 | . 7 . 25 6 2 . 21 28 3 17 2 1 2 2 Fire 324 | 9 34 9 55 13 . . 40 40 . 59 14 31 4 16 Melee 32 | . . . . . . . 3 23 . 1 1 1 . 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 16 | . 7 . 5 3 . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . . Trap 66 | . . . . . . . . 62 . 4 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / Low x2) -7/Waste -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 15) 645 | -10/Materials | Discovered new exit (range 14) 718 | -10/Materials | Derelicts attacked the area 801 | -10/Materials | Entered Mines 813 | -10/Mines | Lost 4 parts (1p2n1w) 936 | -10/Mines | Discovered new exit (range 14) 1275 | -10/Mines | Discovered new exit (range 6) 1475 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1616 | -10/Mines | Discovered new exit (range 10) 1649 | -10/Mines | Entered Materials 1649 | -9/Materials | Accompanied by 3 allies 1649 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1916 | -9/Materials | Identified exit to Mines 2402 | -9/Materials | Discovered new exit (range 10) 2801 | -9/Materials | Repaired Beam Cannon 2829 | -9/Materials | Repaired Beam Cannon 2911 | -9/Materials | Discovered new exit (range 12) 3140 | -9/Materials | Build established: Scavenger-Gunner 3974 | -9/Materials | Entered Mines 4000 | -9/Mines | Assembled infested the area 5009 | -9/Mines | Learned location of Storage (-7) 5116 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5263 | -9/Mines | Found a hidden stash of uninstalled traps 5340 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5340 | -9/Mines | Discovered new exit (range 5) 5440 | -9/Mines | Learned Materials security intel 5471 | -9/Mines | Discovered new exit (range 13) 5596 | -9/Mines | Discovered new exit (range 6) 5653 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5657 | -9/Mines | Found Prototype Device 5658 | -9/Mines | Identified Exp. Sensor Array 6227 | -9/Mines | Entered Exiles 6266 | -9/Exiles | Met 8R-AWN 6295 | -9/Exiles | Met EX-HEX 6370 | -9/Exiles | Met EX-DEC 6399 | -9/Exiles | Learned location of Zion (-7) 6567 | -9/Exiles | Discovered new exit (range 11) 6583 | -9/Exiles | Entered Mines 6621 | -8/Mines | Discovered new exit (range 10) 6640 | -8/Mines | Entered Materials 6640 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7110 | -8/Materials | Build established: Scavenger-Tank 7285 | -8/Materials | Discovered new exit (range 3) 7915 | -8/Materials | Entered Factory 7915 | -7/Factory | Evolved 2 slots: Utility x2 8575 | -7/Factory | Discovered new exit (range 10) 8717 | -7/Factory | Repaired Imp. Assault Rifle 8757 | -7/Factory | Repaired Arm. Treads 8802 | -7/Factory | Repaired Arm. Huge Wheel 9045 | -7/Factory | Garrison activated, responded to threat 9284 | -7/Factory | Garrison activated, responded to threat 9429 | -7/Factory | Build established: Mutant 9747 | -7/Factory | Identified exit to Storage 9747 | -7/Factory | Identified exit to Lower Caves 10034 | -7/Factory | Sucked down chute 10034 | -7/Factory | Entered Waste 10045 | -7/Waste | Spotted C-40 Crusher 10049 | -7/Waste | EMP discharged 10077 | -7/Waste | Spotted C-40 Crusher 10112 | -7/Waste | Spotted C-40 Crusher 10119 | -7/Waste | Spotted C-40 Crusher 10135 | -7/Waste | Spotted C-40 Crusher 10149 | -7/Waste | EMP discharged 10149 | -7/Waste | System corruption reached 10% 10155 | -7/Waste | Spotted C-40 Crusher 10161 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10170 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10198 | -7/Waste | Discovered new exit (range 10) 10214 | -7/Waste | Found Prototype Processor 10214 | -7/Waste | Identified Exp. Terrain Scan Processor 10218 | -7/Waste | Entered Factory 10278 | -7/Factory | Discovered exit to Lower Caves (range 11) 10681 | -7/Factory | Discovered new exit (range 5) 10885 | -7/Factory | Build established: Tank 11332 | -7/Factory | Core integrity fell below 50% 11484 | -7/Factory | Repaired Seismic Detector 12041 | -7/Factory | Entered Lower Caves 12171 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12209 | -7/Lower Caves | Entered a destroyed Warlord outpost 12377 | -7/Lower Caves | Discovered new exit (range 15) 12460 | -7/Lower Caves | Encountered a Warlord checkpoint 12646 | -7/Lower Caves | Entered another Lower Caves area 12893 | -7/Lower Caves | Learned 4 Factory zone layouts 12927 | -7/Lower Caves | Build established: Mutant 13454 | -7/Lower Caves | Discovered new exit (range 12) 13641 | -7/Lower Caves | Entered Zion 13692 | -7/Zion | System corruption cleaned by Quarantine Array 13718 | -7/Zion | Visited the Megawrench Repair Shop 13721 | -7/Zion | Megawrench repaired 10 parts 13726 | -7/Zion | Discovered new exit (range 16) 13930 | -7/Zion | Found CR-A16's Pointy Stick 13973 | -7/Zion | Gained Derelict followers 14027 | -7/Zion | Build established: Tank 14045 | -7/Zion | Learned Factory emergency access door positions 14065 | -7/Zion | Learned location of Data Miner (-6) 14111 | -7/Zion | Learned location of Warlord (-4) 14249 | -7/Zion | Met Imprinter 14287 | -7/Zion | Given A8's code to call for help 14307 | -7/Zion | Learned location of Recycling (-7) 14570 | -7/Zion | Discovered new exit (range 3) 14570 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14584 | -7/Zion | Entered Deep Caves 14584 | -7/Deep Caves | Accompanied by 5 allies 14768 | -7/Deep Caves | Found Unknown Processor 14771 | -7/Deep Caves | Found Surveybot 24 Scanner 14855 | -7/Deep Caves | Z-Facility disabled 14878 | -7/Deep Caves | Attacked by Z-Imprinter 14885 | -7/Deep Caves | Core integrity fell below 20% 14896 | -7/Deep Caves | Lost 3 allies 14912 | -7/Deep Caves | Destroyed self with Mini Grenade Launcher Last Messages --------------- 14837_ QZ-A9W(o) is busy at the terminal. 14843_ 5B-FJ1(o) destroyed. 14845_ TU-ISR(g) destroyed. 14849_ E9-XDZ(g) destroyed. 14852_ QZ-A9W(o) suffers critical hit (Burn). 14852_ QZ-A9W(o) critical meltdown. 14852_ 3C-ZEV(o) destroyed. 14855_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 14885_ Destroyed Prototype Hover Unit. 14885_ Destroyed Prototype Protection. 14889_ Slug penetrates Z-Facility. 14894_ Imp. Medium Armor Plating destroyed. 14900_ Slug penetrates Z-Facility. 14903_ Slug penetrates CP-0FU(z). 14903_ Lgt. Nuclear Core destroyed. 14907_ Slug penetrates Z-Imprinter. 14910_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ??????#?? | | ????????????????????????????????????? ##?### ## | | ?????????????????????????????????? ## # # | | ????????????????????????????????? # | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????? ?????????????""" | | ?????????????????? """""????""""" | | ????????????????? """"""???""""" | | ?????????????? """""""""""""" | | ????????????? """"""""""" | | ??????????? """""""""""""" | | ?????????? " """""""""" | | ?????????? "" """"""""""" *% | | ?????????? @ """""""""" ! | | ?????????? "" Iz " " | | ?????????? " z "! %/ | | ??????????? " "" """ | | ???????????? " """"""" | | ????????????? """"""""" | | ????????????? """"""""""" = | | ?????????????? """""""""""""%= | | ?????????????? """""" ! | | ??????????????? ?????" """ | | ??????????????? ?????" """"" | | ???????????????? ? ??????" """"""" | | ????????????????? ???????????" "???""" | | ????????????????????????????????????"" | | ????????????????????????????????????? | | ?????????????????????????????????????? ??? | | ?????????????????????????????????????? ????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Plasma Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Antigrav System | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Force Booster | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Microactuators | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 37% | -9/Materials Beam Cannon | 72% | -9/Materials Imp. Assault Rifle | 18% | -7/Factory Arm. Treads | 39% | -7/Factory Arm. Huge Wheel | 46% | -7/Factory Seismic Detector | 5% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightMetafiberLattice Manual? 0 Play Time 02:12:33 Cumulative 548.2 hours Start 2026.08.29 @ 18:53:08 End 2026.08.30 @ 21:40:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 27 Types 14/1/4/2/1/0/1/2/1/1 Lore% 94 Gallery% 84 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2c003bf-a4d4-4d76-a824-800a4b6a9769