Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 14:33:56 Player: jam Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (2027) 2027 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 4150 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 436/455 System Corruption 0% Temperature Warm (195) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Deuterium Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Weight Redist. System Transport Network Coupler Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Laser Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Deuterium Engine Light Treads Light Treads Compact Matter Pod Weight Redist. System Sensor Array Transport Network Coupler Improved Targeting Computer Improved Utility Shielding Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 58 | 7 5 25 21 Power 12 | 1 1 5 5 Engine 10 | 1 1 5 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 13 | 2 . 7 4 Treads 13 | 2 . 7 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | 2 3 5 8 Device 4 | 1 . 2 1 Storage 3 | 1 2 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 8 | . . 2 6 Artifact . | . . . . Weapon 15 | 2 1 8 4 Energy Gun 5 | 1 1 2 1 Energy Cannon 2 | . . 2 . Ballistic Gun 8 | 1 . 4 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 5 . Corrupted Parts 1 | . 1 . . System Corruption 2 | . 2 . . Parts Lost 20 | . . 4 16 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 6 | . . 2 4 Weapon 7 | . . 1 6 Highest Loss Streak 16 | . . 1 16 To Critical Strikes . | . . . . Average Backups 13 | 2 9 14 14 Power 3 | . 2 4 2 Propulsion 2 | 1 2 2 2 Utility 4 | . 3 4 5 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 17 | . 1 10 6 Power 4 | . . 4 . Propulsion 4 | . 1 2 1 Utility 5 | . . . 5 Weapon 3 | . . 3 . Tool/Special 1 | . . 1 . Average Slot Usage (%) 96 | . 100 96 94 Engine 11 | . 14 10 10 Core 1 | . . . 4 Treads 29 | . 28 31 25 Device 5 | . 3 4 8 Storage 10 | . 14 11 9 Processor 10 | . 10 10 9 Protection 5 | . . 5 8 Energy Gun 6 | . 21 4 3 Energy Cannon 7 | . . 8 8 Ballistic Gun 7 | . 6 8 5 Peak Build Rating 29 | 9 9 19 29 Average Rating 17 | 5 8 15 25 On Entrance 9 | . 9 9 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 50 | 13 30 39 50 Greatest Support 66 | 40 40 63 66 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 12 15 15 Most Carried 15 | 4 15 15 15 Average Carried 13 | 2 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 14 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1291 | 250 117 422 502 Remotely 124 | . . . 124 Salvage Created 2485 | 92 258 1266 869 Parts 168 | 11 15 96 46 Haulers Intercepted 7 | . 2 4 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 3 29 17 Guns 22 | . 3 9 10 Cannons 24 | . . 17 7 AOE 3 | . . 3 . Classes Destroyed 12 | 2 2 8 . Worker 5 | . . 2 3 Builder 3 | . . 2 1 Tunneler 3 | 2 1 . . Hauler 7 | . 2 4 1 Recycler 1 | 1 . . . Operator 2 | . . 1 1 Watcher 6 | . . 3 3 Swarmer 10 | . . 8 2 Grunt 29 | . 3 14 12 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 8 | . . 5 3 Best Kill Streak 7 | 3 3 7 5 Combat Bots Only 7 | . 3 7 5 Max Kills in Single Turn 5 | 2 2 5 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 381 | . 9 172 200 Missed 97 | . 3 51 43 Hits 284 | . 6 121 157 Melee 2 | . . 2 . Projectile 282 | . 6 119 157 Critical Strikes 9 | . . 1 8 Damage Taken 4545 | . 67 1427 3051 Core 805 | . 10 203 592 Absorbed by Shields . | . . . . Redirected to Shielding 30 | . . . 30 Regen/Repaired (Parts) 186 | . . 118 68 Core Remaining (%) 81 | 100 96 49 . Volleys Fired 191 | 3 19 91 78 Largest 2 | 2 2 2 2 Hottest 137 | 60 105 136 137 Shots Fired 362 | 6 39 174 143 Gun 224 | 6 39 102 77 Cannon 138 | . . 72 66 Launcher . | . . . . Special . | . . . . Kinetic 151 | 3 11 80 57 Thermal 173 | . 8 79 86 Explosive . | . . . . Electromagnetic 38 | 3 20 15 . Robot Hit Streak 12 | 2 9 12 12 Robot Miss Streak 4 | 1 4 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 234 | 4 26 106 98 Core Hits 110 | 4 9 44 53 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Burn 1 | . 1 . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4983 | 119 378 2442 2044 Guns 2321 | 50 378 811 1082 Cannons 1944 | . . 982 962 Explosions 703 | 68 . 635 . Melee . | . . . . Ramming 15 | 1 . 14 . Kinetic 1558 | 22 58 624 854 Thermal 2739 | 68 96 1385 1190 Explosive 261 | . . 261 . Electromagnetic 410 | 28 224 158 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 6 . . Message Errors 3 | . 3 . . Matter Fused 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 208 | . . 208 . Projectiles 7 | . . 7 . Explosions 201 | . . 201 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . . 117 . Shots 2 | . . 2 . Rammed 6 | 1 . 5 . Targets Rammed 7 | 1 . 6 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 420 | . 306 323 420 Average Temperature 117 | . 120 82 194 Received Heat Transfer 1500 | . 36 366 1098 Effects 7 | . . 5 2 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . 2 1 Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 1 4 2 Heat Transferred 4729 | 50 296 2200 2183 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 54 | 100 100 39 56 Level 1 41 | . . 54 43 Level 2 3 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 486 | 10 60 486 303 Initial 149 | . 3 21 149 Average 177 | 1 5 226 191 Influence Increases 1727 | 15 98 1050 564 Destroy 0b10 Robot/C 980 | . 60 580 340 Destroy 0b10 Robot/NC 135 | 15 15 60 45 Destroy Leader 246 | . 14 144 88 Successful Hack 60 | . 8 6 46 Disable Machine 165 | . . 150 15 Destroy Structure 96 | . 1 65 30 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 1542 | 10 51 748 733 Entered New Map 238 | . 2 31 205 Time Decay 954 | 10 49 527 368 Lost Part 200 | . . 40 160 Purge Threat 150 | . . 150 . Squads Dispatched 9 | . 2 3 4 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 3 40 31 Peak Tracking Total 7 | . 3 7 7 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . . 10 1 Max in Single Turn 4 | . . 4 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 3 9 7 Terminals 14 | . 2 6 6 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 56 | . 6 33 17 Successful 22 | . 3 13 6 Failed 34 | . 3 20 11 Catastrophic 9 | . 1 4 4 Database Lockouts . | . . . . Manual 35 | . 3 18 14 Terminals 39 | . 3 22 14 Fabricators . | . . . . Repair Stations 7 | . . 4 3 Recycling Units 3 | . 3 . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 9 | . 1 4 4 Record 1 | . . 1 . Branch Access Points 2 | . 1 . 1 Terminal Index 2 | . . 1 1 Scanalyzer Index 2 | . . 1 1 Unreport Threat 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 4 2 Scan Component 3 | . . 2 1 Repair 3 | . . 2 1 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 5 | . . 5 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 3 8 7 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 3 | . . 2 1 Time 118 | . . 102 16 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 509 | 17 415 77 . Terrain 106 | 17 89 . . T.N.C. 403 | . 326 77 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2934 | 97 416 1568 853 Spaces Moved 1348 | 49 213 729 357 Core 5 | 5 . . . Treads 1343 | 44 213 729 357 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 148 160 160 160 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 41 61 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 102 | 2 . 65 35 Melee . | . . . . Projectile 2 | . . 2 . AOE 100 | 2 . 63 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1773 | 63 249 962 499 Wait 80 | . . 64 16 Move 1345 | 48 212 728 357 Hop . | . . . . Pick Up 37 | 4 10 18 5 Fast Attach 22 | 7 1 9 5 Attach 20 | . . 7 13 Detach 1 | . . 1 . Swap 24 | . 4 10 10 Drop 46 | . 3 28 15 Fire 191 | 3 19 91 78 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | 1 . 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 14) 377 | -10/Materials | Discovered new exit (range 8) 423 | -10/Materials | Identified exit to Mines 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1518 | -9/Materials | Discovered new exit (range 9) 1619 | -9/Materials | Destroyed 7 combat bots 1644 | -9/Materials | Discovered new exit (range 16) 1750 | -9/Materials | Discovered new exit (range 14) 1766 | -9/Materials | Build established: Scavenger-Mutant 1887 | -9/Materials | Repaired Adv. Beam Cannon 1941 | -9/Materials | Repaired Cld. Ion Engine 2030 | -9/Materials | Core integrity fell below 50% 2082 | -9/Materials | Entered another Materials area 2082 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2489 | -8/Materials | Build established: Mutant 2701 | -8/Materials | Repaired Imp. Treads 2899 | -8/Materials | Core integrity fell below 50% 2914 | -8/Materials | Core integrity fell below 20% 2935 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02918_ K-01 Serf collects debris. 02918_ G-47 Trooper destroyed. 02918_ Switching to secondary target: H-61 Shepherd. 02918_ K-01 Serf destroyed. 02919_ K-01 Serf collects debris. 02920_ Hvy. Assault Rifle+ destroyed. 02920_ U-05 Engineer builds a Wall. 02921_ Power failure, Deuterium Engine shutdown. 02923_ K-01 Serf collects debris. 02925_ U-05 Engineer destroyed. 02925_ Penetrated by Slug. 02925_ Hvy. Assault Rifle+ destroyed. 02926_ U-05 Engineer builds a Wall. 02926_ K-01 Serf collects debris. 02927_ Acquired 16 matter. 02930_ K-01 Serf collects debris. 02932_ Lgt. Treads+ destroyed. 02933_ K-01 Serf collects debris. 02933_ Acquired Imp. Treads. 02935_ Extracted 56 matter. Map ----- +----------------------------------------------------+ | #?? 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Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 66% | -9/Materials Cld. Ion Engine | 32% | -9/Materials Imp. Treads | 56% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Use The Force root@ Challenges ------------ None Game ------ Seed BeamScrapoidClaymores Manual? 0 Play Time 00:34:54 Cumulative 15.4 hours Start 2026.01.06 @ 15:47:58 End 2026.01.07 @ 14:33:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 28 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65c29de7-2ea2-4646-8096-008b83e4df69