Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.24 @ 00:10:51 Player: ZOT Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (751) 751 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 2459 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Exiles Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Faulty Improved Flight Unit Experimental Sensor Array Targeting Computer Utility Shielding Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Flight Unit Improved Flight Unit Experimental Sensor Array [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Sensor Array Device Sensor Array Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 25 | 6 3 1 9 6 . Power 6 | 1 . . 4 1 . Engine 5 | 1 . . 4 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 2 . Treads 2 | . . . . 2 . Leg . | . . . . . . Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 3 . 2 2 . Device 5 | . 2 . 2 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 7 | 3 . 1 2 1 . Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . . 4 7 Power 1 | . . . . . 1 Propulsion 3 | . . . . 1 2 Utility 4 | . . . . 2 2 Weapon 3 | . . . . 1 2 Highest Loss Streak 7 | . . . . 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 100 95 94 96 Engine 14 | . 14 14 21 12 11 Core 3 | . . . . 9 10 Treads 4 | . . . . 13 21 Wheel 19 | . 28 28 22 7 . Device 18 | . 15 14 18 23 21 Protection 10 | . 8 14 11 6 10 Energy Gun 6 | . 14 1 . 9 11 Ballistic Gun 8 | . 14 14 7 . . Ballistic Cannon 4 | . . . 3 11 10 Launcher 6 | . . 12 11 . . Naked Turns . | . . . . . . Heaviest Build 30 | 8 12 15 30 30 27 Greatest Support 40 | 20 20 20 22 40 40 Greatest Overweight (x) 3 | 1 . . 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 835 | 132 . 112 362 229 . Remotely . | . . . . . . Salvage Created 730 | . . 19 557 154 . Parts 49 | . . 1 36 12 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 24 | . . 1 17 6 . Guns 3 | . . . 3 . . Cannons 10 | . . . 4 6 . AOE 11 | . . 1 10 . . Classes Destroyed 9 | . . 1 7 1 . Worker 3 | . . . 3 . . Tunneler 1 | . . . 1 . . Recycler 2 | . . . 2 . . Watcher 1 | . . . 1 . . Swarmer 8 | . . . 8 . . Grunt 9 | . . 1 5 3 . Brawler 1 | . . . 1 . . Sentry 5 | . . . 3 2 . Assembled 1 | . . . . 1 . Best Kill Streak 9 | . . 1 9 3 . Combat Bots Only 7 | . . 1 7 3 . Max Kills in Single Turn 3 | . . 1 3 1 . Gunslinging . | . . . . . . Exploded 3 | . . 1 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 1709 | . 32 33 405 380 859 Core 446 | . 21 12 35 47 331 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 29 | . . . 29 . . Core Remaining (%) 93 | 100 . 86 . . . Volleys Fired 61 | . . 2 38 19 2 Largest 2 | . . 2 2 2 1 Hottest 104 | . . 53 72 104 39 Shots Fired 86 | . . 4 52 28 2 Gun 32 | . . 2 23 7 . Cannon 37 | . . . 15 20 2 Launcher 17 | . . 2 14 1 . Special . | . . . . . . Kinetic 62 | . . 2 38 20 2 Thermal 7 | . . . . 7 . Explosive 17 | . . 2 14 1 . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . . 1 5 9 . Robot Miss Streak 5 | . . 2 5 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 43 | . . 2 22 19 . Core Hits 47 | . . 2 34 10 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 1 . Destroy 1 | . . . 1 . . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1831 | . . 77 1250 485 19 Guns 185 | . . . 127 58 . Cannons 521 | . . . 187 315 19 Explosions 1125 | . . 77 936 112 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 648 | . . . 314 315 19 Thermal 58 | . . . . 58 . Explosive 1125 | . . 77 936 112 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . 6 7 2 Message Errors 2 | . . . 1 . 1 Matter Fused 4 | . . . 1 3 . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 4 | . . . 2 2 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1 | . . . 1 . . Projectiles . | . . . . . . Explosions 1 | . . . 1 . . Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 41 | . . . 41 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 353 | . . 6 207 353 26 Average Temperature 74 | . . 6 70 85 12 Received Heat Transfer 330 | . 18 18 93 141 60 Effects 2 | . . . . 2 . Energy Bleed 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 148 | . . . . 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 621 | . 20 42 621 386 . Initial 241 | . . 7 11 241 . Average 160 | . 5 26 314 343 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 62 | 100 100 100 25 8 . Level 1 28 | . . . 30 91 . Level 2 9 | . . . 43 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 3 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 2 3 18 13 14 Peak Tracking Total 14 | . 2 2 4 14 13 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 5 | . . . 1 3 1 Max in Single Turn 3 | . . . 1 3 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 5 | . 2 . 3 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 4 . 11 . . Successful 10 | . 2 . 8 . . Failed 5 | . 2 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 4 . 3 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 2 . . Record 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 4 | . . . 4 . . Process 1 | . . . 1 . . Report Inventory 2 | . . . 2 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter 246 | . . . 246 . . Retrieved Matter 246 | . . . 246 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 47 | . . 47 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 63 | . . 63 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 1954 | 70 325 582 379 439 159 Spaces Moved 1471 | 66 216 596 250 246 97 Core 26 | 24 . . . . 2 Treads 250 | . . . . 155 95 Legs . | . . . . . . Wheels 1195 | 42 216 596 250 91 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 100 160 Average Speed 98 | 82 80 80 97 137 160 Slowest Speed 200 | 100 80 80 100 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 31 100 32 35 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . . 22 91 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 113 | . . 22 91 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 1903 | 81 367 698 339 319 99 Wait 316 | . 146 94 32 44 . Move 1466 | 65 215 595 249 245 97 Hop . | . . . . . . Pick Up 21 | 9 2 3 4 3 . Fast Attach 7 | . 1 . 4 2 . Attach 15 | 6 2 1 3 3 . Detach 2 | 1 1 . . . . Swap 3 | . . . 2 1 . Drop 12 | . . 3 7 2 . Fire 61 | . . 2 38 19 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered Mines 423 | -10/Mines | Learned Materials stockpile data 444 | -10/Mines | Discovered new exit (range 8) 466 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 583 | -10/Mines | Discovered new exit (range 6) 622 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 624 | -10/Mines | Found Prototype Device 696 | -10/Mines | Learned Materials stockpile data 978 | -10/Mines | Entered Materials 978 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1135 | -9/Materials | Repaired Imp. Ion Engine 1215 | -9/Materials | Destroyed 7 combat bots 1333 | -9/Materials | Discovered new exit (range 16) 1357 | -9/Materials | Entered Mines 1373 | -9/Mines | Met a Derelict bent on vengeance 1628 | -9/Mines | Learned Materials emergency access door positions 1674 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1674 | -9/Mines | Discovered new exit (range 5) 1731 | -9/Mines | Assembled infested the area 1796 | -9/Mines | Entered Exiles 1836 | -9/Exiles | Met 8R-AWN 1875 | -9/Exiles | Met EX-HEX 1930 | -9/Exiles | Attacked by the Exiles 1951 | -9/Exiles | Core integrity fell below 50% 1955 | -9/Exiles | Core integrity fell below 20% 1955 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 01929_ Machine disabled. 01930_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01940_ Lgt. Nuclear Core destroyed. 01942_ Imp. Light Cannon destroyed. 01943_ System corrupted: Energy discharge (-60). 01944_ Lgt. Armor Plating destroyed. 01945_ Sensor Array destroyed. 01946_ EX-BIN: "I just want to science!" 01949_ Lgt. Treads destroyed. 01951_ Knocked back. 01952_ Particle Gun destroyed. 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"""##???#" !#??????????? | | ?????????????"" ?#????#" "#??????????? | | ??????????????""" c #??????#!!""!"#??#???????? | | ???????????????? ???????########??????????? | | ????????????????### ????????????????#??????????? | | ??????????????????## ?????????????????#????????#? | | ????????????????????? ?????#???????????????#?#???? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombLobotomyAccelerator Manual? 0 Play Time 00:41:48 Cumulative 28.0 hours Start 2023.06.23 @ 23:30:11 End 2023.06.24 @ 00:10:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32fb05f2-c8c4-4eed-97af-6700f789886b