Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 00:33:13 Player: desiring-machine Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3419) 3419 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 7679 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 202 Friendly Fire -131 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 85/100 System Corruption 8% Temperature Cool (74) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Medium Matter Pod (100) Matter Compressor (125) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Targeting Computer Targeting Computer Target Analyzer Recalibrator > --- WEAPON ----------- Proton Cannon Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Compact Battery Medium Matter Pod Drone Bay Heavy Laser [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . Utility 4 | . . 2 . . 1 . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 79 | 8 11 7 4 10 9 1 4 25 Power 12 | 1 1 1 1 3 . . 1 4 Engine 7 | 1 1 1 1 1 . . . 2 Core 5 | . . . . 2 . . 1 2 Reactor . | . . . . . . . . . Propulsion 28 | 4 4 . 1 3 7 1 2 6 Treads 3 | 2 . . . . . . . 1 Leg 12 | . 2 . . . 5 1 2 2 Wheel 10 | 2 2 . 1 3 2 . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 12 | 1 1 4 . . 1 . . 5 Device 6 | . 1 1 . . . . . 4 Storage 1 | 1 . . . . . . . . Processor 4 | . . 3 . . . . . 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 27 | 2 5 2 2 4 1 . 1 10 Energy Gun 5 | 2 1 . . . . . . 2 Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 4 | . 2 . . . . . . 2 Ballistic Cannon 12 | . . 2 2 4 1 . 1 2 Launcher 2 | . 2 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . Parts Lost 46 | . 2 1 4 3 . . 8 28 Power 9 | . . 1 1 1 . . 1 5 Propulsion 12 | . . . 1 1 . . 3 7 Utility 9 | . . . . . . . 2 7 Weapon 16 | . 2 . 2 1 . . 2 9 Highest Loss Streak 9 | . 2 1 3 2 . . 7 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 97 99 98 87 98 100 68 59 Engine 5 | . 14 10 10 1 . . . 2 Core 3 | . . . . 7 7 7 6 2 Treads 1 | . 11 . . . . . . 1 Leg 12 | . 14 . . . 22 30 21 11 Wheel 8 | . 1 22 21 25 6 . . . Device 4 | . 12 2 . . . . . 10 Storage 7 | . 14 11 11 9 7 7 . . Processor 20 | . . 30 33 27 23 23 23 15 Protection 1 | . . . . . 7 7 . . Energy Gun 2 | . 14 . . . . . . 1 Ballistic Gun 2 | . 8 2 . . . . . 4 Ballistic Cannon 14 | . . 17 21 17 22 23 15 6 Naked Turns 8 | . . . . . . . . 8 Heaviest Build 38 | 14 18 23 22 26 35 35 35 38 Greatest Support 71 | 40 40 24 24 44 68 68 68 71 Greatest Overweight (x) 11 | . 4 . 1 . 11 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 5 5 Most Carried 8 | 3 8 8 8 8 8 8 7 5 Average Carried 5 | . 3 7 6 6 7 7 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 7 | . 7 7 7 6 7 7 3 3 Class Distribution -------------------- 55% | Mutant 31% | Gunner 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 3610 | 256 206 500 305 526 223 473 237 884 Remotely . | . . . . . . . . . Salvage Created 2898 | . 379 424 531 317 61 275 114 797 Parts 175 | . 32 28 39 22 4 15 12 23 Haulers Intercepted 5 | . 1 2 2 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 14 12 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 82 | . 11 12 12 7 2 10 8 20 Guns 13 | . 3 . . . . . . 10 Cannons 59 | . . 12 12 7 2 10 8 8 AOE 9 | . 8 . . . . . . 1 Classes Destroyed 14 | . 6 1 1 3 1 . . 2 Worker 4 | . 1 . 1 . . . . 2 Builder 6 | . 3 1 1 1 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 5 | . 1 2 2 . . . . . Recycler 3 | . 1 . 1 . . . . 1 Watcher 4 | . . . . 3 1 . . . Swarmer 20 | . 6 3 . . . 4 7 . Grunt 36 | . 5 5 7 4 . 5 . 10 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . Sentry 17 | . . 4 4 3 . 1 . 5 Hunter 1 | . . . . 1 . . . . Programmer 4 | . . . . . 2 . 1 1 Assembled 3 | . . . . . . . . 3 Best Kill Streak 14 | . 14 5 5 3 2 4 5 4 Combat Bots Only 8 | . 8 4 5 2 2 4 5 4 Max Kills in Single Turn 3 | . 3 2 2 2 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 732 | . 62 84 46 73 27 39 80 321 Missed 229 | . 19 34 15 25 12 11 16 97 Damage Taken 6991 | . 480 565 422 584 278 359 871 3432 Core 1368 | . 111 100 112 113 . 14 63 855 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 55 . 47 79 . . 89 . Volleys Fired 258 | . 28 32 29 47 10 14 16 82 Largest 3 | . 2 2 2 2 3 3 3 3 Hottest 171 | . 70 88 88 92 144 144 144 171 Shots Fired 528 | . 49 64 52 94 30 43 36 160 Gun 108 | . 39 . . . . . . 69 Cannon 410 | . . 64 52 94 30 43 36 91 Launcher 10 | . 10 . . . . . . . Special . | . . . . . . . . . Kinetic 457 | . 12 64 52 94 30 43 36 126 Thermal 39 | . 13 . . . . . . 26 Explosive 9 | . 9 . . . . . . . Electromagnetic 23 | . 15 . . . . . . 8 Robot Hit Streak 19 | . 5 9 12 7 2 12 4 19 Robot Miss Streak 7 | . 3 3 2 6 3 4 4 7 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 340 | . 27 36 35 62 10 21 18 131 Core Hits 196 | . 23 16 18 17 2 14 8 98 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 28 | . . 9 1 8 . 1 1 8 Burn 2 | . . . . . . . . 2 Meltdown 1 | . . . . . . . . 1 Blast 23 | . . 9 1 8 . 1 1 3 Corrupt 2 | . . . . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9151 | . 1026 932 936 1424 306 578 551 3398 Guns 1646 | . 296 . . . . . . 1350 Cannons 6438 | . . 913 936 1424 306 578 551 1730 Explosions 1047 | . 730 . . . . . . 317 Melee . | . . . . . . . . . Ramming 20 | . . 19 . . . . . 1 Kinetic 7186 | . 56 913 936 1424 306 578 551 2422 Thermal 957 | . 218 . . . . . . 739 Explosive 548 | . 548 . . . . . . . Electromagnetic 440 | . 204 . . . . . . 236 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 3 3 4 8 Average Corruption 3 | . . . . . 2 3 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . 2 19 7 11 Message Errors 8 | . . . . . . 5 1 2 Matter Fused 7 | . . . . . 1 4 1 1 Heat Flow Errors 5 | . . . . . . 3 . 2 Energy Discharges 4 | . . . . . . 3 . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 10 | . . . . . 1 3 2 4 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 133 | . . 8 . 52 31 . 6 36 Projectiles 133 | . . 8 . 52 31 . 6 36 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 50 | . . 5 5 12 3 3 5 17 Impact 1 | . . 1 . . . . . . Kinetic 45 | . . 4 5 11 3 3 4 15 Secondary 4 | . . . . 1 . . 1 2 Self-Inflicted Damage 178 | . 46 9 . . . . . 123 Shots 5 | . 3 . . . . . . 2 Rammed 1 | . . 1 . . . . . . Targets Rammed 2 | . . 1 . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 594 | . 196 237 72 219 486 594 239 377 Average Temperature 98 | . 44 62 24 66 221 177 108 129 Received Heat Transfer 1767 | . 186 135 153 225 . 93 12 963 Effects 18 | . . . . . 5 12 . 1 Shutdowns 4 | . . . . . 1 2 . 1 Energy Bleed 1 | . . . . . 1 . . . Interference 4 | . . . . . . 4 . . Matter Decay 2 | . . . . . . 2 . . Short Circuit 2 | . . . . . 1 1 . . Damage (minor) 3 | . . . . . 2 1 . . Damage (major) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . 1 . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 2 | . 1 . . . . . . 1 Heat Transferred 1645 | . 446 . . . . . . 1199 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Peak Influence 604 | . 316 509 604 420 232 . . 293 Initial 249 | . . 80 214 249 152 . . 103 Average 227 | . 124 224 455 323 179 . . 167 Maximum Alert Level 2 | . 1 2 2 2 1 . . 1 Low Security (%) 46 | 100 83 48 . . 88 . . 50 Level 1 40 | . 16 31 30 91 11 . . 49 Level 2 13 | . . 19 69 8 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 2 1 . . . . 6 Investigation 4 | . 1 1 1 . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 2 | . . 1 . . . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 7 | . 2 2 1 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 22 27 16 17 3 10 10 48 Peak Tracking Total 8 | . 8 7 5 3 2 4 5 8 Tactical Retreats 12 | . . 5 . 1 . . 1 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 8 | . 1 2 . . 2 . . 3 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 13 | . 1 3 . 2 1 . . 6 Max in Single Turn 4 | . 1 1 . 1 1 . . 4 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 2 | . . . 1 . . . . 1 Terminals 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 4 | . . . 3 . . . . 1 Successful 1 | . . . . . . . . 1 Failed 3 | . . . 3 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies 13 | . . . 10 . . . . 3 Largest Group 10 | . . . 10 8 . . . 3 Highest-Rated Group 93 | . . . 88 72 . . . 93 Highest-Rated Ally 31 | . . . 16 16 . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 107 | . . . 45 36 . . . 26 Total Damage 1262 | . . . 456 306 . . . 500 Kills 18 | . . . 6 2 . . . 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 6 | . . . . . . . . 6 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 5414 | 67 794 595 566 661 422 821 233 1255 Spaces Moved 3743 | 48 502 519 449 511 297 577 138 702 Core 96 | 14 6 . . . 1 . . 75 Treads 210 | 18 162 . . . . . . 30 Legs 1748 | . 322 . . . 217 577 138 494 Wheels 1586 | 16 12 519 449 511 79 . . . Hover . | . . . . . . . . . Flight 103 | . . . . . . . . 103 Fastest Speed 45 | 50 90 90 90 85 85 130 130 45 Average Speed 113 | 104 133 90 90 88 121 130 130 127 Slowest Speed 600 | 160 250 90 105 90 600 130 130 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 72 35 63 44 6 74 16 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 119 | . 29 10 5 34 3 12 10 16 Melee . | . . . . . . . . . Projectile 82 | . . 10 5 34 3 12 10 8 AOE 37 | . 29 . . . . . . 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 4458 | 65 580 585 559 631 338 617 159 924 Wait 237 | . 10 10 68 38 2 24 . 85 Move 3735 | 47 501 518 448 510 296 576 137 702 Hop . | . . . . . . . . . Pick Up 99 | 8 20 10 7 15 12 1 2 24 Fast Attach . | . . . . . . . . . Attach 66 | 6 8 5 4 9 6 1 4 23 Detach . | . . . . . . . . . Swap 13 | 2 3 2 . 1 3 . . 2 Drop 48 | 2 10 7 3 11 9 1 . 5 Fire 258 | . 28 32 29 47 10 14 16 82 Melee . | . . . . . . . . . Ram 1 | . . 1 . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 361 | -10/Materials | Destroyed 8 combat bots 486 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Discovered new exit (range 7) 810 | -10/Materials | Discovered new exit (range 4) 862 | -10/Materials | Entered another Materials area 862 | -9/Materials | Evolved 2 slots: Utility x2 1400 | -9/Materials | Discovered new exit (range 12) 1457 | -9/Materials | Entered Storage 1613 | -9/Storage | Lost 3 parts (1p2w) 1720 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1877 | -9/Storage | Core integrity fell below 50% 1981 | -9/Storage | Discovered new exit (range 16) 2002 | -9/Storage | Build established: Commander-Mutant 2023 | -9/Storage | Entered Materials 2023 | -8/Materials | Accompanied by 8 allies 2023 | -8/Materials | Evolved 2 slots: Propulsion x2 2097 | -8/Materials | Lost 4 allies 2254 | -8/Materials | Lost 3 allies 2532 | -8/Materials | Build established: Mutant 2571 | -8/Materials | Discovered new exit (range 13) 2684 | -8/Materials | Entered Factory 2684 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2887 | -7/Factory | Discovered new exit (range 8) 2986 | -7/Factory | Build established: Gunner 3106 | -7/Factory | Entered Lower Caves 3616 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3904 | -7/Lower Caves | Discovered new exit (range 9) 3927 | -7/Lower Caves | Entered another Lower Caves area 3987 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 4041 | -7/Lower Caves | Spotted B-75 Beast 4126 | -7/Lower Caves | Discovered new exit (range 15) 4160 | -7/Lower Caves | Entered Factory 4160 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4279 | -6/Factory | Build established: Mutant 4582 | -6/Factory | Build established: Gunner 4665 | -6/Factory | Lost 5 parts (2p3n) 4830 | -6/Factory | Discovered new exit (range 12) 4950 | -6/Factory | Lost 9 parts (1p2n3u3w) 5168 | -6/Factory | Build established: Mutant 5187 | -6/Factory | Assembled infested ambush trap array 5210 | -6/Factory | Core integrity fell below 50% 5240 | -6/Factory | Lost 6 parts (4u2w) 5268 | -6/Factory | Lost 5 allies 5278 | -6/Factory | Spotted B-75 Beast 5361 | -6/Factory | Lost 4 parts (1p1n2w) 5404 | -6/Factory | Core integrity fell below 20% 5415 | -6/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 05340_ An alarm sounds. 05340_ ALERT: Alarm triggered, dispatching investigation squad. 05345_ M-28 Smith repairs Lgt. Angular Momentum Engine. 05359_ Acquired Fission Core. 05373_ Manufacturing Mainframe disabled. 05379_ K-01 Serf collects debris. 05381_ Acquired Hvy. Particle Cannon. 05393_ U7EWC1D4LGF#B,BR&5A&MKO9NRMGGPLQW7Y2 05395_ Manufacturing Mainframe disabled. 05397_ Arm. Leg destroyed. 05401_ Fission Core destroyed. 05401_ G-50 Soldier suffers critical hit (Meltdown). [Achievement: It's Just You] 05401_ Carbon-fiber Leg melted. 05407_ Hvy. Particle Cannon destroyed. 05410_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?"" # """"""" """" """" #?# """ !! | | "" % """" """" #?# "" | | "" % """""" """" """" #?# | | ? # """""" """" """"???# """ !! | | ?""" # """"""" """" ""?????# """ !! | | """" + """"" # ?????? "?" ! | | "" # % # ?????# ?? | | # ##########?????# ?? | | ???# #% #### # ###??????????????# ????### | | % # #????????????? ????????? | | # """""" #??????????????????????? | | # """""" #??????????????????????? | | # """""" * #??????????????????????? | | ? % # """""" !#??????????????????????? | | ?? ]# #??????????????????????? | | ###+#####+######??????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | % #???##############??????????? | | ? % u #???# #??????????? | | ? #???# #??????????? | | ?? ######### d #???# """"g"""[% #??????????? | | ? ??????????# ##### """" """ = #??????????? | | ????????????# d # """" """" #??????????? | | ????????????# # """ """g #??????????? | | ????????????# @ g #??????????? | | ????????????# k# """" """" #??????????? | | ????????????# u # """" """" #??????????? | | ????????????#########+##+# """" """" #??????????? | | ???????????????# # """" """" #??????????? | | ???????????????# ! # !#??????????? | | ???????????????# ##############??????????? | | ???????????????# """"""" #???????????????????????? | | ???????????????# """"""" #???????????????????????? | | ???????????????# """"""" #???????????????????????? | | ???????????????# """"""" / ??????????????????????? | | ???????????????# ## ?????????????????????? | | ???????????????#??########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 61 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab It's Just You Let's See Who's Tougher More Dakka Please Please Form A Line Serviceable Loadout The More The Merrier Challenges ------------ None Game ------ Seed HoverSuperchargedSuite Manual? 0 Play Time 01:10:09 Cumulative 4.4 hours Start 2024.04.06 @ 22:27:14 End 2024.04.07 @ 00:33:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6d05d5e0-7fed-4c3e-bf4f-0f5150774331