Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 23:44:21 Player: 0Z-4NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (577) 577 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (13007) 13007 TOTAL SCORE: 22234 Bonus ------- No Salvage 2513 Pacifist 200 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Friendly Fire -6 Cogmind --------- Core Integrity 1600/1600 Matter 231/300 Energy 330/345 System Corruption 1% Temperature Cool (65) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Biomechanical Wings Field Propulsion Array Field Propulsion Array Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (13) ----- Medium Storage Unit Spectral Analyzer Improved Transmission Jammer Layered Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Power Maul Plasma Lance > --- INVENTORY (10) --- Fusion Reactor Impulse Thruster Impulse Thruster Electron Diverter Structural Scanner Advanced Kinecellerator Advanced Cloaking Device Enhanced Nova Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Field Propulsion Array Field Propulsion Array Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Kinecellerator Improved Transmission Jammer Layered Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Power Maul Plasma Lance > --- INVENTORY -------- Fusion Reactor Impulse Thruster Impulse Thruster Electron Diverter Structural Scanner Advanced Cloaking Device Enhanced Nova Cannon Heavy Rocket Launcher [Rating: 158] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Flying Fortress v7 Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Power Maul Energy Gun Enhanced Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 2 . . . 1 1 . . . 2 . . Utility 11 | . . . . . . . 1 1 2 2 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 73 | 4 . . 3 4 3 . 6 8 8 4 4 9 12 8 Power 7 | . . . . 1 1 . 1 1 . . . 2 1 . Engine 4 | . . . . 1 1 . 1 1 . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 1 . Propulsion 18 | 2 . . 2 . 1 . 1 1 . 1 . 5 3 2 Treads 3 | 2 . . 1 . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14 | . . . . . 1 . 1 1 . 1 . 5 3 2 Utility 34 | . . . 1 2 . . 4 2 7 3 3 2 5 5 Device 8 | . . . 1 1 . . 1 . . 1 . . 2 2 Storage 3 | . . . . . . . . 1 1 . 1 . . . Processor 3 | . . . . . . . . . . 1 . 2 . . Hackware 13 | . . . . . . . . 1 4 1 2 . 2 3 Protection 7 | . . . . 1 . . 3 . 2 . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 2 . . . 1 1 . . 4 1 . 1 . 3 1 Energy Gun 1 | . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . 1 . . 1 Ballistic Gun 3 | 2 . . . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 . Piercing Weapon 2 | . . . . . . . . . 1 . . . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . . . . . 2 3 2 Parts Lost 3 | . . . . . . . . . 1 1 . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . Utility 2 | . . . . . . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 7 | . . 2 4 4 4 4 4 6 8 10 9 9 8 9 Power 1 | . . . 1 1 . . . 1 1 1 1 1 1 1 Propulsion 1 | . . 1 2 2 2 2 1 . . . 2 1 1 2 Utility 2 | . . . . . . 1 1 3 4 5 3 4 4 4 Weapon 1 | . . 1 1 1 1 1 1 1 2 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . . . 1 1 . . . 2 1 . 2 1 1 5 Power 2 | . . . . . . . . . . . . 1 . 1 Propulsion 2 | . . . . 1 . . . . . . 1 . . . Utility 6 | . . . . . . . . 2 1 . 1 . 1 1 Weapon 4 | . . . 1 . . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 57 57 73 77 69 66 70 75 78 80 82 84 90 89 Engine 3 | . . . . . 5 11 9 7 6 5 5 . . . Reactor 1 | . . . . . . . . . . . . 3 8 8 Treads 7 | . 28 28 31 33 15 . . . . . . . . . Leg 1 | . . . 9 11 5 . . . . . . . . . Flight 15 | . . . . . 5 11 18 23 20 17 15 22 26 24 Device 7 | . . . 4 10 11 11 9 11 5 5 6 7 7 8 Storage 3 | . . . . . . . . 3 6 5 5 4 4 4 Processor 1 | . . . . . . . . . . 5 5 4 4 4 Hackware 14 | . . . . . . . . 5 19 19 27 24 25 29 Protection 7 | . . . 14 11 11 11 16 8 6 6 5 4 4 4 Ballistic Gun 4 | . 28 28 12 9 11 11 9 3 . . . . . . Impact Weapon 3 | . . . . . 5 11 9 7 6 5 4 . 3 4 Slashing Weapon 1 | . . . . . . . . 2 4 . . . . . Piercing Weapon 1 | . . . . . . . . . 1 5 5 4 4 3 Peak Build Rating 158 | 4 4 4 8 21 38 38 49 58 72 90 99 123 143 158 Average Rating 69 | 2 4 4 7 8 23 38 44 55 65 80 94 119 136 143 On Entrance 48 | . 4 4 4 8 8 38 38 49 58 70 90 99 123 139 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 55 | 3 3 3 3 7 7 7 25 34 48 51 35 44 55 46 Greatest Support 75 | 3 3 3 3 13 50 50 54 58 58 60 60 75 57 57 Greatest Overweight (x) 5 | . . . . . . . . . . 5 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 8 15 15 15 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 5 5 6 12 15 10 10 10 10 Most Carried 14 | . 1 5 5 5 5 4 5 8 11 14 14 10 10 10 Average Carried 7 | . . 2 4 4 4 4 4 6 8 10 9 9 8 9 Final Capacity 15 | 5 5 5 5 5 5 5 5 8 15 15 10 10 10 10 Final Carried 14 | . 1 5 5 5 4 4 5 8 11 14 10 10 10 9 Class Distribution -------------------- 43% | Mutant 20% | Hacker-Mutant 17% | Wizard-Ninja 9% | Hacker-Ninja 5% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1328 | 240 . . . 171 30 31 60 100 165 . 107 137 137 150 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1461 | . . . . 23 . 94 73 294 177 117 107 137 289 150 Parts . | . . . . . . . . . . . . . . . Haulers Intercepted 4 | . . . . . . . . 2 . 1 . . 1 . Recyclers Shooed 3 | . . . . . . . . 1 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 9 | . . . . 5 . . 1 1 2 . . . . . Melee 2 | . . . . . . . . 1 1 . . . . . AOE 5 | . . . . 5 . . . . . . . . . . Classes Destroyed 8 | . . . . 1 . 1 2 2 2 . . . . . Worker 1 | . . . . . . . 1 . . . . . . . Hauler 4 | . . . . . . . . 2 . 1 . . 1 . Recycler 6 | . . . . . . 1 . 1 . . 1 1 1 1 Operator 1 | . . . . . . . . . 1 . . . . . Watcher 5 | . . . . . . . . 1 2 . . 1 1 . Swarmer 5 | . . . . 5 . . . . . . . . . . Sentry 3 | . . . . . . . 1 1 1 . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 4 | . . . . 4 . 1 1 1 2 1 1 1 2 1 Combat Bots Only 4 | . . . . 4 . . 1 1 1 . . . . . Max Kills in Single Turn 3 | . . . . 3 . 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 98 | . . 2 17 2 . . . 2 44 17 2 6 . 6 Missed 43 | . . . 8 . . . . . 21 6 2 4 . 2 Hits 55 | . . 2 9 2 . . . 2 23 11 . 2 . 4 Projectile 55 | . . 2 9 2 . . . 2 23 11 . 2 . 4 Part Disruptions 1 | . . . . . . . . . . 1 . . . . Damage Taken 744 | . . 30 130 85 . . . 28 125 198 . 52 . 96 Core 65 | . . 30 10 9 . . . 14 2 . . . . . Absorbed by Shields 111 | . . . . . . . . . 84 27 . . . . Core Remaining (%) 98 | 100 . 88 . . . 95 100 98 99 100 100 100 100 100 Volleys Fired 25 | . . 2 . 6 . 1 . . . . 2 11 . 3 Largest 2 | . . 2 . 1 . 1 . . . . 1 1 . 1 Hottest 120 | . . 40 . 30 . 20 . . . . 90 90 . 120 Shots Fired 27 | . . 4 . 6 . 1 . . . . 2 11 . 3 Gun 5 | . . 4 . . . 1 . . . . . . . . Cannon 16 | . . . . . . . . . . . 2 11 . 3 Launcher 6 | . . . . 6 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 5 | . . 4 . . . 1 . . . . . . . . Thermal 16 | . . . . . . . . . . . 2 11 . 3 Explosive 6 | . . . . 6 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . 2 . 1 . 2 . . . . . . . . Robot Miss Streak 2 | . . 1 . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 47 | . . 3 . 1 . 2 3 9 10 3 2 4 7 3 Core Hits 15 | . . 1 . 6 . 2 . 2 3 . . 1 . . Critical Kills 2 | . . . . . . 1 . 1 . . . . . . Critical Parts Destroyed 9 | . . . . . . . 2 2 2 . . . 3 . Critical Strikes 11 | . . . . . . 1 2 3 2 . . . 3 . Smash 11 | . . . . . . 1 2 3 2 . . . 3 . Melee Attacks 205 | . . . . . . 1 18 29 50 21 12 25 23 26 Impact 80 | . . . . . . 1 18 21 18 5 5 1 8 3 Slashing 30 | . . . . . . . . 8 22 . . . . . Piercing 95 | . . . . . . . . . 10 16 7 24 15 23 Sneak Attacks 18 | . . . . . . . 2 4 2 3 2 1 3 1 Combat Hostiles 4 | . . . . . . . 1 1 2 . . . . . Follow-up Attacks 6 | . . . . . . . . . 2 1 1 . 1 1 Damage Inflicted 3064 | . . 32 . 253 . 36 158 575 527 225 220 302 509 227 Guns 38 | . . 32 . . . 6 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 249 | . . . . 249 . . . . . . . . . . Melee 2773 | . . . . . . 30 158 575 527 225 220 302 509 227 Ramming 4 | . . . . 4 . . . . . . . . . . Kinetic 38 | . . 32 . . . 6 . . . . . . . . Thermal 82 | . . . . 82 . . . . . . . . . . Explosive 167 | . . . . 167 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1889 | . . . . . . 30 158 575 386 161 104 86 389 . Slashing 32 | . . . . . . . . . 32 . . . . . Piercing 852 | . . . . . . . . . 109 64 116 216 120 227 Highest Corruption 1 | . . . . . . . . . 1 1 . . . 1 Average Corruption 1 | . . . . . . . . . 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . 1 . . . . 1 Message Errors 2 | . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 908 | . . . . 25 . . 128 153 158 5 34 84 239 82 Projectiles . | . . . . . . . . . . . . . . . Explosions 25 | . . . . 25 . . . . . . . . . . Melee 883 | . . . . . . . 128 153 158 5 34 84 239 82 Knockbacks 4 | . . . . . . . . . 1 . 1 1 1 . Impact 4 | . . . . . . . . . 1 . 1 1 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . . 74 . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . Rammed 3 | . . . 1 2 . . . . . . . . . . Targets Rammed 3 | . . . 1 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | . . . . . . 3 . . . . 88 270 133 258 Average Temperature 68 | . . . . . . 3 . . . . 45 90 40 88 Received Heat Transfer 70 | . . 18 39 . . . . . 13 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 1 2 3 1 1 1 1 . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 23 | . . . . . . . 3 6 6 1 1 1 5 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . 150 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 153 | . 12 30 40 125 . 5 45 62 86 66 15 153 60 18 Initial 60 | . . . 3 7 . . . 16 10 39 15 . 60 . Average 24 | . 3 8 9 44 . . 11 13 26 41 2 72 15 1 Influence Increases 1537 | . 12 95 66 200 . 5 99 172 345 103 33 257 64 86 Destroy 0b10 Robot/C 200 | . . 20 . 100 . . 20 20 40 . . . . . Destroy 0b10 Robot/NC 85 | . . . . . . 5 5 20 15 5 5 10 15 5 Destroy Leader 66 | . . . . 10 . . 10 14 24 2 . 2 4 . Successful Hack 190 | . 12 . 6 . . . 9 85 53 8 8 . 6 3 Disable Machine 60 | . . . . 15 . . 15 . 15 15 . . . . Destroy Structure 306 | . . . . 45 . . 10 18 33 28 20 50 39 63 Partial Spotted 120 | . . . 15 . . . 15 15 45 . . 15 . 15 Lose Combat Pursuer 510 | . . 75 45 30 . . 15 . 120 45 . 180 . . Influence Decreases 1537 | . 12 85 56 220 . 5 63 186 286 152 65 150 171 86 Entered New Map 158 | . . . 7 13 . . . 20 12 42 17 . 47 . Time Decay 1319 | . 12 65 49 207 . 5 63 166 244 100 48 150 124 86 Lost Part 20 | . . . . . . . . . 10 10 . . . . Lost Ally 40 | . . 20 . . . . . . 20 . . . . . Squads Dispatched 22 | . 1 . 1 . . . 2 2 3 2 1 3 2 5 Investigation 1 | . . . 1 . . . . . . . . . . . Extermination 10 | . . . . . . . . 1 2 1 1 1 1 3 Reinforcement 11 | . 1 . . . . . 2 1 1 1 . 2 1 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . 1 . . . . . . . 1 1 . . 1 1 Communications Jammed 7 | . . . . . . . . . . . . 7 . . Distress Signals 7 | . . . . . . . . . . . . 7 . . Times Spotted 73 | . 4 6 8 5 . . 4 4 10 6 2 14 2 8 Peak Tracking Total 9 | . 6 2 4 3 . . 1 1 7 3 1 9 2 2 Tactical Retreats 15 | . . 3 2 1 . . 1 . 4 1 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . . . . . . . . . . 2 . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . 1 . . 1 . 1 1 . . . . Max in Single Turn 1 | . . . . 1 . . 1 . 1 1 . . . . Garrison Access 9 | . . . . . . . . 2 2 1 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 64 | . 1 . 3 1 2 . 4 11 18 2 5 4 6 7 Terminals 42 | . 1 . 2 . . . 3 8 12 1 4 3 3 5 Fabricators 6 | . . . . . . . . 1 2 . . . 2 1 Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 11 | . . . . . . . 1 2 3 1 1 1 1 1 Total Hacks 157 | . 2 . 7 1 2 . 11 22 47 8 12 12 16 17 Successful 94 | . 2 . 2 1 2 . 3 15 26 4 7 6 14 12 Failed 63 | . . . 5 . . . 8 7 21 4 5 6 2 5 Catastrophic 7 | . . . 1 . . . 2 2 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 68 | . . . 3 . 1 . 1 9 19 2 10 7 5 11 Terminals 118 | . 2 . 5 . . . 9 18 33 6 11 10 11 13 Fabricators 15 | . . . . . . . . 2 6 . . . 4 3 Repair Stations 2 | . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . Garrison Access 17 | . . . . . . . 2 2 6 2 1 2 1 1 Terminal Hacks 49 | . 2 . . 1 2 . 3 6 11 2 3 4 7 8 Record 2 | . . . . . 1 . . . . . . . . 1 Prototype ID Bank 10 | . . . . . . . 1 2 4 . . 1 1 1 Open Door 2 | . . . . 1 . . . . . . . . . 1 Level Access Points 7 | . . . . . . . . 1 1 1 1 1 1 1 Machine Index 3 | . . . . . . . . 1 1 . . . 1 . Terminal Index 3 | . . . . . . . . . . 1 1 . . 1 Locate Traps 1 | . . . . . . . . . . . . 1 . . Recall Extermination 3 | . . . . . . . . . 1 . . . 1 1 Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 5 | . 1 . . . . . 1 1 1 . 1 . . . Registered Components 4 | . 1 . . . . . . . 1 . . . 1 1 Registered Prototypes 4 | . . . . . . . 1 . . . . 1 1 1 Zone Layout 3 | . . . . . . . . . 2 . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 2 . . . 2 1 Network Status 5 | . . . . . . . . 1 1 . . . 2 1 Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks 9 | . . . . . . . . 2 2 1 1 1 1 1 Seal Access 9 | . . . . . . . . 2 2 1 1 1 1 1 Unauthorized Hacks 27 | . . . 1 . . . . 6 9 1 3 1 4 2 Terminals 21 | . . . 1 . . . . 5 7 1 3 1 2 1 Assimilate 6 | . . . . . . . . 2 1 . 1 . 1 1 Botnet 13 | . . . 1 . . . . 2 5 1 2 1 1 . Operators 2 | . . . . . . . . 1 1 . . . . . Fabricators 6 | . . . . . . . . 1 2 . . . 2 1 Prioritize 1 | . . . . . . . . . 1 . . . . . Liberate 2 | . . . . . . . . . . . . . 1 1 Haulers 3 | . . . . . . . . 1 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 51 | . 1 . 3 . . . 4 9 16 2 4 3 4 5 Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 12 | . . 1 . 2 . . . 2 1 . 1 . 4 1 Largest Group 4 | . . 1 . 2 2 . . 2 2 . 1 . 4 4 Highest-Rated Group 219 | . . 31 . 42 42 . . 36 36 . 26 . 219 219 Highest-Rated Ally 58 | . . 31 . 31 31 . . 26 26 . 26 . 58 58 Total Orders 21 | . . . . . . . . 6 9 . 2 . 4 . STAY 11 | . . . . . . . . 3 5 . 1 . 2 . FOLLOW 10 | . . . . . . . . 3 4 . 1 . 2 . Ally Attacks 8 | . . 5 . . . . . . . . . . . 3 Total Damage 135 | . . 62 . . . . . . . . . . . 73 Kills 1 | . . 1 . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3857 | . . . 83 560 125 67 160 472 666 218 220 393 437 456 Optics 1724 | . . . . . . . . . . 218 220 393 437 456 Sensors 1 | . . . . . . . . . . . . . 1 . Structural 3720 | . . . 83 560 125 67 160 472 666 176 191 356 421 443 Jamming 1341 | . . . . . . . . . . 71 96 285 434 455 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4559 | 20 62 205 196 565 125 67 196 526 872 218 220 394 437 456 Spaces Moved 8706 | 27 121 389 350 765 236 125 340 1087 1778 412 408 681 936 1051 Core 1751 | 27 121 389 350 752 112 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 13 | . . . . 13 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6942 | . . . . . 124 125 340 1087 1778 412 408 681 936 1051 Fastest Speed 21 | 50 50 50 50 50 50 50 39 35 35 35 35 27 24 21 Average Speed 36 | 50 50 50 50 51 50 50 39 35 35 35 35 30 26 28 Slowest Speed 280 | 50 50 50 50 120 50 50 39 35 35 35 35 32 27 280 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . 1 4 11 2 1 4 2 6 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 31 78 28 92 61 39 37 30 52 16 10 29 21 31 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . . . . Spaces Dug 144 | . . . . . . . 10 18 33 14 10 25 13 21 Terrain Destroyed 206 | . . . . 62 . . 10 18 33 14 10 25 13 21 Melee 133 | . . . . . . . 10 18 33 14 8 19 13 18 Projectile 11 | . . . . . . . . . . . 2 6 . 3 AOE 62 | . . . . 62 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 9684 | 30 121 395 370 931 243 126 365 1179 1937 452 466 817 1092 1160 Wait 557 | . . 1 12 140 . . . 39 99 5 27 70 93 71 Move 8630 | 26 120 388 349 764 235 124 337 1079 1755 407 405 672 931 1038 Hop 30 | . . . . . . . 1 3 11 2 1 4 2 6 Pick Up 59 | . 1 4 1 3 1 . 1 11 6 4 6 9 9 3 Fast Attach 32 | 4 . . 2 3 1 . 1 1 2 1 . 5 9 3 Attach 24 | . . . 1 2 2 . 1 2 2 2 4 5 2 1 Detach 12 | . . . 1 1 . . . . 1 . 1 4 3 1 Swap 56 | . . . . 3 . . 4 7 14 3 5 6 7 7 Drop 61 | . . . 3 6 4 . 2 10 4 . 6 6 16 4 Fire 25 | . . 2 . 6 . 1 . . . . 2 11 . 3 Melee 183 | . . . . . . 1 18 27 43 17 9 25 20 23 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . 1 2 . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 11 . . . . Rewire 1 | . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 6) 83 | -10/Materials | Entered Mines 89 | -10/Mines | Received a Mining Laser from a helpful Derelict 182 | -10/Mines | Identified exit to Materials 187 | -10/Mines | Found DCF Scrap (11 items) 288 | -10/Mines | Entered Materials 288 | -9/Materials | Evolved 2 slots: Propulsion x2 327 | -9/Materials | Build established: Mutant 477 | -9/Materials | Discovered new exit (range 14) 484 | -9/Materials | Entered Mines 511 | -9/Mines | Learned location of 1 exit from Materials 523 | -9/Mines | Discovered new exit (range 9) 629 | -9/Mines | Assembled infested the area 647 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 680 | -9/Mines | Met 8R-AWN 747 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 831 | -9/Mines | Found the Drone Emporium 836 | -9/Mines | Found Prototype Device 836 | -9/Mines | Identified Bomb Drone Bay 952 | -9/Mines | Discovered new exit (range 6) 968 | -9/Mines | Discovered new exit (range 6) 1049 | -9/Mines | Entered Exiles 1049 | -9/Exiles | Accompanied by 2 allies 1062 | -9/Exiles | Welcomed by 8R-AWN 1069 | -9/Exiles | Met EX-HEX 1079 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1084 | -9/Exiles | Met EX-BIN 1090 | -9/Exiles | Aligned with FarCom system 1091 | -9/Exiles | Given EX-Vault access code 1102 | -9/Exiles | Opened EX-Vault 1108 | -9/Exiles | Found Flying Fortress v7 1122 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1137 | -9/Exiles | Met EX-DEC 1140 | -9/Exiles | Learned location of Zion (-6) 1168 | -9/Exiles | Discovered new exit (range 14) 1174 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1174 | -9/Exiles | Entered Mines 1239 | -8/Mines | Discovered new exit (range 6) 1241 | -8/Mines | Entered Materials 1241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -8/Materials | Identified exit to Factory 1411 | -8/Materials | Discovered exit to Factory (range 10) 1437 | -8/Materials | Entered Factory 1437 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1636 | -7/Factory | Identified exit to Factory 1963 | -7/Factory | Entered another Factory area 1963 | -6/Factory | Accompanied by 2 allies 1963 | -6/Factory | Evolved 2 slots: Utility x2 2272 | -6/Factory | Build established: Hacker-Mutant 2396 | -6/Factory | Identified exit to Factory 2600 | -6/Factory | Fabricated Kinetic Spear? 2835 | -6/Factory | Entered another Factory area 2835 | -5/Factory | Evolved 2 slots: Utility x2 2993 | -5/Factory | Identified exit to Factory 3053 | -5/Factory | Entered another Factory area 3053 | -4/Factory | Evolved 2 slots: Utility x2 3130 | -4/Factory | Identified exit to Research 3273 | -4/Factory | Entered Research 3273 | -3/Research | Evolved 2 slots: Propulsion x2 3290 | -3/Research | Found Prototype Processor 3290 | -3/Research | Identified Spectral Analyzer 3293 | -3/Research | Found Spectral Analyzer 3314 | -3/Research | Spotted B-86 Titan 3414 | -3/Research | Spotted B-90 Cyclops 3429 | -3/Research | Discovered new exit (range 18) 3458 | -3/Research | Identified exit to Research 3487 | -3/Research | Spotted B-86 Titan 3667 | -3/Research | Entered another Research area 3667 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3712 | -2/Research | Found Prototype Device 3712 | -2/Research | Identified Exp. Sensor Array 3852 | -2/Research | Found Prototype Device 3859 | -2/Research | Discovered new exit (range 22) 3866 | -2/Research | Identified exit to Access 4006 | -2/Research | Build established: Wizard-Ninja 4104 | -2/Research | Entered Access 4104 | -1/Access | Accompanied by 4 allies 4104 | -1/Access | Evolved 2 slots: Utility x2 4349 | -1/Access | Identified exit to Surface 4548 | -1/Access | Identified Adv. Kinecellerator 4560 | *** | Escaped! Last Messages --------------- 04503_ Acquired Prototype Flight Unit. 04508_ Director 10a reveals location of hidden door. 04519_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1N. 04519_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04545_ Identified Imp. Diametric Drive. 04548_ Discarded Hacking Suite. 04548_ Identified Adv. Kinecellerator. 04552_ Power Maul follow-up attack on P-80 Master. 04552_ Hacking Suite destroyed. 04555_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04558_ XS|UUMHKST GPVZQV#XIR3QVG 04559_ The Access Shell folds into the floor. [Achievement: I Don't Need Leftovers] Map ----- +----------------------------------------------------+ | ????#############?] ????????????????? # ???????? | | ????############# ?????????????? + + ???????? | | ????## ####+######### ?????? # # ???????? | | ????## != #### ######### ?????? # # ???????? | | ????## !] #### # # ?????? # # ???????? | | ????## !] #### # # ?????? # # ???????? | | ????## #### # # ?????? # # ???????? | | ????## #### # * # ?????? # # ???????? | | ???### + + #####???## ##???????? | | ###### # #############???## ##???????? | | #####" # ##### ####### ##???????? | | """ # """"" # ####### ##???????? | | T"" # """"" + ##???????? | | # """"" # " ##???????? | | # """"" # ####### ##???????? | | # """"" ########## ####### ##???????? | | # ##################???## ##???????? | | " # ##??????##########???## ##???????? | | ############???????????####????## ##???????? | | ############?????################ ##???????? | | ##?????????????########## ####### ##???????? | | ##?????????????" ##???????? | | ##### ???BB????" ##???????? | | ########## ???BB????" ##???????? | | ????????" ##???????? | | ????????" 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"""T""" ##???????? | | """""##???????????########### ####### ###??????? | | """""##???????????################### ########## | | """""##????????????????????###?????## ########## | | """""# ????????????????????????????## # | | """""# ????????????????????????????## # | | """""# ?????????????????????######### # | | # ?????????????????????######### # | | # ??????????????Y??????## # "" | | Y""" + ????????????????????? # / "" | | """" # ????????????????????? # ## """""" | | ####### ????????????????????? # ## """""" | | ####### ????????????????!???? # ## "" | | ####### ?????????? + ##] "" | | ##########+#+###+##?????????? # ## | | ##?????????? # = ## | | ##?????????? # ###########+##### | | ##?????????? # ########### ##### | | ##??????????## ###??????## ##### | | ### #########+##??????????## ########### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Evasion (%) 65 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 66 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Kinetic Spear | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Don't Need Leftovers Challenges ------------ No Salvage Game ------ Seed RecoilMachineCapacitor Manual? 0 Play Time 01:51:37 Cumulative 647.0 hours Start 2025.06.23 @ 21:54:40 End 2025.06.23 @ 23:44:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 112 Adventurer 4 Explorer 36 Win Type 0 Total 55 Types 32/6/5/2/2/3/2/1/1/1 Lore% 79 Gallery% 82 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bd505e1-f55f-40af-85d1-8443bc187bcb