Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 09:02:34 Player: mandos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1405) 1405 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 5639 Bonus ------- Follower Combat Kills 119 Aligned with FarCom 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/850 Matter 30/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Large Storage Unit Hacking Suite Medium Laser Heavy Particle Gun Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Trap Scanner Transport Network Coupler Improved Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Gauss Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Wheel Wheel Compact Wheel Advanced Heat Sink Large Storage Unit Large Matter Pod Weapon Cycler Hacking Suite Medium Laser Heavy Particle Gun Plasma Rifle Light EM Pulse Cannon Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Flak Cannon Improved Proton Missile Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 3 | . . 1 . . . 1 1 . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . 1 . . . . . 2 Weapon 1 | . . . . . . . 1 . Parts Attached 86 | 6 9 18 1 2 3 19 10 18 Power 23 | 1 . 11 1 . 1 7 1 1 Engine 20 | 1 . 11 1 . 1 5 1 . Core 3 | . . . . . . 2 . 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 1 3 . . 1 5 4 5 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 21 | 2 1 3 . . 1 5 4 5 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 4 . . 2 . 2 2 5 Device 6 | 1 1 . . . . . 1 3 Storage 6 | . 3 . . 2 . . . 1 Processor 2 | . . . . . . 1 . 1 Hackware 1 | . . . . . . 1 . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 26 | 2 4 4 . . 1 5 3 7 Energy Gun 7 | 1 . 2 . . . 3 . 1 Energy Cannon 3 | . 1 . . . . . 1 1 Ballistic Gun 7 | 1 2 2 . . . 1 . 1 Ballistic Cannon 5 | . 1 . . . . . 2 2 Launcher 4 | . . . . . 1 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 46 | . 4 2 . . 2 15 . 23 Power 11 | . 1 . . . 1 5 . 4 Propulsion 13 | . 2 . . . 1 4 . 6 Utility 9 | . 1 . . . . 2 . 6 Weapon 13 | . . 2 . . . 4 . 7 Highest Loss Streak 13 | . 2 2 . . 2 9 . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 72 | . 68 70 71 68 95 53 93 81 Engine 15 | . 7 17 22 22 19 8 16 14 Core 1 | . . . . . . 3 7 4 Wheel 15 | . 11 17 22 22 19 8 22 11 Device 4 | . 7 5 . . . . 7 13 Storage 12 | . 14 11 11 13 33 14 7 7 Processor 1 | . . . . . . 3 . 3 Protection 1 | . . . . . . . 5 4 Energy Gun 4 | . 13 1 5 . . 2 7 4 Energy Cannon 1 | . 3 7 . . . . 3 . Ballistic Gun 6 | . 1 9 11 11 11 7 4 . Ballistic Cannon 3 | . 9 . . . . . 6 8 Launcher 1 | . . . . . 11 4 . 3 Naked Turns . | . . . . . . . . . Heaviest Build 132 | 7 89 95 92 94 98 104 126 132 Greatest Support 44 | 20 20 32 32 32 32 36 44 44 Greatest Overweight (x) 33 | . 29 9 2 2 5 30 3 33 Average Overweight (x) 3 | . 6 3 2 2 3 6 2 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 23 25 25 25 25 25 25 25 Most Carried 20 | 4 7 11 13 16 15 19 16 20 Average Carried 12 | 1 2 8 11 14 14 14 10 14 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 Final Carried 15 | 1 7 9 13 15 15 13 14 7 Class Distribution -------------------- 66% | Mutant 22% | Skirmisher 6% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1256 | 268 148 144 90 4 86 284 . 232 Remotely . | . . . . . . . . . Salvage Created 1565 | 63 216 248 . . 76 504 . 458 Parts 89 | 2 19 15 . . 4 29 . 20 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 32 | 1 4 5 . . 3 13 . 6 Guns 8 | 1 1 2 . . . 4 . . Cannons 9 | . 3 3 . . . . . 3 AOE 14 | . . . . . 3 9 . 2 Classes Destroyed 10 | 2 3 2 . . . 3 . . Worker 8 | 1 2 . . . . 3 . 2 Builder 6 | . . . . . . 3 . 3 Hauler 1 | . 1 . . . . . . . Recycler 2 | . . 1 . . . 1 . . Operator 1 | . 1 . . . . . . . Watcher 2 | . . . . . . 1 . 1 Swarmer 7 | . 2 1 . . . 4 . . Grunt 20 | 1 2 3 . . 3 6 . 5 Sentry 4 | . . 1 . . . 2 . 1 Hunter 1 | . . . . . . 1 . . Best Kill Streak 8 | 1 3 3 . . 3 8 . 5 Combat Bots Only 7 | 1 2 2 . . 3 7 . 3 Max Kills in Single Turn 3 | 1 1 1 . . 2 3 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 420 | 8 67 19 . . 14 124 . 188 Missed 126 | 2 24 6 . . 6 38 . 50 Damage Taken 5063 | 69 415 320 . . 204 1455 . 2600 Core 1611 | 12 130 48 . . 37 520 . 864 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 95 43 . . . 78 5 100 . Volleys Fired 118 | 8 22 16 . . 3 40 . 29 Largest 3 | 2 2 2 . . 2 2 . 3 Hottest 183 | 70 85 83 . . 56 88 . 183 Shots Fired 239 | 16 44 32 . . 6 64 . 77 Gun 135 | 16 22 21 . . 3 44 . 29 Cannon 71 | . 22 11 . . . . . 38 Launcher 33 | . . . . . 3 20 . 10 Special . | . . . . . . . . . Kinetic 130 | 8 22 16 . . 3 31 . 50 Thermal 76 | 8 22 16 . . . 13 . 17 Explosive 23 | . . . . . 3 20 . . Electromagnetic 10 | . . . . . . . . 10 Robot Hit Streak 8 | 8 5 8 . . 5 8 . 5 Robot Miss Streak 8 | 2 4 4 . . . 5 . 8 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 130 | 12 17 19 . . 4 37 . 41 Core Hits 95 | 4 10 8 . . 8 37 . 28 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 4 | 1 1 1 . . . . . 1 Burn 2 | 1 1 . . . . . . . Destroy 1 | . . 1 . . . . . . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3975 | 139 288 245 . . 271 1330 . 1702 Guns 1016 | 139 99 142 . . 32 414 . 190 Cannons 853 | . 189 103 . . . . . 561 Explosions 2106 | . . . . . 239 916 . 951 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1257 | 51 189 105 . . 32 263 . 617 Thermal 851 | 88 99 140 . . . 151 . 373 Explosive 1155 | . . . . . 239 916 . . Electromagnetic 712 | . . . . . . . . 712 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 3 Average Corruption 2 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 236 | . . 15 . . 7 42 . 172 Projectiles 33 | . . . . . . . . 33 Explosions 203 | . . 15 . . 7 42 . 139 Melee . | . . . . . . . . . Knockbacks 10 | . 2 . . . . . . 8 Impact . | . . . . . . . . . Kinetic 10 | . 2 . . . . . . 8 Secondary . | . . . . . . . . . Self-Inflicted Damage 538 | . . 170 . . 75 136 . 157 Shots 15 | . . 2 . . 2 5 . 6 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 579 | 136 171 99 . . 40 186 . 579 Average Temperature 117 | 63 64 46 . . 25 51 . 265 Received Heat Transfer 2004 | 36 87 60 . . 72 693 . 1056 Effects 24 | . . . . . . . . 24 Shutdowns 9 | . . . . . . . . 9 Matter Decay 2 | . . . . . . . . 2 Short Circuit 3 | . . . . . . . . 3 Damage (major) 8 | . . . . . . . . 8 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | 2 . 1 . . . . . . Heat Transferred 1817 | 333 370 333 . . . 333 . 448 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 328 | 25 132 177 69 . 80 328 102 237 Initial 102 | . 16 1 69 . . 31 102 49 Average 87 | 6 37 79 65 . 77 185 102 63 Maximum Alert Level 1 | . . . . . . 1 . 1 Low Security (%) 90 | 100 100 100 100 . 100 70 100 85 Level 1 9 | . . . . . . 29 . 14 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . 1 . . . 4 . 4 Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . . 1 . . . 1 . 2 Assault . | . . . . . . . . . Garrison 4 | . . . . . . 3 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 57 | 1 8 5 . . 3 19 . 21 Peak Tracking Total 8 | 1 3 2 . . 3 8 . 6 Tactical Retreats 3 | . 1 . . . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . 2 . . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . . 2 . . . . . 4 Max in Single Turn 2 | . . 2 . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 5 | . 2 . . 2 . 1 . . Terminals 2 | . 1 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 6 . . 25 . 2 . . Successful 31 | . 5 . . 25 . 1 . . Failed 2 | . 1 . . . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . 3 . . . . Terminals 4 | . 2 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . 2 . . 25 . 1 . . Record 27 | . 1 . . 25 . 1 . . Dispatch Records 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Recycle Component 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 41 | . 41 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . . . . . 3 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 36 | . . . . . . . . 36 Total Damage 670 | . . . . . . . . 670 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 5406 | 89 656 360 418 1222 250 784 387 1240 Spaces Moved 3158 | 82 243 182 319 936 168 205 288 735 Core 84 | 38 14 . . . . 28 . 4 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3074 | 44 229 182 319 936 168 177 288 731 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 130 130 130 130 116 116 130 Average Speed 153 | 66 232 150 130 130 140 315 127 145 Slowest Speed 1700 | 80 1500 215 130 130 175 1550 131 1700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 9 40 17 65 92 48 21 9 20 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 182 | . . 24 . . 17 114 . 27 Melee . | . . . . . . . . . Projectile 9 | . . . . . . . . 9 AOE 173 | . . 24 . . 17 114 . 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 3519 | 102 291 241 322 941 176 277 311 858 Wait 68 | . 3 . . . . 1 . 64 Move 3150 | 81 242 181 318 935 167 204 287 735 Hop . | . . . . . . . . . Pick Up 60 | 7 9 11 2 4 3 11 7 6 Fast Attach 7 | . 1 2 . . . 1 . 3 Attach 71 | 6 6 15 . 2 3 15 9 15 Detach 26 | . 4 10 1 . . 2 5 4 Swap 8 | . 2 1 1 . . 3 1 . Drop 11 | . 2 5 . . . . 2 2 Fire 118 | 8 22 16 . . 3 40 . 29 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 422 | -10/Materials | Core integrity fell below 50% 647 | -10/Materials | Discovered new exit (range 15) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 895 | -9/Materials | Met 8R-AWN 988 | -9/Materials | Discovered new exit (range 13) 1106 | -9/Materials | Entered Mines 1108 | -9/Mines | Followed 8R-AWN into the Mines 1199 | -9/Mines | Discovered new exit (range 5) 1308 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1425 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1524 | -9/Mines | Entered Exiles 1569 | -9/Exiles | Welcomed by 8R-AWN 1595 | -9/Exiles | Met EX-HEX 1680 | -9/Exiles | Met EX-DEC 1719 | -9/Exiles | Learned location of Zion (-7) 1784 | -9/Exiles | Discovered new exit (range 14) 1890 | -9/Exiles | Visited The Gauntlet 2054 | -9/Exiles | Met EX-BIN 2075 | -9/Exiles | Aligned with FarCom system 2076 | -9/Exiles | Given EX-Vault access code 2275 | -9/Exiles | Learned about 8R-AWN's background 2308 | -9/Exiles | Discovered new exit (range 14) 2746 | -9/Exiles | Entered Mines 2965 | -8/Mines | Discovered new exit (range 11) 2996 | -8/Mines | Entered Materials 2996 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3206 | -8/Materials | Garrison activated, responded to threat 3233 | -8/Materials | Destroyed 7 combat bots 3272 | -8/Materials | Lost 9 parts (3p4n2w) 3364 | -8/Materials | Lost 3 parts (2p1u) 3377 | -8/Materials | Core integrity fell below 50% 3540 | -8/Materials | Core integrity fell below 20% 3747 | -8/Materials | Discovered new exit (range 15) 3780 | -8/Materials | Entered Factory 3780 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4098 | -7/Factory | Build established: Scavenger-Skirmisher 4149 | -7/Factory | Discovered new exit (range 15) 4167 | -7/Factory | Entered another Factory area 4167 | -6/Factory | Evolved 2 slots: Utility x2 4429 | -6/Factory | Build established: Skirmisher 5063 | -6/Factory | Allied Derelicts emerged from ambush trap array 5086 | -6/Factory | Garrison activated, responded to threat 5129 | -6/Factory | Lost 3 allies 5176 | -6/Factory | Lost 13 parts (4p3n3u3w) 5182 | -6/Factory | Core integrity fell below 50% 5394 | -6/Factory | Core integrity fell below 20% 5407 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Energy discharge (-38). Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). Wheel destroyed. Trap Scanner destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Lrg. Matter Pod destroyed. Lgt. EM Pulse Cannon destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Door. Adv. Heat Sink destroyed. Critical hit (Burn: +37). System corrupted: Heat flow error (+128). U-05 Engineer destroyed. [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 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"""""" ####%= g + + | | ??????????????????""""?????# ####### | | ???????????????????"???????# #?????# | | ???????????????????????????##############?????# | | ??????????????????????????????????????????????#### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 565 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Let's See Who's Tougher Librarian Made in Tau Ceti IV Oops Please Form A Line Power Corrupts Tourist Troublemaker Challenges ------------ None Game ------ Seed PotentialAssemblyLog Manual? 0 Play Time 01:15:51 Cumulative 2.1 hours Start 2024.04.29 @ 08:39:49 End 2024.04.30 @ 09:02:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c960e7b-3ae8-46ba-ba6c-93f991b8e714