Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 10:22:38 Player: Apollo11cz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1109) 1109 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2924 Bonus ------- None Cogmind --------- Core Integrity 395/550 Matter 163/300 Energy 60/140 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Proton Missile Launcher Proton Missile Launcher > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Heavy EM Pulse Gun Heavy Assault Rifle Improved Datajack Improved Datajack Remote Datajack Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Datajack Improved Datajack Remote Datajack Mace [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 37 | 4 8 16 9 Power 9 | 1 1 6 1 Engine 9 | 1 1 6 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 6 4 Treads . | . . . . Leg 13 | 2 1 6 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 11 | . 4 3 4 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 4 11 3 Power 8 | . 1 5 2 Propulsion 1 | . . 1 . Utility 3 | . 1 2 . Weapon 6 | . 2 3 1 Highest Loss Streak 7 | . 3 7 2 To Critical Strikes . | . . . . Average Backups 5 | 2 6 5 6 Power 1 | . 1 1 . Propulsion 2 | . 2 3 2 Utility . | . . . . Weapon 1 | 2 1 . 1 Tool/Special . | . . . . Unused Backups 7 | . 3 2 2 Power . | . . . . Propulsion 3 | . 2 1 . Utility 1 | . . 1 . Weapon 1 | . 1 . . Tool/Special 2 | . . . 2 Average Slot Usage (%) 80 | . 80 82 77 Engine 17 | . 14 20 15 Leg 26 | . 28 21 35 Device 5 | . 2 9 . Storage 11 | . 14 11 9 Protection 1 | . 4 . . Energy Gun 2 | . . 1 12 Ballistic Gun 9 | . 8 13 3 Launcher 3 | . 7 . 1 Impact Weapon 2 | . . 4 . Peak Build Rating 25 | 4 7 12 25 Average Rating 9 | 2 5 9 21 On Entrance 5 | . 4 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 10 16 22 24 Greatest Support 68 | 20 20 20 68 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 5 | 3 6 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 6 7 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 714 | 240 197 277 . Remotely . | . . . . Salvage Created 1101 | . 463 492 146 Parts 75 | . 32 35 8 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 15 12 3 Melee 4 | . . 4 . Guns 11 | . 2 7 2 AOE 14 | . 13 . 1 Classes Destroyed 7 | . 3 4 . Worker 1 | . 1 . . Builder 3 | . 3 . . Hauler 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 23 | . 15 5 3 Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 5 | . 5 4 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 4 | . 4 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 270 | . 78 115 77 Missed 95 | . 35 31 29 Hits 175 | . 43 84 48 Melee 12 | . . 12 . Projectile 163 | . 43 72 48 Critical Strikes 5 | . 1 2 2 Damage Taken 2505 | . 608 1087 810 Core 513 | . 137 221 155 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 45 44 . Volleys Fired 84 | . 29 37 18 Largest 2 | . 2 2 2 Hottest 90 | . 60 45 90 Shots Fired 130 | . 38 61 31 Gun 106 | . 16 61 29 Cannon . | . . . . Launcher 24 | . 22 . 2 Special . | . . . . Kinetic 77 | . 16 54 7 Thermal . | . . . . Explosive 22 | . 22 . . Electromagnetic 31 | . . 7 24 Robot Hit Streak 9 | . 6 9 6 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 104 | . 25 57 22 Core Hits 56 | . 30 19 7 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 2 | . . 2 . Smash 2 | . . 2 . Melee Attacks 19 | . . 19 . Impact 19 | . . 19 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2567 | . 1093 897 577 Guns 849 | . 90 420 339 Cannons . | . . . . Explosions 1241 | . 1003 . 238 Melee 477 | . . 477 . Ramming . | . . . . Kinetic 536 | . 90 336 110 Thermal 172 | . . . 172 Explosive 1003 | . 1003 . . Electromagnetic 379 | . . 84 295 Impact 477 | . . 477 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . 12 . Average Corruption 11 | . . 11 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 18 . Message Errors 6 | . . 6 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 3 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . . 2 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 105 | . 14 87 4 Projectiles . | . . . . Explosions 18 | . 14 . 4 Melee 87 | . . 87 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 109 | . 104 . 5 Shots 6 | . 5 . 1 Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 244 | . 22 244 201 Average Temperature 75 | . 7 84 94 Received Heat Transfer 1047 | . 291 351 405 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 3 | . . 3 . Impact Corruptions 4 | . . 4 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 64 100 100 Level 1 12 | . 35 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 336 | . 336 84 98 Initial 50 | . . 50 25 Average 87 | . 168 45 38 Influence Increases 1064 | . 538 352 174 Destroy 0b10 Robot/C 600 | . 300 240 60 Destroy 0b10 Robot/NC 25 | . 20 5 . Destroy Leader 122 | . 60 62 . Successful Hack 17 | . 12 . 5 Disable Machine 45 | . 45 . . Destroy Structure 90 | . 86 . 4 Lose Combat Pursuer 165 | . 15 45 105 Influence Decreases 995 | . 419 411 165 Entered New Map 104 | . . 69 35 Time Decay 611 | . 229 282 100 Lost Part 130 | . 40 60 30 Purge Threat 150 | . 150 . . Squads Dispatched 8 | . 4 2 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 5 | . 3 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 22 25 18 Peak Tracking Total 7 | . 7 6 7 Tactical Retreats 9 | . 1 4 4 ECM-based Alert Blocks 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 9 6 4 Successful 7 | . 3 2 2 Failed 12 | . 6 4 2 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 4 | . 3 . 1 Terminals 19 | . 9 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 2 2 Prototype ID Bank 1 | . . 1 . Unreport Threat 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 4 | . 1 1 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 412 | . 122 290 . Sensors 412 | . 122 290 . ECM 283 | . . 283 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1548 | 48 563 674 263 Spaces Moved 957 | 34 387 391 145 Core 6 | 6 . . . Treads . | . . . . Legs 951 | 28 387 391 145 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 130 Average Speed 123 | 113 120 126 130 Slowest Speed 190 | 120 120 190 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 70 38 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 117 | . 114 . 3 Melee . | . . . . Projectile . | . . . . AOE 117 | . 114 . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1169 | 41 454 487 187 Wait 19 | . 17 2 . Move 954 | 33 386 390 145 Hop . | . . . . Pick Up 38 | 4 10 15 9 Fast Attach 8 | 4 2 2 . Attach 20 | . 5 9 6 Detach . | . . . . Swap 10 | . 1 5 4 Drop 15 | . 4 7 4 Fire 84 | . 29 37 18 Melee 19 | . . 19 . Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 434 | -10/Materials | Core integrity fell below 50% 474 | -10/Materials | Lost 3 parts (1p1u1w) 588 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 905 | -9/Materials | System corruption reached 10% 967 | -9/Materials | Lost 7 parts (3p1n2u1w) 1120 | -9/Materials | Core integrity fell below 50% 1246 | -9/Materials | Build established: Scavenger-Mutant 1268 | -9/Materials | Discovered new exit (range 11) 1286 | -9/Materials | Entered another Materials area 1286 | -8/Materials | Evolved 2 slots: Propulsion x2 1549 | -8/Materials | Self-destructed Last Messages --------------- Ion Engine destroyed. M-13 Machinist repairs G-50 Soldier. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Particle Gun. Critical hit (Burn: +37). Lgt. Deuterium Engine destroyed. R-06 Scavenger collects Corrupted Imp. Heat Sink. Kicked M-13 Machinist out of the way. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. K-01 Serf collects debris. Acquired Proton Missile Launcher. Acquired Remote Datajack. W-25 Informer sends out distress signal. Dropped Hvy. EM Pulse Gun. Dropped Hvy. Assault Rifle. Acquired Hvy. EM Pulse Gun. Acquired Hvy. Assault Rifle. Critical hit (Burn: +37). 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