Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 21:21:26 Player: Boris Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (295) 1475 Value Destroyed (13235) 13235 Prototype IDs (90) 1800 Alien Tech Used (7) 1400 Bonus (11021) 11021 TOTAL SCORE: 37731 Bonus ------- High Alert Combat Kills 3613 Follower Combat Kills 62 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -1254 Cogmind --------- Core Integrity 0/1450 Matter 251/300 Energy 26/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Microwarp Drive Core Stripper Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Coolant Network Large Storage Unit Energy Well Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Graphene Brace Experimental Force Field > --- WEAPON ----------- Enhanced Nova Cannon Railgun Core Stripper > --- INVENTORY -------- Light Quantum Reactor Advanced Heat Sink Energy Well Energy Well High-capacity Matter Pod Quantum Capacitor Advanced Weapon Cycler Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Heavy Laser Rocket Array Longsword +1 [Rating: 212] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection Medium Armor Plating Artifact LC Capacitor Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Rocket Array Special Weapon Welding Torch Impact Weapon Impact Mace Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . 2 . . . . . . 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . 1 . 2 . . . . . . 2 2 . . 1 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 359 | 7 4 . 24 . 29 1 1 . 18 2 2 5 . 7 2 9 8 14 25 26 16 65 72 22 Power 23 | 1 . . 3 . . . . . 1 . . . . . . . . . 1 1 1 6 8 1 Engine 7 | 1 . . 3 . . . . . 1 . . . . . . . . . . . . 1 1 . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Reactor 15 | . . . . . . . . . . . . . . . . . . . 1 1 1 5 6 1 Propulsion 52 | 2 . . 5 . 4 . 1 . 7 . . 1 . . . . 4 1 7 2 . 6 11 1 Treads 20 | 2 . . 4 . 2 . . . 1 . . . . . . . . . . 2 . 6 2 1 Leg 10 | . . . . . 1 . . . 4 . . . . . . . . . . . . . 5 . Wheel 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . Hover 7 | . . . . . . . . . . . . . . . . . . . 5 . . . 2 . Flight 11 | . . . . . . . 1 . 2 . . 1 . . . . 4 1 2 . . . . . Utility 137 | 2 1 . 2 . 8 . . . 3 2 . . . 1 2 6 2 10 6 13 11 27 31 10 Device 73 | 1 . . 1 . 4 . . . . 1 . . . . . 5 . 6 4 7 7 12 18 7 Storage 13 | 1 1 . . . . . . . . 1 . . . . . . . . . 2 . 5 2 1 Processor 14 | . . . . . . . . . 1 . . . . 1 1 1 . . . . . 4 5 1 Hackware 9 | . . . . . 1 . . . . . . . . . . . 2 2 2 . 2 . . . Protection 22 | . . . 1 . 3 . . . 2 . . . . . 1 . . 2 . 3 1 3 5 1 Artifact 6 | . . . . . . . . . . . . . . . . . . . . 1 1 3 1 . Weapon 147 | 2 3 . 14 . 17 1 . . 7 . 2 4 . 6 . 3 2 3 11 10 4 26 22 10 Energy Gun 19 | 1 3 . 4 . . . . . . . . . . . . . . . . 3 . 2 5 1 Energy Cannon 11 | . . . . . 4 . . . . . . . . . . . . 1 . . . . 4 2 Ballistic Gun 65 | 1 . . 8 . 10 1 . . 3 . 1 . . 1 . 2 . . 6 5 1 18 6 2 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Launcher 14 | . . . . . 1 . . . . . . 1 . 2 . . . . . . 1 4 2 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Slashing Weapon 19 | . . . 2 . 2 . . . . . . 1 . 1 . 1 1 . 3 1 2 1 4 . Piercing Weapon 12 | . . . . . . . . . 4 . 1 2 . 2 . . 1 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . 1 . 3 . 4 . . . . 1 . 1 . . . . 3 . 3 11 3 3 14 1 Corrupted Parts 11 | . . . 1 . . . . . . . . . . . . . . . . . . 4 6 . System Corruption 62 | . . . 3 . . . . . . . . . . . . . . . . . . 26 33 . Parts Lost 61 | . . . . . . . . . 5 . . . . 1 . 1 . 1 . . . 17 25 11 Power 8 | . . . . . . . . . 1 . . . . . . . . . . . . 2 4 1 Propulsion 12 | . . . . . . . . . . . . . . . . . . . . . . 3 8 1 Utility 17 | . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . 4 6 3 Weapon 24 | . . . . . . . . . 3 . . . . . . . . . . . . 8 7 6 Highest Loss Streak 9 | . . . . . . . . . 5 . . . . 1 . 1 . 1 . . . 8 9 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 100 95 100 82 100 72 61 67 66 60 59 60 58 69 69 76 75 82 75 81 76 84 77 Engine 6 | . 14 14 11 11 11 11 9 7 5 6 6 6 6 6 6 6 5 5 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 5 9 6 4 3 Treads 10 | . 28 28 20 11 11 22 . . 2 . . . . . . . . . . 10 9 10 4 9 Wheel 2 | . . . 1 11 10 . . . . . . . . . . . . . . . . . 1 . Flight 3 | . . . . . . . 9 7 8 13 13 13 13 13 13 13 11 10 9 5 4 . . . Device 7 | . 14 14 7 . 2 . . . . 6 6 6 6 4 . 4 5 7 12 3 2 7 15 20 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 6 6 5 5 5 5 4 4 4 4 Processor 7 | . . . . . . . . . 6 6 6 6 6 7 19 19 17 15 15 15 13 13 20 15 Hackware 3 | . . . . . . 11 9 7 . . . . . . . . 11 16 12 15 13 12 5 . Protection 3 | . . . 3 11 8 . . . 5 . . . . . 2 1 . . . . . 2 1 3 Energy Gun 5 | . 19 28 20 . . . . . . . . . . . . . . . . . . . 2 2 Ballistic Gun 11 | . 8 . 15 44 11 44 36 30 10 . 5 . . . . 4 3 . 8 4 15 11 8 5 Slashing Weapon 4 | . . . 4 . 13 . . . . . . 2 6 6 10 8 9 10 10 7 1 . 1 . Piercing Weapon 2 | . . . . . . . . . 11 26 14 15 13 10 10 4 3 2 . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 135 | 13 30 30 47 47 48 40 40 40 52 49 54 54 51 51 52 52 50 53 55 75 96 101 135 132 Greatest Support 208 | 40 40 40 40 12 40 40 50 50 86 55 55 55 55 55 55 55 55 55 60 150 150 178 180 208 Greatest Overweight (x) 12 | . . . 3 3 3 . . . 2 . . . . . . . . . 2 . . . 12 . Average Overweight (x) . | . . . . 3 2 . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 30 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 16 | 3 12 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 16 15 15 Average Carried 13 | 1 6 13 14 15 12 15 13 14 13 14 14 14 15 14 14 14 14 14 14 13 14 12 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 12 15 15 15 15 15 14 14 15 15 15 15 15 14 15 15 15 15 15 15 13 14 15 5 Class Distribution -------------------- 24% | Mutant 12% | Tank 12% | Scout 9% | Scavenger-Mutant 8% | Gunner 8% | Scavenger-Gunner 6% | Hacker-Mutant 5% | Hacker-Ninja 5% | Hacker-Gunner 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Mutant | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -4/Armory Hacker-Mutant | -4/Lab Hacker-Skirmisher | -3/Research Hacker-Mutant | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Matter Collected 8338 | 279 155 . 535 132 709 302 24 . 378 . 322 50 . 117 . 246 . 180 465 347 334 1754 1648 361 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16416 | 121 238 364 1770 305 429 238 . . 332 . 1707 300 . 217 26 404 22 447 894 347 408 2463 3492 1892 Parts 768 | 11 22 13 102 15 63 17 . . 18 . 47 20 . 9 2 13 2 18 49 29 14 116 119 69 Haulers Intercepted 8 | . 1 . 5 . . . . . . . . . . . . . . 2 . . . . . . Recyclers Shooed 8 | . 1 . 4 . . . . . . . . . . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . 5 . 12 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Combat Hostiles Destroyed 201 | . 6 8 22 4 2 8 . . 5 . 6 1 . 8 . 4 . 4 10 1 8 33 38 33 Melee 11 | . . . . . 1 . . . . . . 1 . 1 . 1 . 4 . 1 . 1 1 . Guns 108 | . 4 7 17 4 1 8 . . 5 . 6 . . 1 . 3 . . 10 . 5 20 17 . Cannons 22 | . . . . . . . . . . . . . . . . . . . . . . . 8 14 AOE 46 | . 2 1 3 . . . . . . . . . . 6 . . . . . . 3 11 7 13 Classes Destroyed 26 | 2 3 3 6 . 3 . . . 2 . 1 . . . . 2 . . 1 . . . 2 1 Worker 15 | . . 1 3 1 . 2 . . . . . . . . . . . . . . . 2 5 1 Builder 11 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 3 4 1 Tunneler 6 | 3 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Hauler 8 | . 1 . 5 . . . . . . . . . . . . . . 2 . . . . . . Recycler 12 | 1 1 . 3 1 . . . . . . . 1 . . . . . 1 . . . 3 . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Operator 5 | . . . 2 . . . . . . . . 1 . . . . . . 1 . . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 14 | . . . 5 . . . . . . . . 3 . . . . . . 1 . 1 1 1 2 Swarmer 46 | . 6 3 . . . 6 . . . . . . . 4 . 1 . 4 . . 4 10 . 8 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 67 | . . 5 12 3 . 1 . . 3 . . . . . . 1 . . 3 . 3 8 16 12 Brawler 6 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 2 Duelist 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . Protector 6 | . . . 1 . . . . . . . . . . . . . . . . 4 . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 Sentry 24 | . . . 6 . . . . . . . . 1 . . . 1 . . 5 . 1 1 3 6 Specialist 10 | . . . . . . . . . 1 . . . . . . . . . . . . 6 3 . Hunter 8 | . . . . . . . . . . . . . . . . . . . 2 . . 2 2 2 Programmer 11 | . . . . . . . . . . . . . . . . 1 . . . . . 4 6 . Heavy 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Assembled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 12 | 4 5 4 6 4 8 5 . . 5 . 5 2 . 4 1 3 1 4 6 1 4 9 12 11 Combat Bots Only 10 | . 3 4 4 3 1 3 . . 5 . 5 1 . 4 . 3 . 4 6 1 4 8 10 9 Max Kills in Single Turn 8 | 3 2 1 3 2 2 2 . . 1 . 1 1 . 3 1 1 1 1 2 1 3 8 6 6 Gunslinging 1 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . Exploded 7 | . 1 1 3 . . . . . . . . . . 3 . . . . . . 3 7 3 3 Melee 1 | . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 1 . Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Damage Taken 17343 | . 143 198 331 83 152 341 217 . 1082 . . 98 . 89 47 252 . 342 374 162 783 4405 5468 2776 Core 1723 | . 26 32 86 8 . 50 . . 64 . . 6 . . . 19 . 17 59 14 90 308 584 360 Absorbed by Shields 2132 | . . . . . . . . . . . . . . . . . . . . 158 . . 277 1697 Reduced by Siege Mode 272 | . . . . . . . . . . . . . . . . . . . . . 50 112 79 31 Regen/Repaired (Parts) 292 | . . . 73 . . . . . . . . 49 . . . . . . . . 48 122 . . Core Remaining (%) 90 | 100 . 76 . . . 64 100 . 90 . . . . . . 97 100 . . 92 93 . . . Volleys Fired 557 | 3 9 20 56 10 26 16 . . 14 . 47 . . 10 . 6 . 1 31 2 14 83 119 90 Largest 4 | 2 2 2 4 4 4 4 . . 4 . 1 . . 1 . 2 . 1 2 1 4 4 4 1 Hottest 171 | 60 90 90 135 92 106 92 . . 92 . 30 . . 45 . 60 . 88 60 33 132 132 171 120 Shots Fired 1186 | 6 18 40 186 42 101 64 . . 37 . 47 . . 10 . 12 . 1 59 2 44 196 236 85 Gun 1051 | 6 18 40 186 42 100 64 . . 37 . 47 . . 7 . 12 . . 59 2 42 191 197 1 Cannon 113 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 35 76 Launcher 22 | . . . . . . . . . . . . . . 3 . . . . . . 2 5 4 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 850 | 3 5 . 100 42 100 64 . . 37 . 47 . . 7 . 12 . . 59 2 42 172 157 1 Thermal 121 | . . . . . 1 . . . . . . . . . . . . . . . . . 44 76 Explosive 22 | . . . . . . . . . . . . . . 3 . . . . . . 2 5 4 8 Electromagnetic 193 | 3 13 40 86 . . . . . . . . . . . . . . 1 . . . 19 31 . Robot Hit Streak 33 | 3 7 8 33 26 4 12 . . 9 . 9 . . 12 . 3 . . 7 . 13 19 29 23 Robot Miss Streak 5 | 1 3 4 4 1 3 2 . . 2 . 2 . . 3 . 2 . . 3 . 3 5 5 3 Penetration Max 1 | . . . . . 1 . . . . . 1 . . . . 1 . . 1 . . 1 1 . Secondary Targets 18 | . 1 2 1 2 1 3 . . 2 . . . . . . . . . . . 2 3 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . 1 . . . . . . . . . . . 1 1 1 . Capacitor 142 | . . . . . . . . . . . . . . . . . . . . . . 19 47 76 Shots Hit Robots 876 | 4 12 32 128 30 53 40 . . 29 . 36 8 . 4 1 14 4 12 34 19 26 123 199 68 Core Hits 678 | 5 10 18 69 11 23 14 . . 14 . 11 6 . 21 1 8 . 5 17 8 37 130 151 119 Critical Kills 51 | . . . . . 4 . . . 2 . 6 . . 1 . 3 . . 10 . 2 12 5 6 Critical Parts Destroyed 32 | . . . . . 3 . . . 2 . 2 . . 1 . 3 . . 10 . 2 6 3 . Critical Strikes 104 | . . . . . 8 . . . 4 . 13 . . 2 . 7 1 . 20 1 4 20 18 6 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 Destroy 85 | . . . . . 7 . . . 4 . 13 . . 2 . 6 . . 20 . 4 20 9 . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Sever 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . Impale 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Melee Attacks 244 | . . . 2 . 6 . . . 8 4 . 22 4 4 37 16 7 29 40 36 1 1 27 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . Slashing 136 | . . . 2 . 6 . . . . . . 3 1 1 12 2 2 14 40 27 1 1 24 . Piercing 96 | . . . . . . . . . 8 4 . 19 3 3 25 14 5 15 . . . . . . Sneak Attacks 25 | . . . 2 . . . . . . . . 4 . . 1 3 2 4 1 7 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . 1 . 2 1 1 . 1 . . . . Damage Inflicted 32166 | 125 258 662 2531 517 1081 641 . . 522 . 763 691 . 744 140 791 292 762 754 1370 1153 5285 7721 5363 Guns 14296 | 48 185 509 2194 485 832 620 . . 476 . 763 . . 35 . 137 . . 572 . 719 3198 3523 . Cannons 3837 | . . . . . . . . . . . . . . . . . . . . . . . 1251 2586 Explosions 8228 | 77 73 112 175 . . . . . . . . . . 673 . . . . . . 434 2034 1881 2769 Melee 5639 | . . . 157 . 249 . . . 46 . . 691 . 36 140 654 292 762 182 1370 . 48 1012 . Ramming 166 | . . 41 5 32 . 21 . . . . . . . . . . . . . . . 5 54 8 Kinetic 11548 | 33 55 . 996 485 832 620 . . 476 . 763 . . 35 . 137 . . 572 . 719 2887 2938 . Thermal 4386 | 77 73 112 175 . . . . . . . . . . . . . . . . . . . 1363 2586 Explosive 7791 | . . . . . . . . . . . . . . 673 . . . . . . 434 2034 1881 2769 Electromagnetic 2719 | 15 130 509 1198 . . . . . . . . . . . . . . . . . . 311 556 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3483 | . . . 157 . 249 . . . . . . . . 36 . 85 42 385 182 1370 . 48 929 . Piercing 2073 | . . . . . . . . . 46 . . 691 . . 140 569 250 377 . . . . . . Highest Corruption 46 | . . . 3 5 5 5 . . . . . . . . . 1 . . . 5 . 45 46 44 Average Corruption 13 | . . . 3 3 5 5 . . . . . . . . . 1 . . . 4 . 21 33 44 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 . Effects 200 | . . . 22 14 37 4 . . . . . . . . . 4 . . . 2 . 19 55 43 Message Errors 54 | . . . 7 4 10 2 . . . . . . . . . . . . . 2 . 6 16 7 Matter Fused 41 | . . . 2 4 11 1 . . . . . . . . . 2 . . . . . 6 7 8 Heat Flow Errors 18 | . . . 6 1 2 . . . . . . . . . . 1 . . . . . 1 2 5 Energy Discharges 13 | . . . 2 1 4 1 . . . . . . . . . . . . . . . 2 2 1 Parts Rejected 6 | . . . 1 . . . . . . . . . . . . . . . . . . 1 2 2 Data Loss (minor) 21 | . . . 2 2 5 . . . . . . . . . . . . . . . . 1 6 5 Data Loss (major) 13 | . . . . . 3 . . . . . . . . . . 1 . . . . . 2 3 4 Misfires 10 | . . . . 2 1 . . . . . . . . . . . . . . . . . 6 1 Alerts 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 Weapon Failures 14 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 6 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 892 | . 13 . 112 . . . . . . . . 71 . 4 . 289 102 168 . 55 . 5 48 25 Projectiles 37 | . . . . . . . . . . . . . . . . . . . . . . . 12 25 Explosions 22 | . 13 . . . . . . . . . . . . 4 . . . . . . . 5 . . Melee 833 | . . . 112 . . . . . . . . 71 . . . 289 102 168 . 55 . . 36 . Knockbacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Impact 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 557 | . 38 . 78 15 . . . . . . . . . 25 . . . . . . 30 27 195 149 Shots 21 | . 1 . 2 . . . . . . . . . . 1 . . . . . . 2 2 7 6 Rammed 24 | . . 6 2 6 . 3 . . . . . . . . . . . . . . . 1 3 3 Targets Rammed 27 | . . 7 2 6 . 3 . . . . . . . . . . . . . . . 1 5 3 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 241 225 343 236 219 157 12 . 9 . 9 . . 3 . 243 . 32 27 . 72 156 158 260 Average Temperature 64 | . 77 94 56 74 82 47 9 . 9 . 6 . . 3 . 72 . 18 14 . 43 46 48 65 Received Heat Transfer 1891 | . . 87 72 24 . 99 117 . 216 . . 12 . 9 . 9 . . 69 . 30 189 486 472 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . 2 5 5 2 Total Turns 186 | . . . . . . . . . . . . . . . . . . . . . 27 56 83 20 Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . 17 16 32 16 Robots Corrupted 6 | . . . 2 . . . . . . . . . . . . . . . . . . 1 3 . Combat Hostiles 6 | . . . 2 . . . . . . . . . . . . . . . . . . 1 3 . Parts Fried 22 | . . 3 12 . . . . . . . . . . . . . . . . 1 . 2 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 Parts Melted 11 | . . . . . . . . . . . . . . . . . . . . . . 1 2 8 Heat Transferred 4237 | 50 150 200 287 . . . . . . . . . . . . . . . . . . . 1369 2181 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | 1 2 2 2 . . . . . . . . . . . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Peak Influence 1693 | 20 183 356 306 208 . 215 121 54 115 218 76 676 . . . . 40 342 586 . 181 788 1090 1693 Initial 606 | . 13 35 1 118 . . 83 54 37 60 76 53 . . . . . 19 162 . . 54 426 606 Average 362 | 6 64 198 143 62 . 95 104 54 86 130 76 420 . . . . 12 171 368 . 93 537 775 1304 Maximum Alert Level 5 | . . 1 1 1 . 1 . . . 1 . 2 . . . . . 1 2 . . 3 3 5 Low Security (%) 49 | 100 100 60 76 97 . 92 100 100 100 57 100 9 . . . . 100 47 8 . 100 13 . . Level 1 15 | . . 39 23 2 . 7 . . . 42 . 15 . . . . . 52 59 . . 10 . . Level 2 18 | . . . . . . . . . . . . 74 . . . . . . 32 . . 43 52 3 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . 31 47 18 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 63 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 2 1 5 1 . . 1 . 1 2 . 9 . . . . . 1 4 . 2 8 16 7 Investigation 15 | . 2 . 1 1 . . . . . 1 . 6 . . . . . . 2 . 1 . . 1 Extermination 7 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 3 . Reinforcement 22 | . . . 3 . . . 1 . 1 . . 3 . . . . . 1 1 . . 5 5 2 Assault 10 | . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 2 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Distress Signals 16 | . 1 . 5 1 . 1 2 . . . . 1 . . . . 1 . . . . 1 1 2 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . 15 . . 6 . . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . 15 . . 2 . . Times Spotted 359 | . 9 13 33 4 17 9 11 . 9 . 6 13 . 8 4 3 2 21 16 1 12 40 64 64 Peak Tracking Total 16 | . 3 4 5 3 9 3 10 . 5 . 2 6 . 4 4 2 3 8 6 1 4 9 9 16 Tactical Retreats 18 | . 1 2 . . 2 . . . . . . 5 . . . . . 3 1 . . 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Traps Triggered 10 | . 2 . . . . . . . 2 1 . 1 . . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . 4 4 4 . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Machines Disabled 42 | . . 5 3 1 9 1 . . 1 1 . 1 . . 1 . . 1 7 2 . 1 5 3 Max in Single Turn 4 | . . 4 1 1 1 1 . . 1 1 . 1 . . 1 . . 1 1 1 . 1 1 1 Garrison Access 5 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Machines Accessed 64 | . 3 . 7 1 2 . 1 1 . 3 . 10 . 1 4 1 3 4 11 1 4 . 5 2 Terminals 38 | . 3 . 5 1 . . 1 1 . 1 . 7 . . . 1 3 2 5 . 3 . 4 1 Fabricators 7 | . . . . . . . . . . . . 1 . . . . . . 6 . . . . . Repair Stations 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . Total Hacks 192 | . 7 . 25 4 11 . 2 3 . 7 . 25 . 1 30 2 14 8 23 1 15 . 10 4 Successful 107 | . 5 . 15 2 11 . 1 1 . 4 . 7 . 1 30 2 5 5 10 1 5 . 2 . Failed 85 | . 2 . 10 2 . . 1 2 . 3 . 18 . . . . 9 3 13 . 10 . 8 4 Catastrophic 19 | . . . 1 . . . . . . 1 . 7 . . . . . 1 2 . 4 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 7 . 12 5 1 . 2 . . . . 10 . . . . 7 1 19 . 7 . 9 . Terminals 107 | . 7 . 17 4 . . 2 3 . 2 . 16 . . . 2 14 5 12 . 12 . 9 2 Fabricators 12 | . . . . . . . . . . . . 1 . . . . . . 11 . . . . . Repair Stations 12 | . . . 7 . . . . . . . . 3 . . . . . . . . . . . 2 Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . 3 . 5 . . . . . 2 . . . . . . Garrison Access 7 | . . . . . . . . . . 2 . . . . . . . 1 . . 3 . 1 . Terminal Hacks 78 | . 4 . 7 2 11 . 1 1 . 1 . 1 . 1 30 2 4 3 5 1 4 . . . Record 24 | . . . . . 10 . . . . . . . . . 11 2 . . . . 1 . . . Part Schematic 11 | . . . . 1 . . . . . . . . . . 10 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . . . . . . . . . 3 . . 1 2 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . . . . 1 . . . . . 1 . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 6 . . . . . . . . 2 . . . . . . . . . . . . Scan Component 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . . . . Repair 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 3 . 3 . . . . . 1 . . . . . . Insert Component 4 | . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . Analyze 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Unauthorized Hacks 11 | . 1 . 2 . . . . . . . . 1 . . . . 1 . 5 . . . 1 . Terminals 5 | . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Fabnet 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 44 | . 2 . 5 1 . . . . . 3 . 9 . . . 1 3 3 8 . 4 . 3 2 Full Trace Events 7 | . . . . 1 . . . . . 1 . 3 . . . . . . 1 . 1 . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . 6 . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 1 . . . . . . . . . . 10 . . . . . . . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Time 221 | . . . 153 . . . . . . . . 68 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Machine Destruction 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Fabnet Peak Effective % 12 | . . . . . . . . . . . . . . . . . . . . . 12 4 4 4 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Total Allies 28 | . . 2 . . . . . . . . 18 . . . . . . . 4 . 1 . 3 . Largest Group 18 | . . 1 . . . . . . . . 18 6 . . . . . . 4 4 . . 1 . Highest-Rated Group 638 | . . 31 . . . . . . . . 638 150 . . . . . . 260 260 . . 82 . Highest-Rated Ally 82 | . . 31 . . . . . . . . 50 25 . . . . . . 65 65 . . 82 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 121 | . . 7 . . . . . . . . . 109 . . . . . . . . . . 5 . Total Damage 1521 | . . 128 . . . . . . . . . 1355 . . . . . . . . . . 38 . Kills 11 | . . 2 . . . . . . . . . 9 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Robot Analysis Total 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 3 . . . . . . . . 1 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Turns Passed 13066 | 81 490 844 1540 964 1793 140 66 7 206 70 251 650 153 235 148 414 107 346 635 577 457 789 1492 611 Spaces Moved 10129 | 40 254 471 492 683 1158 49 112 14 183 105 375 1224 368 401 119 708 189 571 844 306 256 256 683 268 Core 9 | 4 . . . . . . . . . . . . . . . . . . . . . . 1 4 Treads 2549 | 36 254 471 414 . 8 49 . . 4 . . . . . . . . . . 304 256 256 233 264 Legs 255 | . . . . . . . . . 4 . . . . . . . . . . . . . 251 . Wheels 2094 | . . . 78 683 1150 . . . . . . . . . . . . . . . . . 183 . Hover 19 | . . . . . . . . . . . . . . . . . . . 4 . . . 15 . Flight 5203 | . . . . . . . 112 14 175 105 375 1224 368 401 119 708 189 571 840 2 . . . . Fastest Speed 39 | 50 160 160 135 135 120 160 50 50 39 39 39 39 39 39 39 39 39 39 39 39 145 145 111 50 Average Speed 92 | 149 160 160 176 135 133 160 50 50 49 39 39 39 39 39 39 39 39 39 39 144 145 157 147 158 Slowest Speed 650 | 160 160 160 240 135 240 160 50 50 305 39 39 39 39 39 39 39 50 39 176 145 145 166 650 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . 8 . . . . 8 . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Exploration Rate (%) 48 | 4 47 96 52 99 89 14 18 1 92 4 97 32 53 56 82 87 7 15 62 99 8 9 61 22 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 4 | . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 14 | . 1 . 1 . . . 1 1 . . . 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . . . . . . 1 1 . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . . . . . . . 2 3 . 2 . . . . . . . . Spaces Dug 60 | . . . . . . . . . 3 3 . 6 3 2 . 3 1 9 23 2 1 . 2 2 Terrain Destroyed 478 | 3 8 3 2 . 1 . . . 3 3 6 6 3 83 . 4 1 9 24 2 37 85 123 72 Melee 58 | . . . . . . . . . 3 3 . 6 3 2 . 3 1 9 23 2 1 . 2 . Projectile 50 | . . . . . 1 . . . . . 6 . . 5 . 1 . . . . 1 5 21 10 AOE 362 | 3 8 3 2 . . . . . . . . . . 76 . . . . . . 35 74 99 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Dat Pro Fac Fac Arm Lab Res Res Qua Sec Total 12808 | 52 320 518 1035 698 1372 68 114 13 256 127 435 1357 370 458 170 802 209 659 1048 400 309 542 1039 437 Wait 1121 | . 42 16 419 . 73 . 5 . 6 11 3 109 . 34 23 65 . 36 65 5 14 102 63 30 Move 10071 | 39 253 470 491 682 1157 48 97 13 182 105 374 1208 367 400 118 707 188 570 837 305 255 255 682 268 Hop 15 | . . . . . . . 6 . . . . 7 . . . . . . 2 . . . . . Pick Up 146 | 3 8 4 14 . 33 . 3 . 3 3 3 4 . 2 1 1 3 7 9 8 2 4 21 10 Fast Attach 178 | 7 3 . 13 . 10 1 . . 13 . 1 2 . 1 . 1 4 . 18 17 3 31 48 5 Attach 92 | . . . 2 . 11 . 1 . 5 1 . 2 . 2 2 1 2 6 3 4 5 21 15 9 Detach 57 | . 1 . . . 2 . . . 4 . 1 1 . . 2 . . 4 2 1 3 21 13 2 Swap 97 | . 1 . 9 . 8 . . . . 1 1 1 . 4 . 7 2 8 4 8 8 13 14 8 Drop 216 | . 3 1 27 . 46 . 2 . 8 2 5 6 . 2 . . 5 5 26 20 4 10 32 12 Fire 557 | 3 9 20 56 10 26 16 . . 14 . 47 . . 10 . 6 . 1 31 2 14 83 119 90 Melee 199 | . . . 2 . 6 . . . 6 4 . 17 3 3 24 14 5 22 34 30 1 1 27 . Ram 9 | . . . . 6 . . . . . . . . . . . . . . . . . . . 3 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Crush 16 | . . 7 2 . . 3 . . . . . . . . . . . . . . . 1 3 . Escape Stasis 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Ext) -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Entered Mines 790 | -10/Mines | Met a Derelict testing a Signal Generator 795 | -10/Mines | Found Signal Generator 921 | -10/Mines | Discovered new exit (range 3) 924 | -10/Mines | Received a Mining Laser from a helpful Derelict 931 | -10/Mines | Discovered new exit (range 13) 1416 | -10/Mines | Entered Materials 1416 | -9/Materials | Evolved 2 slots: Weapon x2 1722 | -9/Materials | Build established: Gunner 2146 | -9/Materials | Discovered new exit (range 8) 2254 | -9/Materials | Build established: Scavenger-Gunner 2324 | -9/Materials | Repaired Imp. EM Shotgun 2377 | -9/Materials | Repaired Imp. EM Shotgun 2711 | -9/Materials | Build established: Tank 2793 | -9/Materials | Discovered new exit (range 5) 2936 | -9/Materials | Discovered new exit (range 15) 2940 | -9/Materials | Identified exit to Mines 2940 | -9/Materials | Identified exit to Storage 2956 | -9/Materials | Entered Mines 2983 | -9/Mines | Met a Derelict bent on vengeance 3051 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3051 | -9/Mines | Discovered new exit (range 5) 3391 | -9/Mines | Found a hidden stash of uninstalled traps 3392 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3453 | -9/Mines | Learned location of 1 exit from Materials 3524 | -9/Mines | Discovered new exit (range 5) 3756 | -9/Mines | Discovered new exit (range 10) 3920 | -9/Mines | Entered Exiles 3951 | -9/Exiles | Met 8R-AWN 3973 | -9/Exiles | Met EX-HEX 4010 | -9/Exiles | Met EX-BIN 4027 | -9/Exiles | Aligned with FarCom system 4028 | -9/Exiles | Given EX-Vault access code 4057 | -9/Exiles | Opened EX-Vault 4065 | -9/Exiles | Found Longsword +1 4098 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4132 | -9/Exiles | Met EX-DEC 4141 | -9/Exiles | Learned location of Zion (-7) 4187 | -9/Exiles | Discovered new exit (range 14) 4231 | -9/Exiles | Build established: Mutant 4703 | -9/Exiles | Found Flying Fortress v7 4707 | -9/Exiles | Found Skeleton Box 5103 | -9/Exiles | Attacked by the Exiles 5202 | -9/Exiles | Destroyed 8R-AWN 5207 | -9/Exiles | Found Prototype Ballistic Gun 5207 | -9/Exiles | Identified 8R-AWN's Boregun 5254 | -9/Exiles | Found Prototype Processor 5257 | -9/Exiles | Found 8R-AWN's Boregun 5390 | -9/Exiles | Destroyed EX-HEX 5411 | -9/Exiles | Destroyed EX-BIN 5476 | -9/Exiles | Destroyed EX-DEC 5504 | -9/Exiles | Found Prototype Processor 5514 | -9/Exiles | Identified Exp. Targeting Computer 5515 | -9/Exiles | Identified Exp. Core Analyzer 5603 | -9/Exiles | Build established: Gunner 5624 | -9/Exiles | Found Prototype Protection 5648 | -9/Exiles | Identified 8R-AWN's Armor/EX 5713 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Skeleton Box, Longsword +1 5713 | -9/Exiles | Entered Mines 5832 | -8/Mines | Discovered new exit (range 6) 5853 | -8/Mines | Entered Materials 5853 | -8/Materials | Evolved 2 slots: Propulsion x2 5854 | -8/Materials | Identified exit to Factory 5919 | -8/Materials | Entered Factory 5919 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5926 | -7/Factory | Identified exit to DSF 5926 | -7/Factory | Entered DSF 5937 | -7/DSF | Discovered new exit (range 16) 5959 | -7/DSF | Additional patrols routed to DSF 6013 | -7/DSF | Lost 5 parts (1p1u3w) 6030 | -7/DSF | Found Prototype Device 6132 | -7/DSF | Entered Factory 6132 | -6/Factory | Evolved 2 slots: Utility x2 6133 | -6/Factory | Identified Active Sensor Suite 6202 | -6/Factory | Sucked down chute 6202 | -6/Factory | Entered Waste 6215 | -6/Waste | Found Enh. Force Lance 6224 | -6/Waste | Spotted C-40 Crusher 6261 | -6/Waste | Destroyed C-40 Crusher 6272 | -6/Waste | Spotted C-40 Crusher 6280 | -6/Waste | Destroyed C-40 Crusher 6288 | -6/Waste | Spotted C-40 Crusher 6290 | -6/Waste | Destroyed C-40 Crusher 6293 | -6/Waste | Spotted C-40 Crusher 6305 | -6/Waste | Destroyed C-40 Crusher 6309 | -6/Waste | Destroyed C-40 Crusher 6313 | -6/Waste | Spotted C-40 Crusher 6337 | -6/Waste | Discovered new exit (range 15) 6354 | -6/Waste | Destroyed C-40 Crusher 6413 | -6/Waste | Warlord forces began an assault 6416 | -6/Waste | Build established: Scout 6448 | -6/Waste | Identified exit to Factory 6453 | -6/Waste | Entered Factory 6453 | -6/Factory | Accompanied by 6 allies 6679 | -6/Factory | Repaired Enh. Force Lance 6803 | -6/Factory | Search patrols dispatched 6911 | -6/Factory | Identified exit to Lower Caves 7068 | -6/Factory | Found Prototype Launcher 7068 | -6/Factory | Identified Rocket Array 7103 | -6/Factory | Entered Lower Caves 7108 | -6/Lower Caves | Learned Factory terminal intel 7119 | -6/Lower Caves | Encountered a Warlord checkpoint 7242 | -6/Lower Caves | Discovered new exit (range 9) 7245 | -6/Lower Caves | Identified exit to Lower Caves 7256 | -6/Lower Caves | Entered another Lower Caves area 7262 | -6/Lower Caves | Encountered a Warlord checkpoint 7277 | -6/Lower Caves | Learned location of Extension (-5) 7422 | -6/Lower Caves | Ambushed by wild Derelicts 7474 | -6/Lower Caves | Discovered new exit (range 13) 7491 | -6/Lower Caves | Entered Data Miner 7491 | -6/Data Miner | Discovered new exit (range 7) 7497 | -6/Data Miner | Met Data Miner 7509 | -6/Data Miner | Learned location of Section 7 (-2) 7509 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7513 | -6/Data Miner | Received God Mode back door access code from Data Miner 7518 | -6/Data Miner | Destroyed Data Miner 7522 | -6/Data Miner | Found Prototype Hackware 7524 | -6/Data Miner | Data Conduit disabled 7639 | -6/Data Miner | Entered Proximity Caves 7648 | -5/Proximity Caves | Spotted B-75 Beast 7710 | -5/Proximity Caves | Build established: Mutant 7956 | -5/Proximity Caves | Learned location of 1 exit from Factory 8037 | -5/Proximity Caves | Build established: Scout 8050 | -5/Proximity Caves | Discovered new exit (range 9) 8053 | -5/Proximity Caves | Identified exit to Factory 8053 | -5/Proximity Caves | Entered Factory 8053 | -5/Factory | Evolved 2 slots: Utility x2 8053 | -5/Factory | Identified System Mapper 8054 | -5/Factory | Identified exit to Extension 8055 | -5/Factory | Loaded intel: 28 terminal locations 8120 | -5/Factory | Spotted B-75 Beast 8124 | -5/Factory | Identified exit to Factory 8160 | -5/Factory | Entered another Factory area 8160 | -4/Factory | Evolved 2 slots: Utility x2 8325 | -4/Factory | Discovered new exit (range 20) 8332 | -4/Factory | Identified exit to Upper Caves 8341 | -4/Factory | Build established: Hacker-Scout 8401 | -4/Factory | Spotted B-86 Titan 8402 | -4/Factory | Identified exit to Research 8402 | -4/Factory | Identified exit to Armory 8506 | -4/Factory | Entered Armory 8795 | -4/Armory | Build established: Hacker-Ninja 9052 | -4/Armory | Discovered new exit (range 5) 9130 | -4/Armory | Identified exit to Lab 9141 | -4/Armory | Entered Lab 9141 | -4/Lab | Accompanied by 4 allies 9141 | -4/Lab | Discovered exit to Research (range 10) 9164 | -4/Lab | Remotely autohacked Sealed Barrier 9165 | -4/Lab | Gained access to the hidden lab's interior 9183 | -4/Lab | Detected by scanners 9189 | -4/Lab | Confronted by A5 9213 | -4/Lab | Destroyed A5 9237 | -4/Lab | Found Alien Artifact 9237 | -4/Lab | Identified Core Reset Matrix 9237 | -4/Lab | Used Core Reset Matrix 9241 | -4/Lab | Sensed 3 artifacts in vicinity 9250 | -4/Lab | Found Integrated Dissipator 9250 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 9261 | -4/Lab | Found Core Expander 9261 | -4/Lab | Installed Core Expander, added new Utility slot 9287 | -4/Lab | Found Prototype Energy Gun 9287 | -4/Lab | Identified Hyp. EM Gauss Rifle 9292 | -4/Lab | Found Prototype Energy Gun 9292 | -4/Lab | Identified Tachyon Dispersion Ray 9300 | -4/Lab | Found Prototype Protection 9300 | -4/Lab | Identified Med. Regenerative Plating 9348 | -4/Lab | Discovered exit to Research (range 8) 9350 | -4/Lab | Found Prototype Hackware 9454 | -4/Lab | Build established: Hacker-Mutant 9573 | -4/Lab | Unable to decrypt terminal 9574 | -4/Lab | Found LC Capacitor 9624 | -4/Lab | Found Prototype Hackware 9688 | -4/Lab | Found Transdimensional Reconstructor 9718 | -4/Lab | Entered Research 9718 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10074 | -3/Research | Discovered new exit (range 21) 10105 | -3/Research | Identified exit to Research 10125 | -3/Research | Identified Exp. System Shield 10126 | -3/Research | Identified Quantum Router 10127 | -3/Research | Identified exit to Testing 10175 | -3/Research | Entered another Research area 10175 | -2/Research | Evolved 2 slots: Utility x2 10214 | -2/Research | Found Prototype Processor 10214 | -2/Research | Identified Exp. Signal Interpreter 10394 | -2/Research | Destroyed 8 combat bots 10473 | -2/Research | First assault squad dispatched 10584 | -2/Research | Lost 4 parts (1p1n1u1w) 10593 | -2/Research | System corruption reached 10% 10604 | -2/Research | Found Unknown Device 10626 | -2/Research | Found Unknown Device 10626 | -2/Research | Identified Quantum Capacitor (x2) 10627 | -2/Research | Lost 4 parts (1n1u2w) 10820 | -2/Research | Lost 8 parts (1p1n1u5w) 10827 | -2/Research | System corruption reached 30% 10950 | -2/Research | Remotely autohacked Sealed Blast Doors 10950 | -2/Research | Discovered new exit (range 9) 10963 | -2/Research | Identified exit to Quarantine 10964 | -2/Research | Entered Quarantine 10965 | -2/Quarantine | Detected hypermatrix surge 10965 | -2/Quarantine | Sensed 12 artifacts in vicinity 10994 | -2/Quarantine | Found Core Reset Matrix 10996 | -2/Quarantine | Sensed 11 artifacts in vicinity 11144 | -2/Quarantine | Scanned by Researcher 11283 | -2/Quarantine | Found Transdimensional Reconstructor 11289 | -2/Quarantine | Found Transdimensional Reconstructor 11291 | -2/Quarantine | Found Transdimensional Reconstructor 11291 | -2/Quarantine | Warped through subspace 11342 | -2/Quarantine | Found Phase Armor 11363 | -2/Quarantine | Build established: Scavenger-Gunner 11443 | -2/Quarantine | Found Subatomic Replicator 11596 | -2/Quarantine | Intercept squad dispatched 11602 | -2/Quarantine | Spotted Tracker 11603 | -2/Quarantine | Spotted Tracker 11617 | -2/Quarantine | Destroyed Tracker 11632 | -2/Quarantine | Destroyed Tracker 11633 | -2/Quarantine | Spotted Combat Programmer 11640 | -2/Quarantine | Spotted Combat Programmer 11655 | -2/Quarantine | Destroyed Combat Programmer 11679 | -2/Quarantine | Destroyed Combat Programmer 11702 | -2/Quarantine | Lost 9 parts (1p3n2u3w) 11741 | -2/Quarantine | Core integrity fell below 50% 11777 | -2/Quarantine | Lost 7 parts (2p3u2w) 11836 | -2/Quarantine | Lost 4 parts (1p2n1w) 11850 | -2/Quarantine | Found Prototype Processor 11850 | -2/Quarantine | Identified Exp. Targeting Computer 11937 | -2/Quarantine | Discovered new exit (range 5) 11964 | -2/Quarantine | First assault squad dispatched 11985 | -2/Quarantine | Found Core Stripper 11998 | -2/Quarantine | Destroyed 10 combat bots 12028 | -2/Quarantine | Identified exit to Access 12171 | -2/Quarantine | Spotted Fortress 12191 | -2/Quarantine | Destroyed Fortress 12198 | -2/Quarantine | Found Prototype Reactor 12198 | -2/Quarantine | Identified Vortex Chain Reactor 12210 | -2/Quarantine | Lost 3 parts (2n1w) 12216 | -2/Quarantine | Found Prototype Device 12216 | -2/Quarantine | Identified Exp. Force Field 12224 | -2/Quarantine | Found Prototype Device 12224 | -2/Quarantine | Identified Thermal Barrier 12235 | -2/Quarantine | Found Prototype Device 12235 | -2/Quarantine | Identified Exp. EM Disruption Field 12249 | -2/Quarantine | Found Unknown Protection 12249 | -2/Quarantine | Identified Hvy. Insulated Plating 12260 | -2/Quarantine | Found Unknown Device 12260 | -2/Quarantine | Identified Antimissile System 12267 | -2/Quarantine | Found Prototype Protection 12267 | -2/Quarantine | Identified Centrium Heavy Armor Plating 12285 | -2/Quarantine | Intercept squad dispatched 12299 | -2/Quarantine | Spotted Tracker 12299 | -2/Quarantine | Spotted Tracker 12308 | -2/Quarantine | Warped through subspace 12309 | -2/Quarantine | Warped through subspace 12319 | -2/Quarantine | Destroyed Tracker 12344 | -2/Quarantine | Spotted Combat Programmer 12345 | -2/Quarantine | Warped through subspace 12346 | -2/Quarantine | Found Exp. Targeting Computer 12446 | -2/Quarantine | Discovered new exit (range 7) 12454 | -2/Quarantine | Identified exit to Section 7 12456 | -2/Quarantine | Entered Section 7 12457 | -2/Section 7 | Sensed 21 artifacts in vicinity 12480 | -2/Section 7 | Build established: Scavenger-Mutant 12517 | -2/Section 7 | Scanned by Researcher 12549 | -2/Section 7 | Destroyed 8 combat bots 12706 | -2/Section 7 | First assault squad dispatched 12918 | -2/Section 7 | Destroyed 9 combat bots 12933 | -2/Section 7 | Found Microwarp Drive 13025 | -2/Section 7 | Core integrity fell below 20% 13062 | -2/Section 7 | Released all parts (12) 13067 | -2/Section 7 | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13059_ Dropped Quantum Capacitor. 13060_ Dropped Lrg. Storage Unit. 13060_ Dropped Unknown Flight Unit. 13061_ Dropped Energy Well. 13061_ Penetrated by Slug. 13061_ Hvy. Laser destroyed. 13061_ Slug penetrates Wall. 13061_ Acquired Core Stripper. 13062_ Released Enh. Nova Cannon. 13062_ Released Adv. Heat Sink. 13062_ Released Railgun. 13062_ Released Lgt. Quantum Reactor. 13062_ Released Exp. Targeting Computer. 13062_ Released Exp. Force Field. 13062_ Released Hdn. Centrium Heavy Treads. 13062_ Released Exp. Core Analyzer. 13062_ Released Exp. Signal Interpreter. 13062_ Released Exp. Heat Sink. 13062_ Released Exp. Targeting Computer. 13063_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ???????? | | ????????????????????????????????#########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????"?????? | | ??????????????????????????????????????????""?????? | | ????????????????????????????????????????? ""?????? | | ???????????????????????????????????????? """ ???? | | ??????????????????????????????????????? """ #??? | | ?????????????????????????????????????? ???? | | ?????????????????????################# # ####### | | ?????????????????????# "%" %" | | ?????????????????????# ! "# ###### | | ?????????????????????# b[!!! ######## | | ?????????????????????+ !!*!/= % # | | ?????????????????????# gg ##!/######## #### | | ?????????????????????# g##]%%=! ## #??# | | ?????????????????????# g#!!!""" ## #??# "" | | ?????????????????????# g!/#=!""" ## #??# "" | | ?????????????????????# ##]!""" ## #??# """"" | | ?????????????????????# ##* """ ## #??# "!""" | | ?????????????????????# ## """ ## #??# """"" | | ?????????????????????# @## """ ? ## #??# "" | | ?????????????????????# ## """ ???# #??# "" | | ?????????????????????# ##= ???# #### | | ?????????????????????# #######????# # | | ?????????????????????# #??????????# ! # | | ?????????????????????# #??????????#*%! + | | ?????????????????????# #??????????# # | | ?????????????????????# #??????????# # | | ?????????????????????# #??????????# # | | ?????????????????????# ???????????# ######## | | ????????????????????? ???????????# ??????? | | ????????????????????? ???????????# ?????? | | ???????????????????? ???????????# ????? | | ???????????????????? ???????????# ???? | | ?????????????????????#+###???????????##########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????!???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 55 Energy Capacity 1400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: EM 75 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 44 Defensive Hacking 41 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Gatling Laser | -2/Quarantine | Archive Quantum Shading Machine | -2/Quarantine | Archive Com. Tesla Bomb Launcher | -2/Quarantine | Archive Imp. Energy Mantle | -2/Quarantine | Archive Exp. Matter Compressor | -2/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive R-10 Processor | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Core Expander LC Capacitor Transdimensional Reconstructor Phase Armor Core Stripper Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed FactoryBombardmentInjector Manual? 0 Play Time 02:40:24 Cumulative 258.4 hours Start 2022.04.25 @ 18:36:57 End 2022.04.25 @ 21:21:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 76 Adventurer 15 Explorer 0 Win Type - Total 14 Types 4/0/6/1/2/0/1/0/0 Lore% 84 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45e3a805-48a3-4c07-b808-1a21c66af75e