Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 19:37:44 Player: ytbna Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1150) 1150 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-171) -171 TOTAL SCORE: 3999 Bonus ------- Friendly Fire -171 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 65/100 System Corruption 25% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Target Analyzer > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Beamcaster Katana > --- INVENTORY -------- Heavy Ion Engine Heat Sink Improved Targeting Computer Light Armor Plating Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 3 | . . . 1 . . 2 Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Parts Attached 62 | 12 2 1 10 11 . 26 Power 9 | 2 . . 1 3 . 3 Engine 9 | 2 . . 1 3 . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 4 . . 1 . . 5 Treads . | . . . . . . . Leg 10 | 4 . . 1 . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 . 1 1 2 . 9 Device 3 | . . . 1 1 . 1 Storage 2 | 2 . . . . . . Processor 5 | . . 1 . . . 4 Hackware 1 | . . . . 1 . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 28 | 4 2 . 7 6 . 9 Energy Gun 17 | 4 2 . 4 4 . 3 Energy Cannon 3 | . . . . 1 . 2 Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 1 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 1 . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 4 . . Corrupted Parts 1 | . 1 . . . . . System Corruption 1 | . 1 . . . . . Parts Lost 23 | . . . 2 1 1 19 Power 2 | . . . . . . 2 Propulsion 5 | . . . . 1 1 3 Utility 9 | . . . . . . 9 Weapon 7 | . . . 2 . . 5 Highest Loss Streak 14 | . . . 2 1 1 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 85 92 96 98 83 65 Engine 10 | . 14 14 11 11 11 6 Leg 20 | . 28 28 30 31 17 10 Device 7 | . . . 11 11 11 2 Storage 10 | . 14 14 11 11 11 7 Processor 11 | . . 7 11 11 11 16 Protection 1 | . . . . . . 5 Energy Gun 11 | . 28 28 15 10 11 3 Launcher 1 | . . . 3 . . 3 Slashing Weapon 7 | . . . . 11 11 6 Peak Build Rating 27 | 6 6 8 18 21 19 27 Average Rating 17 | 5 5 6 15 18 18 21 On Entrance 10 | . 6 6 8 18 19 18 Naked Turns . | . . . . . . . Heaviest Build 29 | 13 14 14 20 21 21 29 Greatest Support 43 | 20 20 20 30 30 20 43 Greatest Overweight (x) 5 | 3 . . . 1 2 5 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 5 4 8 8 8 8 8 Average Carried 6 | . 1 5 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | . 4 6 8 8 8 1 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 1251 | 217 45 172 179 208 . 430 Remotely . | . . . . . . . Salvage Created 1399 | . 45 49 220 241 148 696 Parts 90 | . 4 6 17 21 3 39 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 25 | . 1 3 5 4 1 11 Melee 4 | . . . 1 1 1 1 Guns 9 | . . 3 4 1 . 1 AOE 11 | . 1 . . 2 . 8 Classes Destroyed 11 | . 1 1 2 4 . 3 Worker 7 | . . . . . . 7 Builder 4 | . . . . 1 . 3 Recycler 4 | . . . . 1 . 3 Operator 2 | . . . . 1 . 1 Watcher 1 | . . . 1 . . . Swarmer 4 | . . 3 . 1 . . Grunt 14 | . 1 . 4 2 . 7 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 4 | . . . . 1 1 2 Programmer 1 | . . . . . . 1 Thug 1 | . . . . . . 1 Best Kill Streak 10 | . 1 3 4 3 1 10 Combat Bots Only 4 | . 1 3 4 1 1 3 Max Kills in Single Turn 3 | . 1 2 1 3 1 3 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 1 . . 1 . 2 Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 295 | . 6 9 23 7 8 242 Missed 107 | . . 2 9 1 1 94 Damage Taken 2877 | . 87 55 204 73 167 2291 Core 818 | . 34 6 33 14 26 705 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 84 . . 81 . Volleys Fired 83 | 2 5 4 27 7 5 33 Largest 2 | 2 2 2 2 1 1 2 Hottest 150 | 80 80 80 131 75 75 150 Shots Fired 114 | 4 10 8 41 7 5 39 Gun 69 | 4 10 8 32 5 5 5 Cannon 8 | . . . . . . 8 Launcher 37 | . . . 9 2 . 26 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 40 | 2 1 . 14 5 5 13 Explosive 37 | . . . 9 2 . 26 Electromagnetic 37 | 2 9 8 18 . . . Robot Hit Streak 10 | 1 3 3 10 3 4 4 Robot Miss Streak 3 | 3 2 2 2 . 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 82 | 1 5 4 23 6 8 35 Core Hits 73 | . 1 3 9 9 1 50 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 . . . 1 Corrupt 1 | . . 1 . . . . Sever 1 | . . . . . . 1 Melee Attacks 29 | . . . 1 3 4 21 Impact . | . . . . . . . Slashing 29 | . . . 1 3 4 21 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 1 2 3 Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 3735 | 12 106 43 424 410 296 2444 Guns 707 | 12 68 43 396 43 83 62 Cannons 123 | . . . . . . 123 Explosions 2041 | . 38 . . 227 . 1776 Melee 863 | . . . 28 140 213 482 Ramming 1 | . . . . . . 1 Kinetic . | . . . . . . . Thermal 840 | 12 38 . 245 43 83 419 Explosive 1769 | . . . . 227 . 1542 Electromagnetic 262 | . 68 43 151 . . . Impact . | . . . . . . . Slashing 863 | . . . 28 140 213 482 Piercing . | . . . . . . . Highest Corruption 25 | . 1 1 . . . 25 Average Corruption 6 | . 1 1 . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . 2 . . . . 19 Message Errors 10 | . 2 . . . . 8 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 149 | . . . . 40 30 79 Projectiles . | . . . . . . . Explosions 43 | . . . . . . 43 Melee 106 | . . . . 40 30 36 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 142 | . . . 31 . . 111 Shots 4 | . . . 1 . . 3 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 238 | 18 102 54 45 2 28 238 Average Temperature 45 | 12 47 28 22 1 19 73 Received Heat Transfer 495 | . 36 . 78 18 48 315 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . . 2 Heat Transferred 1224 | 25 50 . 444 74 148 483 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Peak Influence 306 | . 65 93 161 153 48 306 Initial 35 | . . 25 35 13 23 . Average 47 | . 23 47 82 68 7 100 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 68 Level 1 6 | . . . . . . 31 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . . 7 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 4 3 8 11 3 30 Peak Tracking Total 8 | . 2 3 5 4 2 8 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 8 | . . 1 . 1 . 6 Max in Single Turn 4 | . . . . 1 . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 15 | . 1 . . 3 10 1 Terminals 8 | . 1 . . 2 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 23 | . 1 . . 6 15 1 Successful 11 | . . . . 3 8 . Failed 12 | . 1 . . 3 7 1 Catastrophic 3 | . 1 . . 2 . . Database Lockouts . | . . . . . . . Manual 13 | . . . . 5 8 . Terminals 14 | . 1 . . 5 7 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . . . 8 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . . . . 2 4 . Record 2 | . . . . 2 . . Part Schematic 2 | . . . . . 2 . Alert Level 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . Report Inventory 3 | . . . . . 3 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 9 | . 1 . . 3 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . 1 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 39 | . . 39 8 . . . Highest-Rated Ally 31 | . . 31 8 . . . Total Orders . | . . . . . . . Ally Attacks 5 | . . 5 . . . . Total Damage 83 | . . 83 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 4878 | 225 267 253 619 650 1826 1038 Spaces Moved 2594 | 151 198 196 337 439 838 435 Core 75 | 55 . . . . . 20 Treads . | . . . . . . . Legs 2519 | 96 198 196 337 439 838 415 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 100 Average Speed 163 | 132 120 120 120 127 215 182 Slowest Speed 300 | 200 120 120 120 190 260 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 31 | 7 33 30 15 35 88 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 129 | . . . 96 . . 33 Terrain Destroyed 279 | . 3 . 105 21 . 150 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 279 | . 3 . 105 21 . 150 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 3069 | 170 217 206 509 515 851 601 Wait 252 | . 8 . 117 41 5 81 Move 2588 | 150 197 195 336 438 837 435 Hop . | . . . . . . . Pick Up 29 | . 4 4 10 8 . 3 Fast Attach 23 | 7 . 1 3 . . 12 Attach 19 | 5 1 . 3 . . 10 Detach 7 | 5 1 . . . . 1 Swap 20 | . 1 . 4 11 . 4 Drop 19 | 1 . 2 8 7 . 1 Fire 83 | 2 5 4 27 7 5 33 Melee 28 | . . . 1 3 4 20 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Rec / Gar) -9/Recycling -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 226 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Entered Mines 511 | -10/Mines | Learned Materials terminal intel 518 | -10/Mines | Met a Derelict bent on vengeance 556 | -10/Mines | Discovered new exit (range 13) 746 | -10/Mines | Entered Materials 746 | -9/Materials | Accompanied by 1 ally 746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 747 | -9/Materials | Loaded intel: 12 terminal locations 959 | -9/Materials | Discovered new exit (range 12) 1194 | -9/Materials | Build established: Scavenger-Mutant 1365 | -9/Materials | Entered Storage 1380 | -9/Storage | Met 01-MTF 1905 | -9/Storage | Discovered new exit (range 4) 1977 | -9/Storage | Identified exit to Garrison 2015 | -9/Storage | Entered Recycling 2015 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2016 | -9/Recycling | Met a Zionite searching for Scraptown 3165 | -9/Recycling | Discovered new exit (range 16) 3347 | -9/Recycling | Build established: Mutant 3841 | -9/Recycling | Entered Factory 3841 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4248 | -7/Factory | Crushed by falling debris 4422 | -7/Factory | Garrison activated, responded to threat 4683 | -7/Factory | Garrison activated, responded to threat 4717 | -7/Factory | Lost 3 parts (1p2u) 4762 | -7/Factory | Core integrity fell below 50% 4772 | -7/Factory | System corruption reached 10% 4865 | -7/Factory | Core integrity fell below 20% 4879 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Imp. Light Armor Plating destroyed. P9B&PUQ#H|8S I>%K6DR=I78SF6HNGJ>RW, Y-54 Guardian heat short circuits Imp. Heat Sink. R-06 Scavenger inserts Lgt. Treads into recycling unit. Y-54 Guardian heat damages Lgt. Treads. Sml. Storage Unit destroyed. R-06 Scavenger inserts Core Shielding into recycling unit. Slug penetrates Wall. Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Y-54 Guardian heat short circuits Imp. Heat Sink. Adv. Beam Cannon destroyed. Penetrated by Slug. S-27 Virus destroyed. K-01 Serf collects debris. Penetrated by Slug. 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"?????????????? | | ??????????????????????????? #????? ??????????????? | | ????????????????????????????/????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Item Schematics ----------------- Spear | -9/Recycling | Hacked EM Shotgun | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Troublemaker \\IAMDERELICT Challenges ------------ None Game ------ Seed ActiveSuspensionScreen Manual? 0 Play Time 00:56:48 Cumulative 6.0 hours Start 2025.01.26 @ 18:38:51 End 2025.01.26 @ 19:37:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5727244-a554-41b2-b6e4-b217d20ae486