Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 19:01:56 Player: Awoo-Bot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2267) 2267 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 5100 Bonus ------- Follower Combat Kills 25 Entered Garrisons 200 Friendly Fire -127 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 80/100 System Corruption 0% Temperature Cool (14) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Salvage Targeting Computer Target Analyzer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Huge Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Salvage Targeting Computer Improved Targeting Computer Target Analyzer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Large Storage Unit Huge Storage Unit Light Armor Plating Hardened Light Armor Plating Particle Gun Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 81 | 6 7 4 28 7 9 20 Power 11 | 1 3 . 2 . 2 3 Engine 11 | 1 3 . 2 . 2 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 2 6 2 . 2 Treads 12 | 2 . 1 6 2 . 1 Leg 2 | . . 1 . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 . . 11 1 4 6 Device 4 | 1 . . 2 . . 1 Storage 3 | 1 . . 1 . . 1 Processor 3 | . . . . . 2 1 Hackware . | . . . . . . . Protection 14 | . . . 8 1 2 3 Artifact . | . . . . . . . Weapon 32 | 1 4 2 9 4 3 9 Energy Gun 2 | . . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 25 | 1 3 1 9 3 2 6 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 1 . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 29 | . . 3 4 . . 22 Power 3 | . . . . . . 3 Propulsion 6 | . . 2 . . . 4 Utility 11 | . . 1 3 . . 7 Weapon 9 | . . . 1 . . 8 Highest Loss Streak 17 | . . 3 1 . . 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 71 89 100 98 90 Engine 11 | . 14 14 11 11 9 8 Treads 20 | . 28 14 18 22 18 13 Device 8 | . 14 . 7 11 9 8 Storage 12 | . 14 14 11 11 9 10 Processor 1 | . . . . . 16 21 Protection 10 | . . . 16 22 18 10 Ballistic Gun 23 | . 27 27 21 21 18 15 Naked Turns . | . . . . . . . Heaviest Build 47 | 10 14 13 43 45 45 47 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 13 | . . . 1 1 1 13 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 11 15 15 15 Most Carried 15 | 8 8 8 14 15 15 15 Average Carried 9 | 6 7 7 8 14 14 10 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 8 8 6 12 15 15 1 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Matter Collected 2024 | 234 370 108 577 250 158 327 Remotely . | . . . . . . . Salvage Created 2968 | 51 809 144 845 419 275 425 Parts 220 | 5 51 8 76 27 29 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 71 | . 17 4 23 7 7 13 Guns 66 | . 17 2 23 5 7 12 AOE 5 | . . 2 . 2 . 1 Classes Destroyed 11 | 2 6 . 1 2 . . Worker 2 | . 1 . . 1 . . Builder 5 | . 1 . 1 2 1 . Tunneler 1 | 1 . . . . . . Recycler 5 | 1 3 . . 1 . . Mechanic 1 | . . . . 1 . . Operator 2 | . 1 . . . 1 . Watcher 7 | . 2 . 5 . . . Swarmer 30 | . 6 . 13 2 3 6 Grunt 27 | . 11 4 3 2 1 6 Duelist 1 | . . . . 1 . . Sentry 13 | . . . 7 2 3 1 Thug 1 | . . . . 1 . . Best Kill Streak 7 | 1 6 4 4 7 4 4 Combat Bots Only 5 | . 5 4 4 3 3 4 Max Kills in Single Turn 6 | 1 1 1 2 6 1 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . 1 . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Damage Taken 5147 | . 517 261 1106 211 521 2531 Core 808 | . 104 49 87 10 46 512 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 225 | . . . 225 . . . Core Remaining (%) 71 | 100 . 38 . 75 . . Volleys Fired 236 | 7 71 13 70 16 15 44 Largest 2 | 1 2 2 2 2 2 2 Hottest 88 | 20 40 40 46 46 46 88 Shots Fired 432 | 7 136 21 131 31 29 77 Gun 418 | 7 130 16 131 30 28 76 Cannon . | . . . . . . . Launcher 14 | . 6 5 . 1 1 1 Special . | . . . . . . . Kinetic 413 | 7 130 16 131 30 28 71 Thermal 5 | . . . . . . 5 Explosive 14 | . 6 5 . 1 1 1 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 3 21 6 17 11 13 10 Robot Miss Streak 9 | 3 9 6 7 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 10 | . 2 1 2 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 281 | 4 78 15 81 21 21 61 Core Hits 154 | 5 41 9 40 15 15 29 Critical Kills 3 | . 1 . . . 2 . Critical Parts Destroyed 3 | . . . 1 . 1 1 Critical Strikes 6 | . 1 . 1 . 3 1 Destroy 6 | . 1 . 1 . 3 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4590 | 48 1032 344 1167 553 423 1023 Guns 3659 | 23 854 114 1167 279 315 907 Cannons . | . . . . . . . Explosions 898 | . 170 230 . 274 108 116 Melee . | . . . . . . . Ramming 33 | 25 8 . . . . . Kinetic 3610 | 23 854 114 1167 279 315 858 Thermal 49 | . . . . . . 49 Explosive 898 | . 170 230 . 274 108 116 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 36 | . . 1 . 28 7 . Projectiles . | . . . . . . . Explosions 36 | . . 1 . 28 7 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 84 | . 48 36 . . . . Shots 3 | . 2 1 . . . . Rammed 18 | 14 4 . . . . . Targets Rammed 19 | 15 4 . . . . . Kicked . | . . . . . . . Crushed 1 | 1 . . . . . . Highest Temperature 195 | . 18 31 24 15 4 195 Average Temperature 40 | . 7 13 8 9 4 77 Received Heat Transfer 2379 | . 201 132 303 78 189 1476 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 111 | . . . . . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Peak Influence 397 | 10 369 242 355 180 140 397 Initial 120 | . 6 100 . 120 . 91 Average 126 | 4 191 78 190 40 51 241 Maximum Alert Level 1 | . 1 1 1 . . 1 Low Security (%) 68 | 100 52 73 48 100 100 28 Level 1 31 | . 47 26 51 . . 71 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 5 . 1 1 4 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 4 . 1 . . . Assault 1 | . . . . 1 . . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Distress Signals 5 | . 2 . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 38 4 43 9 14 19 Peak Tracking Total 8 | . 7 2 5 4 5 8 Tactical Retreats 8 | . 2 . 5 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Machines Disabled 5 | . 1 1 . 1 2 . Max in Single Turn 1 | . 1 1 . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Machines Accessed 13 | . 2 . 7 1 3 . Terminals 11 | . 2 . 6 1 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 32 | . 3 . 18 3 8 . Successful 23 | . 1 . 13 3 6 . Failed 9 | . 2 . 5 . 2 . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 23 | . 3 . 11 3 6 . Terminals 25 | . 3 . 12 3 7 . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . . . 2 2 2 . Part Schematic 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Unreport Threat 2 | . . . . 1 1 . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . 1 . 5 1 3 . Terminals 10 | . 1 . 5 1 3 . Botnet 8 | . 1 . 4 1 2 . Operators 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 10 | . 1 . 6 1 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 90 | . . . 90 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Total Allies 2 | . . 1 . 1 . . Largest Group 1 | . . 1 . 1 . . Highest-Rated Group 31 | . . 31 . 31 . . Highest-Rated Ally 31 | . . 31 . 31 . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . 8 . . Total Damage 128 | . . . . 128 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Turns Passed 7191 | 247 1462 1375 1814 1633 257 403 Spaces Moved 3205 | 126 707 710 801 653 81 127 Core 8 | 6 . . . . . 2 Treads 3194 | 120 707 710 801 653 81 122 Legs 3 | . . . . . . 3 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 160 Average Speed 182 | 154 160 160 171 240 240 198 Slowest Speed 700 | 160 160 160 240 240 240 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 9 92 100 73 99 11 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 84 | . 34 29 . 7 5 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 84 | . 34 29 . 7 5 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Total 4126 | 161 916 929 1115 688 116 201 Wait 524 | . 115 203 189 3 8 6 Move 3199 | 125 706 709 800 652 80 127 Hop . | . . . . . . . Pick Up 28 | 8 5 . 9 5 . 1 Fast Attach 21 | 6 . . 11 . 1 3 Attach 22 | . 1 2 4 . 1 14 Detach 3 | . . . 3 . . . Swap 38 | . 6 2 13 7 7 3 Drop 36 | . 8 . 16 5 4 3 Fire 236 | 7 71 13 70 16 15 44 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 19 | 15 4 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 13) 248 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 928 | -10/Materials | Discovered new exit (range 8) 986 | -10/Materials | Discovered new exit (range 13) 1164 | -10/Materials | Discovered new exit (range 5) 1710 | -10/Materials | Entered Mines 1727 | -10/Mines | Core integrity fell below 50% 1775 | -10/Mines | Lost 3 parts (2n1u) 1795 | -10/Mines | Learned Materials security intel 1948 | -10/Mines | Assembled infested the area 2350 | -10/Mines | Discovered new exit (range 10) 2378 | -10/Mines | Received a Mining Laser from a helpful Derelict 2483 | -10/Mines | Discovered new exit (range 5) 2996 | -10/Mines | Discovered new exit (range 5) 3085 | -10/Mines | Entered Materials 3085 | -9/Materials | Evolved 2 slots: Utility x2 3717 | -9/Materials | Discovered new exit (range 16) 3915 | -9/Materials | Build established: Scavenger-Mutant 3995 | -9/Materials | Discovered new exit (range 7) 4555 | -9/Materials | Identified exit to Mines 4788 | -9/Materials | Repaired Med. Armor Plating 4821 | -9/Materials | Repaired Hvy. Assault Rifle 4848 | -9/Materials | Repaired Lgt. Armor Plating 4899 | -9/Materials | Entered Mines 4914 | -9/Mines | Met a Derelict bent on vengeance 4974 | -9/Mines | Discovered new exit (range 7) 5395 | -9/Mines | Found a hidden stash of uninstalled traps 5570 | -9/Mines | Discovered new exit (range 11) 5571 | -9/Mines | Met a Derelict testing a Signal Generator 5947 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6170 | -9/Mines | Learned location of Zion (-6) 6532 | -9/Mines | Entered Materials 6532 | -8/Materials | Evolved 2 slots: Utility x2 6763 | -8/Materials | Garrison activated, responded to threat 6787 | -8/Materials | Identified exit to Garrison 6789 | -8/Materials | Entered Garrison 6947 | -8/Garrison | Lost 4 parts (1n2u1w) 6956 | -8/Garrison | Triggered checkpoint 7054 | -8/Garrison | Triggered checkpoint 7162 | -8/Garrison | Core integrity fell below 50% 7181 | -8/Garrison | Core integrity fell below 20% 7192 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07147_ Critical hit (Burn: +37). 07149_ G-47 Trooper destroyed. 07153_ Heat Sink destroyed. 07153_ Hrd. Light Armor Plating destroyed. 07157_ Particle Gun destroyed. 07159_ Critical hit (Burn: +37). 07159_ Hvy. Assault Rifle destroyed. 07161_ Aluminum Leg destroyed. 07163_ Critical hit (Burn: +37). 07164_ Acquired Lgt. Assault Rifle. 07165_ G-47 Trooper suffers critical hit (Destroy). 07165_ Destroyed Aluminum Leg. 07167_ Imp. Ion Engine destroyed. 07172_ G-50 Soldier destroyed. 07173_ Acquired 40 matter. 07175_ Acquired 1 matter. 07177_ Lgt. Assault Rifle destroyed. 07190_ G-47 Trooper suffers critical hit (Burn). 07191_ Critical hit (Burn: +37). 07192_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ??######???????????????????????? | | ???????????????# ?#CC%=#???????????????????????? | | ???????????????# ##*Cg%####### # # ??????????? | | ???????????????# !%g*@! #????????? | | ???????????????# [%==g * #????????? | | ???????????????# * %! #????????? | | ???????????????# ## ## # # ######?????????? | | ???????????????# ##^ ^ ## #?#????????????????? | | ?????????????? ^^ ?????????????????? | | ?????????????# #????????????????? | | ?????????????# " #????????????????? | | ?????????????#?" #????????????????? | | ???????????????# ## ## ###????????????????? | | ???????????????# ## ## ##########?????????? | | ????????????? #????#????? | | ????????????? #???? ????? | | ????????????#### ####### #???? ????? | | ???????????????## ## ## ##?????# #???? ????? | | ????????????????# ??? ?# #??????# #???# #???? | | ????????????????# ????????# #??????# #???# #??## | | ????????????????#?????????# #??????# #???# #??# | | ??????????????????????????# #??????# #???#+#### | | ??????????????????????????# #??????# #???#%[ | | ??????????????????????????# #??????# #???#=##### | | ??????????????????????????# ######## #???#[#???? | | ??????????????????????????# ^ #####[#???? | | ??????????????????????????# ^ == * *!!#???? | | ??????????????????????????########### [##### #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Arm. Wheel | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningDefenseMediator Manual? 0 Play Time 00:41:40 Cumulative 67.8 hours Start 2022.04.19 @ 18:02:53 End 2022.04.19 @ 19:01:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 77 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caa0b01e-a2e5-4f78-99c2-39fd4f6ca388