Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.03 @ 11:48:52 Player: Exp. Geonium Core Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (77) 385 Value Destroyed (3237) 3237 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2373) 2373 TOTAL SCORE: 10835 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 293 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -253 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Targeting Computer Experimental Targeting Computer Relay Coupler [Duelist] (9) Relay Coupler [Sentry] (21) Relay Coupler [Heavy] (13) > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Experimental Targeting Computer Scythe Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Targeting Computer Target Analyzer Advanced Phase Shifter Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Maul > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Rocket Launcher Rocket Launcher Katana [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Advanced Phase Shifter Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 96 | . 4 . 7 4 . 1 7 14 24 16 7 2 6 4 Power 11 | . . . . 1 . . . 4 4 1 1 . . . Engine 2 | . . . . . . . . . . 1 1 . . . Core 8 | . . . . 1 . . . 3 4 . . . . . Reactor 1 | . . . . . . . . 1 . . . . . . Propulsion 17 | . 2 . 2 2 . . . 2 3 4 1 1 . . Treads 17 | . 2 . 2 2 . . . 2 3 4 1 1 . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 32 | . 2 . 3 . . . 5 2 6 7 2 . 5 . Device 1 | . . . . . . . . 1 . . . . . . Storage 1 | . 1 . . . . . . . . . . . . . Processor 12 | . . . 2 . . . 4 1 1 2 . . 2 . Hackware 10 | . . . . . . . . . 2 3 2 . 3 . Protection 8 | . 1 . 1 . . . 1 . 3 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | . . . 2 1 . 1 2 6 11 4 3 1 1 4 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 16 | . . . 2 1 . . 2 5 5 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . Launcher 4 | . . . . . . 1 . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 2 . 2 . . 1 Slashing Weapon 4 | . . . . . . . . . 1 . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . 3 2 1 . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . 1 . Parts Lost 49 | . . . 8 2 . 1 1 6 8 7 3 4 . 9 Power 5 | . . . 1 . . . . 1 1 . 1 1 . . Propulsion 14 | . . . 2 2 . . . 2 1 3 1 2 . 1 Utility 15 | . . . 2 . . . . 1 2 3 1 1 . 5 Weapon 15 | . . . 3 . . 1 1 2 4 1 . . . 3 Highest Loss Streak 5 | . . . 3 2 . 1 1 5 5 3 2 4 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 100 94 85 88 77 79 99 96 91 96 90 69 61 Engine 3 | . 14 14 8 . . . . . . 4 5 4 . . Core 4 | . . . . 11 11 11 9 7 2 2 . . . . Treads 18 | . 10 28 22 19 22 22 18 17 14 14 14 13 6 1 Device 1 | . . . . . . . . 1 4 . . . . . Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 5 . . Processor 22 | . . . 22 22 22 22 26 41 30 28 15 15 15 17 Hackware 6 | . . . . . . . . . 2 13 32 36 40 35 Protection 6 | . 7 14 9 . . . 4 2 12 8 3 . . . Energy Gun 2 | . 14 14 4 . . . . . . . . . . . Ballistic Gun 10 | . 14 14 16 22 22 . 7 17 11 . . . . . Launcher 1 | . . . . . . 11 4 . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 75 | 10 48 48 50 50 50 49 52 62 75 62 65 52 3 4 Greatest Support 40 | 20 40 40 40 40 40 40 40 40 40 40 40 40 3 3 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 19 | . 12 20 20 20 20 20 20 20 20 20 20 15 5 5 Most Carried 20 | . 9 14 18 17 16 16 20 20 20 20 20 17 5 5 Average Carried 16 | . 6 13 14 15 16 16 17 18 17 18 17 13 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 9 14 18 16 16 16 20 19 15 20 17 5 5 2 Class Distribution -------------------- 38% | Mutant 36% | Scavenger-Mutant 25% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 2164 | 200 40 14 135 61 . 55 107 403 363 529 92 . . 165 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2819 | . 107 124 392 61 . 89 61 471 365 556 117 42 98 336 Parts 155 | . 4 7 27 5 . 11 2 27 26 30 5 2 1 8 Haulers Intercepted 2 | . 1 . . . . . . . . . . . 1 . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 67 | . 1 5 7 4 . 7 2 9 7 12 1 1 . 11 Melee 8 | . . . . . . . . . 2 2 . . . 4 Guns 32 | . 1 5 7 4 . . 1 9 5 . . . . . Cannons 11 | . . . . . . . . . . 10 1 . . . AOE 13 | . . . . . . 7 1 . . . . 1 . 4 Classes Destroyed 11 | . 2 1 3 . . . 1 1 2 . 1 . . . Worker 1 | . . . . . . . . . . . 1 . . . Builder 2 | . . . 1 . . . . . 1 . . . . . Hauler 2 | . 1 . . . . . . . . . . . 1 . Recycler 2 | . . . 1 . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . . Swarmer 22 | . . 3 . 4 . 4 . 1 . 3 . . . 7 Grunt 27 | . 1 2 4 . . 3 . 6 1 5 1 1 . 3 Duelist 2 | . . . . . . . . 1 . . . . . 1 Sentry 11 | . . . 3 . . . 1 2 . 5 . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 6 | . . . . . . . . . 6 . . . . . Best Kill Streak 7 | . 2 3 4 4 . 7 1 3 1 5 1 1 1 5 Combat Bots Only 7 | . 1 3 4 4 . 7 1 3 1 5 1 1 . 5 Max Kills in Single Turn 4 | . 1 1 1 1 . 3 1 2 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 1 . . . . 1 . 4 Melee 1 | . . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 6843 | . 103 147 1076 174 . 182 175 827 1108 1130 255 475 44 1147 Core 1616 | . . . 219 31 . 23 45 163 43 143 14 84 17 834 Absorbed by Shields 40 | . . . . . . . . . . . . . . 40 Core Remaining (%) 70 | 100 . 100 . . . 31 . 62 . . . 59 . . Volleys Fired 212 | . 15 10 29 12 . 6 11 55 31 34 1 4 . 4 Largest 2 | . 2 2 2 2 . 1 2 2 2 1 1 1 . 1 Hottest 60 | . 60 60 60 43 . 33 40 43 46 57 57 33 . 33 Shots Fired 346 | . 30 20 49 24 . 6 15 104 56 33 1 4 . 4 Gun 291 | . 30 20 49 24 . . 9 103 56 . . . . . Cannon 34 | . . . . . . . . . . 33 1 . . . Launcher 21 | . . . . . . 6 6 1 . . . 4 . 4 Special . | . . . . . . . . . . . . . . . Kinetic 295 | . 15 10 44 24 . . 9 103 56 33 1 . . . Thermal 30 | . 15 10 5 . . . . . . . . . . . Explosive 20 | . . . . . . 6 6 . . . . 4 . 4 Electromagnetic 1 | . . . . . . . . 1 . . . . . . Robot Hit Streak 46 | . 12 9 12 7 . 8 14 46 12 13 2 . . . Robot Miss Streak 4 | . 3 1 1 2 . 1 1 3 1 4 . . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 4 | . 1 . . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . Shots Hit Robots 308 | . 22 16 43 17 . 3 14 78 59 27 7 . 2 20 Core Hits 129 | . 6 7 16 4 . 12 7 25 12 16 2 7 . 15 Critical Kills 10 | . . . . . . . . 1 . 9 . . . . Critical Parts Destroyed 12 | . . . . . . . . 1 2 5 . . . 4 Critical Strikes 26 | . . . . . . . . 3 2 15 . . . 6 Destroy 20 | . . . . . . . . 3 2 15 . . . . Smash 4 | . . . . . . . . . . . . . . 4 Sever 2 | . . . . . . . . . . . . . . 2 Melee Attacks 81 | . . . . . . . . . 17 15 9 1 3 36 Impact 30 | . . . . . . . . . 4 . 5 1 2 18 Slashing 39 | . . . . . . . . . 11 9 . . 1 18 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 3 . 4 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6585 | . 236 163 500 252 . 542 368 727 1244 646 334 290 116 1167 Guns 2832 | . 230 163 483 252 . . 114 727 863 . . . . . Cannons 523 | . . . . . . . . . . 490 33 . . . Explosions 1501 | . . . . . . 542 254 . . . . 290 . 415 Melee 1702 | . . . . . . . . . 378 156 301 . 116 751 Ramming 27 | . 6 . 17 . . . . . 3 . . . . 1 Kinetic 3078 | . 101 60 438 252 . . 114 727 863 490 33 . . . Thermal 277 | . 129 103 45 . . . . . . . . . . . Explosive 1501 | . . . . . . 542 254 . . . . 290 . 415 Electromagnetic . | . . . . . . . . . . . . . . . Impact 871 | . . . . . . . . . 61 . 301 . 116 393 Slashing 831 | . . . . . . . . . 317 156 . . . 358 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 10 10 10 10 . . Average Corruption 7 | . . . . . . . . . 5 10 10 10 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 104 | . . . . . . . . . 35 45 18 6 . . Message Errors 27 | . . . . . . . . . 10 11 5 1 . . Matter Fused 28 | . . . . . . . . . 10 13 3 2 . . Heat Flow Errors 8 | . . . . . . . . . 2 4 2 . . . Energy Discharges 12 | . . . . . . . . . 2 5 4 1 . . Parts Rejected 4 | . . . . . . . . . 3 . 1 . . . Data Loss (minor) 16 | . . . . . . . . . 5 9 1 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . . 2 . . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . . Misdirections 3 | . . . . . . . . . . 1 1 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 431 | . . . . . . 14 . . 99 . 90 . 35 193 Projectiles . | . . . . . . . . . . . . . . . Explosions 14 | . . . . . . 14 . . . . . . . . Melee 417 | . . . . . . . . . 99 . 90 . 35 193 Knockbacks 1 | . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . . 2 . . . . . 1 . . . . 1 Targets Rammed 7 | . 3 . 2 . . . . . 1 . . . . 1 Kicked 3 | . 3 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 274 | . 110 88 67 . . 22 1 26 215 274 272 9 . . Average Temperature 49 | . 41 42 15 . . 12 1 6 94 71 107 9 . . Received Heat Transfer 2214 | . 54 48 525 . . 72 18 360 54 381 81 207 12 402 Effects 3 | . . . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 1 . 2 . . 6 Impact Corruptions 11 | . . . . . . . . . 1 . 3 . 2 5 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 600 | . 275 225 100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 448 | . 51 70 193 95 . 194 126 372 275 448 277 142 110 322 Initial 235 | . . 19 . . . . . 30 195 18 235 58 81 89 Average 127 | . 32 28 90 70 . 137 32 223 84 276 211 80 90 225 Maximum Alert Level 2 | . . . . . . . . 1 1 2 1 . . 1 Low Security (%) 74 | . 100 100 100 100 . 100 100 48 84 30 25 100 100 40 Level 1 24 | . . . . . . . . 51 15 64 74 . . 59 Level 2 . | . . . . . . . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 2 . 5 . . . . . Investigation 1 | . . . . . . . 1 . . . . . . . Extermination 5 | . . . . . . . . . 5 . . . . . Reinforcement 2 | . 1 . 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 7 | . 1 . 4 . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 133 | . 10 5 21 5 . 5 7 18 9 20 3 15 1 14 Peak Tracking Total 11 | . 5 2 8 4 . 7 4 4 2 4 3 11 1 10 Tactical Retreats 8 | . . . 1 1 . . . 1 . 2 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 8 | . . . . . . . . . 3 4 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 5 | . . . . . . . . 2 . 2 . . . 1 Max in Single Turn 1 | . . . . . . . . 1 . 1 . . . 1 Garrison Relay 3 | . . . . . . . . 1 . 2 . . . . Phase Generator 1 | . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 17 | . 5 . 1 . . . 1 2 2 1 2 1 2 . Terminals 12 | . 5 . 1 . . . . 2 . 1 1 1 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Total Hacks 48 | . 20 . 3 . . . 3 6 3 1 7 1 4 . Successful 25 | . 10 . 1 . . . 3 1 1 1 4 1 3 . Failed 22 | . 9 . 2 . . . . 5 2 . 3 . 1 . Catastrophic 3 | . 1 . . . . . . 1 . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 33 | . 19 . 3 . . . 2 . . . 6 . 3 . Terminals 36 | . 20 . 3 . . . . 6 . 1 3 1 2 . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 . 1 . 4 . 2 . Terminal Hacks 10 | . 6 . 1 . . . . 1 . 1 . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 11 | . 4 . . . . . 2 . . . 3 . 2 . Terminals 7 | . 4 . . . . . . . . . 2 . 1 . Track 1 | . 1 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . Disrupt 1 | . 1 . . . . . . . . . . . . . Operators 3 | . 1 . . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . 1 . 1 . Restock 1 | . . . . . . . 1 . . . . . . . Reprogram 3 | . . . . . . . 1 . . . 1 . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 5 . 1 . . . . 1 1 1 2 . 2 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . Robot Detection 1 | . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . Robots Hacked 7 | . . . . . . . . . 2 4 1 . . . Non-combat 1 | . . . . . . . . . 1 . . . . . Combat 6 | . . . . . . . . . 1 4 1 . . . Robot Hacks Applied 8 | . . . . . . . . . 2 4 2 . . . find_garrison 2 | . . . . . . . . . 1 . 1 . . . amplify_resonance 1 | . . . . . . . . . 1 . . . . . reboot_system 1 | . . . . . . . . . . 1 . . . . formatsys_high 4 | . . . . . . . . . . 3 1 . . . Relay Couplers Released 16 | . . . . . . . 4 5 . 7 . . . . Machine Destruction 12 | . . . . . . . . 5 . 7 . . . . Programmers 4 | . . . . . . . 4 . . . . . . . Attached 9 | . . . . . . . . . 2 3 1 . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 11 | . 1 . . . . . 2 2 . 5 1 . . . Largest Group 3 | . 1 1 . . . . 2 2 . 3 1 1 . . Highest-Rated Group 94 | . 10 10 . . . . 32 70 . 94 30 30 . . Highest-Rated Ally 39 | . 10 10 . . . . 16 39 . 39 30 30 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . . . . 4 34 . 51 3 1 . . Total Damage 1090 | . . . . . . . 43 326 . 567 117 37 . . Kills 14 | . . . . . . . 1 6 . 6 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 8495 | . 289 1205 406 249 500 556 636 1031 1620 1008 535 181 97 182 Spaces Moved 3231 | 1 150 375 124 87 209 227 224 344 529 359 204 145 153 100 Core 352 | . . . . . . . . . . . . 99 153 100 Treads 2762 | . 34 375 124 87 209 227 224 344 529 359 204 46 . . Legs 117 | 1 116 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 240 240 240 240 240 240 245 240 240 50 50 50 Average Speed 216 | 120 147 240 240 240 240 240 240 243 245 240 240 110 50 52 Slowest Speed 245 | 120 240 240 240 240 240 240 240 245 245 245 240 240 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 49 85 24 26 60 60 28 55 25 56 5 36 6 22 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . Scrap Searched 3 | . . 2 . . . 1 . . . . . . . . Spaces Dug 19 | . . . . . . . . . 3 . 1 11 1 3 Terrain Destroyed 100 | . . . . . . 33 32 . 3 1 1 20 1 9 Melee 5 | . . . . . . . . . 3 . 1 . 1 . Projectile 1 | . . . . . . . . . . 1 . . . . AOE 94 | . . . . . . 33 32 . . . . 20 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Total 4287 | . 194 663 186 104 208 233 309 448 765 454 235 159 166 163 Wait 530 | . 6 274 14 . . . 52 4 152 1 11 6 . 10 Move 3220 | . 149 374 123 86 208 226 223 343 529 358 204 144 153 100 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | . 10 5 11 2 . . 11 10 4 14 1 . 3 . Fast Attach 24 | . 1 . . . . . 2 4 7 5 2 1 2 . Attach 47 | . 2 . 7 4 . . 4 5 7 8 4 . 3 3 Detach . | . . . . . . . . . . . . . . . Swap 25 | . 1 . . . . 1 1 5 10 3 1 1 1 1 Drop 34 | . 7 . . . . . 5 9 3 6 1 2 1 . Fire 212 | . 15 10 29 12 . 6 11 55 31 34 1 4 . 4 Melee 81 | . . . . . . . . . 17 15 9 1 3 36 Ram 1 | . . . . . . . . . . . . . . 1 Kick 3 | . 3 . . . . . . . . . . . . . Crush 3 | . . . 2 . . . . . 1 . . . . . Escape Stasis 20 | . . . . . . . . . 4 8 . . . 8 Rewire 16 | . . . . . . . . 13 . 2 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Identified exit to Mines 105 | -10/Materials | Central database locked down 213 | -10/Materials | Discovered new exit (range 13) 290 | -10/Materials | Entered Mines 290 | -10/Mines | Accompanied by 1 ally 291 | -10/Mines | Assembled infested the area 296 | -10/Mines | Assisted by a Guerilla fighting off Assembled 308 | -10/Mines | Build established: Mutant 1001 | -10/Mines | Learned Materials garrison access intel 1437 | -10/Mines | Discovered new exit (range 9) 1495 | -10/Mines | Entered Materials 1495 | -9/Materials | Evolved 2 slots: Utility x2 1496 | -9/Materials | Identified exit to Storage 1617 | -9/Materials | Identified exit to Mines 1890 | -9/Materials | Core integrity fell below 50% 1901 | -9/Materials | Entered Mines 1904 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1931 | -9/Mines | Lost 3 parts (1n1u1w) 2140 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2140 | -9/Mines | Discovered new exit (range 5) 2150 | -9/Mines | Entered Exiles 2150 | -9/Exiles | Found Exiles lab abandoned 2187 | -9/Exiles | Discovered new exit (range 15) 2292 | -9/Exiles | Build established: Scavenger-Mutant 2621 | -9/Exiles | Discovered new exit (range 14) 2650 | -9/Exiles | Entered Mines 2683 | -8/Mines | Destroyed 7 combat bots 2937 | -8/Mines | Build established: Mutant 2952 | -8/Mines | Discovered new exit (range 10) 3206 | -8/Mines | Entered Materials 3206 | -8/Materials | Evolved 2 slots: Utility x2 3207 | -8/Materials | Loaded intel: 1 garrison access location 3717 | -8/Materials | Identified exit to Garrison 3717 | -8/Materials | Garrison activated, responded to threat 3842 | -8/Materials | Build established: Scavenger-Mutant 3842 | -8/Materials | Entered Garrison 3842 | -8/Garrison | Accompanied by 2 allies 3877 | -8/Garrison | Installed Relay Interface Framework 3934 | -8/Garrison | Triggered checkpoint 4030 | -8/Garrison | Triggered checkpoint 4044 | -8/Garrison | Triggered checkpoint 4205 | -8/Garrison | Lost 5 parts (2n1u2w) 4254 | -8/Garrison | Door terminal overloaded 4324 | -8/Garrison | Triggered checkpoint 4327 | -8/Garrison | Discovered new exit (range 12) 4339 | -8/Garrison | Discovered new exit (range 50) 4339 | -8/Garrison | Discovered new exit (range 13) 4339 | -8/Garrison | Discovered new exit (range 71) 4339 | -8/Garrison | Discovered new exit (range 16) 4416 | -8/Garrison | Triggered checkpoint 4572 | -8/Garrison | Triggered checkpoint 4652 | -8/Garrison | Garrison Relay disabled 4873 | -8/Garrison | Entered Factory 4873 | -7/Factory | Evolved 2 slots: Utility x2 5616 | -7/Factory | Discovered new exit (range 12) 6237 | -7/Factory | Lost 5 parts (1p1n1u2w) 6301 | -7/Factory | Build established: Bothacker-Mutant 6426 | -7/Factory | System corruption reached 10% 6493 | -7/Factory | Identified exit to Garrison 6493 | -7/Factory | Entered Garrison 6593 | -7/Garrison | Rescued a captive Derelict 6594 | -7/Garrison | Rescued a captive Derelict 6636 | -7/Garrison | Triggered checkpoint 6673 | -7/Garrison | Garrison Relay disabled 6796 | -7/Garrison | Triggered checkpoint 6817 | -7/Garrison | Triggered checkpoint 6848 | -7/Garrison | Lost 3 parts (1n1u1w) 6880 | -7/Garrison | Triggered checkpoint 6982 | -7/Garrison | Discovered new exit (range 9) 7086 | -7/Garrison | Triggered checkpoint 7147 | -7/Garrison | Lost 3 parts (1n2u) 7175 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7201 | -7/Garrison | Garrison Relay disabled 7442 | -7/Garrison | Triggered checkpoint 7458 | -7/Garrison | Discovered new exit (range 16) 7501 | -7/Garrison | Entered Factory 8036 | -7/Factory | Identified exit to Garrison 8036 | -7/Factory | Entered Garrison 8036 | -7/Garrison | Accompanied by 1 ally 8067 | -7/Garrison | Discovered new exit (range 39) 8067 | -7/Garrison | Discovered new exit (range 61) 8067 | -7/Garrison | Discovered new exit (range 76) 8152 | -7/Garrison | Triggered checkpoint 8158 | -7/Garrison | Triggered checkpoint 8158 | -7/Garrison | Triggered checkpoint 8158 | -7/Garrison | Triggered checkpoint 8209 | -7/Garrison | Phase Generator disabled 8210 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 8214 | -7/Garrison | Lost 4 parts (1p2n1u) 8217 | -7/Garrison | Entered Factory 8217 | -6/Factory | Evolved 2 slots: Utility x2 8270 | -6/Factory | Found Prototype Processor 8270 | -6/Factory | Identified Exp. Targeting Computer 8273 | -6/Factory | Found Exp. Targeting Computer 8275 | -6/Factory | Found Exp. Targeting Computer 8314 | -6/Factory | Identified exit to Garrison 8314 | -6/Factory | Entered Garrison 8347 | -6/Garrison | Spotted B-75 Beast 8347 | -6/Garrison | Spotted B-75 Beast 8359 | -6/Garrison | Triggered checkpoint 8362 | -6/Garrison | Triggered checkpoint 8367 | -6/Garrison | Triggered checkpoint 8426 | -6/Garrison | Lost 4 parts (1n2u1w) 8438 | -6/Garrison | Core integrity fell below 50% 8452 | -6/Garrison | Build established: Mutant 8474 | -6/Garrison | Core integrity fell below 20% 8493 | -6/Garrison | Lost 4 parts (2u2w) 8496 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08440_ S-27 Virus destroyed. 08441_ Acquired 25 matter. 08447_ G-50 Soldier Carbon-fiber Leg severed. 08462_ Katana destroyed. 08462_ Slammed into G-50 Soldier. 08463_ Acquired 7 matter. 08464_ Acquired 10 matter. 08473_ G-50 Soldier Carbon-fiber Leg severed. 08484_ Triggered Stasis Trap. 08484_ A bubble of rippling energy engulfs the area. 08484_ Field strength at 94. 08487_ Field strength at 84. 08488_ Field strength at 78. 08491_ Field strength at 64. 08492_ Field strength at 58. 08493_ Field strength at 48. 08494_ Field strength at 32. 08495_ Relay Coupler [NC] destroyed. 08495_ Field strength at 22. 08496_ Field strength at 11. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????Y??????????????????????????????? | | ?????????????????????????# ?????????????????????? | | ??????????????""""??????? ???????????????????? | | ??????????????"?????????? ? ?????????????????? | | ??????????????""""??????# ? ?????????????????? | | ????????????????????????# # ??????????????????? | | ???????????????????????## # ???## ???????????? | | ???????????????????????% ??? ???????????? | | ???????????????????????? ?? ???????????? | | ????????????????????????* ?? ???????????? | | ???# ??????????????????% ?? ??????????? | | ???# ???????????????# #? # ??????????? | | ???# ############## ## ?????????? | | ???# # ?????????? | | ???# # ??????????? | | ???#!!! !!!##### ####### ???????????????? | | ???????????????# #?????# #????????????????????? | | ???????????????# #?????# #????????????????????? | | ???????????????#==####### #????????????????????? | | ???????????????#=%%%[ ; #????????????????????? | | ???????????????#==####### #????????????????????? | | ???????????????# =#?????# #????????????????????? | | ???????????????# #?????#@^^#????????????????????? | | ################+=####### gs#????????????????????? | | g #????????????????????? | | #????????????????????? | | #????????????????????? | | ######### ##### ###########????????????????????? | | ????????# #???# #??????????????????????????????? | | ????????" #???# "??????????????????????????????? | | ????????" #???# "??????????????????????????????? | | ????????" #???# "??????????????????????????????? | | ????????# #???# #??????????????????????????????? | | ????????# #???# #??????????????????????????????? | | ????????# #???# #??????????????????????????????? | | ????????# #???# #??????????????????????????????? | | ????????# #???# #######????????????????????????? | | ???????? #???# #????????????????????????? | | ????????# #???# ###!!!#????????????????????????? | | ????????? ????# #????##????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 22 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 133 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedSensorArray Manual? 0 Play Time 00:56:07 Cumulative 271.6 hours Start 2022.08.02 @ 20:20:27 End 2022.08.03 @ 11:48:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 70 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16659c85-34ff-4af3-ba09-30b15c2ee432