Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 17:58:01 Player: BEEEEES Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (835) 835 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1885 Bonus ------- None Cogmind --------- Core Integrity 236/400 Matter 220/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Treads VTOL Module Visual Processing Unit Light Armor Plating Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads VTOL Module Visual Processing Unit Light Armor Plating Grenade Launcher Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 27 | . 7 20 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 10 | . 5 5 Treads 8 | . 3 5 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 6 | . 1 5 Device 2 | . 1 1 Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 8 | . . 8 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 6 | . . 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power . | . . . Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 85 95 Engine 11 | . 14 10 Treads 16 | . 13 18 Wheel 4 | . 10 1 Device 14 | . 3 19 Storage 12 | . 14 11 Processor 5 | . . 7 Protection 2 | . . 3 Energy Gun 5 | . 14 1 Ballistic Gun 17 | . 14 19 Peak Build Rating 13 | . 7 13 Average Rating 9 | . 6 11 On Entrance 6 | 6 6 7 Naked Turns . | . . . Heaviest Build 23 | 12 15 23 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | . 8 8 Average Capacity 8 | . 8 8 Most Carried 8 | . 8 8 Average Carried 7 | . 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 749 | 200 173 376 Remotely . | . . . Salvage Created 1000 | . 390 610 Parts 64 | . 20 44 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 11 16 Guns 26 | . 10 16 Classes Destroyed 5 | . 2 3 Watcher 3 | . . 3 Swarmer 8 | . 3 5 Grunt 15 | . 8 7 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 170 | . 41 129 Missed 51 | . 9 42 Damage Taken 1310 | . 347 963 Core 246 | . 82 164 Absorbed by Shields . | . . . Regen/Repaired (Parts) 100 | . . 100 Core Remaining (%) 83 | 100 67 . Volleys Fired 86 | . 35 51 Largest 2 | . 2 2 Hottest 85 | . 70 85 Shots Fired 169 | . 70 99 Gun 169 | . 70 99 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 125 | . 35 90 Thermal 44 | . 35 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 10 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 113 | . 50 63 Core Hits 51 | . 19 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks 2 | . . 2 Impact 2 | . . 2 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1604 | . 626 978 Guns 1591 | . 621 970 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 13 | . 5 8 Kinetic 1167 | . 322 845 Thermal 424 | . 299 125 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 1 | . 1 . Matter Fused 4 | . 4 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 4 | . 2 2 Targets Rammed 4 | . 2 2 Kicked . | . . . Crushed . | . . . Highest Temperature 252 | . 90 252 Average Temperature 48 | . 33 78 Received Heat Transfer 510 | . 168 342 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 2 | . 2 . Heat Transferred 1127 | . 962 165 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 404 | . 197 404 Initial 76 | . . 76 Average 192 | . 100 240 Maximum Alert Level 2 | . . 2 Low Security (%) 51 | . 100 26 Level 1 45 | . . 69 Level 2 2 | . . 4 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 5 | . 3 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 19 34 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 3 6 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 7 14 Successful 15 | . 4 11 Failed 6 | . 3 3 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 13 | . 5 8 Terminals 19 | . 7 12 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Alert Level 1 | . . 1 Locate Traps 2 | . 1 1 Recall Investigation 1 | . . 1 Hauler Manifests 2 | . . 2 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 2 4 Terminals 6 | . 2 4 Botnet 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1658 | . 568 1090 Spaces Moved 751 | 1 331 419 Core 42 | . 41 1 Treads 348 | . . 348 Legs 14 | 1 13 . Wheels 347 | . 277 70 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 95 95 Average Speed 139 | 120 116 157 Slowest Speed 300 | 120 250 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 2 49 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1177 | . 440 737 Wait 292 | . 59 233 Move 749 | . 330 419 Hop . | . . . Pick Up 8 | . 4 4 Fast Attach 13 | . 2 11 Attach 3 | . 1 2 Detach . | . . . Swap 11 | . 4 7 Drop 9 | . 3 6 Fire 86 | . 35 51 Melee 2 | . . 2 Ram 2 | . 2 . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Utility x2 1023 | -9/Materials | Repaired Lgt. Treads 1233 | -9/Materials | Discovered new exit (range 3) 1659 | -9/Materials | Self-destructed Last Messages --------------- 01555_ S-10 Pest destroyed. 01555_ R-06 Scavenger collects Flight Unit. 01558_ R-06 Scavenger collects Lgt. Ion Engine. 01559_ R-06 Scavenger inserts Sml. Laser into recycling unit. 01560_ Acquired 12 matter. 01562_ R-06 Scavenger inserts Ion Engine into recycling unit. 01562_ R-06 Scavenger collects Lgt. Ion Engine. 01565_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 01584_ Acquired Lgt. Armor Plating. 01613_ U-05 Engineer builds a Wall. 01621_ Destroyed Hover Unit. 01624_ W-16 Scout destroyed. 01649_ Sensor Array destroyed. 01653_ Hvy. Assault Rifle destroyed. 01655_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01656_ Lgt. Treads destroyed. 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