Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.13 @ 10:44:48 Player: DUMBBITCHINDYSTOPIA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (595) 595 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1817 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 139/400 Matter 295/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (114) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Seismic Analyzer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Advanced Terrain Scanner Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Seismic Analyzer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Flight Unit Flight Unit Advanced Terrain Scanner Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Analyzer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 47 | 9 7 31 Power 6 | 2 1 3 Engine 5 | 2 1 2 Core 1 | . . 1 Reactor . | . . . Propulsion 14 | 2 . 12 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 12 | . . 12 Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | . 1 . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 24 | 3 5 16 Energy Gun 13 | 2 4 7 Energy Cannon . | . . . Ballistic Gun 11 | 1 1 9 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 99 | . 99 99 Engine 9 | . 14 5 Core 2 | . . 5 Leg 14 | . 28 . Flight 21 | . . 43 Device 1 | . 3 . Storage 10 | . 10 11 Processor 12 | . 14 11 Energy Gun 12 | . 16 9 Ballistic Gun 11 | . 11 12 Naked Turns . | . . . Heaviest Build 19 | 10 17 19 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 8 Average Capacity 7 | 4 6 8 Most Carried 8 | 2 8 8 Average Carried 5 | 1 5 5 Final Capacity 8 | 4 8 8 Final Carried 8 | 2 8 3 Class Distribution -------------------- 53% | Mutant 34% | Scavenger-Mutant 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 972 | 116 460 396 Remotely . | . . . Salvage Created 1269 | 198 460 611 Parts 92 | 15 30 47 Haulers Intercepted 3 | . 1 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 26 | . 9 17 Guns 25 | . 9 16 Classes Destroyed 8 | 2 3 3 Worker 1 | . . 1 Tunneler 5 | 5 . . Hauler 3 | . 1 2 Recycler 3 | 1 2 . Watcher 6 | . 3 3 Swarmer 20 | . 9 11 Grunt 4 | . . 4 Sentry 2 | . . 2 Best Kill Streak 7 | 6 7 6 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1039 | . 220 819 Core 319 | . 58 261 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 100 | 10 37 53 Largest 2 | 2 2 2 Hottest 112 | 70 80 112 Shots Fired 200 | 20 74 106 Gun 200 | 20 74 106 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 145 | 10 70 65 Thermal 30 | 10 . 20 Explosive . | . . . Electromagnetic 25 | . 4 21 Robot Hit Streak 26 | 4 16 26 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 9 | . 3 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 151 | 13 51 87 Core Hits 60 | 7 18 35 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1876 | 125 659 1092 Guns 1836 | 125 659 1052 Cannons . | . . . Explosions 40 | . . 40 Melee . | . . . Ramming . | . . . Kinetic 1178 | 38 613 527 Thermal 402 | 87 . 315 Explosive . | . . . Electromagnetic 296 | . 46 250 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 548 | 90 18 548 Average Temperature 101 | 46 12 115 Received Heat Transfer 246 | . . 246 Effects 8 | . . 8 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Damage (major) 3 | . . 3 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . . 3 Heat Transferred 901 | 259 . 642 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 410 | 30 292 410 Initial 16 | . 16 3 Average 160 | 10 98 246 Maximum Alert Level 2 | . 1 2 Low Security (%) 56 | 100 78 28 Level 1 40 | . 21 65 Level 2 3 | . . 6 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 13 27 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 8 4 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 20 10 Successful 21 | . 13 8 Failed 9 | . 7 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 16 | . 9 7 Terminals 28 | . 19 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 11 5 Robot Analysis 6 | . 5 1 Prototype ID Bank 2 | . 1 1 Level Access Points 2 | . 1 1 Emergency Access Points 1 | . . 1 Terminal Index 1 | . 1 . Alert Level 2 | . 1 1 Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 2 3 Terminals 3 | . 1 2 Botnet 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Recyclers 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 7 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 6 | . 5 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1478 | 98 704 676 Spaces Moved 1054 | 47 463 544 Core 4 | 4 . . Treads . | . . . Legs 506 | 43 463 . Wheels . | . . . Hover . | . . . Flight 544 | . . 544 Fastest Speed 31 | 50 120 31 Average Speed 93 | 114 120 68 Slowest Speed 120 | 120 120 114 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 62 48 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1352 | 67 538 747 Wait 112 | . 16 96 Move 1052 | 46 462 544 Hop . | . . . Pick Up 18 | 2 9 7 Fast Attach 15 | 7 4 4 Attach 8 | . 1 7 Detach . | . . . Swap 24 | 2 2 20 Drop 23 | . 7 16 Fire 100 | 10 37 53 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 205 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 615 | -10/Materials | Identified exit to Materials 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Propulsion x2 1061 | -9/Materials | Discovered new exit (range 10) 1261 | -9/Materials | Core integrity fell below 50% 1284 | -9/Materials | Lost 3 parts (1p2n) 1353 | -9/Materials | Identified exit to Materials 1479 | -9/Materials | Self-destructed Last Messages --------------- (85,85) Map updated. >>Analysis(Y-45 Defender) Downloading analysis... Y-45 Defender Tier: 2 Y-series armored sentries are equipped with a mix of thermal and kinetic weaponry. The Y-45 guards important locations and vital machinery, and remains at its station unless they identify a hostile robot or are alerted to the presence of one nearby. 01373_ Acquired Lgt. Ion Engine. 01396_ T-07 Excavator is excavating. 01403_ K-01 Serf collects debris. 01405_ T-07 Excavator is excavating. 01407_ U-05 Engineer lays Concrete. 01431_ T-07 Excavator is excavating. 01434_ K-01 Serf collects debris. 01435_ T-07 Excavator is excavating. 01440_ K-01 Serf collects debris. 01473_ Flight Unit destroyed. 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