Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 16:45:36 Player: polar Result: Destroyed by V632-l with Heavy Tesla Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (264) 1320 Value Destroyed (17144) 17144 Prototype IDs (71) 1420 Alien Tech Used (6) 1200 Bonus (9175) 9175 TOTAL SCORE: 38059 Bonus ------- High Alert Combat Kills 3641 Follower Combat Kills 911 Aligned with FarCom 300 Found Hidden Lab 3000 Pursued by Intercept 1500 Friendly Fire -177 Cogmind --------- Core Integrity 0/1450 Matter 156/300 Energy 100/100 System Corruption 50% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hybrid Graviton Reactor Experimental Coolant Injector Experimental Field Recycling Unit (0) Dimensional Node Initializer Subatomic Replicator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Improved Energy Well Enhanced Optical Array Improved Heavy Armor Plating Experimental Thermal Shield AEGIS Remote Shield Quantum Router Advanced Corruption Screen > --- WEAPON ----------- Tachyon Dispersion Ray Enhanced Nova Cannon Warp Cannon > --- INVENTORY -------- Light Quantum Reactor Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Advanced Heavy Siege Treads Biometal Leg Biometal Leg Experimental Coolant Injector Long-range Sensor Array Focal Shield Advanced Focal Shield Authchip [Propulsion] Transdimensional Reconstructor Core Regenerator Integrated Dissipator Multinova Projection Cannon Hypervelocity Railgun Enhanced Hardcell Cannon Fusion Bomb Launcher LU-1G1's Laser Shovel [Rating: 204] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Backup Power VII Reactor Quantum Reactor Propulsion Enhanced Biometal Leg Treads Enhanced Armored Medium Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Cooled Q-thruster Utility Advanced Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Slots Evolved 16 | . . . . . 4 2 . . . . . 4 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . 2 . . . . . 2 . . . . . . . Utility 10 | . . . . . 3 . . . . . . 2 2 1 . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 292 | 6 24 2 . 1 8 11 1 14 2 2 12 42 7 5 84 17 12 19 23 Power 26 | 1 3 . . . . . . . . . 1 3 1 . 8 . 3 4 2 Engine 5 | 1 3 . . . . . . . . . 1 . . . . . . . . Core 2 | . . . . . . . . . . . . 2 . . . . . . . Reactor 19 | . . . . . . . . . . . . 1 1 . 8 . 3 4 2 Propulsion 75 | 2 8 . . . . 3 . 1 2 . 2 9 . 2 34 1 . 6 5 Treads 17 | . 5 . . . . 1 . . . . . 2 . . 1 . . 5 3 Leg 33 | . . . . . . . . . . . . . . . 30 . . 1 2 Wheel 11 | 2 2 . . . . 2 . 1 2 . 2 . . . . . . . . Hover 2 | . . . . . . . . . . . . 1 . . . 1 . . . Flight 12 | . 1 . . . . . . . . . . 6 . 2 3 . . . . Utility 131 | 1 9 2 . . 5 5 1 10 . 2 5 25 5 3 21 11 8 8 10 Device 65 | . 2 1 . . 1 1 1 5 . 1 4 15 2 3 9 5 2 7 6 Storage 14 | 1 4 . . . 1 . . 2 . . . 1 . . 1 1 1 1 1 Processor 17 | . 1 . . . . 1 . 1 . . . 2 2 . 7 1 1 . 1 Hackware 14 | . . 1 . . . . . . . . 1 6 1 . . 2 3 . . Protection 21 | . 2 . . . 3 3 . 2 . 1 . 1 . . 4 2 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 4 . . 1 3 3 . 3 . . 4 5 1 . 21 5 1 1 6 Energy Gun 10 | 2 . . . . . . . . . . . 1 1 . 1 2 . . 3 Energy Cannon 18 | . 1 . . . . . . 3 . . 1 2 . . 8 1 1 . 1 Ballistic Gun 12 | . 2 . . . . . . . . . . . . . 9 1 . . . Ballistic Cannon 6 | . . . . . 1 2 . . . . . 1 . . . . . 1 1 Launcher 6 | . . . . 1 . . . . . . . 1 . . 3 . . . 1 Special Weapon 3 | . . . . . . . . . . . 2 . . . . 1 . . . Impact Weapon 3 | . . . . . 2 . . . . . 1 . . . . . . . . Slashing Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . 2 1 . . . . . 1 . . 1 9 . . 5 12 1 4 6 Parts Lost 76 | . . . . . . 1 . 1 . 1 3 6 . 1 20 . 4 14 25 Power 13 | . . . . . . . . . . . . 1 . . 5 . 1 2 4 Propulsion 19 | . . . . . . . . . . . 2 3 . . 4 . . 2 8 Utility 34 | . . . . . . 1 . 1 . 1 . 2 . 1 7 . 3 8 10 Weapon 10 | . . . . . . . . . . . 1 . . . 4 . . 2 3 Highest Loss Streak 10 | . . . . . . 1 . 1 . 1 3 2 . 1 5 . 2 6 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Backups 14 | 3 10 15 13 13 12 12 12 12 16 16 12 3 8 9 18 17 22 22 20 Power 1 | . 1 1 1 1 1 1 2 1 1 1 . . . 1 1 . 1 1 . Propulsion 2 | 1 3 6 4 2 2 1 1 . 1 2 1 . . . 2 1 7 4 . Utility 6 | . 3 5 5 7 5 6 5 7 9 9 6 . 3 3 8 9 5 4 4 Weapon 3 | . 2 3 3 3 3 3 3 3 3 3 3 1 3 3 4 4 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 7 . 2 . . 4 . 2 1 . 8 2 . . 21 2 . 1 6 Power 4 | . 1 . . . . . . 1 . . 1 . . . . . . . 1 Propulsion 8 | . . . 2 . . 1 . . . . 1 . . . 3 . . 1 . Utility 28 | . 4 . . . . 3 . . 1 . 4 . . . 13 2 . . 1 Weapon 12 | . 2 . . . . . . 1 . . 2 2 . . 5 . . . . Tool/Special 4 | . . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 86 | . 98 100 100 100 92 95 92 88 91 86 70 56 93 93 90 92 94 87 70 Engine 3 | . 14 14 14 14 9 7 7 7 6 7 5 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 4 . 8 9 7 7 5 Treads 2 | . 20 . . . . . 7 1 . . . 4 . . . . . 10 10 Leg 8 | . . . . . . . . . . . . . . . 22 27 26 12 3 Wheel 9 | . 7 28 28 28 18 28 23 23 22 23 18 3 . . . . . . . Flight 2 | . . . . . . . . . . . . 5 25 23 2 . . . . Device 12 | . 10 11 14 14 9 12 15 9 11 4 8 11 5 8 10 17 23 23 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 5 1 5 4 4 4 5 9 6 Processor 5 | . . . . . . . . 6 7 7 4 3 9 8 11 13 6 4 5 Hackware 6 | . . . . . . . . . . . . 11 26 23 14 2 5 8 7 Protection 5 | . 2 2 . . 22 17 15 8 10 12 6 2 . . 2 4 5 . . Energy Gun 1 | . 1 . . . . . . . . . . . 9 8 . 3 3 . 2 Energy Cannon 7 | . . . . . . . . 19 23 23 16 2 5 4 8 5 5 6 2 Ballistic Gun 4 | . 26 28 28 23 15 5 . . . . . . . . 2 . 2 . . Peak Build Rating 204 | 6 18 25 22 22 33 48 48 56 57 57 56 123 138 155 186 183 204 199 186 Average Rating 101 | 5 13 18 18 21 29 41 45 49 54 52 40 63 134 147 164 162 192 185 152 On Entrance 71 | . 6 18 18 22 21 33 48 43 52 57 52 16 117 135 150 155 183 181 113 Avg Prop Armor Cover (%) 10 | . . . . . . 6 6 7 . . 28 12 . . . . 2 . 7 Naked Turns 78 | . . . . . . . . . . . 70 . . . . . . . 8 Heaviest Build 190 | 12 41 41 35 35 58 57 54 85 84 96 98 90 44 44 190 176 184 174 174 Greatest Support 220 | 26 40 24 24 24 24 48 36 52 52 48 48 41 44 48 180 180 180 220 215 Greatest Overweight (x) 55 | . 2 1 1 1 2 2 1 1 2 1 3 3 . . 1 55 1 1 38 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 20 20 20 20 10 10 10 25 25 25 25 25 Average Capacity 18 | 7 11 15 15 15 15 15 15 16 20 20 16 6 10 10 23 25 25 25 24 Most Carried 25 | 5 15 15 15 15 15 15 15 19 20 20 20 10 10 10 25 25 25 25 25 Average Carried 16 | 3 10 14 14 15 14 14 15 15 19 18 14 5 9 9 22 17 24 24 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 20 20 20 5 10 10 10 25 25 25 25 5 Final Carried 25 | 5 15 15 15 15 15 15 15 18 20 18 5 10 10 10 25 25 25 25 5 Class Distribution -------------------- 27% | Mutant 18% | Tank 11% | Hacker-Tank 7% | Hacker-Mutant 7% | Wizard-Skirmisher 6% | Wizard-Scout 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Tank | -7/Factory Skirmisher | -7/Storage Tank | -7/Recycling Tank | -7/Scraptown Mutant | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Skirmisher | -3/Armory Scavenger-Tank | -3/Lab Hacker-Tank | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Protoforge Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Matter Collected 8141 | 260 415 221 . 36 248 306 . 579 92 87 55 725 80 155 2496 86 801 407 1092 Remotely 69 | . . . . . . . . . . . . 69 . . . . . . . Salvage Created 12639 | 245 553 50 . . 239 298 . 951 185 221 . 727 . 297 3979 86 1524 1089 2195 Parts 602 | 14 32 6 . . 8 8 . 40 7 9 . 40 . 12 184 10 90 58 84 Haulers Intercepted 4 | . 2 . . . . . . 1 . . . . . 1 . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . . . 1 . . . . . . . . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . . 4 . Retrieved Matter 213 | . . . . . . . . . . . . . . . . . . 213 . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Combat Hostiles Destroyed 222 | . 12 3 . . 6 6 . 12 2 3 . 26 . 3 66 1 22 16 44 Melee 3 | . . . . . . 2 . . . . . . . . 1 . . . . Guns 32 | . 12 3 . . 3 . . . . . . . . . 10 . 1 . 3 Cannons 113 | . . . . . 1 3 . 9 1 3 . 25 . . 30 . 15 12 14 AOE 48 | . . . . . 1 . . 2 . . . . . 3 18 . 2 2 20 Classes Destroyed 25 | 3 4 . . . 2 2 . 1 1 . . 1 . 1 7 . . 1 2 Worker 5 | 1 . . . . . . . 2 . . . . . . . . . 1 1 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . 1 . . . . . 1 . . . . . Recycler 6 | 1 . . . . . 1 . 2 . . . 1 . 1 . . . . . Mechanic 5 | . . . . . . . . 1 . . . . . . 2 . . . 2 Operator 2 | . . . . . . . . . 1 . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher 12 | . 2 . . . . . . 3 1 . . 1 . . 3 . . 2 . Swarmer 38 | . 5 3 . . 1 . . 2 . . . 16 . . 6 . . . 5 Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . Grunt 29 | . 7 . . . 3 1 . 3 . . . . . . 13 . . . 2 Brawler 8 | . . . . . . 2 . 1 . . . . . . 4 . . . 1 Duelist 4 | . . . . . . . . . . . . . . . 3 . . . 1 Protector 3 | . . . . . . . . . . . . . . . 3 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . 2 Sentry 19 | . . . . . 1 1 . 4 2 3 . 2 . . 3 . . . 3 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . Specialist 3 | . . . . . . . . . . . . . . . 3 . . . . Hunter 15 | . . . . . 1 . . . . . . 4 . . 4 . 2 . 4 Programmer 63 | . . . . . . 2 . 2 . . . 4 . . 24 . 16 9 6 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . 1 Hotshot 18 | . . . . . . . . . . . . . . . . . . . 18 Tracker 6 | . . . . . . . . . . . . . . . . . 2 4 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . 2 2 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . V-Series 2 | . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 15 | 4 3 3 . . 2 2 . 5 1 2 . 8 . 3 9 1 3 4 15 Combat Bots Only 15 | . 3 3 . . 2 2 . 3 1 2 . 8 . 3 9 1 3 4 15 Max Kills in Single Turn 5 | 2 1 2 . . 1 1 . 2 1 1 . 1 . 3 3 1 1 1 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 . . 1 . . . . . 3 3 . 1 1 5 Melee 1 | . . . . . . 1 . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Hostile Shots Fired 2085 | . 58 4 . . 31 75 . 143 72 60 39 177 15 53 537 3 328 204 286 Missed 585 | . 16 1 . . 13 18 . 44 29 22 12 62 9 30 133 1 80 46 69 Deflected 20 | . . . . . . . . . . . . . . . 16 . . . 4 Hits 1500 | . 42 3 . . 18 57 . 99 43 38 27 115 6 23 404 2 248 158 217 Melee 25 | . . . . . . 3 . . . . . . . 4 15 . . . 3 Projectile 1475 | . 42 3 . . 18 54 . 99 43 38 27 115 6 19 389 2 248 158 214 AOE 4 | . . . . . . . . . . . . 1 . . 3 . . . . Critical Strikes 104 | . 1 . . . . 4 . . . . 4 5 . 2 29 . 16 21 22 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 5 | . . . . . . . . . . . . . . . 1 . 3 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Damage Taken 27616 | . 437 22 . . 315 704 . 1051 315 286 785 1948 95 444 8310 27 3236 3338 6303 Core 2747 | . 60 6 . . 53 51 . 49 16 36 71 157 . 79 602 . 216 298 1053 Absorbed by Shields 4238 | . . . . . . . . 4 . . . . . . 1306 27 2616 233 52 Redirected to Shielding 289 | . . . . . . . . . . . . . . . . . 144 . 145 Ignored by Resistances 2244 | . . . . . . 81 . 24 . . . . . 6 764 . 322 641 406 Regen/Repaired (Parts) 716 | . . . . . . 11 . . 93 . 385 148 78 . . 1 . . . Core Remaining (%) 80 | 100 . . . 73 90 . . . . . 68 84 100 . . 47 . . . Volleys Fired 905 | 19 45 2 . . 17 17 . 67 9 9 3 27 50 57 226 6 122 65 164 Largest 3 | 2 2 2 . . 3 2 . 3 3 3 1 1 3 2 3 1 3 3 3 Hottest 313 | 80 46 46 . . 83 66 . 90 90 90 30 98 289 201 280 130 313 291 229 Shots Fired 1579 | 38 90 4 . . 30 33 . 189 27 27 3 93 52 58 417 6 225 86 201 Gun 403 | 38 90 4 . . 18 . . . . . . . 2 1 129 . 97 . 24 Cannon 1111 | . . . . . 4 33 . 184 27 27 3 93 50 56 264 6 125 80 159 Launcher 65 | . . . . . 8 . . 5 . . . . . 1 24 . 3 6 18 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 464 | . 90 4 . . 22 33 . 1 . . . 66 . . 129 . 53 10 56 Thermal 954 | . . . . . . . . 183 27 27 3 27 52 57 249 6 125 70 128 Explosive 64 | . . . . . 8 . . 5 . . . . . 1 24 . 3 6 17 Electromagnetic 97 | 38 . . . . . . . . . . . . . . 15 . 44 . . Robot Hit Streak 40 | 10 9 4 . . 6 3 . 10 12 17 . 9 6 5 13 2 21 12 40 Robot Miss Streak 6 | 3 3 1 . . 4 4 . 5 2 1 . 2 2 2 4 1 6 5 3 Penetration Max 3 | . . . . . . . . . . . . . . . 3 . 2 . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . Capacitor 142 | . . . . . . . . . . . . . . . . . . 40 102 Autonomous 66 | . . . . . . . . . . . . 66 . . . . . . . Shots Hit Robots 839 | 23 60 3 . . 16 32 . 64 15 20 . 52 6 6 217 1 138 61 125 Core Hits 472 | 7 23 3 . . 21 10 . 32 5 6 . 20 3 10 141 . 49 34 108 Critical Kills 26 | . . . . . . . . . 1 . . . . . 11 1 4 3 6 Critical Parts Destroyed 32 | . . . . . 1 3 . . . . . . . . 16 . 12 . . Critical Strikes 83 | 2 . . . . 1 5 . . 1 . . 7 . . 34 1 18 4 10 Burn 3 | . . . . . . . . . . . . . . . . . . . 3 Meltdown 16 | . . . . . . . . . 1 . . . . . 2 1 3 3 6 Destroy 47 | . . . . . . . . . . . . . . . 32 . 15 . . Blast 10 | . . . . . . 1 . . . . . 7 . . . . . 1 1 Corrupt 2 | 2 . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . 1 3 . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 41 | . . . . . 5 26 8 2 . . . . . . . . . . . Impact 17 | . . . . . 5 12 . . . . . . . . . . . . . Slashing 24 | . . . . . . 14 8 2 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49938 | 379 910 40 . . 689 1172 . 2297 402 566 . 4409 230 384 13125 33 5079 4844 15379 Guns 3285 | 303 910 40 . . 178 . . . . . . . 29 . 765 . 570 . 490 Cannons 28573 | . . . . . 37 349 . 1799 402 566 . 4409 201 278 7768 33 3875 4174 4682 Explosions 17135 | 76 . . . . 455 . . 413 . . . . . 106 4592 . 616 670 10207 Melee 927 | . . . . . 19 823 . 85 . . . . . . . . . . . Ramming 18 | . . . . . . . . . . . . . . . . . 18 . . Kinetic 8061 | . 910 40 . . 215 349 . . . . . 4278 . . 765 . 381 191 932 Thermal 27945 | 76 . . . . . . . 1799 402 566 . 131 230 278 7503 33 3978 3983 8966 Explosive 12230 | . . . . . 455 . . 413 . . . . . 106 4592 . 513 670 5481 Electromagnetic 757 | 303 . . . . . . . . . . . . . . 265 . 189 . . Impact 354 | . . . . . 19 335 . . . . . . . . . . . . . Slashing 573 | . . . . . . 488 . 85 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . . . 3 14 14 7 7 . 2 . . 1 . 15 34 49 Average Corruption 14 | . . . . . . 2 7 9 7 7 . 1 . . 1 . 10 14 36 Corruption Purged 26 | . . . . . . 3 . 14 . . . 2 . . 1 . . 6 . Corruption Blocked 74 | . . . . . . . . . . . . . . . 43 . 31 . . Effects 282 | . . . . . . 8 4 70 13 18 . . . . . . 25 49 95 Message Errors 53 | . . . . . . 1 1 10 1 5 . . . . . . 6 7 22 Matter Fused 76 | . . . . . . 2 2 21 6 4 . . . . . . 8 14 19 Heat Flow Errors 36 | . . . . . . 3 . 11 2 4 . . . . . . 2 6 8 Energy Discharges 27 | . . . . . . . . 8 2 2 . . . . . . 2 4 9 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 26 | . . . . . . . 1 7 2 1 . . . . . . 2 5 8 Data Loss (major) 15 | . . . . . . . . 3 . 2 . . . . . . 1 3 6 Misfires 14 | . . . . . . 1 . 4 . . . . . . . . . 3 6 Alerts 6 | . . . . . . . . 3 . . . . . . . . 1 . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . 3 1 1 Weapon Failures 19 | . . . . . . 1 . 2 . . . . . . . . . 5 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3213 | . . . . . 26 201 . 32 11 . . 1049 . 19 457 . 349 332 737 Projectiles 2146 | . . . . . . . . 22 11 . . 1049 . 19 324 . 349 330 42 Explosions 847 | . . . . . 7 . . 10 . . . . . . 133 . . 2 695 Melee 220 | . . . . . 19 201 . . . . . . . . . . . . . Knockbacks 35 | . . . . . 1 5 . . . . . 19 . . . . . . 10 Impact 4 | . . . . . . 4 . . . . . . . . . . . . . Kinetic 29 | . . . . . 1 1 . . . . . 18 . . . . . . 9 Secondary 2 | . . . . . . . . . . . . 1 . . . . . . 1 Self-Inflicted Damage 1804 | . . . . . 49 . . . . . . . . 52 255 . 130 49 1269 Shots 19 | . . . . . 1 . . . . . . . . 2 5 . 3 1 7 Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . 1 . . . 3 . . Kicked 3 | . . . . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | 146 1 . . . 64 250 . 274 215 224 41 210 250 258 532 42 247 100 149 Average Temperature 89 | 51 1 . . . 22 58 . 60 39 97 29 80 75 103 106 22 63 60 37 Received Heat Transfer 3231 | . 192 . . . 72 282 . 237 84 84 171 39 9 21 757 . 76 91 1116 Effects 15 | . . . . . . . . . . . . . 1 2 12 . . . . Shutdowns 5 | . . . . . . . . . . . . . . . 5 . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . 1 . . . . Interference 5 | . . . . . . . . . . . . . . 2 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 5 | . . . . . . . . . . . . . . . 4 . . . 1 Total Turns 174 | . . . . . . . . . . . . . . . 170 . . . 4 Longest Duration 105 | . . . . . . . . . . . . . . . 105 . . . 4 Robots Disrupted 5 | . . . . . . . . . . . . . . . . . 5 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 5 . . Robots Corrupted 6 | . . . . . 1 1 . . . . . 1 . . 3 . . . . Combat Hostiles 6 | . . . . . 1 1 . . . . . 1 . . 3 . . . . Parts Fried 11 | 3 . . . . 2 . . . . . . 1 . . 5 . . . . Impact Corruptions 12 | . . . . . 1 9 . . . . . 2 . . . . . . . Robots Melted 19 | . . . . . . . . 1 1 . . . . . 3 1 4 3 6 Combat Hostiles 18 | . . . . . . . . 1 1 . . . . . 3 1 4 2 6 Parts Melted 76 | . . . . . 2 . . 5 4 . . . . . 28 2 11 12 12 Heat Transferred 20532 | 50 . . . . . . . 2442 555 777 . 200 235 259 5903 19 2825 3108 4159 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Maximum Alert Level 5 | . . . . . . . . . . . . 1 . . 4 . 2 2 5 Low Security (%) 59 | 100 100 100 . 100 100 100 100 100 100 100 . 63 100 100 1 . 61 35 7 Level 1 14 | . . . . . . . . . . . . 36 . . 27 . 14 60 5 Level 2 6 | . . . . . . . . . . . . . . . 16 . 23 4 8 Level 3 14 | . . . . . . . . . . . . . . . 34 . . . 77 Level 4 4 | . . . . . . . . . . . . . . . 20 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 3447 | 10 79 70 . . 162 44 2 166 97 50 . 302 168 125 1513 . 574 462 3447 Initial 321 | . . 5 . . . 1 2 . 66 18 . . 129 11 14 . . 321 222 Average 299 | 1 30 10 . . 71 7 . 35 51 18 . 162 37 64 775 . 201 249 735 Influence Increases 12518 | 35 387 70 . . 425 198 2 691 128 185 . 1049 208 332 2919 . 1077 811 4001 Destroy 0b10 Robot/C 4840 | . 240 60 . . 220 120 . 320 40 60 . 520 . 60 1520 . 440 320 920 Destroy 0b10 Robot/NC 230 | 35 20 . . . 10 5 . 50 10 . . 10 . 10 40 . . 20 20 Destroy Leader 1038 | . 58 10 . . 54 30 . 100 22 . . 112 . 12 266 . 130 84 160 Allied During Kill 217 | . . . . . 46 . . 21 . . . . . . 150 . . . . Successful Hack 434 | . 37 . . . 31 35 . 95 17 29 . 42 13 15 30 . 45 45 . Select Force Hacks 120 | . 30 . . . . . . . . 90 . . . . . . . . . Disable Machine 705 | . . . . . 30 . . 60 30 . . 15 15 15 165 . 75 105 195 Destroy Structure 4229 | . 2 . . . 34 8 2 45 9 6 . 50 60 130 688 . 282 207 2706 Partial Spotted 300 | . . . . . . . . . . . . 75 105 60 45 . . 15 . Lose Combat Pursuer 405 | . . . . . . . . . . . . 225 15 30 15 . 105 15 . Influence Decreases 9075 | 35 372 85 . . 421 196 8 543 227 215 19 784 451 326 1434 1513 506 986 954 Entered New Map 2247 | . . 10 . . . 3 4 . 82 31 19 . 136 11 14 1513 . 250 174 Time Decay 5068 | 35 372 75 . . 321 193 4 503 145 174 . 444 315 295 770 . 446 446 530 Lost Part 710 | . . . . . . . . . . 10 . 60 . 10 200 . 40 140 250 Lost Ally 600 | . . . . . 100 . . 40 . . . 280 . 10 150 . 20 . . Purge Threat 450 | . . . . . . . . . . . . . . . 300 . . 150 . Squads Dispatched 75 | . 2 1 . . 6 3 . 8 . . . 3 5 4 20 . 9 6 8 Investigation 11 | . 2 1 . . . . . 3 . . . . 3 1 1 . . . . Extermination 34 | . . . . . . 2 . 4 . . . 2 2 2 11 . 5 3 3 Reinforcement 15 | . . . . . 3 1 . 1 . . . 1 . 1 2 . 2 1 3 Assault 8 | . . . . . . . . . . . . . . . 6 . 1 . 1 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . 1 2 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Distress Signals 17 | . 1 . . . 3 . . . . . . 3 . 1 2 . 4 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 456 | . 17 3 . . 15 7 6 28 3 3 12 45 11 31 132 1 47 26 69 Peak Tracking Total 11 | . 3 3 . . 4 3 6 5 1 2 11 7 6 7 11 1 7 7 10 Tactical Retreats 32 | . . . . . . . 1 . . . 1 9 1 10 3 . 6 1 . ECM-based Alert Blocks 24 | . . . . . . . . . . . . . . 20 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Traps Triggered 24 | . 1 . . . . 3 . 13 1 . . 1 1 1 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . . . . . . . . 1 . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Machines Disabled 58 | . . . . . 2 . . 4 2 . 4 1 1 1 11 2 5 7 18 Max in Single Turn 8 | . . . . . 1 . . 1 1 . 1 1 1 1 1 1 2 1 8 Garrison Access 3 | . . . . . . . . . . . . . 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Machines Accessed 114 | . 9 1 2 1 8 5 . 17 5 9 1 7 15 9 8 . 7 6 4 Terminals 73 | . 8 . . 1 7 2 . 9 4 6 . 3 7 6 6 . 4 6 4 Fabricators 7 | . . . . . . 1 . 2 . . . 1 1 . 1 . 1 . . Repair Stations 8 | . . . . . . 1 . 2 1 . . 1 1 1 1 . . . . Recycling Units 10 | . 1 . . . . 1 . 1 . 3 . 2 2 . . . . . . Scanalyzers 7 | . . . . . 1 . . 1 . . . . 2 1 . . 2 . . Garrison Access 5 | . . . . . . . . 2 . . . . 2 1 . . . . . Total Hacks 353 | . 26 1 5 3 30 12 . 39 12 17 8 22 66 32 28 . 20 17 15 Successful 219 | . 17 1 5 1 20 8 . 16 5 10 8 13 62 25 15 . 8 4 1 Failed 130 | . 9 . . 2 9 4 . 22 7 7 . 9 3 7 12 . 12 13 14 Catastrophic 25 | . 2 . . . 1 . . 4 1 1 . 1 . 2 2 . 3 2 6 Database Lockouts 4 | . . . . . 1 . . 1 . . . . 1 . 1 . . . . Manual 167 | . 21 . 1 3 18 8 . 22 11 16 . 8 31 16 8 . 4 . . Terminals 240 | . 24 . . 3 24 6 . 21 10 14 . 9 41 24 24 . 8 17 15 Fabricators 18 | . . . . . . 1 . 3 . . . 3 2 . 3 . 6 . . Repair Stations 22 | . . . . . . 2 . 3 2 . . 3 7 4 1 . . . . Recycling Units 25 | . 2 . . . . 3 . 2 . 3 . 7 8 . . . . . . Scanalyzers 26 | . . . . . 6 . . 6 . . . . 6 2 . . 6 . . Garrison Access 8 | . . . . . . . . 4 . . . . 2 2 . . . . . Terminal Hacks 81 | . 3 1 5 . 5 1 . 2 1 1 8 3 26 7 10 . 3 4 1 Record 25 | . . . 4 . . . . . . . 8 . 11 . 2 . . . . Part Schematic 3 | . . . . . . . . . . . . . 1 . 2 . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 2 . 1 . . . . Open Door 3 | . . 1 . . . . . . 1 . . . . . . . . 1 . Level Access Points 4 | . . . . . 1 . . . . . . 1 1 . . . 1 . . Branch Access Points 5 | . . . . . 1 . . 1 . . . . 1 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . . . . . . 1 1 . . 1 . . Alert Level 6 | . . . . . 1 . . . . 1 . 1 1 2 . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . 2 . . 1 . Locate Traps 8 | . 2 . . . 2 1 . 1 . . . . 1 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . Registered Components 4 | . . . . . . . . . . . . 1 1 . 1 . . 1 . Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . 1 . Zone Layout 3 | . . . . . . . . . . . . . 2 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . 1 . . . . 1 . 1 . 2 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . Build 2 | . . . . . . 1 . . . . . . . . . . 1 . . Repair Station Hacks 15 | . . . . . . 2 . 1 2 . . 2 6 2 . . . . . Scan Component 7 | . . . . . . 1 . 1 1 . . 1 3 . . . . . . Repair 6 | . . . . . . 1 . . 1 . . 1 3 . . . . . . Refit 2 | . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 9 | . 1 . . . . . . 1 . . . 4 3 . . . . . . Report Inventory 6 | . 1 . . . . . . 1 . . . 2 2 . . . . . . Retrieve Components 3 | . . . . . . . . . . . . 2 1 . . . . . . Scanalyzer 18 | . . . . . 4 . . 3 . . . . 6 2 . . 3 . . Insert Component 7 | . . . . . 1 . . 1 . . . . 2 . . . 3 . . Analyze 5 | . . . . . 2 . . 1 . . . . 2 . . . . . . Retrieve Study 6 | . . . . . 1 . . 1 . . . . 2 2 . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 2 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . 2 1 . . . . . Unauthorized Hacks 87 | . 13 . . 1 11 4 . 8 2 9 . 4 18 13 4 . . . . Terminals 70 | . 12 . . 1 11 3 . 5 2 6 . 2 12 13 3 . . . . Track 3 | . . . . . . . . . . . . . 1 1 1 . . . . Assimilate 3 | . . . . . 1 . . . . . . . 1 1 . . . . . Botnet 26 | . 3 . . 1 4 1 . 3 2 2 . 1 4 4 1 . . . . Operators 3 | . 2 . . . . . . . . . . . . 1 . . . . . Skim 35 | . 7 . . . 6 2 . 2 . 4 . 1 6 6 1 . . . . Fabricators 5 | . . . . . . . . 2 . . . 1 1 . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . Liberate 4 | . . . . . . . . 2 . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . . . 1 . 1 . 3 . 1 5 . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . Recyclers 2 | . . . . . . . . . . . . . 2 . . . . . . Mask 5 | . . . . . . 1 . 1 . . . 1 2 . . . . . . Tunnel 4 | . 1 . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . 1 . . 1 . Used 2 | . . . . . . . . . 1 . . . . . . . . 1 . Hacking Detections 91 | . 8 . . 1 7 4 . 14 5 5 . 6 12 6 8 . 6 5 4 Full Trace Events 9 | . . . . . . . . 3 . 2 . . 2 1 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . 1 . . . . 2 . 2 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . Time 102 | . . . . . . . . . . . . . . . . . 102 . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . 8 . . Part Studies Acquired 6 | . . . . . 1 . . 1 . . . . 2 2 . . . . . Parts Repaired 6 | . . . . . . 1 . . 1 . . 1 3 . . . . . . Time 273 | . . . . . . 68 . . 25 . . 44 136 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . . . . 17 2 . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . Parts Damaged 2 | . . . . . 1 . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . 7 . . . . . . . Programmers 7 | . . . . . . . . . . . . 7 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . 11 . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Total Allies 23 | . . 3 . 2 . 1 1 3 . . . . . 1 11 . 1 . . Largest Group 5 | . . 3 3 5 5 1 1 3 . . . . . 1 5 . 1 . . Highest-Rated Group 246 | . . 40 40 93 93 10 31 60 . . . . . 26 246 . 64 . . Highest-Rated Ally 68 | . . 16 16 31 31 10 31 20 . . . . . 26 68 . 64 . . Total Orders 23 | . . . . . 2 5 . . . 1 . 9 . . 6 . . . . STAY 5 | . . . . . 1 . . . . . . 1 . . 3 . . . . FOLLOW 7 | . . . . . 1 3 . . . . . 2 . . 1 . . . . GUARD 2 | . . . . . . . . . . . . . . . 2 . . . . PICKUP 2 | . . . . . . 2 . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . 1 . 6 . . . . . . . Ally Attacks 138 | . . . . . 31 . 12 24 . . . . . . 69 . 2 . . Total Damage 4212 | . . . . . 375 . 230 497 . . . . . . 3001 . 109 . . Kills 25 | . . . . . 7 . . 5 . . . . . . 13 . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . 4 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Active Infowar (turns) 19215 | . 193 341 562 555 1107 1067 122 1516 306 212 1579 496 1041 687 4566 620 1664 1105 1476 Optics 11140 | . . . . . . . . . . . . . 1034 675 4566 620 1664 1105 1476 Sensors 8013 | . . 2 . . . 599 70 496 241 24 . . 1041 668 3322 67 998 . 485 Terrain 202 | . . . . . . . . . . . 202 . . . . . . . . Structural 452 | . . . . . . . . . . . 452 . . . . . . . . Seismic 6169 | . 193 339 562 555 1107 1067 122 1288 254 . 186 496 . . . . . . . Jamming 1358 | . . . . . . . . 35 . 203 1120 . . . . . . . . ECM 680 | . . . . . . . . . . . 1 . . 490 189 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . Drone Launches 31 | . . . . . . . . . . 2 . 29 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Turns Passed 22491 | 172 1177 420 562 555 1107 1067 122 1761 306 615 2010 1414 1077 687 4566 620 1664 1105 1484 Spaces Moved 18105 | 100 642 358 515 450 608 701 100 1355 214 396 2009 1580 1476 1472 3363 475 1058 640 593 Core 590 | 3 . . . . . . . . . . 500 70 . . . 1 . . 16 Treads 1092 | . 413 . . . . . . . . . . 1 . . . . . 310 368 Legs 4390 | . . . . . . . . . . . . . . . 2319 474 1058 330 209 Wheels 7055 | 97 229 358 515 450 608 701 100 1355 214 396 1509 523 . . . . . . . Hover 89 | . . . . . . . . . . . . 89 . . . . . . . Flight 4889 | . . . . . . . . . . . . 897 1476 1472 1044 . . . . Fastest Speed 22 | 50 90 105 105 105 95 80 95 95 98 98 50 23 23 22 23 100 100 100 50 Average Speed 87 | 88 138 105 105 105 105 95 95 97 98 98 86 64 23 22 93 105 103 129 186 Slowest Speed 2800 | 90 240 105 105 105 110 110 95 101 115 98 150 320 23 23 196 2800 170 170 1950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . 5 14 11 2 . . . . Potential Cave-ins 45 | . . . . . . . 6 . . . 5 2 2 1 . . . . 29 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 55 | 5 96 45 71 86 48 16 95 47 31 99 70 33 40 23 80 96 27 66 41 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 8 | . 3 . 1 . 1 . . . . 3 . . . . . . . . . Known Exits Taken 10 | . 1 1 . . 1 . . 1 1 1 . 1 1 1 . . 1 . . Unknown Exits Taken 7 | 1 . . 1 1 . . . . . . 1 . . . 1 1 . 1 . Scrap Searched 5 | . . 1 . 2 . . . . . . 2 . . . . . . . . Spaces Dug 441 | . . . . . 3 8 8 28 3 3 14 13 40 73 38 . 45 79 86 Terrain Destroyed 2073 | 3 . . . . 56 8 8 54 10 6 12 26 42 77 450 2 95 147 1077 Melee 19 | . . . . . 3 8 8 . . . . . . . . . . . . Projectile 415 | . . . . . . . . 42 10 6 . 26 42 47 134 2 43 31 32 AOE 1598 | 3 . . . . 53 . . 12 . . . . . 30 314 . 49 116 1021 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Res Arm Lab Res Qua Frg Total 23454 | 142 845 397 539 532 1041 1028 110 1650 288 602 2245 1947 2146 1752 4404 610 1418 881 877 Wait 3198 | 13 68 28 15 82 392 241 2 123 54 190 135 230 621 214 437 3 186 111 53 Move 18026 | 99 641 357 514 449 607 701 99 1354 213 395 2008 1569 1448 1450 3358 474 1058 639 593 Hop 31 | . . . . . . . . . . . . 5 14 10 2 . . . . Pick Up 230 | 5 21 1 4 . 3 11 . 14 3 . 29 17 2 2 57 39 6 11 5 Fast Attach 215 | 6 16 3 . . 4 5 . 5 4 . 20 36 6 7 50 15 8 14 16 Attach 113 | . 3 . . . 3 4 . 8 . 2 6 10 2 1 20 7 9 13 25 Detach 96 | . 5 . . . 1 4 . 4 . 2 8 12 2 1 19 15 3 8 12 Swap 150 | . 14 2 . 1 5 7 1 18 2 3 3 5 . 3 61 2 11 3 9 Drop 284 | . 32 4 6 . 4 12 . 14 3 1 19 26 1 7 84 49 5 17 . Fire 905 | 19 45 2 . . 17 17 . 67 9 9 3 27 50 57 226 6 122 65 164 Melee 41 | . . . . . 5 26 8 2 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . 40 . . . . . . 6 . . . . Rewire 92 | . . . . . . . . . . . . . . . 84 . 8 . . Trap 2 | . . . . . . . . 1 . . 1 . . . . . . . . Miscellaneous 23 | . . . . . . . . . . . 13 10 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x2 / *Sto / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp x2]) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 12) 683 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Learned location of Mines (-9) 871 | -10/Materials | Learned location of 1 exit from Storage 903 | -10/Materials | Identified exit to Subcaves 903 | -10/Materials | Identified exit to Materials 925 | -10/Materials | Identified exit to Mines 942 | -10/Materials | Learned Storage garrison access intel 1350 | -10/Materials | Entered Mines 1354 | -10/Mines | Met a Derelict shopkeep closing up shop 1417 | -10/Mines | Identified exit to Exiles 1423 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1425 | -10/Mines | Found Prototype Device 1425 | -10/Mines | Identified Exp. Sensor Array 1464 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1495 | -10/Mines | Learned 2 Materials zone layouts 1495 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1716 | -10/Mines | Assembled infested the area 1770 | -10/Mines | Entered Exiles 1770 | -10/Exiles | Accompanied by 3 allies 1798 | -10/Exiles | Discovered new exit (range 14) 1826 | -10/Exiles | Met 8R-AWN 1840 | -10/Exiles | Met EX-HEX 1886 | -10/Exiles | Met EX-DEC 1899 | -10/Exiles | Learned location of Zion (-7) 1920 | -10/Exiles | Met EX-BIN 1947 | -10/Exiles | Aligned with FarCom system 1948 | -10/Exiles | Given EX-Vault access code 1974 | -10/Exiles | Opened EX-Vault 2000 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2077 | -10/Exiles | Discovered new exit (range 10) 2209 | -10/Exiles | Found Modified TNC 2211 | -10/Exiles | Found PSU Rigger 2220 | -10/Exiles | Found AWS/Autocannon 2332 | -10/Exiles | Stole three prototypes: Modified TNC, PSU Rigger, AWS/Autocannon 2332 | -10/Exiles | Entered Mines 2332 | -9/Mines | Accompanied by 3 allies 2774 | -9/Mines | Discovered new exit (range 14) 2887 | -9/Mines | Entered Materials 2887 | -8/Materials | Accompanied by 5 allies 2887 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2888 | -8/Materials | Identified exit to Factory 2892 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3312 | -8/Materials | Garrison activated, responded to threat 3606 | -8/Materials | Central database locked down 3686 | -8/Materials | Learned Storage emergency access door positions 3755 | -8/Materials | Learned location of 1 exit from Lower Caves 3785 | -8/Materials | Learned Storage garrison access intel 3843 | -8/Materials | Learned location of 2 exits from Factory 3994 | -8/Materials | Entered Factory 3994 | -7/Factory | Evolved 2 slots: Propulsion x2 3995 | -7/Factory | Identified exit to Factory 3995 | -7/Factory | Identified exit to Lower Caves 3996 | -7/Factory | Identified exit to Storage 3996 | -7/Factory | FarCom data flow suspended 4171 | -7/Factory | Fabricated A-02 Transporter? 4323 | -7/Factory | Repaired Broken Exp. Sensor Array 5061 | -7/Factory | Sucked down chute 5061 | -7/Factory | Entered Waste 5062 | -7/Waste | Met a frightened Derelict 5076 | -7/Waste | EMP discharged 5081 | -7/Waste | Spotted C-40 Crusher 5085 | -7/Waste | Spotted C-40 Crusher 5095 | -7/Waste | Spotted C-40 Crusher 5096 | -7/Waste | Spotted C-40 Crusher 5156 | -7/Waste | Spotted C-40 Crusher 5174 | -7/Waste | Discovered new exit (range 10) 5176 | -7/Waste | EMP discharged 5176 | -7/Waste | System corruption reached 10% 5183 | -7/Waste | Entered Factory 5241 | -7/Factory | Allied Derelicts emerged from ambush trap array 5373 | -7/Factory | Lost 3 allies 5721 | -7/Factory | Central database locked down 5962 | -7/Factory | Allied Derelicts emerged from ambush trap array 6148 | -7/Factory | Discovered exit to Lower Caves (range 4) 6197 | -7/Factory | Build established: Tank 6228 | -7/Factory | Discovered exit to Factory (range 14) 6944 | -7/Factory | Entered Storage 6945 | -7/Storage | Identified exit to Recycling 7053 | -7/Storage | Repaired Cld. Ion Engine 7232 | -7/Storage | Used back door to open Recycling access 7250 | -7/Storage | Entered Recycling 7332 | -7/Recycling | Discovered new exit (range 60) 7840 | -7/Recycling | Scanned before Scraplab entrance 7856 | -7/Recycling | Entered Scraplab 7864 | -7/Recycling | Discovered new exit (range 2) 7864 | -7/Recycling | Identified exit to Scraptown 7865 | -7/Recycling | Entered Scraptown 7865 | -7/Scraptown | System corruption cleaned by C-Scrubber 7969 | -7/Scraptown | Turned away by UFD registrar 7987 | -7/Scraptown | Visited Red Mages 8046 | -7/Scraptown | Visited CR-KLE's Repair Center 8076 | -7/Scraptown | Visited Observation Area 8097 | -7/Scraptown | Visited Symbiants 8129 | -7/Scraptown | Visited Cave Peace 8357 | -7/Scraptown | Discovered new exit (range 5) 8510 | -7/Scraptown | Visited Assassins FH 8775 | -7/Scraptown | Visited Fellowship of the Rings 9020 | -7/Scraptown | Released all parts (11) 9327 | -7/Scraptown | Build established: Mutant 9634 | -7/Scraptown | CR-KLE repaired 6 parts 9703 | -7/Scraptown | Build established: Tank 9811 | -7/Scraptown | Attacked by Scraptown defenders 9822 | -7/Scraptown | Released all parts (8) 9834 | -7/Scraptown | Visited LU-1G1's Boring Crew 9850 | -7/Scraptown | Found Prototype Special Weapon 9850 | -7/Scraptown | Identified LU-1G1's Laser Shovel 9851 | -7/Scraptown | Lost 3 parts (2n1w) 9874 | -7/Scraptown | Discovered new exit (range 4) 9875 | -7/Scraptown | Entered Factory 9875 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9928 | -5/Factory | Repaired Arm. Huge Wheel+ 10000 | -5/Factory | Discovered new exit (range 12) 10076 | -5/Factory | Discovered new exit (range 15) 10089 | -5/Factory | Discovered new exit (range 15) 10219 | -5/Factory | Identified exit to Factory 10410 | -5/Factory | Discovered new exit (range 51) 10503 | -5/Factory | Lost 10 allies 10593 | -5/Factory | Destroyed 8 combat bots 10973 | -5/Factory | Found Prototype Launcher 10973 | -5/Factory | Identified Scatter Rocket Array 11098 | -5/Factory | Cargo convoy interrupted 11215 | -5/Factory | Found Prototype Device 11215 | -5/Factory | Identified Exp. Thermal Defense Suite 11223 | -5/Factory | Found Prototype Processor 11223 | -5/Factory | Identified Exp. Melee Analysis Suite 11225 | -5/Factory | Found Prototype Device 11225 | -5/Factory | Identified Exp. Thermal Shield 11233 | -5/Factory | Found PL-3XN's Ring of Power 11289 | -5/Factory | Entered another Factory area 11289 | -4/Factory | Evolved 2 slots: Utility x2 11354 | -4/Factory | Spotted B-86 Titan 11417 | -4/Factory | Repaired Field Propulsion Drive+ 11472 | -4/Factory | Repaired Com. Particle Reactor 11527 | -4/Factory | Repaired Exp. Thermal Shield 11574 | -4/Factory | Discovered new exit (range 12) 11612 | -4/Factory | Discovered new exit (range 11) 11619 | -4/Factory | Identified exit to Upper Caves 11629 | -4/Factory | Central database locked down 11717 | -4/Factory | Build established: Wizard-Scout 11873 | -4/Factory | Spotted B-86 Titan 11920 | -4/Factory | Identified exit to Research 11975 | -4/Factory | Learned Testing emergency access door positions 12022 | -4/Factory | Learned Research stockpile data 12083 | -4/Factory | Learned 2 Proximity Caves zone layouts 12101 | -4/Factory | Learned location of 2 exits from Factory 12131 | -4/Factory | Learned Testing terminal intel 12173 | -4/Factory | Learned Quarantine trap positions 12366 | -4/Factory | Entered Research 12366 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12436 | -3/Research | Identified exit to Armory 12436 | -3/Research | Identified exit to Testing 12865 | -3/Research | Found Fusion Bomb Launcher 12891 | -3/Research | Spotted B-86 Titan 13053 | -3/Research | Entered Armory 13054 | -3/Armory | Met VL-GR5, who suggested a friendly competition 13241 | -3/Armory | Lost the competition with VL-GR5 13335 | -3/Armory | Build established: Wizard-Sprinter 13386 | -3/Armory | Discovered new exit (range 8) 13393 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 13394 | -3/Armory | Found Prototype Energy Cannon 13394 | -3/Armory | Identified Multinova Projection Cannon 13430 | -3/Armory | Central database locked down 13841 | -3/Armory | Build established: Wizard-Skirmisher 14362 | -3/Armory | Found Fusion Bomb Launcher 14541 | -3/Armory | Destroyed 9 combat bots 14803 | -3/Armory | First assault squad dispatched 15042 | -3/Armory | Spotted B-86 Titan 15133 | -3/Armory | Destroyed 8 combat bots 15187 | -3/Armory | Destroyed B-86 Titan 15209 | -3/Armory | Found Hvy. Reflective Plating 15661 | -3/Armory | Found Fusion Bomb Launcher 15721 | -3/Armory | Build established: Hacker-Tank 16164 | -3/Armory | Lost 4 allies 16199 | -3/Armory | Lost 5 parts (1p1n2u1w) 16673 | -3/Armory | Core integrity fell below 50% 16908 | -3/Armory | Found Imp. Powered Armor 17180 | -3/Armory | Build established: Scavenger-Tank 17449 | -3/Armory | Discovered new exit (range 5) 17477 | -3/Armory | Lost 3 allies 17619 | -3/Armory | Entered Lab 17619 | -3/Lab | Discovered new exit (range 9) 17631 | -3/Lab | Unable to decrypt terminal 17647 | -3/Lab | Gained access to the hidden lab's interior 17650 | -3/Lab | Detected by scanners 17652 | -3/Lab | Unable to decrypt terminal 17655 | -3/Lab | Destroyed A5 17700 | -3/Lab | Found Prototype Protection 17700 | -3/Lab | Identified Med. Regenerative Plating 17710 | -3/Lab | Found Prototype Hackware 17796 | -3/Lab | Unable to decrypt terminal 17830 | -3/Lab | Found Prototype Device 17830 | -3/Lab | Identified AEGIS Remote Shield 17837 | -3/Lab | Found Prototype Energy Gun 17837 | -3/Lab | Identified Tachyon Dispersion Ray 17840 | -3/Lab | Found Prototype Energy Cannon 17840 | -3/Lab | Identified Warp Cannon 17859 | -3/Lab | Found Prototype Special Weapon 17859 | -3/Lab | Identified Gui. Remote Datajack 17988 | -3/Lab | Found Prototype Hackware 18043 | -3/Lab | Identified Quantum Router 18047 | -3/Lab | Identified Exp. Hacking Suite 18063 | -3/Lab | Found Alien Artifact 18069 | -3/Lab | Found Alien Artifact 18079 | -3/Lab | Found Alien Artifact 18239 | -3/Lab | Entered Research 18239 | -2/Research | Evolved 2 slots: Utility x2 18377 | -2/Research | Fabricated Exp. Sensor Array (x1) 19035 | -2/Research | Spotted B-90 Cyclops 19167 | -2/Research | Discovered new exit (range 19) 19183 | -2/Research | Identified exit to Access 19215 | -2/Research | Spotted B-90 Cyclops 19234 | -2/Research | Build established: Hacker-Tank 19254 | -2/Research | Intercept squad dispatched 19258 | -2/Research | Spotted Tracker 19259 | -2/Research | Spotted Tracker 19270 | -2/Research | Destroyed Tracker 19272 | -2/Research | Destroyed Tracker 19281 | -2/Research | Spotted Combat Programmer 19311 | -2/Research | Destroyed Combat Programmer 19322 | -2/Research | Spotted Combat Programmer 19377 | -2/Research | Destroyed Combat Programmer 19488 | -2/Research | Identified exit to Quarantine 19510 | -2/Research | System corruption reached 10% 19739 | -2/Research | First assault squad dispatched 19806 | -2/Research | Identified Transdimensional Reconstructor 19806 | -2/Research | Identified Core Regenerator 19806 | -2/Research | Identified Integrated Dissipator 19806 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 19846 | -2/Research | Build established: Hacker-Mutant 19849 | -2/Research | Spotted B-90 Cyclops 19903 | -2/Research | Entered Quarantine 19904 | -2/Quarantine | Loaded intel: 16 trap records 20062 | -2/Quarantine | Spotted Alpha 7 20098 | -2/Quarantine | Destroyed Alpha 7 20122 | -2/Quarantine | Found Alien Launcher 20127 | -2/Quarantine | Lost 4 parts (1n3u) 20189 | -2/Quarantine | Found Quantum Capacitor 20372 | -2/Quarantine | Intercept squad dispatched 20383 | -2/Quarantine | Spotted Tracker 20384 | -2/Quarantine | Spotted Tracker 20385 | -2/Quarantine | Destroyed Tracker 20386 | -2/Quarantine | Destroyed Tracker 20407 | -2/Quarantine | Spotted Combat Programmer 20407 | -2/Quarantine | Spotted Combat Programmer 20410 | -2/Quarantine | Destroyed Combat Programmer 20415 | -2/Quarantine | Destroyed Combat Programmer 20454 | -2/Quarantine | Found Transdimensional Reconstructor 20458 | -2/Quarantine | Found Transdimensional Reconstructor 20460 | -2/Quarantine | Found Transdimensional Reconstructor 20463 | -2/Quarantine | Found Alien Artifact 20472 | -2/Quarantine | Found Alien Artifact 20475 | -2/Quarantine | Found Alien Artifact 20477 | -2/Quarantine | Found Alien Artifact 20619 | -2/Quarantine | Found Prototype Reactor 20619 | -2/Quarantine | Identified Zero-point Reactor 20699 | -2/Quarantine | Unchained authorized (DW-4LL) 20801 | -2/Quarantine | Found Alien Artifact 20801 | -2/Quarantine | Identified Subatomic Replicator 20880 | -2/Quarantine | Spotted Fortress 20934 | -2/Quarantine | Intercept squad dispatched 20944 | -2/Quarantine | Spotted Tracker 20946 | -2/Quarantine | Spotted Tracker 20948 | -2/Quarantine | Spotted Tracker 20955 | -2/Quarantine | Destroyed Tracker 20957 | -2/Quarantine | Destroyed Tracker 20975 | -2/Quarantine | Spotted Combat Programmer 20983 | -2/Quarantine | Spotted Combat Programmer 20987 | -2/Quarantine | Spotted Combat Programmer 20997 | -2/Quarantine | System corruption reached 30% 21000 | -2/Quarantine | Discovered new exit (range 7) 21000 | -2/Quarantine | Discovered new exit (range 6) 21008 | -2/Quarantine | Entered Protoforge 21034 | -2/Protoforge | Lost 6 parts (1p1n4u) 21080 | -2/Protoforge | Spotted B-90 Cyclops 21081 | -2/Protoforge | Superfortress began startup sequence 21103 | -2/Protoforge | Destroyed B-90 Cyclops 21202 | -2/Protoforge | Spotted Hotshot 21202 | -2/Protoforge | Spotted Hotshot 21202 | -2/Protoforge | Spotted Hotshot 21202 | -2/Protoforge | Spotted Hotshot 21202 | -2/Protoforge | Spotted Hotshot 21204 | -2/Protoforge | Spotted Hotshot 21204 | -2/Protoforge | Spotted Hotshot 21205 | -2/Protoforge | Spotted Hotshot 21208 | -2/Protoforge | Destroyed Hotshot 21208 | -2/Protoforge | Destroyed Hotshot 21210 | -2/Protoforge | Destroyed Hotshot 21210 | -2/Protoforge | Destroyed Hotshot 21212 | -2/Protoforge | Destroyed Hotshot 21212 | -2/Protoforge | Destroyed Hotshot 21212 | -2/Protoforge | Spotted Hotshot 21212 | -2/Protoforge | Spotted Hotshot 21216 | -2/Protoforge | Destroyed Hotshot 21216 | -2/Protoforge | Destroyed Hotshot 21216 | -2/Protoforge | Destroyed Hotshot 21218 | -2/Protoforge | Destroyed Hotshot 21239 | -2/Protoforge | Destroyed 15 combat bots 21268 | -2/Protoforge | Discovered exit to Access (range 14) 21333 | -2/Protoforge | Spotted Hotshot 21336 | -2/Protoforge | Spotted Hotshot 21338 | -2/Protoforge | Spotted Hotshot 21339 | -2/Protoforge | Spotted Hotshot 21367 | -2/Protoforge | Destroyed Hotshot 21373 | -2/Protoforge | Destroyed Hotshot 21419 | -2/Protoforge | Destroyed Hotshot 21430 | -2/Protoforge | Destroyed Hotshot 21455 | -2/Protoforge | Lost 4 parts (2n2u) 21687 | -2/Protoforge | Intercept squad dispatched 21698 | -2/Protoforge | Spotted Tracker 21698 | -2/Protoforge | Spotted Tracker 21700 | -2/Protoforge | Identified Hpw. Transdimensional Reconstructor 21700 | -2/Protoforge | Warped through subspace 21701 | -2/Protoforge | Core integrity fell below 50% 21701 | -2/Protoforge | Spotted Hotshot 21706 | -2/Protoforge | Spotted Hotshot 21754 | -2/Protoforge | Spotted Hotshot 21758 | -2/Protoforge | Spotted Hotshot 21761 | -2/Protoforge | Destroyed Hotshot 21775 | -2/Protoforge | Destroyed Hotshot 21781 | -2/Protoforge | Destroyed Hotshot 21793 | -2/Protoforge | Destroyed Hotshot 22068 | -2/Protoforge | Spotted AP7-3 22069 | -2/Protoforge | Spotted AP7-3 22071 | -2/Protoforge | Warped through subspace 22071 | -2/Protoforge | Spotted EXE-6 22099 | -2/Protoforge | Warped through subspace 22227 | -2/Protoforge | Spotted Combat Programmer 22239 | -2/Protoforge | Destroyed Combat Programmer 22258 | -2/Protoforge | First assault squad dispatched 22285 | -2/Protoforge | Found Prototype Storage 22285 | -2/Protoforge | Identified Cep. Chromion Battery 22292 | -2/Protoforge | Warp Cannon suddenly broke down 22320 | -2/Protoforge | Warped through subspace 22331 | -2/Protoforge | Warped through subspace 22422 | -2/Protoforge | Lost 10 parts (1p3n4u2w) 22442 | -2/Protoforge | Additional patrols dispatched to research labs 22474 | -2/Protoforge | Spotted V632-l 22474 | -2/Protoforge | Spotted V075-v 22477 | -2/Protoforge | Spotted V971-x 22477 | -2/Protoforge | Used Core Regenerator, restored core integrity (+362) 22481 | -2/Protoforge | Identified Sigix Terminator 22482 | -2/Protoforge | Fired Sigix Terminator 22482 | -2/Protoforge | Destroyed V075-v 22482 | -2/Protoforge | Spotted V833-k 22482 | -2/Protoforge | Destroyed V833-k 22483 | -2/Protoforge | Core integrity fell below 20% 22484 | -2/Protoforge | Released all parts (7) 22492 | -2/Protoforge | Destroyed by V632-l with Heavy Tesla Rifle Last Messages --------------- 22482_ V833-k destroyed. 22482_ C-65 Expert destroyed. 22482_ Machine disabled. 22482_ Forge Pylon damaged. 22482_ Research Cell breached. 22482_ Machine disabled. 22482_ K-01 Serf destroyed. 22483_ Penetrated by Slug. 22484_ Released Cep. Chromion Battery. 22484_ Released Adv. Sensor Array. 22484_ Released Quantum Router. 22484_ Released Enh. Optical Array. 22484_ Released Huge Storage Unit. 22484_ Released Arm. Heavy Treads. 22484_ Released Quantum Rifle. 22487_ V971-x suddenly sparks and explodes in a catastrophic instability. [Achievement: Definitely A Prototype] 22487_ V971-x destroyed. 22491_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????# ###??????????????????????????????? | | ?????????? ###???????????????????????????? | | ??????? ##?????????????????????????? | | ????? ;;;;;;;;;######???????????????????? | | ?? ; ""#???????????????????? | | ; ! ##??????????????????? | | ; ;#??????????????????? | | ;;;;; ;;##?????????????????? | | ;;; ; #?????????????????? | | ;;; ; #?????????????????? | | """""""""";;;;;;;; $$ ; ##????????????????? | | $ @ ; ;#????????????????? | | V ; ;##???????????????? | | """"""" ;; ; ; #???????????????? | | " ; ; # #???????????????? | | " ;; ; #???????????????? | | " ; ###???????????????? | | " ; ####??????????????? | | """ ;;;; ;;; ; "#??????????????? | | """" [!;;;;;; ; ; " #?????????????? | | !|]! ; ; ; ; #?????????????? | | !!!][ ;;;;;;;; ; # #?????????????? | | !!! #####?????????????? | | = ; #???????????????? | | ; "#??????????????? | | " ##??????????????? | | " #???????????????? | | " #???????????????? | | "##???????????????? | | "#????????????????? | | """""""""""""" """"""""""""""""##????????????????? | | #?????????????????? | | """""""""""""" """"""""""""""""#?????????????????? | | ##?????????????????? | | #??????????????????? | | ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 220 Energy Generation 61 Energy Capacity 2440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 40 Corruption Block 19 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Weapon Shielding 90 Evasion (%) 65 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 64 Defensive Hacking 25 Authchip Count 16 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Adv. System Restoration Module | -4/Factory | Scanalyzed Biometal Leg | -4/Factory | Hacked Huge Storage Unit | -3/Armory | Hacked Adv. Heavy Siege Treads | -3/Armory | Hacked Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -2/Research | Authchip Repaired ---------- Exp. Sensor Array | 62% | -7/Factory | Broken Cld. Ion Engine | 15% | -7/Storage Arm. Huge Wheel | 40% | -5/Factory Field Propulsion Drive | 43% | -4/Factory Com. Particle Reactor | 52% | -4/Factory Exp. Thermal Shield | 50% | -4/Factory Studied --------- Arm. Wheel | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Q-thruster | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Sigix Terminator Achievements -------------- All Kinds Of Bad News Anti-science Crusade Anyone Home? Can't Catch Me Coming In Hot Definitely A Prototype Drive-By Dynamic Key Express Service Fitting Room Ghost 'Em Hot Stuff Just What I Needed Maximum Efficiency Maybe Next Time I'll Detach My Launcher My Command Is Your Wish Official Business Oops Party Time Plot Armor Release The Drones! That Tickles This Is My Hole Thread The Needle Around The Corner Universal Adapter Well Done \\IAMDERELICT Challenges ------------ None Game ------ Seed GatlingAngularAutohacker Manual? 0 Play Time 09:05:02 Cumulative 26.2 hours Start 2026.01.06 @ 11:02:02 End 2026.01.08 @ 16:45:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/0/1/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a027710-b780-4af8-8f3d-5b93fbd40e47