Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 12:35:49 Player: goobie Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (2209) 2209 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 6103 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 310 Cogmind --------- Core Integrity 717/850 Matter 172/300 Energy 86/100 System Corruption 16% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Enhanced Optical Array > --- WEAPON (5) ------- Improved Heavy Machine Gun > --- INVENTORY (15) --- Heat Sink Heat Sink Improved Heat Sink Particle Gun Particle Gun Gatling Laser Proton Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Enhanced Optical Array > --- WEAPON ----------- Particle Gun Particle Gun Plasma Rifle Flak Gun Improved Heavy Machine Gun > --- INVENTORY -------- Nuclear Core Fusion Compressor Light Treads Light Treads Light Treads Light Treads Heat Sink Heat Sink Improved Heat Sink Hardened Heavy Armor Plating Particle Gun Particle Gun Gatling Laser Grenade Launcher [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 2 | . . 1 . 1 . . Weapon 3 | . . 1 1 1 . . Parts Attached 64 | 6 4 3 8 8 23 12 Power 7 | 1 . 1 1 . 1 3 Engine 5 | 1 . 1 1 . 1 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 2 . 3 3 5 4 Treads 17 | . 2 . 3 3 5 4 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 1 1 2 5 1 Device 8 | . 1 1 1 2 3 . Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 25 | 2 . 1 3 3 12 4 Energy Gun 12 | . . . 1 1 7 3 Energy Cannon 5 | . . 1 1 1 2 . Ballistic Gun 7 | 2 . . 1 1 2 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 2 | . . . . . 2 . Parts Lost 34 | . . . . . 19 15 Power 4 | . . . . . 1 3 Propulsion 12 | . . . . . 4 8 Utility 4 | . . . . . 4 . Weapon 14 | . . . . . 10 4 Highest Loss Streak 12 | . . . . . 12 12 To Critical Strikes . | . . . . . . . Average Backups 11 | 1 4 5 13 14 10 12 Power 1 | . 1 1 2 2 2 1 Propulsion 3 | . 2 2 3 4 3 3 Utility 2 | . . . 3 3 2 3 Weapon 3 | . 1 2 4 4 2 4 Tool/Special . | . . . . . . . Unused Backups 7 | . . . 2 1 . 4 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 3 | . . . . 1 . 2 Weapon 3 | . . . 1 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 92 99 99 99 90 97 Engine 9 | . 14 11 9 7 6 11 Treads 23 | . 20 22 27 23 21 25 Device 17 | . 6 21 18 22 17 14 Storage 7 | . 14 11 9 7 7 6 Processor 1 | . . . . . . 5 Protection 1 | . . . . . 4 . Energy Gun 13 | . . . 8 14 13 21 Energy Cannon 3 | . . 11 9 7 1 . Ballistic Gun 15 | . 28 22 18 15 13 10 Peak Build Rating 47 | 6 7 11 20 33 36 47 Average Rating 27 | 4 6 9 16 27 28 43 On Entrance 15 | . 6 7 11 20 33 32 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 57 | 14 30 36 41 50 56 57 Greatest Support 85 | 20 40 40 63 71 71 85 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 4 7 10 15 15 15 15 Average Carried 11 | 1 5 5 13 14 10 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 7 10 15 15 13 8 Class Distribution -------------------- 40% | Scavenger-Gunner 22% | Scavenger-Tank 18% | Scavenger-Skirmisher 7% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 1574 | 229 131 110 240 102 762 . Remotely . | . . . . . . . Salvage Created 2444 | . 131 110 536 159 1477 31 Parts 100 | . 12 5 24 7 49 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 46 | . 5 2 6 3 29 1 Guns 35 | . 5 2 3 2 22 1 Cannons 8 | . . . 3 1 4 . Classes Destroyed 8 | . 2 1 2 . 3 . Worker 2 | . . . . . 2 . Recycler 3 | . . . 2 . 1 . Watcher 3 | . . . 2 . 1 . Swarmer 7 | . 3 . . . 4 . Grunt 20 | . 2 . 4 2 12 . Sentry 15 | . . 2 2 1 10 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 2 1 Best Kill Streak 8 | . 4 1 3 1 8 1 Combat Bots Only 7 | . 4 1 3 1 7 1 Max Kills in Single Turn 3 | . 1 1 1 1 3 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 728 | . 19 26 25 5 480 173 Missed 245 | . 7 8 3 2 170 55 Hits 483 | . 12 18 22 3 310 118 Melee 2 | . . . . . . 2 Projectile 481 | . 12 18 22 3 310 116 Critical Strikes 11 | . 1 . 1 . 3 6 Part Disruptions 3 | . . . . . . 3 Damage Taken 5285 | . 139 266 332 43 2763 1742 Core 462 | . 25 . 28 . 276 133 Absorbed by Shields . | . . . . . . . Ignored by Resistances 124 | . . . . . 124 . Core Remaining (%) 88 | 100 90 100 94 . 60 . Volleys Fired 122 | . 15 12 23 6 61 5 Largest 5 | . 2 3 4 5 5 5 Hottest 345 | . 40 100 159 247 345 248 Shots Fired 444 | . 30 36 92 29 233 24 Gun 369 | . 30 24 69 23 199 24 Cannon 73 | . . 12 23 6 32 . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 222 | . 30 24 46 12 101 9 Thermal 204 | . . 12 46 17 114 15 Explosive 2 | . . . . . 2 . Electromagnetic 16 | . . . . . 16 . Robot Hit Streak 16 | . 10 8 11 6 16 3 Robot Miss Streak 10 | . 3 10 2 4 6 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 284 | . 20 18 58 18 154 16 Core Hits 163 | . 8 6 19 11 111 8 Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 1 . . 2 7 1 Burn 9 | . . . . 2 6 1 Destroy 2 | . 1 . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5187 | . 246 275 869 280 3155 362 Guns 4031 | . 246 189 571 212 2466 347 Cannons 1027 | . . 86 298 68 575 . Explosions 112 | . . . . . 112 . Melee . | . . . . . . . Ramming 17 | . . . . . 2 15 Kinetic 2243 | . 246 189 351 77 1226 154 Thermal 2685 | . . 86 518 203 1685 193 Explosive 112 | . . . . . 112 . Electromagnetic 130 | . . . . . 130 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . 4 16 Average Corruption 3 | . . . . . 3 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . . 24 4 Message Errors 5 | . . . . . 3 2 Matter Fused 8 | . . . . . 7 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 5 | . . . . . 5 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 2 . Weapon Failures 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 20 | . . . . . 20 . Projectiles 5 | . . . . . 5 . Explosions 15 | . . . . . 15 . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . 2 . Shots 1 | . . . . . 1 . Rammed 2 | . . . . . 1 1 Targets Rammed 2 | . . . . . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 489 | . 20 9 317 97 489 230 Average Temperature 110 | . 10 9 90 41 153 102 Received Heat Transfer 1230 | . 60 81 198 27 852 12 Effects 3 | . . . . . 2 1 Energy Bleed 1 | . . . . . . 1 Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Melted 15 | . . . 2 2 10 1 Heat Transferred 6274 | . . 185 1184 592 4026 287 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 83 | 100 100 100 100 100 57 93 Level 1 7 | . . . . . 16 6 Level 2 9 | . . . . . 26 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 492 | . 86 45 55 34 492 221 Initial 221 | . . 31 10 20 11 221 Average 98 | . 12 12 14 3 231 53 Influence Increases 1926 | . 141 80 175 80 1370 80 Destroy 0b10 Robot/C 1080 | . 100 40 120 60 740 20 Destroy 0b10 Robot/NC 55 | . . . 20 . 35 . Destroy Leader 326 | . 20 20 34 20 232 . Allied During Kill 158 | . . . . . 158 . Successful Hack 53 | . 5 5 . . 43 . Disable Machine 60 | . . . . . 60 . Destroy Structure 29 | . 1 . 1 . 27 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 150 | . 15 15 . . 60 60 Influence Decreases 1926 | . 65 131 154 100 908 568 Entered New Map 368 | . . 45 15 26 15 267 Time Decay 1110 | . 65 86 139 74 503 243 Lost Part 248 | . . . . . 190 58 Lost Ally 200 | . . . . . 200 . Squads Dispatched 24 | . . . 1 4 15 4 Investigation 4 | . . . . 1 2 1 Extermination 5 | . . . . 1 3 1 Reinforcement 6 | . . . 1 1 4 . Assault . | . . . . . . . Garrison 9 | . . . . 1 6 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 7 | . . 1 1 . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 11 6 12 6 44 20 Peak Tracking Total 13 | . 3 4 5 3 7 13 Tactical Retreats 6 | . 1 1 . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 4 | . . . . . 4 . Max in Single Turn 2 | . . . . . 2 . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 23 | . 3 3 1 . 13 3 Terminals 21 | . 3 3 1 . 13 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Total Hacks 53 | . 6 6 2 . 34 5 Successful 20 | . 3 4 1 . 10 2 Failed 33 | . 3 2 1 . 24 3 Catastrophic 10 | . . . 1 . 8 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 50 | . 6 6 2 . 34 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 19 | . 3 4 1 . 10 1 Record 1 | . . . . . 1 . Open Door 3 | . . . . . 3 . Open DSF 1 | . . . . . . 1 Alert Level 2 | . . . 1 . 1 . Locate Traps 1 | . . 1 . . . . Dispatch Records 4 | . 1 1 . . 2 . Maintenance Status 1 | . . . . . 1 . Security Status 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . Zone Layout 3 | . 2 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 2 1 1 . 13 2 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 . Highest-Rated Group 173 | . . . . . 173 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 75 | . . . . . 75 . Total Damage 1011 | . . . . . 1011 . Kills 9 | . . . . . 9 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 2748 | . 147 315 497 661 293 835 Optics 835 | . . . . . . 835 Seismic 1913 | . 147 315 497 661 293 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 4323 | 55 282 315 497 661 1547 966 Spaces Moved 2048 | 34 148 162 237 376 697 394 Core 5 | 5 . . . . . . Treads 1964 | . 98 162 237 376 697 394 Legs 79 | 29 50 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 155 Average Speed 160 | 109 146 160 160 160 165 159 Slowest Speed 240 | 120 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 32 25 23 16 87 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . . . . 24 . Melee . | . . . . . . . Projectile 7 | . . . . . 7 . AOE 17 | . . . . . 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 2805 | 51 182 190 299 422 944 717 Wait 477 | 3 9 9 13 22 129 292 Move 2042 | 33 147 161 236 375 696 394 Hop . | . . . . . . . Pick Up 63 | 9 6 5 12 4 21 6 Fast Attach . | . . . . . . . Attach 44 | 6 1 2 2 2 22 9 Detach 2 | . . . . . 1 1 Swap 29 | . 3 1 6 6 7 6 Drop 24 | . 1 . 7 7 6 3 Fire 122 | . 15 12 23 6 61 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . . 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 5) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 449 | -9/Materials | Discovered new exit (range 18) 573 | -9/Materials | Discovered new exit (range 16) 646 | -9/Materials | Build established: Gunner 653 | -9/Materials | Entered another Materials area 653 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 958 | -8/Materials | Build established: Scavenger-Gunner 1132 | -8/Materials | Discovered new exit (range 10) 1150 | -8/Materials | Entered Factory 1150 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1741 | -7/Factory | Discovered new exit (range 15) 1766 | -7/Factory | Garrison activated, responded to threat 1811 | -7/Factory | Entered Storage 2153 | -7/Storage | Destroyed 7 combat bots 2153 | -7/Storage | Lost 12 parts (3n2u7w) 2373 | -7/Storage | Build established: Scavenger-Tank 2621 | -7/Storage | Garrison activated, responded to threat 2760 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2971 | -7/Storage | Lost 3 allies 3119 | -7/Storage | Garrison activated, responded to threat 3172 | -7/Storage | Lost 5 allies 3315 | -7/Storage | Discovered new exit (range 15) 3358 | -7/Storage | Entered Factory 3358 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3475 | -6/Factory | Build established: Scavenger-Gunner 3775 | -6/Factory | Build established: Scavenger-Skirmisher 4171 | -6/Factory | Cargo convoy interrupted 4203 | -6/Factory | Garrison activated, responded to threat 4274 | -6/Factory | System corruption reached 10% 4324 | -6/Factory | Self-destructed Last Messages --------------- 04287_ Slug penetrates Wall. 04295_ M-28 Smith repairs P-60 Hacker. 04296_ Lgt. Treads destroyed. 04298_ Slug penetrates Wall. 04299_ Lgt. Treads destroyed. 04303_ M-28 Smith repairs P-60 Hacker. 04305_ Adv. Treads destroyed. 04310_ Slug penetrates Matter Pump. 04313_ Plasma Rifle destroyed. 04316_ Connecting with DSF Access... 04316_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04317_ Penetrated by Slug. 04317_ Imp. Deuterium Engine destroyed. 04317_ Slug penetrates Wall. 04318_ Nuclear Core destroyed. 04320_ Lgt. Treads destroyed. 04321_ Particle Gun destroyed. 04321_ Slug penetrates DSF Access. 04322_ Lgt. Treads destroyed. 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"""p ##########+##########??# #??? | | ## #??# #??? | | ## """"""""" #??# #??? | | ## #### #??? | | ## """"""""" + #??? | | ########### ## ######??? | | ??????????# ## """"""""" #???????? | | ??????????########## #???????? | | ???????????????????# #???????? | | ???????????????????####################???????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceFlightModule Manual? 0 Play Time 00:41:43 Cumulative 29.9 hours Start 2026.06.29 @ 11:21:53 End 2026.06.29 @ 12:35:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 18 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84da98da-92ae-45cd-95b9-670fcc0ec1ac