Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 21:37:45 Player: s0lid Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (2811) 2811 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-104) -104 TOTAL SCORE: 6397 Bonus ------- High Alert Combat Kills 57 Friendly Fire -161 Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 306/360 System Corruption 7% Temperature Cool (84) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Compact Battery Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- Heavy Particle Gun Advanced Beam Rifle Flak Gun Force Lance > --- INVENTORY (25) --- Micro Nuclear Core Coolant Injector High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Sensor Array Improved Targeting Computer Advanced Targeting Computer Melee Analysis Suite Target Analyzer Improved Utility Shielding Improved Medium Armor Plating Hacking Suite Improved Datajack Power Maul Power Maul Power Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Utility Shielding > --- WEAPON ----------- Impact Mace Impact Mace Force Lance Force Lance > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Nuclear Core Coolant Injector Huge Storage Unit Compact Battery High-capacity Matter Pod High-capacity Matter Pod Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Melee Analysis Suite Melee Analysis Suite Improved Light Armor Plating Hacking Suite System Shield Heavy Particle Gun Advanced Beam Rifle Autogun Advanced Assault Cannon Mini Grenade Launcher Improved Datajack Power Maul Power Maul Power Maul [Rating: 61] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg VSS Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . . . 2 1 Weapon 2 | . . 2 . . . . . Parts Attached 120 | 5 19 5 1 . 7 42 41 Power 14 | . 4 . . . 2 5 3 Engine 9 | . 4 . . . 1 2 2 Core 5 | . . . . . 1 3 1 Reactor . | . . . . . . . . Propulsion 26 | 2 3 1 . . 1 8 11 Treads 2 | . . . . . . 2 . Leg 7 | . . . . . . . 7 Wheel 16 | 2 3 1 . . 1 5 4 Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 24 | 1 4 1 . . . 10 8 Device 4 | 1 . . . . . 2 1 Storage 5 | . 2 1 . . . 1 1 Processor 7 | . 1 . . . . 2 4 Hackware 3 | . 1 . . . . 1 1 Protection 5 | . . . . . . 4 1 Artifact . | . . . . . . . . Weapon 56 | 2 8 3 1 . 4 19 19 Energy Gun 25 | . 7 2 1 . . 11 4 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 1 1 . . . 3 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 10 | . . . . . 4 4 2 Special Weapon 1 | . . . . . . 1 . Impact Weapon 7 | . . . . . . . 7 Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 8 | . 1 . . . . 4 3 Parts Lost 29 | . 1 2 . . 4 7 15 Power 4 | . . . . . 2 . 2 Propulsion 13 | . 1 1 . . 1 3 7 Utility 4 | . . . . . . 3 1 Weapon 8 | . . 1 . . 1 1 5 Highest Loss Streak 11 | . 1 2 . . 3 3 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 100 98 93 95 Engine 6 | . 13 11 11 11 9 2 5 Core 2 | . . . . . 1 6 1 Treads 2 | . . . . . . 6 . Leg 4 | . . . . . . . 13 Wheel 13 | . 27 21 22 22 22 10 6 Device 2 | . 5 . . . . 2 4 Storage 9 | . 13 11 11 11 11 9 7 Processor 7 | . 3 . . . . 4 17 Hackware 5 | . 4 11 11 11 11 6 1 Protection 4 | . . . . . . 8 4 Energy Gun 17 | . 15 33 33 33 9 24 1 Ballistic Gun 5 | . 12 11 11 11 3 4 . Launcher 3 | . . . . . 30 6 1 Impact Weapon 6 | . . . . . . . 19 Piercing Weapon 2 | . . . . . . . 7 Peak Build Rating 61 | 5 16 21 20 20 20 34 61 Average Rating 32 | 2 9 20 19 20 18 30 51 On Entrance 16 | . 5 16 19 20 20 20 31 Naked Turns . | . . . . . . . . Heaviest Build 117 | 3 51 97 97 97 97 117 112 Greatest Support 42 | 26 32 32 32 32 32 40 42 Greatest Overweight (x) 33 | . 1 3 3 3 3 33 30 Average Overweight (x) 3 | . . 2 2 3 2 4 4 Largest Inventory Capacity 25 | 5 20 25 25 25 25 25 25 Average Capacity 24 | 5 19 24 25 25 25 25 25 Most Carried 25 | 5 20 25 25 25 25 25 25 Average Carried 23 | 3 15 22 24 25 23 24 24 Final Capacity 25 | 5 20 25 25 25 25 25 25 Final Carried 25 | 5 20 24 25 25 23 24 16 Class Distribution -------------------- 30% | Gladiator 28% | Gunner 16% | Scavenger-Gunner 13% | Tank 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2560 | 222 517 439 10 . 183 885 304 Remotely . | . . . . . . . . Salvage Created 3923 | 19 441 750 . . 232 1572 909 Parts 248 | 3 37 52 . . 8 108 40 Haulers Intercepted 7 | . 2 1 . . . 4 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 75 | . 9 10 . . 9 32 15 Melee 11 | . . . . . . . 11 Guns 44 | . 9 10 . . . 24 1 AOE 18 | . . . . . 9 8 1 Classes Destroyed 14 | 1 7 1 . . 1 3 1 Worker 14 | . 1 5 . . . 5 3 Builder 1 | . . . . . . 1 . Tunneler 2 | 1 . . . . . 1 . Hauler 7 | . 2 1 . . . 4 . Recycler 8 | . 1 3 . . . 1 3 Operator 4 | . 2 . . . . 2 . Watcher 6 | . 1 3 . . . 2 . Swarmer 31 | . 6 6 . . . 16 3 Grunt 27 | . 3 2 . . 8 8 6 Brawler 2 | . . . . . 1 1 . Sentry 8 | . . 2 . . . 5 1 Specialist 4 | . . . . . . 2 2 Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . . 3 Best Kill Streak 11 | 1 5 11 . . 3 6 7 Combat Bots Only 5 | . 3 5 . . 3 4 3 Max Kills in Single Turn 3 | 1 1 3 . . 3 3 1 Gunslinging 2 | . . 2 . . . 1 . Exploded 3 | . . . . . 3 2 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 410 | . 61 52 . . 15 111 171 Missed 143 | . 18 24 . . 4 40 57 Damage Taken 4555 | . 409 332 . . 251 1096 2467 Core 1159 | . 165 24 . . 36 200 734 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 17 | . . . . . . . 17 Core Remaining (%) 70 | 100 34 . . . 85 63 . Volleys Fired 147 | 1 42 20 . . 5 62 17 Largest 4 | 2 2 4 . . 4 4 3 Hottest 194 | 40 90 158 . . 120 194 144 Shots Fired 361 | 2 83 61 . . 18 171 26 Gun 323 | 2 83 61 . . . 164 13 Cannon 9 | . . . . . . . 9 Launcher 29 | . . . . . 18 7 4 Special . | . . . . . . . . Kinetic 111 | 2 41 20 . . . 36 12 Thermal 97 | . 40 . . . . 51 6 Explosive 25 | . . . . . 18 7 . Electromagnetic 128 | . 2 41 . . . 77 8 Robot Hit Streak 19 | 2 17 19 . . 4 10 8 Robot Miss Streak 6 | . 6 3 . . 2 6 4 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 3 3 . . . 2 1 Max Gunslinging Chain 2 | . 1 2 . . . 1 1 Shots Hit Robots 244 | 2 51 36 . . 6 97 52 Core Hits 164 | 1 25 32 . . 19 68 19 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 13 | . 4 . . . . . 9 Burn 4 | . 3 . . . . . 1 Destroy 1 | . 1 . . . . . . Smash 3 | . . . . . . . 3 Impale 5 | . . . . . . . 5 Melee Attacks 51 | . . . . . . . 51 Impact 28 | . . . . . . . 28 Slashing . | . . . . . . . . Piercing 23 | . . . . . . . 23 Sneak Attacks 6 | . . . . . . . 6 Combat Hostiles . | . . . . . . . . Follow-up Attacks 10 | . . . . . . . 10 Damage Inflicted 7457 | 20 600 788 . . 1130 2617 2302 Guns 3181 | 20 579 686 . . . 1663 233 Cannons 195 | . . . . . . . 195 Explosions 2286 | . 21 102 . . 1130 954 79 Melee 1795 | . . . . . . . 1795 Ramming . | . . . . . . . . Kinetic 799 | 20 179 164 . . . 190 246 Thermal 1554 | . 393 102 . . . 925 134 Explosive 1596 | . . . . . 1130 466 . Electromagnetic 1713 | . 28 522 . . . 1036 127 Impact 751 | . . . . . . . 751 Slashing . | . . . . . . . . Piercing 1044 | . . . . . . . 1044 Highest Corruption 7 | . . . . . . . 7 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 641 | . . 1 . . 63 161 416 Projectiles . | . . . . . . . . Explosions 225 | . . 1 . . 63 161 . Melee 416 | . . . . . . . 416 Knockbacks 5 | . . . . . . . 5 Impact 4 | . . . . . . . 4 Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 332 | . 27 35 . . 62 170 38 Shots 12 | . 1 1 . . 2 5 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 750 | . 180 376 . . 96 750 249 Average Temperature 120 | . 68 126 . . 46 148 63 Received Heat Transfer 537 | . 78 69 . . 117 180 93 Effects 17 | . . 1 . . . 16 . Shutdowns 5 | . . 1 . . . 4 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Matter Decay 3 | . . . . . . 3 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 1 | . . . . . . 1 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . 1 . . . 1 3 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 17 | . 1 3 . . . 8 5 Impact Corruptions 14 | . . . . . . . 14 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 1 . . . 1 3 Heat Transferred 3216 | . 1382 150 . . . 1388 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 1 2 . . . 3 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 541 | 5 234 354 138 . 275 541 332 Initial 207 | . 3 39 138 . . 107 207 Average 191 | 1 101 147 138 . 111 326 111 Maximum Alert Level 2 | . 1 1 . . 1 2 1 Low Security (%) 56 | 100 91 76 100 . 86 9 81 Level 1 32 | . 8 23 . . 13 60 18 Level 2 11 | . . . . . . 30 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . . . 5 6 Investigation 2 | . . . . . . 1 1 Extermination 3 | . . . . . . . 3 Reinforcement 7 | . 1 . . . . 4 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 8 | . . 3 . . . 3 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 13 19 . . 9 45 24 Peak Tracking Total 6 | . 3 6 . . 3 6 4 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 7 | . 1 . . . . . 6 Indirectly . | . . . . . . . . Trap Hack Attempts 16 | . . . . . . . 16 Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . . . . . . . 2 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 11 | . . . . . 1 8 2 Max in Single Turn 5 | . . . . . 1 5 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 27 | . 2 1 . 2 . 10 12 Terminals 15 | . 2 1 . . . 8 4 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . 2 1 Scanalyzers 2 | . . . . . . . 2 Garrison Access 3 | . . . . . . . 3 Total Hacks 88 | . 9 2 . 17 . 39 21 Successful 50 | . 7 2 . 17 . 19 5 Failed 38 | . 2 . . . . 20 16 Catastrophic 6 | . . . . . . 2 4 Database Lockouts . | . . . . . . . . Manual 36 | . 7 1 . . . 26 2 Terminals 54 | . 9 2 . . . 35 8 Fabricators 4 | . . . . . . . 4 Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . . 4 1 Scanalyzers 3 | . . . . . . . 3 Garrison Access 5 | . . . . . . . 5 Terminal Hacks 33 | . 4 1 . 17 . 9 2 Record 17 | . . . . 17 . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . 1 . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . Alert Level 2 | . . . . . . 2 . Unreport Threat 2 | . . . . . . 2 . Locate Traps 5 | . 1 1 . . . 1 2 Recall Reinforcements 2 | . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 12 | . 3 1 . . . 8 . Terminals 11 | . 3 1 . . . 7 . Botnet 9 | . 2 1 . . . 6 . Operators 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Reject 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 2 1 . . . 10 9 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . 10 . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 16 | . . . . . . 16 . Highest-Rated Ally 16 | . . . . . . 16 . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . . 6 . Total Damage 84 | . . . . . . 84 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 1 . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 6222 | 55 569 338 173 795 174 1990 2128 Spaces Moved 3003 | 56 339 184 123 549 104 851 797 Core 74 | 37 35 . . . . 1 1 Treads 196 | . . . . . . 196 . Legs 307 | . . . . . . . 307 Wheels 2426 | 19 304 184 123 549 104 654 489 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 115 130 145 130 135 123 Average Speed 170 | 63 106 135 138 145 138 193 216 Slowest Speed 1700 | 90 115 145 145 145 145 1700 1550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 37 | 3 53 22 22 89 33 57 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 215 | . 3 8 . . 134 68 2 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 213 | . 3 8 . . 134 68 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3766 | 72 476 232 129 548 121 1076 1112 Wait 240 | 4 33 15 . . 2 47 139 Move 2996 | 55 338 183 122 548 103 850 797 Hop . | . . . . . . . . Pick Up 85 | 7 24 8 3 . 3 22 18 Fast Attach 43 | 3 8 . . . . 14 18 Attach 34 | 2 2 4 . . 4 7 15 Detach 12 | . 1 . . . . 5 6 Swap 43 | . 9 1 1 . 3 21 8 Drop 81 | . 19 1 3 . 1 34 23 Fire 147 | 1 42 20 . . 5 62 17 Melee 31 | . . . . . . . 31 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . . . 24 Rewire 14 | . . . . . . 14 . Trap 16 | . . . . . . . 16 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 497 | -10/Materials | Core integrity fell below 50% 512 | -10/Materials | Discovered new exit (range 8) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Weapon x2 920 | -9/Materials | Discovered new exit (range 16) 939 | -9/Materials | Build established: Gunner 963 | -9/Materials | Entered Mines 1082 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1084 | -9/Mines | Discovered new exit (range 5) 1108 | -9/Mines | Learned location of Storage (-7) 1136 | -9/Mines | Entered Exiles 1171 | -9/Exiles | Met 8R-AWN 1196 | -9/Exiles | Met EX-HEX 1252 | -9/Exiles | Met EX-DEC 1303 | -9/Exiles | Visited The Gauntlet 1692 | -9/Exiles | Met EX-BIN 1914 | -9/Exiles | Discovered new exit (range 14) 1931 | -9/Exiles | Entered Mines 2021 | -8/Mines | Lost 3 parts (1p1n1w) 2075 | -8/Mines | Discovered new exit (range 10) 2105 | -8/Mines | Entered Materials 2105 | -8/Materials | Evolved 2 slots: Utility x2 2522 | -8/Materials | Build established: Tank 3112 | -8/Materials | Lost 3 parts (2n1u) 3409 | -8/Materials | Discovered new exit (range 3) 3528 | -8/Materials | Build established: Scavenger-Gunner 4095 | -8/Materials | Entered Factory 4095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4601 | -7/Factory | Build established: Gladiator 5164 | -7/Factory | Fabricated Force Lance (x2) 6112 | -7/Factory | Discovered new exit (range 6) 6133 | -7/Factory | Core integrity fell below 50% 6170 | -7/Factory | Crushed by falling debris 6182 | -7/Factory | Core integrity fell below 20% 6223 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06170_ The unstable cave ceiling collapses. 06170_ Crushed by falling debris. 06171_ Acquired 4 matter. 06172_ Lightning Gun destroyed. 06172_ Knocked back. 06177_ P-60 Hacker resets H-61 Shepherd, system corruption cleaned. 06184_ VSS Leg destroyed. 06188_ System corrupted: Matter fused (-6). 06193_ P-60 Hacker knocked back. 06193_ Imp. Deuterium Engine destroyed. 06194_ Penetrated by Slug. 06194_ Impact Mace destroyed. 06194_ Knocked back. 06210_ System corrupted: Adv. Assault Cannon rejected. 06219_ P-60 Hacker suffers critical hit (Burn). 06219_ Target Analyzer melted. 06219_ Gravmag System melted. 06219_ Remote Datajack melted. 06219_ P-60 Hacker destroyed. 06219_ Switching to secondary target: H-61 Shepherd. 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""" # | | ????????????????????????# # | | ????????????????????????########### ### | | ?????????????????????????????????#####+#########?? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# """ """ #?????? | | ?????????????????????????????????# """ """ #?????? | | ?????????????????????????????????# """ """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 14 Melee Accuracy 17 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Force Lance | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed IntegratedLightningLattice Manual? 0 Play Time 00:55:58 Cumulative 174.3 hours Start 2024.08.29 @ 20:39:28 End 2024.08.29 @ 21:37:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daba4fdd-618c-48b4-be6f-4df33c2df8a5