Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 23:00:58 Player: jumpy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (110) 550 Value Destroyed (3883) 3883 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3443) 3443 TOTAL SCORE: 15056 Bonus ------- Follower Combat Kills 58 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1976 Scanned by Researcher 500 Friendly Fire -91 Cogmind --------- Core Integrity 0/1300 Matter 155/300 Energy 80/100 System Corruption 20% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Core Analyzer Experimental System Shield > --- WEAPON (3) ------- Linear Accelerator > --- INVENTORY (5) ---- Particle Reactor Centrium Wheel Quantum Capacitor Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Hardened Medium Armor Plating Graphene Brace Experimental System Shield > --- WEAPON ----------- Heavy Rocket Launcher Axe Axe > --- INVENTORY -------- Backup Power III Centrium Wheel Experimental Terrain Scan Processor Quantum Capacitor Nova Cannon Railgun Linear Accelerator [Rating: 116] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Experimental System Shield Protection Light Armor Plating Weapon Axe Energy Gun Improved Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Slots Evolved 14 | . . . 2 2 . . . 4 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . . 3 . . . . . 1 . . Utility 7 | . . . 1 1 . . . 1 2 . . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 120 | 7 . 3 14 11 17 1 5 19 1 5 . 10 2 12 12 1 Power 10 | 1 . 1 1 1 2 . . 1 . . . 1 . 1 1 . Engine 6 | 1 . 1 1 . 2 . . . . . . . . . 1 . Core 2 | . . . . 1 . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 . 1 . . Propulsion 38 | 2 . 1 4 7 5 1 2 8 . 1 . 2 . 3 2 . Treads 6 | . . . . . 3 1 2 . . . . . . . . . Leg 14 | 2 . 1 4 5 2 . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . Hover 15 | . . . . 1 . . . 8 . . . 2 . 3 1 . Flight 2 | . . . . . . . . . . 1 . . . . 1 . Utility 36 | 2 . . 2 2 3 . 2 4 1 2 . 1 2 8 7 . Device 9 | 1 . . 1 . . . 1 2 . . . . . 2 2 . Storage 3 | 1 . . . 1 . . . . . . . . . 1 . . Processor 12 | . . . . . . . 1 1 1 1 . . 2 2 4 . Hackware 3 | . . . . . 1 . . . . 1 . . . 1 . . Protection 9 | . . . 1 1 2 . . 1 . . . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 2 . 1 7 1 7 . 1 6 . 2 . 6 . . 2 1 Energy Gun 5 | . . . 1 . 4 . . . . . . . . . . . Energy Cannon 5 | . . . . . 2 . . 2 . . . . . . 1 . Ballistic Gun 11 | 2 . . 5 . 1 . . . . 2 . . . . 1 . Ballistic Cannon 4 | . . . . . . . . 3 . . . . . . . 1 Launcher 3 | . . . 1 . . . . 1 . . . 1 . . . . Special Weapon 3 | . . . . . . . . . . . . 3 . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 1 7 . . 1 . . . 1 . 2 2 . Parts Lost 56 | . . 1 3 7 8 . . 5 . 9 1 4 . 2 15 1 Power 4 | . . . . . . . . . . 1 . . . . 3 . Propulsion 29 | . . 1 2 4 3 . . 3 . 4 1 3 . 1 7 . Utility 15 | . . . 1 2 2 . . 2 . 2 . 1 . 1 3 1 Weapon 8 | . . . . 1 3 . . . . 2 . . . . 2 . Highest Loss Streak 11 | . . 1 2 6 3 . . 5 . 7 1 2 . 2 11 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | 3 7 8 7 11 12 13 15 11 9 8 5 4 5 5 6 3 Power 1 | . 1 1 1 1 2 3 3 2 4 3 1 . 1 1 . . Propulsion 3 | 1 2 2 1 4 5 7 9 2 1 . . . . . . 1 Utility 1 | . 2 2 1 1 1 1 1 1 1 . 1 1 1 2 2 1 Weapon 2 | . 2 3 3 3 3 2 2 3 3 3 3 2 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 1 2 . 1 1 . 1 . 4 . . . . 2 3 Power 4 | . . . . . . . . 1 . 2 . . . . . 1 Propulsion 3 | . . . 1 . . 1 . . . . . . . . . 1 Utility 4 | . . . . . . . . . . 1 . . . . 2 1 Weapon 4 | . . 1 1 . 1 . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 98 98 92 80 66 72 83 81 87 60 21 42 61 71 75 18 Engine 5 | . 14 14 11 3 6 9 9 3 . . . 3 . . . . Core 1 | . . . . 5 2 . . 3 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . 5 6 6 . Treads 5 | . . . . . 3 27 27 . . . . . . . . . Leg 8 | . 26 26 30 25 17 . . . . . . . . . . . Hover 7 | . . . . . . . . 38 35 17 . 9 17 19 21 . Device 4 | . 14 14 11 3 . . 3 8 11 9 5 5 5 3 7 . Storage 6 | . 14 14 11 9 9 9 9 6 5 3 . . . 2 3 . Processor 4 | . . . . . . . 3 4 10 8 5 5 14 16 17 14 Hackware 1 | . . . . . . . . . . . 5 4 . 4 4 4 Protection 5 | . . . 6 8 3 9 9 5 5 3 . . 5 6 4 . Energy Cannon 4 | . . . . . 3 18 18 3 5 3 . . . . . . Ballistic Gun 4 | . 28 26 17 16 1 . . . . . . . . . . . Impact Weapon 2 | . . 1 1 8 13 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 9 11 10 6 . Peak Build Rating 116 | 7 8 8 16 26 27 18 33 56 59 61 20 52 52 93 116 36 Average Rating 32 | 5 7 7 13 22 20 17 25 46 58 40 18 28 50 73 92 26 On Entrance 28 | . 7 8 8 16 14 17 18 33 56 59 20 14 42 52 90 33 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 3 . . . . . . Naked Turns 1 | . . . . . . . . . . 1 . . . . . . Heaviest Build 63 | 13 13 15 24 43 40 39 42 48 48 52 1 37 30 55 63 . Greatest Support 69 | 20 20 20 30 45 60 60 65 49 49 49 7 44 36 58 69 3 Greatest Overweight (x) 5 | . 1 1 2 3 3 . . . . 5 . 2 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 5 5 5 10 10 5 Average Capacity 11 | 7 8 8 8 14 15 15 15 15 15 12 5 5 5 7 9 5 Most Carried 15 | 7 8 8 8 15 15 15 15 15 10 10 5 5 5 9 10 5 Average Carried 9 | 3 7 7 7 11 12 13 15 10 9 8 5 4 5 5 7 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 5 5 10 5 5 Final Carried 15 | 7 8 8 8 12 11 15 15 10 10 5 5 5 5 9 5 4 Class Distribution -------------------- 65% | Mutant 23% | Scavenger-Mutant 4% | Scavenger-Gladiator 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gladiator | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Matter Collected 2075 | 236 . 88 286 381 226 10 50 17 17 355 . 156 38 92 123 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3891 | 137 36 129 363 737 1000 168 . 200 34 128 . 184 . 469 306 . Parts 201 | 11 4 10 20 25 50 10 . 3 5 9 . 12 . 21 21 . Haulers Intercepted 5 | . . . 1 2 1 . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Combat Hostiles Destroyed 85 | . 2 5 8 7 18 3 . 4 . 4 . 20 . 5 9 . Melee 7 | . . . . 3 1 . . . . . . . . 1 2 . Guns 22 | . 2 5 4 4 7 . . . . . . . . . . . Cannons 9 | . . . . . 4 3 . 1 . 1 . . . . . . AOE 41 | . . . 4 . . . . 3 . 3 . 20 . 4 7 . Classes Destroyed 14 | 2 1 1 3 . 2 . . . . . . 4 . . 1 . Worker 3 | . . . . . 1 . . . 1 . . . . . 1 . Builder 5 | . . . 1 1 1 . . . 1 . . . . 1 . . Tunneler 4 | 3 . . . . . . . . . . . . . 1 . . Hauler 5 | . . . 1 2 1 . . 1 . . . . . . . . Recycler 6 | 1 . . . 3 . . . . . . . . . 2 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . 1 . Swarmer 24 | . 2 3 . . . . . 3 . 4 . . . 4 8 . Saboteur 3 | . . . . . . . . . . . . 3 . . . . Grunt 37 | . . 2 7 4 12 . . 1 . . . 11 . . . . Brawler 2 | . . . . . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . Protector 3 | . . . . . . . . . . . . 3 . . . . Sentry 15 | . . . 1 3 6 3 . . . . . . . 1 1 . Decomposer 3 | . . . . . . . . . . 3 . . . . . . Best Kill Streak 14 | 4 2 3 7 5 4 2 . 3 2 3 . 14 . 5 5 . Combat Bots Only 14 | . 2 3 6 2 3 2 . 3 . 3 . 14 . 4 4 . Max Kills in Single Turn 4 | 1 1 1 2 1 1 1 . 1 1 2 . 4 . 3 2 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . . 1 . 2 . 4 . 3 2 . Melee 1 | . . . . 1 1 . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Hostile Shots Fired 762 | . 12 34 49 95 123 . . 65 . 69 24 28 6 49 123 85 Missed 252 | . 7 6 13 30 33 . . 31 . 14 13 7 4 22 43 29 Hits 510 | . 5 28 36 65 90 . . 34 . 55 11 21 2 27 80 56 Projectile 510 | . 5 28 36 65 90 . . 34 . 55 11 21 2 27 80 56 AOE 1 | . . . . . . . . . . . . 1 . . . . Critical Strikes 27 | . . . 1 1 7 . . . . 5 . 2 . 1 6 4 Actively Blocked 4 | . . . . . . . . . . . . . . . 4 . Part Disruptions 2 | . . . . . . . . . . . . . . . 2 . Damage Taken 9000 | . 41 306 533 1023 1484 . . 569 . 1041 164 410 40 528 2031 830 Core 2681 | . . 33 61 238 253 . . 133 . 345 134 84 18 70 536 776 Absorbed by Shields 42 | . . . . . . . . . . . . . . . 42 . Redirected to Shielding 114 | . . . . . . . . . . . . . . 44 70 . Regen/Repaired (Parts) 9 | . . . . . . . . . . . . 9 . . . . Core Remaining (%) 71 | 100 . 86 84 . . . 10 84 . . . . 41 93 . . Volleys Fired 187 | 9 5 15 26 10 41 5 . 24 4 21 . 14 . 2 6 5 Largest 2 | 2 2 2 2 2 2 2 . 1 1 1 . 1 . 1 1 1 Hottest 136 | 40 40 40 76 46 136 136 . 90 75 75 . 39 . 39 113 54 Shots Fired 261 | 18 10 30 46 20 51 10 . 24 4 21 . 14 . 2 6 5 Gun 150 | 18 10 30 41 20 31 . . . . . . . . . . . Cannon 76 | . . . . . 20 10 . 20 4 16 . . . . 1 5 Launcher 27 | . . . 5 . . . . 4 . 5 . 6 . 2 5 . Special 8 | . . . . . . . . . . . . 8 . . . . Kinetic 131 | 18 10 30 39 20 1 . . 8 . . . . . . . 5 Thermal 39 | . . . 2 . 20 10 . 6 . . . . . . 1 . Explosive 35 | . . . 5 . . . . 4 . 5 . 14 . 2 5 . Electromagnetic 56 | . . . . . 30 . . 6 4 16 . . . . . . Robot Hit Streak 12 | 5 2 7 5 11 12 8 . 10 4 6 . 12 . . 2 . Robot Miss Streak 5 | 2 5 1 3 1 2 1 . 4 . 1 . 1 . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 242 | 10 3 23 29 35 72 9 . 11 4 11 . 11 . 6 18 . Core Hits 171 | 5 2 8 20 13 20 3 . 9 2 14 . 46 . 8 21 . Critical Kills 2 | . . . . 1 1 . . . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 3 4 . . . . . . . . . . . Critical Strikes 16 | . . . 1 4 5 . . . . . . 5 . . 1 . Destroy 1 | . . . 1 . . . . . . . . . . . . . Smash 9 | . . . . 4 5 . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . 5 . . 1 . Melee Attacks 129 | . . . 2 28 55 . . . . . . . 6 16 22 . Impact 85 | . . . 2 28 55 . . . . . . . . . . . Slashing 44 | . . . . . . . . . . . . . 6 16 22 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . 6 6 . . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . 3 3 . . . . . . . . 1 4 . Damage Inflicted 12620 | 125 34 299 688 965 2043 194 . 637 133 755 . 4779 . 677 1269 22 Guns 1607 | 125 34 299 359 265 525 . . . . . . . . . . . Cannons 1313 | . . . . . 311 185 . 320 133 317 . . . . 47 . Explosions 6325 | . . . 291 . . . . 250 . 421 . 4428 . 328 607 . Melee 2901 | . . . 38 700 1202 . . . . . . . . 349 612 . Ramming 123 | . . . . . 5 9 . 67 . 17 . . . . 3 22 Kinetic 1093 | 125 34 299 344 265 . . . 26 . . . . . . . . Thermal 722 | . . . 15 . 311 185 . 164 . . . . . . 47 . Explosive 6325 | . . . 291 . . . . 250 . 421 . 4428 . 328 607 . Electromagnetic 1105 | . . . . . 525 . . 130 133 317 . . . . . . Impact 1940 | . . . 38 700 1202 . . . . . . . . . . . Slashing 1312 | . . . . . . . . . . . . 351 . 349 612 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 3 . . . . . . 16 20 Average Corruption 11 | . . . . . . . . 3 . . . . . . 12 17 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . 3 . . . . . . 5 9 Message Errors 3 | . . . . . . . . 1 . . . . . . 1 1 Matter Fused 2 | . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . 1 . . . . . . 1 2 Alerts 1 | . . . . . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 776 | . . . . 269 250 10 . . 15 60 . 51 . 75 46 . Projectiles 68 | . . . . . 23 10 . . 15 . . . . . 20 . Explosions 124 | . . . . . . . . . . 60 . 51 . 13 . . Melee 584 | . . . . 269 227 . . . . . . . . 62 26 . Knockbacks 16 | . . . . 4 9 . . 2 . . . . . . . 1 Impact 13 | . . . . 3 8 . . 1 . . . . . . . 1 Kinetic 1 | . . . . . . . . 1 . . . . . . . . Secondary 2 | . . . . 1 1 . . . . . . . . . . . Self-Inflicted Damage 315 | . . . 16 . . . . 81 . 75 . . . . 132 11 Shots 7 | . . . 1 . . . . 1 . 2 . . . . 3 . Rammed 15 | . . . . . 3 1 . 3 . 4 . . . . 2 2 Targets Rammed 16 | . . . 1 . 3 1 . 3 . 4 . . . . 2 2 Kicked 1 | . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 249 | . . 18 130 4 249 120 . 108 6 64 . 62 . 8 207 8 Average Temperature 51 | . . 9 43 3 63 45 . 60 6 39 . 33 . 7 115 8 Received Heat Transfer 2555 | . . 126 300 297 855 . . 132 . 394 24 139 . 81 99 108 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Robots Corrupted 12 | . . . . 4 7 . . 1 . . . . . . . . Combat Hostiles 6 | . . . . . 6 . . . . . . . . . . . Parts Fried 21 | . . . . 8 10 . . 1 2 . . . . . . . Impact Corruptions 26 | . . . . 13 13 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . . . . . . . . Heat Transferred 1184 | . . . 37 . 555 333 . 222 . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . . . 1 . Low Security (%) 92 | 100 100 100 100 100 79 100 . 92 100 . . . . 100 71 100 Level 1 7 | . . . . . 20 . . 7 . . . . . . 28 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 336 | 10 65 91 162 65 336 147 . 234 84 . . . . 131 292 35 Initial 127 | . 3 21 27 54 . 127 . . 79 . . . . . 63 35 Average 60 | 2 11 56 39 31 103 42 . 101 74 . . . . 11 134 11 Influence Increases 3216 | 20 65 120 328 219 705 75 . 474 10 180 . 400 . 211 356 53 Destroy 0b10 Robot/C 1680 | . 40 100 200 140 360 60 . 80 . 80 . 340 . 100 180 . Destroy 0b10 Robot/NC 145 | 20 . . 15 30 20 . . 5 10 . . 15 . 20 10 . Destroy Leader 274 | . 10 20 54 34 82 . . 12 . 10 . . . 20 32 . Allied During Kill 12 | . . . 12 . . . . . . . . . . . . . Disable Machine 225 | . . . 30 . 90 15 . 45 . . . . . 30 15 . Destroy Structure 145 | . . . 17 . 3 . . 17 . . . . . 26 74 8 Partial Spotted 120 | . . . . . . . . 90 . . . . . . 30 . Lose Combat Pursuer 615 | . 15 . . 15 150 . . 225 . 90 . 45 . 15 15 45 Influence Decreases 3206 | 15 15 104 269 349 377 403 . 310 105 229 20 164 236 90 414 106 Entered New Map 794 | . 2 34 44 76 . 201 . . 85 26 4 . 236 . 58 28 Time Decay 1822 | 15 13 60 165 233 297 202 . 160 20 153 16 124 . 90 206 68 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . . . . . Lost Part 450 | . . 10 20 40 80 . . 50 . 50 . 40 . . 150 10 Lost Ally 40 | . . . 40 . . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 . 1 . . 4 . . . . . . 1 2 Investigation 1 | . . . . . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . . . 1 . Reinforcement 5 | . . . 1 . . . . 2 . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Distress Signals 11 | . . . 2 5 1 . . 1 . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 192 | . 3 5 18 22 30 . . 26 . 11 1 30 4 13 17 12 Peak Tracking Total 11 | . 3 3 7 11 6 . . 10 . 5 1 11 4 8 6 7 Tactical Retreats 22 | . 1 . . 1 5 . . 5 . 3 . 2 . 1 1 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Traps Triggered 12 | . 2 . 1 . 1 . . 2 . . . . . 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Machines Disabled 17 | . . . 2 . 6 1 . 3 . . . 2 . 2 1 . Max in Single Turn 2 | . . . 1 . 1 1 . 2 . . . 2 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Machines Accessed 15 | . 2 . . 2 1 . 1 3 . . . 5 . . . 1 Terminals 6 | . 2 . . 1 1 . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 Total Hacks 41 | . 4 . . 6 2 . 9 6 . . . 12 . . . 2 Successful 27 | . 1 . . 4 . . 9 1 . . . 12 . . . . Failed 13 | . 2 . . 2 2 . . 5 . . . . . . . 2 Catastrophic 3 | . . . . 1 . . . 2 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 10 | . 4 . . 2 1 . . 3 . . . . . . . . Terminals 11 | . 4 . . 2 2 . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . . . . 2 Terminal Hacks 23 | . 1 . . . . . 9 1 . . . 12 . . . . Record 16 | . . . . . . . 9 . . . . 7 . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 5 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . 1 1 . . 3 . . . . . . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Total Allies 3 | . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . 31 . . . . . . . . . . . . . Total Damage 279 | . . . 279 . . . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Active Infowar (turns) 3233 | 43 178 137 499 200 . . . 121 57 363 122 644 159 326 274 110 Optics 850 | . . . . . . . . . . . . . 140 326 274 110 Sensors 1528 | . . . . . . . . 55 57 363 122 644 159 128 . . Terrain 67 | . . . . . . . . 67 . . . . . . . . Seismic 1057 | 43 178 137 499 200 . . . . . . . . . . . . Decoding 1209 | . . . . . . . . . . 65 122 644 159 219 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . 8 . . Patrols 3 | . . . . . . . . . . . . . . 3 . . Guards 5 | . . . . . . . . . . . . . . 5 . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Turns Passed 6075 | 118 178 137 501 582 792 664 413 387 57 378 122 644 159 326 428 189 Spaces Moved 5422 | 65 126 68 310 339 308 402 261 660 111 364 262 600 201 414 670 261 Core 752 | 6 . . . . . . . . . 111 81 197 . . 96 261 Treads 715 | . . . . . 52 402 261 . . . . . . . . . Legs 1148 | 59 126 68 310 329 256 . . . . . . . . . . . Wheels 10 | . . . . 10 . . . . . . . . . . . . Hover 2520 | . . . . . . . . 660 111 190 . 403 201 414 541 . Flight 277 | . . . . . . . . . . 63 181 . . . 33 . Fastest Speed 31 | 50 120 120 120 115 120 160 155 31 33 33 45 50 73 41 37 50 Average Speed 83 | 113 122 125 123 121 160 160 155 34 33 67 46 76 73 59 40 50 Slowest Speed 350 | 120 190 190 260 260 330 160 160 38 33 350 50 240 73 147 132 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 2 . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 24 13 34 34 60 82 28 21 4 59 53 59 43 13 19 38 Regions Visited 16 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . Scrap Searched 9 | . . . . . . . 3 . . 3 2 . 1 . . . Spaces Dug 32 | . . . . . 2 . . 4 . 14 . . 3 5 2 2 Terrain Destroyed 251 | . . . 15 . 2 . . 21 . 46 . 109 3 13 37 5 Melee 12 | . . . . . 2 . . . . . . . 3 5 2 . Projectile 11 | . . . . . . . . 6 . . . . . . . 5 AOE 228 | . . . 15 . . . . 15 . 46 . 109 . 8 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Total 6475 | 87 137 90 374 447 456 413 267 798 126 475 259 770 205 467 788 316 Wait 419 | . . 2 12 43 26 . . 63 10 73 . 138 . 16 34 2 Move 5400 | 64 125 67 309 338 307 401 260 659 110 363 257 599 200 413 667 261 Hop 3 | . . . . . . . . . . . 2 . . . 1 . Pick Up 52 | 7 1 1 2 9 4 4 . 10 1 1 . 2 . 5 4 1 Fast Attach 71 | 7 6 1 5 2 8 . 3 7 . 7 . 7 2 10 6 . Attach 39 | . . . 1 4 3 . . 16 1 1 . 3 . 2 6 2 Detach 11 | . . . . . . . . 4 . 1 . 2 . 1 2 1 Swap 42 | . . 2 11 8 10 1 2 2 . . . 1 . 1 4 . Drop 54 | . . 2 5 8 4 1 2 10 . 4 . 4 . 5 7 2 Fire 187 | 9 5 15 26 10 41 5 . 24 4 21 . 14 . 2 6 5 Melee 108 | . . . 2 25 50 . . . . . . . 3 12 16 . Ram 11 | . . . . . . . . 3 . 4 . . . . 2 2 Kick 1 | . . . 1 . . . . . . . . . . . . . Crush 4 | . . . . . 3 1 . . . . . . . . . . Escape Stasis 73 | . . . . . . . . . . . . . . . 33 40 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Ext) -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 157 | -10/Materials | Discovered new exit (range 16) 173 | -10/Materials | Central database locked down 297 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 390 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 405 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 420 | -10/Mines | Discovered new exit (range 6) 434 | -10/Mines | Entered Materials 434 | -9/Materials | Accompanied by 3 allies 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 793 | -9/Materials | Build established: Scavenger-Mutant 925 | -9/Materials | Discovered new exit (range 7) 935 | -9/Materials | Entered another Materials area 935 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1276 | -8/Materials | Build established: Mutant 1479 | -8/Materials | Discovered new exit (range 15) 1517 | -8/Materials | Entered Storage 1533 | -8/Storage | Lost 6 parts (4n1u1w) 1611 | -8/Storage | Core integrity fell below 50% 1780 | -8/Storage | Door terminal overloaded 2084 | -8/Storage | Garrison activated, responded to threat 2144 | -8/Storage | Lost 3 parts (1n2w) 2201 | -8/Storage | Core integrity fell below 20% 2302 | -8/Storage | Used back door to open Recycling access 2302 | -8/Storage | Discovered new exit (range 5) 2309 | -8/Storage | Entered Recycling 2530 | -8/Recycling | Build established: Scavenger-Mutant 2686 | -8/Recycling | Discovered new exit (range 15) 2934 | -8/Recycling | Scanned before Scraplab entrance 2957 | -8/Recycling | Entered Scraplab 2969 | -8/Recycling | Discovered new exit (range 2) 2973 | -8/Recycling | Entered Scraptown 3316 | -8/Scraptown | Discovered new exit (range 11) 3342 | -8/Scraptown | Build established: Mutant 3386 | -8/Scraptown | Entered Factory 3386 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 3666 | -6/Factory | Lost 5 parts (3n2u) 3736 | -6/Factory | Search patrols dispatched 3768 | -6/Factory | Discovered new exit (range 15) 3773 | -6/Factory | Identified exit to Factory 3773 | -6/Factory | Entered another Factory area 3773 | -5/Factory | Evolved 2 slots: Utility x2 3815 | -5/Factory | Discovered new exit (range 10) 3823 | -5/Factory | Identified exit to Upper Caves 3830 | -5/Factory | Entered Upper Caves 4107 | -5/Upper Caves | Released all parts (6) 4119 | -5/Upper Caves | Encountered a Warlord checkpoint 4136 | -5/Upper Caves | Learned location of 2 exits from Factory 4138 | -5/Upper Caves | Lost 7 parts (1p2n2u2w) 4172 | -5/Upper Caves | Found DCF Scrap (12 items) 4206 | -5/Upper Caves | Discovered new exit (range 6) 4208 | -5/Upper Caves | Entered another Upper Caves area 4258 | -5/Upper Caves | Learned location of 1 exit from Factory 4259 | -5/Upper Caves | Spotted B-75 Beast 4322 | -5/Upper Caves | Discovered new exit (range 13) 4330 | -5/Upper Caves | Entered Warlord 4375 | -5/Warlord | Core integrity fell below 50% 4466 | -5/Warlord | Learned Quarantine emergency access door positions 4467 | -5/Warlord | Learned 4 Command zone layouts 4467 | -5/Warlord | Learned Research fabricator intel 4505 | -5/Warlord | Met Warlord 4530 | -5/Warlord | Warlord's base attacked by MAIN.C 4627 | -5/Warlord | Found Prototype Special Weapon 4627 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 4630 | -5/Warlord | Found RU-N14's Throwing Claymores v3 4642 | -5/Warlord | Found RU-N14's Throwing Claymores v3 4766 | -5/Warlord | Destroyed 14 combat bots 4880 | -5/Warlord | Warlord forces counterattacked 4965 | -5/Warlord | Spotted Executioner 4966 | -5/Warlord | Discovered new exit (range 12) 4974 | -5/Warlord | Entered Proximity Caves 5000 | -4/Proximity Caves | Lost 5 allies 5124 | -4/Proximity Caves | Discovered new exit (range 13) 5133 | -4/Proximity Caves | Entered Factory 5133 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5134 | -4/Factory | Identified exit to Research 5134 | -4/Factory | Identified exit to Extension 5157 | -4/Factory | Found Prototype Hackware 5157 | -4/Factory | Identified Exp. System Shield 5288 | -4/Factory | Found Prototype Processor 5288 | -4/Factory | Identified Exp. Terrain Scan Processor 5296 | -4/Factory | Found Exp. Terrain Scan Processor 5378 | -4/Factory | Found Quantum Capacitor 5459 | -4/Factory | Entered Research 5459 | -3/Research | Evolved 2 slots: Utility x2 5460 | -3/Research | Loaded intel: 4 fabricator locations 5615 | -3/Research | Found Prototype Processor 5615 | -3/Research | Identified Spectral Analyzer 5670 | -3/Research | Found Prototype Device 5670 | -3/Research | Identified Exp. Thermal Defense Suite 5795 | -3/Research | System corruption reached 10% 5840 | -3/Research | Lost 11 parts (3p5n1u2w) 5882 | -3/Research | Discovered new exit (range 6) 5887 | -3/Research | Identified exit to Testing 5887 | -3/Research | Entered Testing 5978 | -3/Testing | Core integrity fell below 50% 6021 | -3/Testing | Core integrity fell below 20% 6031 | -3/Testing | Scanned by Researcher 6076 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06050_ Held in stasis. 06050_ C-55 Analyst is analyzing... 06054_ Held in stasis. 06054_ C-55 Analyst is analyzing... 06055_ Held in stasis. 06055_ C-55 Analyst is analyzing... 06059_ Held in stasis. 06059_ C-55 Analyst is analyzing... 06062_ Held in stasis. 06062_ C-55 Analyst is analyzing... 06063_ System corrupted: Component data lost. 06063_ Held in stasis. 06063_ C-55 Analyst is analyzing... 06066_ Held in stasis. 06067_ C-55 Analyst is analyzing... 06070_ Held in stasis. 06070_ C-55 Analyst is analyzing... 06071_ Held in stasis. 06071_ C-55 Analyst is analyzing... 06074_ Held in stasis. Map ----- +----------------------------------------------------+ | ??????# #????????# #??????????????????????????? | | ??????# #????????# #??????????????????????????? | | ??????# #????????# #??????????????????????????? | | ??????# #????????+ #??????????????????????????? | | ??????# #????????# #??????????????????????????? | | ??????# #???###### #??????????????????????????? | | ??????# #???# #???????????""?????????????? | | ??????# #???# #?????????? "" ????????????? | | ??????# #???# +????????? ?????????????? | | ??????# #???# #???????? ??????????????? | | # ##### ##### #######? ????????????????? | | + # ##/########??????????? | | # # +??????????? | | # " #??????????? | | # ###########+### #??????????? | | # #???????? # ##+####??????????????? | | # ##+#???????# ### ###????????????????????? | | + ?? ????????# #?# #??????????????????????? | | # ?? ????????# = = #?#c#??????????????????????? | | # ??? ????????# #?# #??????????????????????? | | # ??? ????????# #?# #??????????????????????? | | # ???=????????# #?# #??????????????????????? | | # ???? ????????#######?# #??????????????????????? | | # ??????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#c#??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# g??????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????+ k ?????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 16 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hammer | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkDispersalGriptreads Manual? 0 Play Time 00:47:23 Cumulative 304.8 hours Start 2025.12.26 @ 22:15:31 End 2025.12.26 @ 23:00:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 651 Rogue 651 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 9ed61eb1-0e4e-43ce-824b-87274ac8c411