Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 18:26:15

Player: Jason

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (17)      85
Value Destroyed (432)      432
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 717

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     160/160
System Corruption          0%
Temperature                Warning (326)
Movement                   Walking (120)
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
     Light Nuclear Core
>          --- PROPULSION (2) ---
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY (2) ------
           Heat Sink
     Small Storage Unit
>          --- WEAPON (2) -------
     Small Laser
           Particle Gun
>          --- INVENTORY (8) ----
     Light Ion Engine
           Aluminum Leg
     Large Matter Pod (150)
           Structural Scanner
  Improved Terrain Scanner
           Seismic Detector
     Small Laser
           Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
           Heat Sink
     Small Storage Unit
>          --- WEAPON -----------
     Small Laser
           Particle Gun
>          --- INVENTORY --------
     Light Ion Engine
           Wheel
           Heat Sink
     Large Matter Pod
           Structural Scanner
  Improved Terrain Scanner
    Medium Laser
     Small Laser
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Heat Sink
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             20   | 7   13  
  Power                    2    | 1   1   
    Engine                 1    | 1   .   
    Core                   1    | .   1   
    Reactor                .    | .   .   
  Propulsion               6    | 2   4   
    Treads                 .    | .   .   
    Leg                    4    | 2   2   
    Wheel                  2    | .   2   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 2   2   
    Device                 3    | 1   2   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   8    | 2   6   
    Energy Gun             4    | .   4   
    Energy Cannon          .    | .   .   
    Ballistic Gun          4    | 2   2   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     96   | .   96  
  Engine                   6    | .   6   
  Core                     7    | .   7   
  Leg                      24   | .   24  
  Wheel                    1    | .   1   
  Device                   13   | .   13  
  Storage                  14   | .   14  
  Energy Gun               14   | .   14  
  Ballistic Gun            13   | .   13  
Peak Build Rating          11   | 7   11  
  Average Rating           8    | 4   8   
  On Entrance              3    | .   7   
Naked Turns                .    | .   .   
Heaviest Build             15   | 14  15  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  3    | 3   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 7   8   
  Most Carried             8    | 6   8   
  Average Carried          7    | 4   7   
  Final Capacity           8    | 8   8   
  Final Carried            8    | 6   8   

 Class Distribution 
--------------------
 60% | Mutant
 39% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           530  | 162 368 
  Remotely                 .    | .   .   
Salvage Created            616  | 13  603 
  Parts                    29   | 3   26  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  13   | .   13  
  Guns                     12   | .   12  
Classes Destroyed          5    | 1   4   
  Builder                  1    | .   1   
  Tunneler                 2    | 1   1   
  Recycler                 1    | .   1   
  Swarmer                  2    | .   2   
  Grunt                    11   | .   11  
Best Kill Streak           7    | 1   7   
  Combat Bots Only         7    | .   7   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        167  | .    167  
  Missed                   52   | .    52   
Damage Taken               1181 | .    1181 
  Core                     251  | .    251  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              59   | 4    55   
  Largest                  2    | 2    2    
  Hottest                  105  | 40   105  
Shots Fired                100  | 8    92   
  Gun                      100  | 8    92   
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  54   | 8    46   
  Thermal                  46   | .    46   
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         9    | 3    9    
  Robot Miss Streak        3    | 2    3    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           68   | 5    63   
  Core Hits                30   | 2    28   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Burn                   1    | .    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           934  | 54   880  
  Guns                     882  | 54   828  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  52   | .    52   
  Kinetic                  381  | 54   327  
  Thermal                  501  | .    501  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             9    | .    9    
  Kicked                   9    | .    9    
  Crushed                  .    | .    .    
Highest Temperature        299  | .    299  
  Average Temperature      91   | .    91   
  Received Heat Transfer   468  | .    468  
  Effects                  3    | .    3    
    Energy Bleed           1    | .    1    
    Interference           2    | .    2    
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              1    | .    1    
  Combat Hostiles          1    | .    1    
  Parts Melted             3    | .    3    
  Heat Transferred         1300 | .    1300 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             283  | 5   283 
  Initial                  3    | .   3   
  Average                  105  | 1   124 
Maximum Alert Level        1    | .   1   
  Low Security (%)         88   | 100 86  
  Level 1                  11   | .   13  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              26   | .   26  
  Peak Tracking Total      9    | .   9   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          3    | .   3   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                10   | .   10  
  Successful               5    | .   5   
  Failed                   5    | .   5   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          4    | .   4   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             3    | .   3   
  Branch Access Points     1    | .   1   
  Recall Investigation     2    | .   2   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       2    | .   2   
  Retrieve Matter          1    | .   1   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         182  | .   182 
  Retrieved Components     10   | .   10  
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               741  | 113 628 
Spaces Moved               388  | 65  323 
  Core                     10   | 10  .   
  Treads                   .    | .   .   
  Legs                     365  | 55  310 
  Wheels                   13   | .   13  
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            120  | 132 118 
  Slowest Speed            200  | 200 190 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       29   | 5   54  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      559  | 82  477 
  Wait                     62   | .   62  
  Move                     387  | 64  323 
  Hop                      .    | .   .   
  Pick Up                  14   | 7   7   
  Fast Attach              11   | 6   5   
  Attach                   5    | 1   4   
  Detach                   1    | .   1   
  Swap                     4    | .   4   
  Drop                     7    | .   7   
  Fire                     59   | 4   55  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     9    | .   9   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / *Min x2)

 History 
---------
 Turn | Location      | Event
   35 | -11/Scrapyard | Discovered new exit (range 16)
  114 | -11/Scrapyard | Entered Materials
  194 | -10/Materials | Discovered new exit (range 15)
  204 | -10/Materials | Discovered new exit (range 13)
  315 | -10/Materials | Build established: Mutant
  370 | -10/Materials | Discovered new exit (range 11)
  397 | -10/Materials | Core integrity fell below 50%
  422 | -10/Materials | Lost 5 parts (1p1n1u2w)
  440 | -10/Materials | Core integrity fell below 20%
  484 | -10/Materials | Destroyed 7 combat bots
  522 | -10/Materials | Identified exit to Mines
  742 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00563_ R-06 Scavenger inserts Med. Laser into recycling unit.
00570_ Dropped Wheel.
00571_ Acquired Seismic Detector.
00571_ R-06 Scavenger collects Wheel.
00605_ Kicked W-16 Scout out of the way.
00611_ Kicked T-07 Excavator out of the way.
00680_ Dropped Aluminum Leg.
00680_ Acquired Aluminum Leg.
00683_ K-01 Serf cleans the Atomic Centrifuge.
00686_ Kicked K-01 Serf out of the way.
00697_ R-06 Scavenger collects Aluminum Leg.
00704_ G-34 Mercenary suffers critical hit (Burn).
00711_ G-34 Mercenary heat damages core (-5).
00719_ G-34 Mercenary destroyed.
00720_ Overheating: Energy bleed (-34).
00721_ Overheating: System interference.
00721_ Heat Sink temporarily disabled.
00721_ Particle Gun temporarily disabled.
00734_ K-01 Serf collects debris. <x2>
00740_ Critical hit (Burn: +37). <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CompositeTripodBox
  Manual?         0
Play Time         00:08:24
  Cumulative      127.0 hours
  Start           2025.03.05 @ 15:50:57
  End             2025.03.10 @ 18:26:15
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          96
  Rogue           96
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             39
Gallery%          49
Achievement%      39
Wizard Run        0

 Options 
---------
Layout            2
ASCII             1
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              20/SmallcapsGlow
Map View          64x51
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 94a350b2-ee3b-46a3-a283-6e1a16fd1ce9