Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 10:46:31 Player: Kio Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (1512) 1512 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5307 Bonus ------- None Cogmind --------- Core Integrity 679/850 Matter 81/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (7) ------ Medium Storage Unit Advanced Weight Redist. System Terrain Scan Processor Weapon Cycler > --- WEAPON (3) ------- Datajack > --- INVENTORY (10) --- Armored Leg Wheel Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Advanced Targeting Computer Improved Medium Armor Plating Improved Field Recycling Unit (0) Ion Cannon Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Terrain Scan Processor Weapon Cycler Shield Generator > --- WEAPON ----------- High-powered Shotgun Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Cooled VTOL Module Improved Heat Sink Large Storage Unit Improved Terrain Scanner Advanced Targeting Computer System Shield Ion Cannon Gauss Cannon Datajack [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 5 | . . . 2 . 1 1 1 Weapon 1 | . . . . . . . 1 Parts Attached 99 | 7 2 10 36 . 22 22 . Power 11 | 1 1 1 3 . 3 2 . Engine 11 | 1 1 1 3 . 3 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | 2 . 2 6 . 8 8 . Treads 11 | 2 . . 4 . 5 . . Leg 6 | . . 2 . . . 4 . Wheel 4 | . . . . . . 4 . Hover . | . . . . . . . . Flight 5 | . . . 2 . 3 . . Utility 35 | 2 1 3 16 . 7 6 . Device 23 | 1 . 3 11 . 4 4 . Storage 7 | 1 1 . 2 . 2 1 . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 4 | . . . 3 . . 1 . Artifact . | . . . . . . . . Weapon 27 | 2 . 4 11 . 4 6 . Energy Gun 9 | . . . 6 . 3 . . Energy Cannon 5 | . . . 5 . . . . Ballistic Gun 5 | 2 . 2 . . . 1 . Ballistic Cannon 4 | . . . . . 1 3 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 2 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 18 | . 1 2 5 . . 7 3 Power 4 | . . . 2 . . 1 1 Propulsion 8 | . . 1 2 . . 4 1 Utility 4 | . 1 1 1 . . 1 . Weapon 2 | . . . . . . 1 1 Highest Loss Streak 3 | . 1 2 2 . . 3 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 97 98 100 98 89 65 Engine 10 | . 14 14 10 11 8 6 5 Treads 11 | . 28 11 6 22 25 . . Leg 8 | . . 15 13 . . 14 . Wheel 2 | . . . . . . 7 17 Device 20 | . 12 12 23 22 18 24 15 Storage 10 | . 14 14 11 11 9 7 6 Processor 2 | . . . . . 7 7 6 Protection 6 | . . . 9 11 9 3 . Energy Gun 2 | . . . 3 . 12 . . Energy Cannon 10 | . . . 18 22 1 . . Ballistic Gun 5 | . 28 25 . . . 6 . Ballistic Cannon 1 | . . . . . 3 6 5 Peak Build Rating 32 | 8 8 11 19 16 23 32 27 Average Rating 17 | 5 7 8 15 16 21 28 24 On Entrance 13 | . 8 7 9 16 16 23 27 Naked Turns . | . . . . . . . . Heaviest Build 53 | 15 30 28 53 47 44 43 29 Greatest Support 60 | 40 40 40 40 40 60 60 39 Greatest Overweight (x) 9 | . . 1 9 1 3 1 2 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 Average Capacity 13 | 7 14 15 14 15 14 10 10 Most Carried 15 | 8 13 14 15 15 15 15 10 Average Carried 12 | 4 11 13 13 14 14 9 9 Final Capacity 15 | 8 15 15 15 15 15 10 10 Final Carried 15 | 8 13 14 15 15 14 10 10 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1733 | 348 134 210 350 . 281 410 . Remotely . | . . . . . . . . Salvage Created 2069 | 165 100 215 736 186 335 332 . Parts 126 | 19 7 11 41 8 20 20 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | 1 . . 1 1 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 42 | . 4 1 19 . 10 8 . Guns 13 | . 4 . 1 . 4 4 . Cannons 25 | . . . 18 . 4 3 . AOE 2 | . . . . . 1 1 . Classes Destroyed 11 | 2 3 2 2 . 1 1 . Worker 12 | . . 4 1 . 1 6 . Builder 1 | . . 1 . . . . . Tunneler 8 | 4 . 1 . 1 . 2 . Recycler 5 | 1 . 1 . 2 . 1 . Watcher 3 | . 1 . 2 . . . . Swarmer 19 | . 3 . 7 . 5 4 . Grunt 12 | . 1 1 6 . 4 . . Brawler 1 | . . . 1 . . . . Sentry 6 | . . . 5 . . 1 . Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . . 3 . Best Kill Streak 6 | 4 2 2 4 3 6 4 . Combat Bots Only 6 | . 2 1 4 . 6 4 . Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 352 | . 65 19 94 . 48 90 36 Missed 106 | . 23 4 29 . 11 26 13 Damage Taken 3147 | . 411 202 805 . 391 866 472 Core 522 | . 89 . 161 . 49 52 171 Absorbed by Shields 255 | . . . . . 77 178 . Redirected to Shielding 19 | . . . 19 . . . . Core Remaining (%) 81 | 100 . 64 . 59 91 92 . Volleys Fired 182 | 13 19 24 48 4 23 50 1 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 120 | 40 40 40 120 120 90 73 44 Shots Fired 345 | 26 38 40 96 8 38 98 1 Gun 180 | 26 38 40 4 . 24 48 . Cannon 165 | . . . 92 8 14 50 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 217 | 26 38 40 . . 14 98 1 Thermal 102 | . . . 94 8 . . . Explosive . | . . . . . . . . Electromagnetic 26 | . . . 2 . 24 . . Robot Hit Streak 14 | 5 3 6 14 2 6 6 3 Robot Miss Streak 11 | 4 4 6 3 4 11 10 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 226 | 14 16 26 69 2 29 67 3 Core Hits 115 | 6 6 8 23 3 22 42 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 2 | . . 1 . . 1 . . Destroy 1 | . . 1 . . . . . Corrupt 1 | . . . . . 1 . . Melee Attacks 17 | . . 10 . . . 4 3 Impact 10 | . . 10 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . 1 . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4411 | 191 220 387 1597 70 623 1227 96 Guns 1487 | 191 220 238 53 . 276 509 . Cannons 2351 | . . . 1541 70 150 577 13 Explosions 338 | . . . . . 197 141 . Melee 149 | . . 149 . . . . . Ramming 86 | . . . 3 . . . 83 Kinetic 1898 | 191 220 238 . . 150 1086 13 Thermal 1964 | . . . 1556 70 197 141 . Explosive . | . . . . . . . . Electromagnetic 314 | . . . 38 . 276 . . Impact 149 | . . 149 . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . 5 . Message Errors 1 | . . . . . . 1 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 183 | . . 43 58 . . 82 . Projectiles 29 | . . . 29 . . . . Explosions 111 | . . . 29 . . 82 . Melee 43 | . . 43 . . . . . Knockbacks 30 | . . 1 . . 10 19 . Impact 1 | . . 1 . . . . . Kinetic 29 | . . . . . 10 19 . Secondary . | . . . . . . . . Self-Inflicted Damage 348 | . . . 48 . 40 222 38 Shots 5 | . . . 1 . 1 3 . Rammed 22 | . . . 1 . . . 21 Targets Rammed 22 | . . . 1 . . . 21 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 303 | . . . 303 126 168 114 14 Average Temperature 70 | . . . 91 55 67 17 14 Received Heat Transfer 720 | . 135 114 222 . 48 42 159 Effects 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . 2 . . 1 . . Combat Hostiles 2 | . . 1 . . 1 . . Parts Fried 4 | . . 4 . . . . . Impact Corruptions 3 | . . 3 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . 7 . . . . Heat Transferred 2927 | . . . 2516 111 250 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 273 | 25 207 125 165 79 237 273 194 Initial 107 | . 16 80 1 64 . 107 104 Average 75 | 11 101 79 53 27 64 154 121 Maximum Alert Level 1 | . 1 . . . 1 1 . Low Security (%) 96 | 100 97 100 100 100 96 82 100 Level 1 3 | . 2 . . . 3 17 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 2 . 1 3 . Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . 1 . 2 . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 4 | . 1 . 1 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 11 3 25 . 11 16 12 Peak Tracking Total 9 | . 5 2 4 . 5 4 9 Tactical Retreats 7 | . 1 1 1 . 2 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 8 | . . . 1 . . 7 . Max in Single Turn 4 | . . . 1 . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 13 | . 3 . 2 . 2 4 2 Terminals 9 | . 3 . 1 . 1 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 3 | . . . 1 . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 43 | . 8 . 12 . 9 9 5 Successful 25 | . 4 . 9 . 6 4 2 Failed 18 | . 4 . 3 . 3 5 3 Catastrophic 4 | . 1 . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 16 | . 6 . . . 5 4 1 Terminals 26 | . 8 . 4 . 5 7 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers 14 | . . . 8 . 4 2 . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 4 . 3 . 2 2 1 Record 2 | . . . . . . 1 1 Part Schematic 2 | . 1 . . . 1 . . Branch Access Points 1 | . 1 . . . . . . Alert Level 2 | . 1 . . . 1 . . Unreport Threat 1 | . . . 1 . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 12 | . . . 6 . 4 2 . Insert Component 6 | . . . 3 . 2 1 . Analyze 6 | . . . 3 . 2 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 . 2 . 2 4 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . 1 . 2 . 3 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . . 3 . 2 1 . Part Schematics Acquired 5 | . . . 2 . 2 1 . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . . . . 3 2 Non-combat 4 | . . . . . . 3 1 Combat 1 | . . . . . . . 1 Robot Hacks Applied 5 | . . . . . . 3 2 parse_system 2 | . . . . . . . 2 find_chute 1 | . . . . . . 1 . find_recycling 2 | . . . . . . 2 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 5669 | 158 380 505 1783 1066 509 1008 260 Spaces Moved 2363 | 66 194 188 471 433 170 564 277 Core 4 | 4 . . . . . . . Treads 1119 | 62 194 84 169 433 169 8 . Legs 618 | . . 104 266 . . 248 . Wheels 585 | . . . . . . 308 277 Hover . | . . . . . . . . Flight 37 | . . . 36 . 1 . . Fastest Speed 50 | 50 160 160 160 240 160 80 80 Average Speed 169 | 153 160 181 215 240 163 121 80 Slowest Speed 760 | 160 160 240 760 240 320 190 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 28 25 33 79 15 12 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 63 | . . . 11 . 6 46 . Melee . | . . . . . . . . Projectile 6 | . . . 6 . . . . AOE 57 | . . . 5 . 6 46 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3709 | 93 227 292 1153 454 371 804 315 Wait 844 | . 6 58 520 14 111 131 4 Move 2356 | 65 193 187 470 432 169 563 277 Hop . | . . . . . . . . Pick Up 90 | 8 6 3 35 2 19 13 4 Fast Attach 24 | 7 . . 7 . 3 7 . Attach 32 | . 1 3 11 . 6 11 . Detach 17 | . . . 7 . 5 5 . Swap 43 | . 1 7 18 . 13 4 . Drop 82 | . 1 . 36 2 22 16 5 Fire 182 | 13 19 24 48 4 23 50 1 Melee 17 | . . 10 . . . 4 3 Ram 21 | . . . . . . . 21 Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 6) 423 | -10/Materials | Identified exit to Mines 539 | -10/Materials | Entered Mines 572 | -10/Mines | Discovered new exit (range 12) 646 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 649 | -10/Mines | Found Prototype Device 861 | -10/Mines | Excavation squad dispatched 861 | -10/Mines | A large section of the Mines collapsed 1020 | -10/Mines | Discovered new exit (range 13) 1044 | -10/Mines | Entered Materials 1044 | -9/Materials | Evolved 2 slots: Utility x2 2214 | -9/Materials | Identified Exp. Sensor Array 2759 | -9/Materials | Discovered new exit (range 11) 2766 | -9/Materials | Build established: Scavenger-Mutant 2827 | -9/Materials | Entered Mines 3003 | -9/Mines | Learned location of Zion (-6) 3557 | -9/Mines | Discovered new exit (range 11) 3893 | -9/Mines | Entered Materials 3893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4366 | -8/Materials | Discovered new exit (range 13) 4366 | -8/Materials | Discovered new exit (range 16) 4402 | -8/Materials | Entered Factory 4402 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5231 | -7/Factory | Lost 3 parts (1p1n1w) 5380 | -7/Factory | Discovered new exit (range 16) 5410 | -7/Factory | Entered another Factory area 5410 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5670 | -6/Factory | Self-destructed Last Messages --------------- 05657_ Slammed into G-67 Veteran. 05660_ R-10 Processor collects Lgt. Ion Engine. 05661_ Slammed into G-67 Veteran. 05661_ R-10 Processor collects Structural Scanner. 05662_ Slammed into G-67 Veteran. 05663_ R-10 Processor collects Wheel. 05663_ Slammed into G-67 Veteran. 05664_ K-01 Serf collects debris. 05664_ Slammed into G-67 Veteran. 05665_ Flak Cannon destroyed. 05665_ R-10 Processor collects Terrain Scan Processor. 05665_ Slammed into G-67 Veteran. 05665_ Adv. Weight Redist. System broken. 05665_ Destabilizing: Short circuit. 05666_ R-10 Processor collects Imp. Terrain Scanner. 05667_ Wheel destroyed. 05668_ K-01 Serf collects debris. 05668_ Imp. Deuterium Engine destroyed. 05668_ Slammed into G-67 Veteran. 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Storage Unit | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Flight Unit | -8/Materials | Hacked Shield Generator | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Oops Safety First Shopping List Challenges ------------ None Game ------ Seed VoltaicRecoilCarapace Manual? 0 Play Time 01:32:21 Cumulative 13.2 hours Start 2024.08.21 @ 09:11:05 End 2024.08.21 @ 10:46:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ce37376-c3b1-4698-b5f8-8ab79cce8992