Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 10:51:41 Player: SunShine214 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2451) 2451 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (715) 715 TOTAL SCORE: 8196 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 480 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -487 Cogmind --------- Core Integrity 0/1000 Matter 90/300 Energy 99/100 System Corruption 7% Temperature Hot (202) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Kinecellerator Hacking Suite Makeshift System Shield V3-11A's Pendant Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Force Rifle 1B-0RG's Assimilator > --- INVENTORY -------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Kinecellerator Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield V3-11A's Pendant Heavy Phase Cannon Flak Gun Spear [Rating: 106] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Spiked Treads Treads Spiked Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device V3-11A's Pendant Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mining Claw Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Spear Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Slots Evolved 10 | . . . 4 2 . . 4 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . . Utility 3 | . . . 2 1 . . . . . Weapon 4 | . . . 1 . . . 3 . . Parts Attached 70 | 6 7 6 8 18 4 7 2 8 4 Power 8 | 1 1 . 1 1 2 1 . 1 . Engine 7 | 1 1 . 1 1 2 1 . . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 3 2 3 1 3 . 2 . Treads 9 | 2 . 3 2 . 1 . . 1 . Leg 1 | . . . . . . . . 1 . Wheel 5 | . . . . 2 . 3 . . . Hover 1 | . . . . 1 . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 3 2 3 5 . 1 . 1 4 Device 8 | . . 1 1 2 . 1 . 1 2 Storage 3 | 1 1 . 1 . . . . . . Processor 2 | . 1 . 1 . . . . . . Hackware 4 | . . . . 2 . . . . 2 Protection 3 | . 1 1 . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 26 | 2 3 1 2 9 1 2 2 4 . Energy Gun 7 | . 1 1 . 3 1 . 1 . . Energy Cannon 3 | . . . 2 . . . 1 . . Ballistic Gun 10 | 2 . . . 5 . 1 . 2 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 2 | . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 4 | . . 1 . . . 1 1 1 . Parts Lost 47 | . . 3 2 11 6 1 1 11 12 Power 5 | . . 1 . 1 1 . . 2 . Propulsion 16 | . . 1 . 4 3 1 . 3 4 Utility 8 | . . 1 . 1 . . . 1 5 Weapon 18 | . . . 2 5 2 . 1 5 3 Highest Loss Streak 12 | . . 2 1 9 5 1 1 11 12 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | . 7 11 11 9 10 10 11 12 10 Power . | . . . . . . . . . . Propulsion . | . 1 1 1 . . . . . . Utility 7 | . 3 7 7 6 7 8 9 11 10 Weapon 1 | . 1 2 2 1 1 . . 1 . Tool/Special . | . . . . . . . . . . Unused Backups 19 | . 2 3 3 1 . 2 1 . 7 Power . | . . . . . . . . . . Propulsion 3 | . 1 2 . . . . . . . Utility 15 | . 1 1 3 1 . 2 . . 7 Weapon . | . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 81 | . 95 86 81 83 84 86 71 53 45 Engine 4 | . 14 1 3 4 5 7 5 2 . Treads 18 | . 28 27 24 8 4 5 . 4 2 Wheel 3 | . . . . 8 9 14 17 8 . Device 8 | . . 11 17 3 7 7 5 7 9 Storage 10 | . 14 14 9 7 7 7 5 5 4 Processor 3 | . 6 . 8 7 7 5 . . . Hackware 4 | . . . . 14 15 15 11 8 5 Protection 1 | . 3 2 . 2 . . . . . Energy Gun 5 | . 3 9 . 10 10 . 4 . . Ballistic Gun 4 | . 10 . . 5 10 15 9 5 8 Launcher 4 | . 8 5 7 . . . . . . Slashing Weapon 6 | . 4 12 9 . . . . . . Peak Build Rating 106 | 6 10 19 31 41 41 52 64 106 62 Average Rating 28 | 4 7 16 25 35 37 40 60 74 48 On Entrance 30 | . 6 10 18 28 40 32 52 60 61 Avg Prop Armor Cover (%) 6 | . . . . 4 9 10 . 4 6 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 12 33 34 39 42 35 34 49 89 37 Greatest Support 80 | 40 40 40 60 80 26 48 48 72 72 Greatest Overweight (x) 11 | . . 1 . 11 10 2 1 9 1 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 13 Most Carried 15 | . 11 15 15 15 15 15 15 15 12 Average Carried 12 | . 7 14 14 13 14 14 14 12 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 11 15 15 15 14 15 15 11 5 Scrap Engine Consumption 19 | . . . . . . 10 . 6 3 Constructs Created 1 | . . . . . . . . 1 . Constructs Modified 3 | . . . . . . . . 1 2 Class Distribution -------------------- 63% | Mutant 11% | Scavenger-Mutant 8% | Scavenger-Gunner 8% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Matter Collected 2141 | 255 334 406 165 323 161 195 . 302 . Remotely . | . . . . . . . . . . Salvage Created 2130 | . 331 186 378 525 312 162 . 236 . Parts 121 | . 36 10 16 23 22 4 . 10 . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . Prevented 1 | . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Combat Hostiles Destroyed 41 | . 13 4 5 6 4 5 . 4 . Melee 1 | . 1 . . . . . . . . Guns 21 | . 3 2 . 5 3 5 . 3 . Cannons 3 | . . . 2 . . . . 1 . AOE 16 | . 9 2 3 1 1 . . . . Classes Destroyed 14 | . 6 2 2 3 . . . 1 . Worker 4 | . 1 . 1 1 1 . . . . Builder 3 | . 2 . . . 1 . . . . Hauler 1 | . . . 1 . . . . . . Recycler 4 | . . . 1 2 1 . . . . Mechanic 1 | . . . . 1 . . . . . Operator 5 | . 3 . 1 1 . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 6 | . 6 . . . . . . . . Grunt 17 | . 7 1 5 2 . . . 2 . Sentry 8 | . . . . 3 4 1 . . . Hunter 2 | . . . . . . . . 2 . Programmer 1 | . . . . 1 . . . . . Subdweller 8 | . . 4 . . . 4 . . . Scientist 1 | . . 1 . . . . . . . Best Kill Streak 6 | . 6 2 3 2 4 1 . 4 . Combat Bots Only 5 | . 5 2 3 2 2 1 . 4 . Max Kills in Single Turn 3 | . 3 2 2 1 2 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 2 1 1 1 . . . . Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Hostile Shots Fired 810 | . 50 12 31 227 147 42 . 119 182 Missed 253 | . 14 3 7 65 62 16 . 31 55 Hits 557 | . 36 9 24 162 85 26 . 88 127 Projectile 557 | . 36 9 24 162 85 26 . 88 127 Critical Strikes 7 | . 1 . . . . . . 1 5 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 7428 | . 453 490 345 1437 611 237 69 1565 2221 Core 1575 | . 81 . . 325 102 58 . 267 742 Absorbed by Shields 14 | . . . . . . . . . 14 Regen/Repaired (Parts) 167 | . 41 . . . . 5 . 121 . Core Remaining (%) 74 | 100 . 67 100 . . 30 . . . Volleys Fired 163 | . 23 24 19 38 15 13 . 23 8 Largest 3 | . 2 2 2 3 3 2 . 3 3 Hottest 198 | . 50 90 123 158 158 56 . 198 95 Shots Fired 313 | . 41 35 22 82 42 26 . 41 24 Gun 221 | . 23 17 . 66 42 26 . 31 16 Cannon 46 | . . . 13 15 . . . 10 8 Launcher 46 | . 18 18 9 1 . . . . . Special . | . . . . . . . . . . Kinetic 155 | . 23 . . 32 22 26 . 28 24 Thermal 58 | . . . 8 24 13 . . 13 . Explosive 45 | . 18 18 9 . . . . . . Electromagnetic 55 | . . 17 5 26 7 . . . . Robot Hit Streak 18 | . 3 18 6 10 12 9 . 11 3 Robot Miss Streak 8 | . 3 1 2 8 6 5 . 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . Shots Hit Robots 218 | . 19 21 21 62 36 24 . 22 13 Core Hits 192 | . 36 12 20 37 40 29 . 14 4 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 . Destroy 1 | . . . . . . . . 1 . Melee Attacks 37 | . 9 19 5 . . 1 1 2 . Impact . | . . . . . . . . . . Slashing 33 | . 9 19 5 . . . . . . Piercing 4 | . . . . . . 1 1 2 . Sneak Attacks 8 | . 4 . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6111 | . 1040 794 963 1214 871 421 . 493 315 Guns 2775 | . 100 151 . 830 755 421 . 352 166 Cannons 807 | . . . 242 275 . . . 141 149 Explosions 2087 | . 689 643 532 107 116 . . . . Melee 440 | . 251 . 189 . . . . . . Ramming 2 | . . . . 2 . . . . . Kinetic 1891 | . 100 . . 425 399 421 . 231 315 Thermal 1547 | . . 195 164 534 392 . . 262 . Explosive 1669 | . 689 448 532 . . . . . . Electromagnetic 562 | . . 151 78 253 80 . . . . Impact . | . . . . . . . . . . Slashing 440 | . 251 . 189 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 6 . 1 . . . . 7 Average Corruption 5 | . . 6 . 1 . . . . 4 Corruption Purged 1 | . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . 58 . 2 . . . . 2 Message Errors 13 | . . 13 . . . . . . . Matter Fused 17 | . . 16 . . . . . . 1 Heat Flow Errors 8 | . . 7 . . . . . . 1 Energy Discharges 6 | . . 6 . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 6 | . . 5 . 1 . . . . . Data Loss (major) 5 | . . 5 . . . . . . . Misfires 4 | . . 4 . . . . . . . Alerts 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 89 | . 10 6 54 . . . . 5 14 Projectiles 23 | . . . 4 . . . . 5 14 Explosions 41 | . . 6 35 . . . . . . Melee 25 | . 10 . 15 . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 319 | . 81 83 . 155 . . . . . Shots 12 | . 5 5 . 2 . . . . . Rammed 2 | . . . . 2 . . . . . Targets Rammed 2 | . . . . 2 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 339 | . 21 236 166 339 202 7 . 96 304 Average Temperature 94 | . 8 103 73 142 60 2 . 51 152 Received Heat Transfer 1569 | . 138 36 144 369 162 60 . 174 486 Effects 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . 1 . Heat Transferred 2386 | . . 200 259 969 625 . . 333 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . 2 . 2 1 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Maximum Alert Level 2 | . . . 2 1 . . . . . Low Security (%) 90 | 100 100 . 66 82 100 100 100 100 100 Level 1 4 | . . . 8 17 . . . . . Level 2 5 | . . . 25 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 570 | . 182 . 570 246 78 20 15 110 57 Initial 241 | . . . . 241 18 9 . . 57 Average 84 | . 95 . 162 136 30 1 2 33 10 Influence Increases 2077 | . 505 20 812 297 148 31 15 215 34 Destroy 0b10 Robot/C 960 | . 260 20 380 120 80 20 . 80 . Destroy 0b10 Robot/NC 100 | . 40 . 20 25 15 . . . . Destroy Leader 246 | . 54 . 102 40 40 . . 10 . Allied During Kill 64 | . . . 64 . . . . . . Successful Hack 46 | . 12 . 7 12 5 10 . . . Disable Machine 135 | . 45 . 15 60 . . 15 . . Anti-Garrison Action 250 | . . . 150 . . . . 100 . Destroy Structure 246 | . 94 . 74 40 8 1 . 25 4 Lose Combat Pursuer 30 | . . . . . . . . . 30 Influence Decreases 2047 | . 420 105 281 786 165 56 15 105 114 Entered New Map 424 | . . 41 . 290 24 16 . . 53 Time Decay 1276 | . 420 60 201 386 93 40 15 . 61 Lost Part 267 | . . 4 20 110 48 . . 85 . Lost Ally 80 | . . . 60 . . . . 20 . Squads Dispatched 18 | . 1 . 6 4 1 . . . 6 Investigation 3 | . . . 2 1 . . . . . Extermination 2 | . . . . 2 . . . . . Reinforcement 5 | . 1 . 1 1 1 . . . 1 Assault 4 | . . . 2 . . . . . 2 Garrison 4 | . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Distress Signals 5 | . 1 . 1 . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 22 11 20 9 9 6 1 6 8 Peak Tracking Total 7 | . 6 4 4 2 4 1 4 3 7 Tactical Retreats 1 | . . . . . . . . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Traps Triggered 2 | . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Machines Disabled 12 | . 3 . 2 4 . . 1 2 . Max in Single Turn 1 | . 1 . 1 1 . . 1 1 . Garrison Access 2 | . . . 1 . . . . . 1 Garrison Relay 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Machines Accessed 22 | . 7 1 3 2 3 4 1 1 . Terminals 17 | . 6 . 2 2 3 3 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 34 | . 10 1 5 5 4 7 1 1 . Successful 20 | . 6 1 2 2 2 5 1 1 . Failed 14 | . 4 . 3 3 2 2 . . . Catastrophic 3 | . 1 . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 . 1 3 5 . . . . Terminals 25 | . 8 . 2 5 4 5 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 15 | . 4 1 1 1 2 5 . 1 . Part Schematic 1 | . . . . . 1 . . . . Robot Schematic 1 | . . . . . . 1 . . . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 3 | . . . 1 1 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Release Object 2 | . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . . . . . Terminals 1 | . . . . 1 . . . . . Assimilate 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 6 . 3 2 3 1 1 . . Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 8 3 Machine Destruction 11 | . . . . . . . . 8 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Total Allies 6 | . . 4 . 1 . . . 1 . Largest Group 3 | . . 3 3 1 1 1 . 1 . Highest-Rated Group 85 | . . 57 57 26 26 26 . 85 . Highest-Rated Ally 85 | . . 19 19 26 26 26 . 85 . Total Orders . | . . . . . . . . . . Ally Attacks 66 | . . 3 62 . . . . 1 . Total Damage 1306 | . . 64 1183 . . . . 59 . Kills 14 | . . . 14 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Borg Created 2 | . . . . . . . . 2 . Largest Collective 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Active Infowar (turns) 2275 | . . . 1046 443 235 539 . . 12 Sensors 2275 | . . . 1046 443 235 539 . . 12 Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Turns Passed 7917 | 67 1251 2518 1089 900 235 689 134 639 395 Spaces Moved 4490 | 42 687 1423 492 557 104 476 119 356 234 Core 164 | 7 . . . 10 5 . . 9 133 Treads 3040 | 35 687 1423 492 127 17 94 . 148 17 Legs 2 | . . . . . . . . . 2 Wheels 1191 | . . . . 409 82 382 119 199 . Hover 93 | . . . . 11 . . . . 82 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 105 105 100 100 100 50 Average Speed 145 | 141 160 160 160 125 148 127 106 138 100 Slowest Speed 600 | 160 160 240 160 600 550 240 115 500 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 32 | 3 82 38 41 16 23 77 3 37 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 11 | . . 11 . . . . . . . Spaces Dug 24 | . . 23 . . . 1 . . . Terrain Destroyed 348 | . 104 123 66 40 12 1 . 1 1 Melee 3 | . . 2 . . . 1 . . . Projectile 2 | . . . . . . . . 1 1 AOE 343 | . 104 121 66 40 12 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Total 5487 | 47 779 1587 762 680 150 531 125 451 375 Wait 627 | . 33 100 231 44 25 25 . 44 125 Move 4480 | 41 686 1422 491 556 103 475 118 354 234 Hop . | . . . . . . . . . . Pick Up 39 | . 14 4 3 6 . 4 2 5 1 Fast Attach 43 | 6 2 2 6 10 2 4 2 8 1 Attach 13 | . . 1 . 5 1 1 . 3 2 Detach 3 | . . . . 1 . 1 . . 1 Swap 31 | . 6 8 2 7 2 2 . 3 1 Drop 37 | . 6 7 5 3 2 5 2 5 2 Fire 163 | . 23 24 19 38 15 13 . 23 8 Melee 37 | . 9 19 5 . . 1 1 2 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . 2 . . . . . Escape Stasis 8 | . . . . 8 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 4 | . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 68 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Discovered new exit (range 9) 821 | -10/Materials | Repaired Grenade Launcher 865 | -10/Materials | Discovered new exit (range 4) 1086 | -10/Materials | Discovered new exit (range 6) 1319 | -10/Materials | Entered Subcaves 1320 | -10/Subcaves | Approached by a straggling Scientist 1472 | -10/Subcaves | Ambushed by swarm of Subdwellers 1518 | -10/Subcaves | Lost 3 allies 1647 | -10/Subcaves | Crushed by falling debris 1769 | -10/Subcaves | Visited triangular shrine 1779 | -10/Subcaves | Found Prototype Device 1779 | -10/Subcaves | Identified V3-11A's Pendant 1784 | -10/Subcaves | Befriended Subdweller 2116 | -10/Subcaves | Visited 4L-MR0's lab 2138 | -10/Subcaves | Found Prototype Special Melee Weapon 2923 | -10/Subcaves | Ambushed by Subdweller buried in earth 2924 | -10/Subcaves | Befriended Subdweller 2932 | -10/Subcaves | Ambushed by Subdweller buried in earth 2934 | -10/Subcaves | Befriended Subdweller 3764 | -10/Subcaves | Disturbed a concealed Subdweller 3764 | -10/Subcaves | Befriended Subdweller 3814 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3817 | -10/Subcaves | Discovered new exit (range 11) 3819 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3837 | -10/Subcaves | Entered Materials 3837 | -8/Materials | Accompanied by 3 allies 3837 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4558 | -8/Materials | Garrison activated, responded to threat 4900 | -8/Materials | Discovered new exit (range 9) 4924 | -8/Materials | Identified exit to Factory 4926 | -8/Materials | Entered Factory 4926 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5020 | -7/Factory | Discovered new exit (range 10) 5041 | -7/Factory | Identified exit to Lower Caves 5220 | -7/Factory | Lost 9 parts (1p4n1u3w) 5354 | -7/Factory | Discovered new exit (range 9) 5362 | -7/Factory | Identified exit to Factory 5720 | -7/Factory | Identified exit to Storage 5826 | -7/Factory | Entered Storage 5826 | -7/Storage | Accompanied by 1 ally 5843 | -7/Storage | Identified exit to Recycling 5876 | -7/Storage | Core integrity fell below 50% 5942 | -7/Storage | Build established: Scavenger-Skirmisher 6002 | -7/Storage | Lost 5 parts (1p3n1w) 6046 | -7/Storage | Used back door to open Recycling access 6061 | -7/Storage | Entered Recycling 6061 | -7/Recycling | Accompanied by 1 ally 6221 | -7/Recycling | Identified exit to Factory 6304 | -7/Recycling | Build established: Hacker-Mutant 6598 | -7/Recycling | Entered Scraplab 6602 | -7/Recycling | Found Prototype Device 6602 | -7/Recycling | Identified Scrap Engine 6624 | -7/Recycling | Build established: Scavenger-Mutant 6750 | -7/Recycling | Entered Factory 6750 | -5/Factory | Evolved 4 slots: Power x1, Weapon x3 6883 | -5/Factory | Identified exit to Garrison 6884 | -5/Factory | Entered Garrison 6888 | -5/Garrison | Identified 1B-0RG's Assimilator 7030 | -5/Garrison | Triggered checkpoint 7032 | -5/Garrison | Assimilating Slayer 6a into Collective. 7089 | -5/Garrison | Garrison Relay disabled 7130 | -5/Garrison | Spotted B-75 Beast 7132 | -5/Garrison | Triggered checkpoint 7167 | -5/Garrison | Assimilating Beast 6a into Collective. 7266 | -5/Garrison | Lost 11 parts (2p3n1u5w) 7442 | -5/Garrison | Garrison Relay disabled 7482 | -5/Garrison | Discovered new exit (range 11) 7496 | -5/Garrison | Installed Relay Interface Framework 7523 | -5/Garrison | Entered Factory 7573 | -5/Factory | Build established: Scavenger-Gunner 7781 | -5/Factory | Garrison activated, responded to threat 7812 | -5/Factory | Spotted B-75 Beast 7844 | -5/Factory | Core integrity fell below 50% 7885 | -5/Factory | Core integrity fell below 20% 7912 | -5/Factory | Lost 12 parts (4n5u3w) 7918 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07843_ Slug penetrates Wall. 07846_ Hovering Antigrav-FC Exoskeleton destroyed. 07846_ Scrap Engine damaged due to network destabilization (-9). 07846_ Penetrated by Slug. 07849_ Slug penetrates Wall. 07850_ Dropped Lrg. Storage Unit. 07851_ Acquired Imp. Sensor Array. 07858_ U-05 Engineer builds a Wall. 07859_ Scrap Engine destroyed. 07862_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 07863_ M-13 Machinist repairs U-05 Engineer Welding Torch. 07873_ ALERT: Security rotation in progress. 07881_ Imp. Sensor Array destroyed. 07895_ System corrupted: Matter fused (-6). 07906_ Detecting nearby Garrison Access. 07918_ System corrupted: Heat flow error (+202). Map ----- +----------------------------------------------------+ | #?????????????????????"" """# !!+! " # | | #?????????????????????"" R?# !#% " # | | #?????????????????????"" "??# # " # | | #?????????????????????? ???# # # # | | #????????????????############# ###"#"##" # | | #???????????????+ ^ # | | #?????????????????????# % % # | | #?????????????????????# """ """ # | | #################+##### "" """" # | | + #^ """ """" # | | ########## # "" """" !! " | | #????# ! # !! """ """" ^ !! " | | """ #????# """ """ # "" """" """" ! " | | """ #????# """ """ ! # "G%! | | """ #????# """ """ + """% | | """ #????# # % % # | | #????# """ """ #p # | | ! #????# """ """ # ####+################# | | ! #????# """ """ # #????????????????????? | | ! #????# # #????????????????????? | | #????# # +????????????????????? | | #????############## #????????????????????? | | ! #?????????????????# #????????????????????? | | #####?????????????????# #????????????????????? | | ????????????????#######+#/##########?????????????? | | ????????????????# ! @ #?????????????? | | ????????????????# * #?????????????? | | ????????????????# #?????????????? | | ????????????????# """ #?????????????? | | ????????????????#! """"" #?????????????? | | ????????????????# """"" #?????????????? | | ????????????????# "" "" #?????????????? | | ????????????????# ""G"" #?????????????? | | ????????????????################???#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Weapon Shielding | -7/Storage | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 31% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityShockBasin Manual? 0 Play Time 00:49:36 Cumulative 142.1 hours Start 2026.04.18 @ 10:04:30 End 2026.04.18 @ 10:51:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dba362d3-f5bd-4faa-bb1d-866145de4f86