Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 11:18:51 Player: pakman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (123) 615 Value Destroyed (4551) 4551 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 10615 Bonus ------- High Alert Combat Kills 125 Friendly Fire -36 Cogmind --------- Core Integrity 0/1150 Matter 176/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Armor Integrity Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Phase Cannon Axe Axe > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Light Fission Core Medium Treads Matter Compressor Experimental Sensor Array Advanced Melee Analysis Suite Stasis Canceller ECM Suite Dynamic Insulation System System Restoration Module [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Axe Energy Gun EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 1 . . . 1 . Utility 7 | . . . . . 3 1 2 . . . 1 Weapon 2 | . . . . . 1 . . . . . 1 Parts Attached 102 | 6 9 4 . . 34 19 15 5 . 3 7 Power 19 | 1 3 . . . 7 3 2 . . 2 1 Engine 10 | 1 3 . . . 2 1 2 . . 1 . Core 9 | . . . . . 5 2 . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 1 2 . . 8 2 4 2 . . 1 Treads 9 | 1 . 1 . . 4 . 2 1 . . . Leg 8 | . . . . . 4 1 2 1 . . . Wheel 5 | 1 1 1 . . . 1 . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 34 | 1 4 . . . 11 6 6 2 . . 4 Device 12 | . 1 . . . 3 3 3 . . . 2 Storage 3 | 1 1 . . . . . . . . . 1 Processor 8 | . . . . . 2 1 3 1 . . 1 Hackware 2 | . 1 . . . 1 . . . . . . Protection 9 | . 1 . . . 5 2 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 1 2 . . 8 8 3 1 . 1 1 Energy Gun 2 | . . 1 . . 1 . . . . . . Energy Cannon 4 | . . . . . . 1 2 . . . 1 Ballistic Gun 6 | 2 1 . . . 1 2 . . . . . Ballistic Cannon 6 | . . 1 . . 3 1 . . . 1 . Launcher 3 | . . . . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 5 | . . . . . 1 3 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 53 | . 2 3 . . 15 10 3 4 3 11 2 Power 10 | . . . . . 3 1 1 1 1 3 . Propulsion 13 | . 1 1 . . 5 1 . . . 4 1 Utility 15 | . 1 . . . 6 3 2 1 1 1 . Weapon 15 | . . 2 . . 1 5 . 2 1 3 1 Highest Loss Streak 8 | . 1 2 . . 4 2 1 2 3 8 2 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 11 | 2 7 12 13 13 13 13 10 10 10 6 3 Power 1 | . 1 2 2 2 1 1 1 3 3 . . Propulsion 1 | 1 2 1 1 1 . 1 1 . 1 . . Utility 4 | . 2 5 5 5 5 5 5 5 6 6 3 Weapon 3 | . 1 3 5 5 6 5 1 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 2 1 . . 2 8 . 1 . 1 . Power 2 | . 1 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . 1 . . . . 2 . . . 1 . Weapon 9 | . . . . . 2 6 . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 95 84 93 94 91 37 3 Engine 6 | . 14 14 14 14 1 5 5 5 5 1 . Core 1 | . . . . . 7 1 . . . 1 . Treads 7 | . 14 14 14 14 8 2 3 8 6 1 . Leg 6 | . . . . . 6 6 11 10 13 2 . Wheel 5 | . 14 13 14 14 1 4 . . . . 1 Device 10 | . 9 14 14 14 8 11 14 4 . . . Storage 8 | . 14 14 14 14 9 6 6 6 6 3 2 Processor 13 | . . . . . 9 15 23 32 33 18 . Hackware 2 | . 3 . . . 5 2 . . . . . Protection 5 | . . . . . 9 6 6 4 5 . . Energy Gun 2 | . . 13 14 14 3 . . . . . . Energy Cannon 1 | . . . . . . 1 5 3 6 2 . Ballistic Gun 5 | . 28 10 . . 2 2 . . . . . Ballistic Cannon 4 | . . 3 14 14 11 3 . . . 1 . Slashing Weapon 6 | . . . . . 8 6 12 13 12 3 . Peak Build Rating 61 | 6 9 12 12 13 35 50 59 60 61 55 34 Average Rating 35 | 5 7 10 12 12 26 44 56 58 59 26 6 On Entrance 23 | . 6 8 12 12 13 34 38 56 60 46 2 Naked Turns 195 | . . . . . . . . . . 66 129 Heaviest Build 64 | 13 29 33 33 33 47 57 56 64 64 55 14 Greatest Support 56 | 10 20 20 10 10 22 30 56 56 38 38 16 Greatest Overweight (x) 15 | 1 2 3 3 3 15 4 1 1 1 7 1 Average Overweight (x) 1 | . 1 2 3 3 2 2 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 14 15 15 15 11 5 Most Carried 15 | 3 13 14 13 15 15 15 12 12 11 11 5 Average Carried 11 | 2 7 12 13 13 13 13 10 10 10 6 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 12 13 13 15 14 12 12 10 11 5 . Class Distribution -------------------- 36% | Mutant 24% | Gladiator 14% | Scavenger-Gladiator 13% | Scavenger-Mutant 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Matter Collected 2419 | 268 530 168 . 6 528 626 150 115 . 5 23 Remotely . | . . . . . . . . . . . . Salvage Created 6078 | 74 581 356 . . 1460 1846 498 1181 . 29 53 Parts 299 | 3 38 20 . . 87 103 27 17 . . 4 Haulers Intercepted 6 | . 2 . . . 2 1 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . . Prevented 14 | . . . . . . . . 14 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 95 | . 9 8 . . 29 33 6 7 . 1 2 Melee 58 | . . . . . 19 30 6 3 . . . Guns 20 | . 9 8 . . . 3 . . . . . Cannons 4 | . . . . . 1 . . . . 1 2 AOE 12 | . . . . . 8 . . 4 . . . Classes Destroyed 16 | 1 7 1 . . 5 1 . 1 . . . Worker 4 | . 1 . . . 1 1 1 . . . . Builder 2 | . 1 1 . . . . . . . . . Tunneler 2 | . . . . . 1 1 . . . . . Hauler 6 | . 2 . . . 2 1 1 . . . . Recycler 5 | 1 1 . . . 1 2 . . . . . Operator 2 | . 1 . . . . 1 . . . . . Watcher 7 | . 2 . . . 2 . 3 . . . . Swarmer 18 | . 3 . . . 8 3 . 2 . . 2 Grunt 44 | . 6 6 . . 12 18 1 1 . . . Brawler 1 | . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . 2 . . . Sentry 10 | . . . . . 5 3 1 1 . . . Demolisher 2 | . . 2 . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 3 | . . . . . 1 . . 1 . 1 . Programmer 13 | . . . . . . 9 4 . . . . Best Kill Streak 6 | 1 3 4 . . 6 5 2 2 . 1 2 Combat Bots Only 5 | . 2 4 . . 4 5 1 2 . 1 2 Max Kills in Single Turn 4 | 1 1 1 . . 4 1 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . 2 . . . Melee 1 | . . . . . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 1150 | . 68 43 . . 227 286 117 108 15 148 138 Missed 352 | . 18 15 . . 55 79 43 40 4 52 46 Hits 798 | . 50 28 . . 172 207 74 68 11 96 92 Melee 12 | . . . . . . . . 4 5 3 . Projectile 786 | . 50 28 . . 172 207 74 64 6 93 92 AOE 3 | . . 1 . . . 2 . . . . . Critical Strikes 21 | . . 1 . . 6 4 2 3 . 3 2 Actively Blocked 1 | . . . . . 1 . . . . . . Damage Taken 11669 | . 502 377 . . 2784 2915 805 1149 272 1291 1574 Core 2705 | . 101 71 . . 391 281 116 99 18 471 1157 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 215 | . . . . . 215 . . . . . . Regen/Repaired (Parts) 976 | . 17 . . . . 959 . . . . . Core Remaining (%) 57 | 100 . . . 31 28 59 . . 72 52 . Volleys Fired 164 | 2 66 28 . 1 16 11 4 10 . 22 4 Largest 2 | 2 2 2 . 2 2 2 1 1 . 1 1 Hottest 102 | 40 40 65 . 82 102 75 85 85 . 40 98 Shots Fired 280 | 4 132 52 . 2 24 25 5 10 . 22 4 Gun 205 | 4 132 52 . 1 6 10 . . . . . Cannon 60 | . . . . 1 12 15 5 1 . 22 4 Launcher 15 | . . . . . 6 . . 9 . . . Special . | . . . . . . . . . . . . Kinetic 220 | 4 132 30 . 1 12 19 . . . 22 . Thermal 17 | . . . . . 3 6 3 1 . . 4 Explosive 6 | . . . . . 6 . . . . . . Electromagnetic 37 | . . 22 . 1 3 . 2 9 . . . Robot Hit Streak 11 | 3 11 10 . 1 5 10 . 4 . 5 3 Robot Miss Streak 8 | 1 8 2 . 8 3 4 1 . . 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 367 | 3 71 40 . 1 78 82 30 36 7 16 3 Core Hits 185 | 2 31 22 . 1 38 46 13 22 1 4 5 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 20 | . 1 . . . 6 7 3 2 1 . . Destroy 1 | . 1 . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . Sever 18 | . . . . . 5 7 3 2 1 . . Melee Attacks 373 | . . . . . 97 142 87 38 9 . . Impact 2 | . . . . . 2 . . . . . . Slashing 371 | . . . . . 95 142 87 38 9 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 21 | . . . . . 11 6 3 1 . . . Combat Hostiles 3 | . . . . . . 1 1 1 . . . Follow-up Attacks 8 | . . . . . . . 3 3 2 . . Damage Inflicted 13151 | 27 762 579 . 7 3114 4137 1238 2514 179 426 168 Guns 1493 | 27 762 540 . . 23 141 . . . . . Cannons 891 | . . . . 7 227 187 . 30 . 342 98 Explosions 1333 | . . 39 . . 404 . . 806 . 84 . Melee 9364 | . . . . . 2460 3809 1238 1678 179 . . Ramming 70 | . . . . . . . . . . . 70 Kinetic 1904 | 27 762 261 . 7 227 278 . . . 342 . Thermal 398 | . . 39 . . . 50 . 211 . . 98 Explosive 404 | . . . . . 404 . . . . . . Electromagnetic 1011 | . . 279 . . 23 . . 625 . 84 . Impact 42 | . . . . . 42 . . . . . . Slashing 9322 | . . . . . 2418 3809 1238 1678 179 . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 2 . 10 2 3 Average Corruption 5 | . . . . . . 7 1 . 7 2 2 Corruption Purged 2 | . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 91 | . . . . . . 77 11 . 1 . 2 Message Errors 20 | . . . . . . 16 3 . . . 1 Matter Fused 26 | . . . . . . 23 2 . 1 . . Heat Flow Errors 8 | . . . . . . 5 2 . . . 1 Energy Discharges 10 | . . . . . . 9 1 . . . . Parts Rejected 3 | . . . . . . 2 1 . . . . Data Loss (minor) 11 | . . . . . . 11 . . . . . Data Loss (major) 3 | . . . . . . 3 . . . . . Misfires 7 | . . . . . . 6 1 . . . . Alerts 3 | . . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 982 | . . 1 . . 144 454 26 353 . 4 . Projectiles 4 | . . . . . . . . . . 4 . Explosions 21 | . . 1 . . . . . 20 . . . Melee 957 | . . . . . 144 454 26 333 . . . Knockbacks 11 | . . . . 1 4 3 . . . 3 . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . 1 4 3 . . . 3 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 223 | . . 8 . . 106 . . 50 . 27 32 Shots 9 | . . 1 . . 3 . . 4 . 1 . Rammed 18 | . . . . . . . . . . 1 17 Targets Rammed 18 | . . . . . . . . . . 1 17 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 272 | . 18 128 . 21 90 272 118 24 . . 146 Average Temperature 39 | . 8 41 . 10 20 61 37 12 . . 42 Received Heat Transfer 2710 | . 180 204 . . 1044 798 132 174 54 9 115 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 511 | . . 50 . . . 74 . 237 . . 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Maximum Alert Level 2 | . . . . . 1 2 1 . . . . Low Security (%) 80 | 100 100 100 . 100 98 43 91 . . 100 100 Level 1 13 | . . . . . 1 35 8 . . . . Level 2 6 | . . . . . . 20 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 602 | 5 118 77 . . 326 602 294 . . 77 90 Initial 294 | . . . . . . 147 294 . . . 32 Average 105 | . 29 15 . . 67 228 65 . . 20 21 Influence Increases 3913 | 5 457 210 . . 1076 1068 400 375 . 152 170 Destroy 0b10 Robot/C 1900 | . 180 160 . . 580 660 120 140 . 20 40 Destroy 0b10 Robot/NC 140 | 5 40 5 . . 35 30 25 . . . . Destroy Leader 516 | . 48 40 . . 148 192 58 10 . 10 10 Allied During Kill 5 | . . . . . 5 . . . . . . Successful Hack 204 | . 39 . . . 14 82 69 . . . . Disable Machine 195 | . . . . . 60 45 60 . . 15 15 Destroy Structure 158 | . . 5 . . 69 44 38 . . 2 . Lose Combat Pursuer 795 | . 150 . . . 165 15 30 225 . 105 105 Influence Decreases 3823 | 5 457 210 . . 751 791 1002 227 148 85 147 Entered New Map 550 | . . . . . . 178 308 . 29 . 35 Time Decay 2776 | 5 447 180 . . 568 523 604 217 90 50 92 Lost Part 350 | . 10 30 . . 113 90 13 10 29 35 20 Lost Ally 35 | . . . . . 35 . . . . . . Purge Threat 112 | . . . . . 35 . 77 . . . . Squads Dispatched 31 | . 1 . . . 5 13 6 . . 4 2 Investigation 3 | . . . . . . 1 1 . . 1 . Extermination 14 | . . . . . . 8 5 . . . 1 Reinforcement 10 | . 1 . . . 2 4 . . . 2 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Distress Signals 13 | . 4 . . . 6 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 201 | . 22 10 . . 57 45 13 24 3 10 17 Peak Tracking Total 12 | . 3 4 . . 6 6 2 5 3 5 12 Tactical Retreats 36 | . 6 . . . 9 6 2 6 . 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Traps Triggered 5 | . . . . . 4 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Disabled 13 | . . . . . 4 3 4 . . 1 1 Max in Single Turn 2 | . . . . . 2 1 1 . . 1 1 Garrison Access 3 | . . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Accessed 45 | . 9 1 1 . 3 15 11 3 . 1 1 Terminals 23 | . 6 . . . 2 7 7 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . 3 1 . . . . Recycling Units 6 | . 2 . . . . 3 1 . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . Garrison Access 4 | . . . . . 1 1 1 . . 1 . Total Hacks 126 | . 27 1 3 . 10 44 29 8 . 2 2 Successful 81 | . 19 1 3 . 8 28 13 8 . . 1 Failed 45 | . 8 . . . 2 16 16 . . 2 1 Catastrophic 11 | . 1 . . . 1 4 4 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 9 . . . 4 4 9 . . . . Terminals 65 | . 19 . . . 8 17 19 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 26 | . 3 . . . . 20 3 . . . . Recycling Units 10 | . 5 . . . . 4 1 . . . . Scanalyzers 6 | . . . . . . 2 4 . . . . Garrison Access 7 | . . . . . 2 1 2 . . 2 . Terminal Hacks 40 | . 10 1 3 . 6 4 7 8 . . 1 Record 11 | . . . 3 . 1 . 1 6 . . . Robot Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . 1 2 . . . . Open Door 3 | . . 1 . . . . . 2 . . . Open DSF 2 | . . . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . 1 . 1 . . . . Alert Level 4 | . 1 . . . 2 . 1 . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 5 | . 2 . . . . 2 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 20 | . 2 . . . . 17 1 . . . . Scan Component 11 | . 1 . . . . 9 1 . . . . Repair 9 | . 1 . . . . 8 . . . . . Recycling Unit Hacks 10 | . 5 . . . . 4 1 . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 6 | . 2 . . . . 3 1 . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 3 | . . . . . . 1 2 . . . . Insert Component 3 | . . . . . . 1 2 . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . Seal Access 3 | . . . . . 1 1 1 . . . . Unauthorized Hacks 5 | . 2 . . . 1 1 1 . . . . Terminals 5 | . 2 . . . 1 1 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 4 | . 1 . . . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 6 . . . 2 10 9 . . 1 . Full Trace Events 4 | . 1 . . . . 1 1 . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 9 | . 1 . . . . 8 . . . . . Time 341 | . 38 . . . . 303 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 9 | . 9 . . . . . . . . . . Retrieved Matter 9 | . 9 . . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total Allies 4 | . . . . 2 . . . 2 . . . Largest Group 2 | . . . . 2 2 . . 2 . . . Highest-Rated Group 50 | . . . . 49 49 . . 50 . . . Highest-Rated Ally 31 | . . . . 31 31 . . 25 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . . 12 . . 2 . . . Total Damage 144 | . . . . . 144 . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 16490 | . 1478 762 574 734 3464 4776 2657 1726 200 115 4 Optics 12805 | . . . . . 3331 4776 2657 1726 200 115 . Sensors 8370 | . . . . . 2553 3456 2246 111 . . 4 Seismic 4377 | . 1478 762 574 734 829 . . . . . . ECM 1758 | . . . . . . 850 411 470 . 27 . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Turns Passed 17583 | 88 2167 762 574 734 3464 4776 2657 1726 200 181 254 Spaces Moved 8357 | 42 1075 405 460 567 1147 1935 1322 815 91 160 338 Core 424 | 4 . . . . 2 . . . . 132 286 Treads 1314 | . 280 108 . . 184 12 409 317 . 4 . Legs 3030 | . . . . . 786 718 913 498 91 24 . Wheels 3589 | 38 795 297 460 567 175 1205 . . . . 52 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 125 125 125 120 135 160 125 50 50 Average Speed 169 | 86 142 150 125 125 249 186 165 188 189 80 63 Slowest Speed 800 | 95 240 240 125 125 800 260 225 240 195 400 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 99 59 91 99 66 37 26 81 12 6 11 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched 8 | . . 1 . 1 . . . 5 1 . . Spaces Dug 97 | . . . . . 17 43 37 . . . . Terrain Destroyed 174 | . . 5 . . 77 43 38 10 . 1 . Melee 83 | . . . . . 4 43 36 . . . . Projectile 3 | . . . . . . . 2 . . 1 . AOE 88 | . . 5 . . 73 . . 10 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total 10894 | 87 1593 508 459 590 1574 2829 1652 936 105 188 373 Wait 1730 | 35 420 64 . 21 239 649 227 62 7 . 6 Move 8346 | 41 1074 404 459 566 1146 1934 1321 814 90 159 338 Hop . | . . . . . . . . . . . . Pick Up 87 | 3 15 6 . 2 15 34 6 5 1 . . Fast Attach 41 | 6 2 . . . 15 11 3 . . 1 3 Attach 55 | . 1 3 . . 12 14 8 7 . 5 5 Detach 8 | . . . . . . 3 3 2 . . . Swap 44 | . 6 1 . . 19 12 4 2 . . . Drop 49 | . 9 2 . . 15 19 2 2 . . . Fire 164 | 2 66 28 . 1 16 11 4 10 . 22 4 Melee 352 | . . . . . 97 142 74 32 7 . . Ram 18 | . . . . . . . . . . 1 17 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1353 | -10/Materials | Discovered new exit (range 9) 1484 | -10/Materials | Discovered new exit (range 14) 1527 | -10/Materials | Discovered new exit (range 16) 1791 | -10/Materials | Discovered new exit (range 5) 2086 | -10/Materials | Repaired Lgt. Nuclear Core 2165 | -10/Materials | Discovered new exit (range 12) 2256 | -10/Materials | Entered Mines 2298 | -10/Mines | Assembled infested the area 2435 | -10/Mines | Discovered new exit (range 5) 2498 | -10/Mines | Core integrity fell below 50% 2923 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2988 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2988 | -10/Mines | Discovered new exit (range 5) 3018 | -10/Mines | Entered Exiles 3038 | -10/Exiles | Discovered new exit (range 15) 3052 | -10/Exiles | Met 8R-AWN 3076 | -10/Exiles | Met EX-HEX 3115 | -10/Exiles | Met EX-BIN 3231 | -10/Exiles | Met EX-DEC 3242 | -10/Exiles | Learned location of Zion (-6) 3356 | -10/Exiles | Visited The Gauntlet 3577 | -10/Exiles | Discovered new exit (range 12) 3592 | -10/Exiles | Entered Mines 3595 | -9/Mines | Discovered new exit (range 9) 3611 | -9/Mines | Learned location of Storage (-9) 3612 | -9/Mines | Discovered new exit (range 12) 3900 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3902 | -9/Mines | Found Prototype Device 3913 | -9/Mines | Learned Materials stockpile data 4326 | -9/Mines | Entered Materials 4326 | -8/Materials | Accompanied by 2 allies 4326 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4331 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4497 | -8/Materials | Found Powered Armor 4811 | -8/Materials | Build established: Scavenger-Mutant 4928 | -8/Materials | Garrison activated, responded to threat 5392 | -8/Materials | Lost 3 parts (2n1u) 5496 | -8/Materials | Lost 4 parts (1p2u1w) 7179 | -8/Materials | Build established: Mutant 7238 | -8/Materials | Discovered new exit (range 17) 7351 | -8/Materials | Core integrity fell below 50% 7790 | -8/Materials | Entered Factory 7790 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8223 | -7/Factory | Build established: Assassin 9313 | -7/Factory | Repaired Imp. Sensor Array 9909 | -7/Factory | Build established: Gladiator 10210 | -7/Factory | Repaired Lgt. Armored Exoskeleton 10255 | -7/Factory | Repaired Greatsword 10301 | -7/Factory | Repaired Imp. Medium Armor Plating 10318 | -7/Factory | Discovered new exit (range 20) 10443 | -7/Factory | Repaired Arm. Wheel 10471 | -7/Factory | Repaired Lrg. Storage Unit 10620 | -7/Factory | Repaired Greatsword 10671 | -7/Factory | Repaired Lgt. Angular Momentum Engine 11691 | -7/Factory | Identified Exp. Sensor Array 12180 | -7/Factory | System corruption reached 10% 12188 | -7/Factory | Build established: Mutant 12484 | -7/Factory | Identified exit to Factory 12566 | -7/Factory | Entered another Factory area 12566 | -6/Factory | Evolved 2 slots: Utility x2 12913 | -6/Factory | Build established: Gladiator 13035 | -6/Factory | Discovered new exit (range 19) 13536 | -6/Factory | Identified exit to Factory 13801 | -6/Factory | Identified exit to Lower Caves 13801 | -6/Factory | Identified exit to Extension 14628 | -6/Factory | Discovered exit to Factory (range 5) 14807 | -6/Factory | Build established: Scavenger-Gladiator 14826 | -6/Factory | Discovered exit to Factory (range 13) 15223 | -6/Factory | Entered Lower Caves 15635 | -6/Lower Caves | Learned Factory terminal intel 15703 | -6/Lower Caves | Entered an active Warlord outpost 15709 | -6/Lower Caves | A Commander dispatched an escort 15750 | -6/Lower Caves | Learned 8 Factory zone layouts 15750 | -6/Lower Caves | Learned Extension emergency access door positions 15850 | -6/Lower Caves | Discovered new exit (range 10) 15868 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15971 | -6/Lower Caves | Identified exit to Lower Caves 16593 | -6/Lower Caves | Learned Factory emergency access door positions 16949 | -6/Lower Caves | Entered another Lower Caves area 17034 | -6/Lower Caves | Discovered exit to Factory (range 7) 17140 | -6/Lower Caves | System corruption reached 10% 17149 | -6/Lower Caves | Entered Factory 17149 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17152 | -5/Factory | Loaded intel: 26 terminal locations 17214 | -5/Factory | Lost 6 parts (2p2n1u1w) 17254 | -5/Factory | Garrison activated, responded to threat 17264 | -5/Factory | Released all parts (6) 17292 | -5/Factory | Lost 8 parts (2p2n1u3w) 17323 | -5/Factory | Discovered new exit (range 14) 17330 | -5/Factory | Entered another Factory area 17330 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17434 | -4/Factory | Build established: Mutant 17509 | -4/Factory | Core integrity fell below 50% 17536 | -4/Factory | Released all parts (6) 17560 | -4/Factory | Core integrity fell below 20% 17584 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- local area. 17525_ Slammed into S-27 Virus. 17530_ |VCKDYQBT M>OY17WAY3MTXMJHP DH 17530_ Acquired Unknown Power Core. 17530_ Identified Neutrino Core. 17536_ Released Matter Compressor. 17536_ Released Exp. Sensor Array. 17536_ Released Adv. Melee Analysis Suite. 17536_ Released Stasis Canceller. 17536_ Released Dynamic Insulation System. 17536_ Released Neutrino Core. 17537_ Slammed into S-27 Virus. 17538_ Destabilizing: System corrupted (+1). 17540_ Penetrated by Slug. 17541_ W-44 Eye sends out distress signal. 17547_ Critical hit (Burn: +50). 17572_ System corrupted: Heat flow error (+189). 17580_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1K. 17581_ Slammed into S-27 Virus. 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Nuclear Core | 66% | -10/Materials Imp. Sensor Array | 9% | -7/Factory Lgt. Armored Exoskeleton | 68% | -7/Factory Greatsword | 52% | -7/Factory Imp. Medium Armor Plating | 22% | -7/Factory Arm. Wheel | 11% | -7/Factory Lrg. Storage Unit | 27% | -7/Factory Greatsword | 45% | -7/Factory Lgt. Angular Momentum Engine | 46% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageSubatomicJammer Manual? 0 Play Time 02:58:02 Cumulative 51.0 hours Start 2025.05.25 @ 21:54:11 End 2025.05.26 @ 11:18:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0abed129-b037-469f-9b07-fd26f10e2a0d