Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 03:26:05 Player: Sudoku Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (28) 28 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1153 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 235/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (240) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (24) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit Small Storage Unit High-capacity Storage Unit Humpback Small Battery (100) Large Battery (300) Large Battery (300) Large Battery (300) Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) ECM Suite PSU Rigger EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Humpback > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit Small Storage Unit Small Storage Unit High-capacity Storage Unit Humpback Small Battery Large Battery Large Battery Large Battery Medium Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod ECM Suite PSU Rigger Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Humpback Device ECM Suite Storage Humpback Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 9 | 6 1 . 2 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device 1 | . 1 . . . Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 87 | . 98 100 86 85 Engine 14 | . 14 14 14 14 Leg 28 | . 28 28 28 28 Device 1 | . 12 14 . . Storage 14 | . 14 14 14 14 Ballistic Gun 28 | . 28 28 28 28 Naked Turns . | . . . . . Heaviest Build 86 | 10 11 11 86 86 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | . . . 4 4 Average Overweight (x) 2 | . . . 3 4 Largest Inventory Capacity 24 | 6 6 6 24 24 Average Capacity 20 | 5 6 6 22 24 Most Carried 24 | 6 6 6 24 24 Average Carried 18 | 4 6 5 20 23 Final Capacity 24 | 6 6 6 24 24 Final Carried 24 | 6 6 6 24 24 Class Distribution -------------------- 80% | Hauler-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 614 | 340 100 14 120 40 Remotely . | . . . . . Salvage Created 184 | 152 . . . 32 Parts 8 | 5 . . . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 2 | . . . . 2 Guns 2 | . . . . 2 Classes Destroyed 3 | 2 . . . 1 Worker 2 | 2 . . . . Recycler 1 | 1 . . . . Swarmer 2 | . . . . 2 Best Kill Streak 2 | 2 . . . 2 Combat Bots Only 2 | . . . . 2 Max Kills in Single Turn 2 | 1 . . . 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 93 | . . . . 93 Core 15 | . . . . 15 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 21 | 15 1 . . 5 Largest 2 | 2 2 . . 2 Hottest 40 | 40 40 . . 40 Shots Fired 32 | 20 2 . . 10 Gun 32 | 20 2 . . 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 32 | 20 2 . . 10 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 3 | 3 3 . . 3 Robot Miss Streak 4 | 2 1 . . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 17 | 11 1 . . 5 Core Hits 7 | 5 . . . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 188 | 125 14 . . 49 Guns 188 | 125 14 . . 49 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 188 | 125 14 . . 49 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer . | . . . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 40 | 15 9 18 . 40 Average Influence 7 | 5 9 17 . 4 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 7 | . 1 3 . 3 Peak Tracking Total 3 | . 1 3 . 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . . . 4 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . . . 48 . Successful 48 | . . . 48 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . . 5 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 48 | . . . 48 . Record 48 | . . . 48 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2079 | 143 101 60 1593 182 Spaces Moved 973 | 78 80 49 697 69 Core 6 | 6 . . . . Treads . | . . . . . Legs 967 | 72 80 49 697 69 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 240 Average Speed 203 | 114 120 120 225 240 Slowest Speed 240 | 120 120 120 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 29 13 93 21 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1043 | 114 83 50 720 76 Wait 2 | 2 . . . . Move 969 | 77 79 48 696 69 Hop . | . . . . . Pick Up 34 | 12 1 1 19 1 Fast Attach 4 | 2 1 . 1 . Attach 4 | 4 . . . . Detach . | . . . . . Swap 1 | . . . 1 . Drop 8 | 2 1 1 3 1 Fire 21 | 15 1 . . 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Met 8R-AWN 239 | -10/Materials | Discovered new exit (range 6) 245 | -10/Materials | Entered Mines 247 | -10/Mines | Followed 8R-AWN into the Mines 263 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Discovered new exit (range 5) 305 | -10/Mines | Entered Exiles 308 | -10/Exiles | Build established: Mutant 338 | -10/Exiles | Welcomed by 8R-AWN 356 | -10/Exiles | Met EX-HEX 503 | -10/Exiles | Met EX-DEC 565 | -10/Exiles | Learned location of Zion (-7) 717 | -10/Exiles | Build established: Hauler-Mutant 774 | -10/Exiles | Discovered new exit (range 14) 935 | -10/Exiles | Visited The Gauntlet 1266 | -10/Exiles | Met EX-BIN 1506 | -10/Exiles | Aligned with FarCom system 1508 | -10/Exiles | Given EX-Vault access code 1563 | -10/Exiles | Opened EX-Vault 1580 | -10/Exiles | Found Prototype Device 1643 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1780 | -10/Exiles | Learned about 8R-AWN's background 1852 | -10/Exiles | Discovered new exit (range 14) 1898 | -10/Exiles | Left Exiles lab with PSU Rigger 1898 | -10/Exiles | Entered Mines 2080 | -9/Mines | Self-destructed Last Messages --------------- 01899_ K-01 Serf collects debris. 01922_ Searching scrap... 01922_ Found 38 Matter. 01922_ Found EM Pulse Gun. 01922_ Found Imp. Aluminum Leg. 01923_ Acquired 20 matter. 01925_ K-01 Serf collects debris. 01925_ Dropped Sml. Storage Unit. 01928_ Acquired EM Pulse Gun. 01952_ K-01 Serf collects debris. 02041_ C-30 ARC bursts open, deploying its payload. 02041_ S-10 Pest unfolds itself. 02058_ S-10 Pest destroyed. 02058_ Switching to secondary target: S-10 Pest. 02058_ S-10 Pest destroyed. 02066_ K-01 Serf collects debris. 02072_ Acquired 19 matter. 02075_ K-01 Serf collects debris. 02077_ Acquired 1 matter. 02079_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ????? | | ???????????????????????? ??????????????? ???? | | ???????????????????????? ?????????????? ??? | | ???????????????????????? ?????????????? ?? | | ???????????????????????# ???????????????# # | | ???????????????????????# #???????????????? # | | ???????????????????????# #????? #??????????# # | | ???????????????????????# #???? #??????????# | | ???????????????????????#% #????? #????????## | | ???????????????????????# #?????? #??????## | | ???????????????????????# #??????# ?????## | | ???????????????????????# #??????# ?????# | | ???????????????????????# #?????## #????# ## | | ???????????????????????# #????## #????## #?? | | ???????????????????????# #????# ##?????# ##? | | ???????????????????????#*=#????# ##???## ## | | ???????????????????????#*@###???# ##### # | | ???????????????????????# ##???# ## | | ???????????????????????# ##????# | | ??????????????????????## ###### | | ?????????????????????## k # | | ????????????????????## """ # | | ???????????????????# """ ## ###### ## | | ???????????????????# """ #????# #### | | ???????????????????# #????# ##??## # | | ???????????????????#### #####????###????##### | | ??????????????????????##### #???????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralRemoteBoregun Manual? 0 Play Time 00:15:43 Cumulative 49.3 hours Start 2020.03.15 @ 03:09:27 End 2020.03.15 @ 03:26:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62572417-a685-4c7c-83ef-968102e42ada