Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.03 @ 08:49:56 Player: Joshua Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (683) 683 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1228 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Wheel Wheel Medium Storage Unit Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel EM Pulse Gun Assault Rifle Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | . 12 7 Power 3 | . 1 2 Engine 2 | . 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | . 4 2 Treads 2 | . . 2 Leg 4 | . 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device . | . . . Storage 3 | . 2 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | . 4 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power . | . . . Propulsion 3 | . 2 1 Utility 2 | . 1 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 98 | . 98 99 Engine 9 | . 14 5 Core 4 | . . 8 Treads 12 | . . 24 Leg 15 | . 27 3 Storage 24 | . 20 27 Protection 3 | . 6 . Energy Gun 2 | . 6 . Ballistic Gun 24 | . 21 27 Naked Turns . | . . . Heaviest Build 20 | 12 20 19 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | . 8 8 Average Capacity 7 | . 7 8 Most Carried 8 | . 8 8 Average Carried 7 | . 7 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 6 8 6 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 842 | 200 470 172 Remotely . | . . . Salvage Created 841 | . 500 341 Parts 74 | . 50 24 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 12 10 Guns 22 | . 12 10 Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 1 | . . 1 Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 8 | . 5 3 Grunt 14 | . 7 7 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1393 | . 589 804 Core 262 | . 75 187 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | . 74 27 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 202 | . 148 54 Gun 202 | . 148 54 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 165 | . 111 54 Thermal . | . . . Explosive . | . . . Electromagnetic 37 | . 37 . Robot Hit Streak 7 | . 7 6 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 113 | . 83 30 Core Hits 48 | . 29 19 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1368 | . 962 406 Guns 1302 | . 896 406 Cannons . | . . . Explosions 66 | . 66 . Melee . | . . . Ramming . | . . . Kinetic 1072 | . 666 406 Thermal 66 | . 66 . Explosive . | . . . Electromagnetic 230 | . 230 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 27 | . 27 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 147 | . 147 10 Average Temperature 46 | . 49 3 Received Heat Transfer 252 | . 132 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 352 | . 234 352 Average Influence 154 | . 107 198 Maximum Alert Level 1 | . 1 1 Low Security (%) 68 | . 75 61 Level 1 31 | . 24 38 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 22 12 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 5 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 10 2 Successful 6 | . 5 1 Failed 5 | . 4 1 Catastrophic . | . . . Database Lockouts 2 | . 2 . Manual 13 | . 11 2 Terminals 12 | . 10 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 3 | . 3 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Track 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 41 | . . 41 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1388 | . 678 710 Spaces Moved 758 | 1 358 399 Core . | . . . Treads 339 | . . 339 Legs 419 | 1 358 60 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 138 | 120 120 153 Slowest Speed 160 | 120 150 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 2 78 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 909 | . 465 444 Wait 10 | . 8 2 Move 756 | . 357 399 Hop . | . . . Pick Up 8 | . 5 3 Fast Attach 5 | . 4 1 Attach 2 | . . 2 Detach . | . . . Swap 12 | . 8 4 Drop 15 | . 9 6 Fire 101 | . 74 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 11) 590 | -10/Materials | Central database locked down 661 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Entered Mines 680 | -10/Mines | Assembled infested the area 771 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 918 | -10/Mines | Core integrity fell below 50% 1148 | -10/Mines | Learned location of Zion (-6) 1183 | -10/Mines | Learned Materials garrison access intel 1231 | -10/Mines | Discovered new exit (range 8) 1384 | -10/Mines | Core integrity fell below 20% 1389 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Trojan loaded successfully. Testing... Tracking enabled and active. 01183_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 01231_ EXIT=FOUND 01319_ Dropped EM Pulse Gun. 01322_ Acquired Med. Storage Unit. 01328_ Dropped Med. Storage Unit. 01374_ X6-1WE(g) destroyed. 01376_ The unstable cave ceiling collapses. 01376_ Beamcaster crushed. 01377_ Assault Rifle destroyed. 01379_ Med. Matter Pod destroyed. 01381_ CJ-78W(z) destroyed. 01382_ The unstable cave ceiling collapses. 01385_ Lgt. Treads destroyed. 01388_ The unstable cave ceiling collapses. 01388_ Destroyed Lgt. Deuterium Engine. 01389_ Assault Rifle destroyed. 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