Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 15:42:11 Player: ClassActJerk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2122) 2122 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4312 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 41/300 Energy 269/275 System Corruption 6% Temperature Warning (347) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Gauss Cannon > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Hardened Heavy Armor Plating > --- WEAPON ----------- Particle Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Improved Treads Improved Treads Improved Treads Particle Charger Advanced Beam Cannon Advanced Beam Cannon Gauss Cannon [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 63 | 6 9 4 11 33 Power 15 | 1 2 2 4 6 Engine 12 | 1 2 2 3 4 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 15 | 2 2 . 3 8 Treads 11 | 2 2 . . 7 Leg 4 | . . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 1 . 9 Device 4 | . 1 . . 3 Storage 3 | 1 . . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 2 1 . 4 Artifact . | . . . . . Weapon 19 | 2 2 1 4 10 Energy Gun 5 | . . 1 2 2 Energy Cannon 3 | . . . . 3 Ballistic Gun 5 | 2 2 . . 1 Ballistic Cannon 4 | . . . . 4 Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 27 | . 1 2 2 22 Power 8 | . . 1 1 6 Propulsion 5 | . . . . 5 Utility 6 | . 1 1 . 4 Weapon 8 | . . . 1 7 Highest Loss Streak 7 | . 1 2 1 7 To Critical Strikes 1 | . . . . 1 Average Backups 5 | 2 5 4 7 5 Power . | 1 . . . . Propulsion 1 | . 1 . . 2 Utility 1 | . 1 . 2 . Weapon 2 | . 1 3 3 1 Tool/Special . | . . . . . Unused Backups 4 | . 1 . 1 2 Power 1 | . 1 . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 96 98 97 69 Engine 12 | . 14 21 17 8 Treads 14 | . 28 22 1 11 Leg 3 | . . . 20 1 Device 4 | . . 10 11 3 Storage 12 | . 14 11 11 12 Protection 9 | . 10 10 11 8 Energy Gun 5 | . . 1 18 4 Energy Cannon 1 | . . . . 3 Ballistic Gun 7 | . 28 20 2 . Ballistic Cannon 8 | . . . . 14 Peak Build Rating 36 | 6 7 12 13 36 Average Rating 18 | 3 6 9 11 25 On Entrance 7 | . 6 7 12 13 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 65 | 10 12 23 23 65 Greatest Support 46 | 40 40 40 40 46 Greatest Overweight (x) 13 | . . . 2 13 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 9 Most Carried 9 | 5 8 8 8 9 Average Carried 5 | 2 5 4 7 5 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 2 4 8 8 . Class Distribution -------------------- 47% | Mutant 33% | Tank 14% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1785 | 136 265 132 194 1058 Remotely . | . . . . . Salvage Created 1952 | . 337 119 364 1132 Parts 140 | . 40 13 26 61 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 63 | . 13 5 12 33 Guns 30 | . 13 5 8 4 Cannons 20 | . . . . 20 AOE 12 | . . . 4 8 Classes Destroyed 12 | . 3 1 2 6 Worker 3 | . . . 1 2 Builder 4 | . 2 . . 2 Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Operator 1 | . . . . 1 Swarmer 24 | . 9 4 4 7 Grunt 27 | . 4 . 7 16 Brawler 4 | . . . 1 3 Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 4 | . . 1 . 3 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 5 4 5 9 Combat Bots Only 9 | . 3 4 4 9 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 540 | . 97 50 51 342 Missed 153 | . 31 19 12 91 Hits 387 | . 66 31 39 251 Melee 10 | . . . . 10 Projectile 377 | . 66 31 39 241 AOE 1 | . . . . 1 Critical Strikes 15 | . . 2 1 12 Actively Blocked 1 | . . . 1 . Damage Taken 6022 | . 607 373 462 4580 Core 887 | . 136 65 131 555 Absorbed by Shields 71 | . . . . 71 Redirected to Shielding 202 | . 78 22 36 66 Core Remaining (%) 65 | 100 45 . 51 . Volleys Fired 182 | . 46 19 22 95 Largest 3 | . 2 2 2 3 Hottest 176 | . 40 40 105 176 Shots Fired 371 | . 92 38 36 205 Gun 223 | . 92 38 32 61 Cannon 128 | . . . . 128 Launcher 20 | . . . 4 16 Special . | . . . . . Kinetic 256 | . 92 38 4 122 Thermal 95 | . . . 28 67 Explosive 20 | . . . 4 16 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 7 7 11 14 Robot Miss Streak 6 | . 6 5 2 6 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 210 | . 46 21 28 115 Core Hits 127 | . 26 6 22 73 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . . . 8 Burn 3 | . . . . 3 Blast 5 | . . . . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5012 | . 389 253 583 3787 Guns 1605 | . 389 253 342 621 Cannons 1855 | . . . . 1855 Explosions 1552 | . . . 241 1311 Melee . | . . . . . Ramming . | . . . . . Kinetic 2408 | . 389 253 33 1733 Thermal 1292 | . . . 309 983 Explosive 1312 | . . . 241 1071 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 215 | . . . 1 214 Projectiles 54 | . . . . 54 Explosions 161 | . . . 1 160 Melee . | . . . . . Knockbacks 16 | . . . . 16 Impact . | . . . . . Kinetic 16 | . . . . 16 Secondary . | . . . . . Self-Inflicted Damage 380 | . . . 33 347 Shots 11 | . . . 1 10 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 593 | . 18 24 240 593 Average Temperature 178 | . 8 5 85 212 Received Heat Transfer 1797 | . 102 99 180 1416 Effects 46 | . . . . 46 Shutdowns 13 | . . . . 13 Energy Bleed 4 | . . . . 4 Interference 9 | . . . . 9 Matter Decay 4 | . . . . 4 Short Circuit 6 | . . . . 6 Damage (minor) 4 | . . . . 4 Damage (major) 5 | . . . . 5 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 2734 | . . . 732 2002 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 56 | 100 100 100 100 26 Level 1 43 | . . . . 73 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 396 | . 168 117 117 396 Initial 57 | . . 57 . 6 Average 157 | . 53 31 54 233 Influence Increases 1924 | . 320 120 307 1177 Destroy 0b10 Robot/C 1240 | . 260 100 240 640 Destroy 0b10 Robot/NC 60 | . 10 . 5 45 Destroy Leader 242 | . 50 20 40 132 Successful Hack 17 | . . . . 17 Disable Machine 90 | . . . . 90 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 95 | . . . 22 73 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 1632 | . 184 256 290 902 Entered New Map 90 | . . 79 . 11 Time Decay 1302 | . 174 177 270 681 Lost Part 240 | . 10 . 20 210 Squads Dispatched 8 | . 2 . . 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 22 10 16 57 Peak Tracking Total 6 | . 5 5 4 6 Tactical Retreats 7 | . . 1 2 4 ECM-based Alert Blocks 9 | . . 2 5 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . . . 7 Max in Single Turn 5 | . . . . 5 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 2 2 . 3 Terminals 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 16 | . 7 4 . 5 Successful 11 | . 4 4 . 3 Failed 5 | . 3 . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 6 | . 6 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 1 . 2 Record 3 | . 1 1 . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 20 | . 20 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1372 | . 45 577 599 151 ECM 1372 | . 45 577 599 151 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4889 | 67 748 578 599 2897 Spaces Moved 1572 | 49 314 268 200 741 Core 137 | 21 . . . 116 Treads 1182 | 28 314 268 11 561 Legs 253 | . . . 189 64 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 216 | 112 160 160 176 278 Slowest Speed 700 | 160 160 160 260 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . . 1 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 30 | 3 51 20 36 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 124 | . . . 28 96 Melee . | . . . . . Projectile 43 | . . . . 43 AOE 81 | . . . 28 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2761 | 59 490 383 412 1417 Wait 836 | . 101 82 165 488 Move 1568 | 48 313 267 199 741 Hop . | . . . . . Pick Up 63 | 5 12 9 5 32 Fast Attach 7 | 3 . . 4 . Attach 56 | 3 9 4 3 37 Detach 3 | . 1 . . 2 Swap 12 | . 1 1 5 5 Drop 34 | . 7 1 9 17 Fire 182 | . 46 19 22 95 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 715 | -10/Materials | Core integrity fell below 50% 780 | -10/Materials | Discovered new exit (range 15) 816 | -10/Materials | Entered another Materials area 816 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1055 | -9/Materials | Discovered new exit (range 7) 1394 | -9/Materials | Entered Mines 1722 | -9/Mines | Build established: Scavenger-Mutant 1982 | -9/Mines | Discovered new exit (range 7) 1993 | -9/Mines | Entered Materials 1993 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2043 | -8/Materials | Garrison activated, responded to threat 2192 | -8/Materials | Lost 7 parts (3p1n1u2w) 2223 | -8/Materials | Destroyed 9 combat bots 2230 | -8/Materials | Lost 3 parts (1n1u1w) 2426 | -8/Materials | Core integrity fell below 50% 2579 | -8/Materials | Build established: Mutant 3425 | -8/Materials | Build established: Tank 3509 | -8/Materials | Discovered new exit (range 3) 4805 | -8/Materials | Crushed by falling debris 4859 | -8/Materials | Core integrity fell below 20% 4871 | -8/Materials | Lost 6 parts (2p2n1u1w) 4890 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04867_ G-47 Trooper knocked back. 04868_ Overheating: System interference. 04868_ Gauss Cannon temporarily disabled. 04868_ Adv. Beam Cannon temporarily disabled. 04868_ Gauss Cannon temporarily disabled. 04870_ K-01 Serf collects debris. 04876_ G-47 Trooper destroyed. 04877_ Imp. Treads broken. 04877_ Overheating: Short circuit. 04877_ K-01 Serf collects debris. 04884_ Overheating: Matter decay (-12). 04884_ K-01 Serf collects debris. 04886_ Power failure, Nuclear Core shutdown. 04886_ Nuclear Core destroyed. 04887_ G-47 Trooper knocked back. 04887_ K-01 Serf collects debris. 04888_ Lgt. Assault Rifle destroyed. 04888_ K-01 Serf collects debris. 04889_ Gauss Cannon broken. 04889_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????# ??????????????????""" | | ?????????????????????????# ?????????????????? 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