Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 19:47:38 Player: Sinthome Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (723) 723 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (725) 725 TOTAL SCORE: 4743 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -75 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 350/350 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Scrap Suit Scrap Suit High-capacity Battery Improved Salvage Targeting Computer > --- WEAPON (4) ------- Power Sword Companion Sword Makeshift Spear > --- INVENTORY (5) ---- Improved Light Armor Plating Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Overtuned Treads Improved Medium Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit Scrap Suit High-capacity Battery Improved Particle Charger > --- WEAPON ----------- Overtuned Beamcaster Overtuned Coil Gun Overtuned Railgun Companion Sword > --- INVENTORY -------- Improved Salvage Targeting Computer Thermal Shield High-powered Shock Rifle Heavy Plasma Cannon Magnetic Acceleration Cannon [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Overtuned Treads Treads Overtuned Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Scrap Suit Device Scrap Suit Storage High-capacity Battery Processor Improved Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Companion Sword Energy Gun Overtuned Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Overtuned Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 4 . . Weapon 2 | . . . . 2 . . Parts Attached 42 | 6 . . 20 6 8 2 Power 6 | 1 . . 3 1 1 . Engine 5 | 1 . . 2 1 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . 8 1 . 1 Treads 5 | . . . 3 1 . 1 Leg 6 | 2 . . 4 . . . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 8 | 1 . . 1 3 3 . Device 4 | . . . 1 2 1 . Storage 2 | 1 . . . 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 16 | 2 . . 8 1 4 1 Energy Gun 3 | . . . 1 1 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 5 | 2 . . 3 . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon 3 | . . . 2 . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 2 | . . . 2 . . . Parts Lost 11 | . . . . . 7 4 Power 2 | . . . . . 2 . Propulsion 3 | . . . . . 1 2 Utility 2 | . . . . . 2 . Weapon 4 | . . . . . 2 2 Highest Loss Streak 5 | . . . . . 5 4 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 4 4 4 3 4 2 Power . | . 1 1 . . . . Propulsion . | 1 2 2 1 . . . Utility . | . . . . . 1 1 Weapon 2 | . 1 1 1 2 2 1 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 7 5 2 1 Power 1 | . . . 1 . . . Propulsion 3 | . . . 2 1 . . Utility 3 | . . . 2 1 . . Weapon 8 | . . . 2 3 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 85 85 84 79 83 56 Engine 11 | . 14 14 12 12 11 . Treads 12 | . . . 6 18 19 7 Leg 6 | . 28 28 12 . . . Hover 2 | . . . 7 . . . Device 12 | . . . 8 19 16 13 Storage 5 | . 14 14 5 3 5 6 Processor 1 | . . . . . 2 6 Energy Gun 2 | . . . 3 5 2 2 Ballistic Gun 10 | . 28 28 8 12 9 . Ballistic Cannon 1 | . . . . . 3 2 Launcher 3 | . . . 8 . . . Slashing Weapon 7 | . . . 6 6 8 13 Peak Build Rating 74 | 6 6 6 37 73 74 51 Average Rating 45 | 4 6 6 20 69 69 42 On Entrance 25 | . 6 6 6 37 73 51 Naked Turns . | . . . . . . . Heaviest Build 58 | 11 11 11 25 55 58 32 Greatest Support 73 | 20 20 20 43 73 73 48 Greatest Overweight (x) 6 | 2 . . 6 1 1 6 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 Most Carried 5 | 4 4 4 5 5 5 4 Average Carried 4 | 2 4 4 4 3 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 5 | 4 4 4 5 5 4 3 Class Distribution -------------------- 67% | Scrapper 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scrapper | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Low Matter Collected 1125 | 225 20 . 302 75 443 60 Remotely . | . . . . . . . Salvage Created 968 | . 20 . 210 75 532 131 Parts 29 | . 2 . 7 1 12 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 22 | . . 7 . . 9 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Combat Hostiles Destroyed 14 | . . . 3 1 7 3 Melee 2 | . . . . . . 2 Guns 11 | . . . 3 1 7 . Cannons 1 | . . . . . . 1 Classes Destroyed 5 | . 1 . 1 1 1 1 Tunneler 1 | . 1 . . . . . Swarmer 1 | . . . . . . 1 Grunt 8 | . . . . . 7 1 Sentry 2 | . . . . 1 . 1 Scrapper 3 | . . . 3 . . . Best Kill Streak 3 | . 1 . 2 1 3 3 Combat Bots Only 3 | . . . 2 1 3 3 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Hostile Shots Fired 198 | . . . 17 12 88 81 Missed 57 | . . . 2 4 28 23 Hits 141 | . . . 15 8 60 58 Projectile 141 | . . . 15 8 60 58 Critical Strikes 3 | . . . 1 . 2 . Damage Taken 2805 | . . . 296 62 1897 550 Core 919 | . . . 66 5 779 69 Absorbed by Shields . | . . . . . . . Ignored by Resistances 14 | . . . . . 14 . Core Remaining (%) 86 | 100 . . 73 . . . Volleys Fired 50 | . 5 2 5 3 32 3 Largest 3 | . 2 2 2 3 3 2 Hottest 174 | . 40 40 72 172 174 104 Shots Fired 113 | . 10 4 10 9 74 6 Gun 87 | . 10 4 10 9 51 3 Cannon 26 | . . . . . 23 3 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 93 | . 10 4 10 6 60 3 Thermal 15 | . . . . 3 12 . Explosive . | . . . . . . . Electromagnetic 5 | . . . . . 2 3 Robot Hit Streak 4 | . 3 . 3 3 4 1 Robot Miss Streak 4 | . 1 . 1 3 4 3 Penetration Max 1 | . . . 1 . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 61 | . 6 . 5 4 40 6 Core Hits 28 | . 2 . 3 2 16 5 Critical Kills 3 | . . . . . 3 . Critical Parts Destroyed 3 | . . . 1 1 1 . Critical Strikes 6 | . . . 1 1 4 . Destroy 6 | . . . 1 1 4 . Melee Attacks 6 | . . . . . 1 5 Impact . | . . . . . . . Slashing 3 | . . . . . 1 2 Piercing 3 | . . . . . . 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 1922 | . 80 . 198 124 1334 186 Guns 1387 | . 79 . 198 124 986 . Cannons 379 | . . . . . 315 64 Explosions . | . . . . . . . Melee 155 | . . . . . 33 122 Ramming 1 | . 1 . . . . . Kinetic 1554 | . 79 . 198 88 1125 64 Thermal 163 | . . . . 36 127 . Explosive . | . . . . . . . Electromagnetic 49 | . . . . . 49 . Impact . | . . . . . . . Slashing 74 | . . . . . 33 41 Piercing 81 | . . . . . . 81 Highest Corruption 2 | . . . 2 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . 6 . . . Message Errors 1 | . . . 1 . . . Matter Fused 1 | . . . 1 . . . Energy Discharges 2 | . . . 2 . . . Data Loss (minor) 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . 4 1 Impact . | . . . . . . . Kinetic 5 | . . . . . 4 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 692 | . . . 156 427 692 21 Average Temperature 242 | . . . 61 191 283 15 Received Heat Transfer 748 | . . . 181 18 372 177 Effects 31 | . . . . 2 29 . Shutdowns 14 | . . . . 2 12 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Matter Decay 3 | . . . . . 3 . Short Circuit 3 | . . . . . 3 . Damage (minor) 1 | . . . . . 1 . Damage (major) 2 | . . . . . 2 . Damage (core) 5 | . . . . . 5 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 250 | . . . . 50 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 33 | . 5 . . 33 . . Initial . | . . . . . . . Average 2 | . . . . 3 . . Influence Increases 296 | . 5 . . 36 195 60 Destroy 0b10 Robot/C 220 | . . . . 20 140 60 Destroy 0b10 Robot/NC 10 | . 5 . . . 5 . Destroy Leader 30 | . . . . 10 20 . Destroy Structure 6 | . . . . 6 . . Lose Combat Pursuer 30 | . . . . . 30 . Influence Decreases 296 | . 5 . . 33 196 62 Entered New Map 4 | . . . . . 2 2 Time Decay 262 | . 5 . . 33 194 30 Lost Part 30 | . . . . . . 30 Squads Dispatched 2 | . . . . 2 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . . . 20 2 9 8 Peak Tracking Total 9 | . . . 3 1 4 9 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Machines Accessed 7 | . . . 5 1 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . . . 8 4 1 . Successful 9 | . . . 8 . 1 . Failed 4 | . . . . 4 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . 8 . 1 . Record 6 | . . . 6 . . . Robot Analysis 1 | . . . 1 . . . Open Door 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 10 | . . . 10 . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Low Turns Passed 4770 | 61 62 220 1830 336 2102 159 Spaces Moved 2792 | 49 40 179 1112 209 1134 69 Core 31 | 21 . . 4 . . 6 Treads 1725 | . . . 319 209 1134 63 Legs 524 | 28 40 179 277 . . . Wheels . | . . . . . . . Hover 512 | . . . 512 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 95 140 146 150 Average Speed 160 | 100 120 120 155 148 175 206 Slowest Speed 350 | 150 120 120 350 160 200 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 7 12 38 4 79 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 8 | . . . 2 . 6 . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . . . 2 6 63 1 Melee . | . . . . . . . Projectile 72 | . . . 2 6 63 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Total 3001 | 58 45 180 1204 235 1202 77 Wait 51 | . . . 35 . 16 . Move 2786 | 48 39 178 1111 208 1133 69 Hop . | . . . . . . . Pick Up 28 | 4 . . 9 11 4 . Fast Attach 18 | 6 . . 6 3 2 1 Attach 9 | . . . . 4 4 1 Detach 5 | . . . 3 . 2 . Swap 18 | . . . 15 . 3 . Drop 31 | . . . 20 6 5 . Fire 50 | . 5 2 5 3 32 3 Melee 4 | . . . . . 1 3 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Met a group of wandering Federalists 80 | -10/Materials | Discovered new exit (range 9) 124 | -10/Materials | Entered Subcaves 124 | -10/Subcaves | Accompanied by 2 allies 125 | -10/Subcaves | Continued accompanying wandering Federalists (6) 310 | -10/Subcaves | Build established: Mutant 328 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 344 | -10/Subcaves | Entered Scraptown 749 | -9/Scraptown | Visited UFD Registry 749 | -9/Scraptown | Registered with UFD as "Hardninja" 825 | -9/Scraptown | Visited Cartography Club 916 | -9/Scraptown | Visited Sword Containment 1005 | -9/Scraptown | Visited Scrap Suit Storage 1021 | -9/Scraptown | Found Scrap Suit 1134 | -9/Scraptown | Met Optimus 1134 | -9/Scraptown | Accepted into 0bPrime 1327 | -9/Scraptown | Build established: Scrapper 1417 | -9/Scraptown | Civil war broke out across Scraptown 1491 | -9/Scraptown | Identified exit to Factory 1493 | -9/Scraptown | Lost 3 allies 1587 | -9/Scraptown | Optimus destroyed in the chaos of civil war 1625 | -9/Scraptown | Found Scrap Suit 1657 | -9/Scraptown | Lost 5 allies 1738 | -9/Scraptown | Visited Modified Component R&D 1759 | -9/Scraptown | Visited Analyses Database 1808 | -9/Scraptown | Visited Supply Room 2174 | -9/Scraptown | Entered Factory 2174 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 2428 | -6/Factory | Discovered new exit (range 10) 2510 | -6/Factory | Entered Lower Caves 3049 | -6/Lower Caves | Core integrity fell below 50% 3063 | -6/Lower Caves | Core integrity fell below 20% 3304 | -6/Lower Caves | Learned 12 Factory zone layouts 3650 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4352 | -6/Lower Caves | Spotted B-75 Beast 4415 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 4594 | -6/Lower Caves | Discovered new exit (range 10) 4612 | -6/Lower Caves | Entered another Lower Caves area 4615 | -6/Lower Caves | Learned Factory non-interactive machine intel 4658 | -6/Lower Caves | Build established: Mutant 4666 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4707 | -6/Lower Caves | Lost 4 parts (2n2w) 4769 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4771 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04671_ Acquired 15 matter. 04673_ G-50 Soldier destroyed. 04673_ Magnetic Acceleration Cannon destroyed. 04676_ Ovr. Treads destroyed. 04680_ Acquired 35 matter. 04687_ Adv. Heat Sink fries itself beyond repair. 04693_ Power Sword follow-up attack on Y-54 Guardian. 04693_ Y-54 Guardian destroyed. 04699_ Lgt. Treads fries itself beyond repair. 04700_ Imp. Heat Sink fries itself beyond repair. 04701_ Gatling Laser fries itself beyond repair. 04702_ Flak Gun fries itself beyond repair. 04702_ Acquired Lgt. Treads. 04703_ Acquired 10 matter. 04707_ ZQ-PYC(r) collects Com. Wheel. Companion Sword: "Maybe you need a rocket booster companion instead of me." 04768_ Penetrated by Slug. 04769_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04769_ G-50 Soldier springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ###########?#########?????????? | | ???????????# ##"# ##????????? | | ???????????# % % % #????????? | | ???????????# #### % #####???????????? | | ???????????# ?????# ##???????????????? | | ???????????####### ???????### ##????????????????? | | ????????????????# ?????????# ##????????????????? | | ????????????????? ????????# ##???????????????? | | ?????????????????? ????????# ###?????????????? | | ??????????????????? ???????# #?????????????? | | ???????????????????? ?????## #?????????????? | | ????????????????????? #???## #?????????????? | | ?????????????????????# ??# ##????????????? | | ?????????????????????# ??# #????????????? | | ????????????????????## ?# ## ##???????? | | ??????????????????### ### #??????? | | ??????????????????# @ #????? | | ?????????????????# # ####### #????? | | ?????????????????# ??# #????? #????? | | ????????????????# ????# Y#????? ## #????? | | ??????????????# ??????# g?????? ##?# ?????? | | ????????????? ???????? bg????? #???? ?????? | | ???????????? ????????? # ?????#????????????? | | ???????????????????????## #"""?????????????????? | | ????????????????????????# ######????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Evasion (%) 56 Recoil Reduction 3 Particle Charging 20 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkBombardmentField Manual? 0 Play Time 01:05:54 Cumulative 16.3 hours Start 2025.05.24 @ 04:37:08 End 2025.05.24 @ 19:47:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dc7c51c-6a4f-43f3-b1cf-f905fd289f93