Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 18:43:31 Player: Wotf Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3052) 3052 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 8943 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 310/310 System Corruption 5% Temperature Cool (2) Movement Hovering (150) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (5) --- Combat Airjet > --- UTILITY (9) ------ Structural Scanner Terrain Scan Processor Improved Target Analyzer > --- WEAPON (3) ------- Compact Ion Cannon > --- INVENTORY (5) ---- Medium Matter Pod (100) Advanced Thermal Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Treaded Heavy-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Power Amplifier Improved Heat Sink Medium Storage Unit Energy Well Weight Redist. System Improved Target Analyzer Thermal Shield > --- WEAPON ----------- Hvy. EM Rail Construct/C Electro Disruptor Construct/C > --- INVENTORY -------- Advanced Heat Sink Medium Matter Pod Matter Compressor Advanced Thermal Shield Flak Gun Heavy Missile Launcher Great Axe Spear [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Constructs Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Enhanced Optical Array Protection Makeshift Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . 6 . . 2 2 . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . . . 2 . . 1 . . . . Utility 7 | . . . . 3 . . 1 2 . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 96 | 6 17 20 5 9 2 . 6 10 2 . 19 Power 7 | 1 1 3 . 1 . . . . . . 1 Engine 6 | 1 1 3 . 1 . . . . . . . Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 2 2 4 2 . . . . . . 4 Treads 6 | . 2 2 2 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 8 | 2 . . 2 2 . . . . . . 2 Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 35 | 1 4 5 . 4 2 . 2 7 2 . 8 Device 19 | . 1 . . 3 2 . . 6 1 . 6 Storage 6 | 1 2 1 . . . . . 1 . . 1 Processor 4 | . 1 . . . . . 1 . 1 . 1 Hackware . | . . . . . . . . . . . . Protection 6 | . . 4 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 10 10 1 2 . . 4 3 . . 6 Energy Gun 4 | 1 3 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 14 | 1 4 6 1 . . . 1 . . . 1 Ballistic Cannon 5 | . 1 3 . 1 . . . . . . . Launcher 7 | . 2 1 . 1 . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 3 . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 39 | . . 2 2 . . 1 2 7 . 2 23 Power 2 | . . . . . . 1 . 1 . . . Propulsion 11 | . . 1 1 . . . . 2 . . 7 Utility 16 | . . . . . . . 1 4 . 2 9 Weapon 10 | . . 1 1 . . . 1 . . . 7 Highest Loss Streak 14 | . . 1 1 . . 1 1 2 . 2 14 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 77 | . 96 99 99 78 58 56 52 56 49 38 42 Engine 10 | . 13 14 14 14 15 10 6 1 . . . Treads 13 | . 15 27 26 13 . . . 1 . . 2 Wheel 2 | . 12 . 1 8 4 . . . . . . Hover 1 | . . . . . . 7 4 . 5 5 1 Device 7 | . . . . 11 14 23 14 17 11 11 16 Storage 10 | . 15 13 14 7 7 7 6 9 11 6 6 Processor 3 | . 8 3 . . . . 1 5 11 6 5 Protection 4 | . . 9 14 5 . . 1 1 . . . Energy Gun 1 | . 2 . . . 9 . . 1 1 . 1 Ballistic Gun 8 | . 24 12 12 5 . . 1 2 . . . Ballistic Cannon 6 | . . 14 15 7 1 . . 1 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 11 22 31 23 49 35 33 52 55 25 21 39 Greatest Support 164 | 26 46 46 46 43 61 61 79 164 88 72 72 Greatest Overweight (x) 6 | . . 1 1 4 . . . . . . 6 Average Overweight (x) . | . . . . 3 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 9 10 10 10 10 10 10 10 10 8 Most Carried 10 | 5 10 10 10 10 10 9 10 10 8 9 10 Average Carried 8 | 2 8 9 9 9 9 8 8 8 7 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 10 9 10 10 8 9 10 9 8 9 2 Scrap Engine Consumption 103 | . . . . 20 18 2 22 27 . 2 12 Constructs Created 9 | . . . . 2 2 . 1 3 . . 1 Constructs Modified 31 | . . . . 1 9 1 2 12 2 1 3 Class Distribution -------------------- 74% | Mutant 23% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -6/Factory Construct | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Matter Collected 3062 | 207 675 787 244 133 208 117 342 169 . 63 117 Remotely . | . . . . . . . . . . . . Salvage Created 3862 | . 721 300 663 58 139 150 426 443 . 288 674 Parts 155 | . 45 16 27 4 5 11 14 15 . 5 13 Haulers Intercepted 3 | . 2 . . . . . . . . . 1 Recyclers Shooed 8 | . 4 . 2 . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . 13 . . 4 3 . . . 2 . Prevented 5 | . . . . . . 5 . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 62 | . 10 10 3 4 4 3 11 5 . 5 7 Melee 1 | . . . . . . . . 1 . . . Guns 21 | . 3 6 . 1 4 . 4 2 . . 1 Cannons 16 | . . 4 3 . . 3 . 2 . 3 1 AOE 17 | . 7 . . 3 . . 7 . . . . Classes Destroyed 16 | . 7 4 . 1 1 1 . . . 1 1 Worker 1 | . . . . . . . . . . . 1 Builder 1 | . 1 . . . . . . . . . . Hauler 3 | . 2 . . . . . . . . . 1 Recycler 16 | . 5 . 8 . . . 1 2 . . . Operator 2 | . 2 . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . Watcher 4 | . 2 . . . . . 1 1 . . . Swarmer 19 | . 6 4 . 3 . 1 3 . . 2 . Grunt 19 | . 4 . . . 3 . 6 . . . 6 Brawler 1 | . . . . . . . . . . 1 . Duelist 3 | . . . . . . 1 1 . . 1 . Sentry 6 | . . 1 3 . . . 1 . . 1 . Hunter 2 | . . . . 1 . . . . . . 1 Programmer 7 | . . . . . 1 1 . 5 . . . Cobbler 1 | . . 1 . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . Best Kill Streak 8 | . 8 3 4 3 3 1 4 2 . 1 2 Combat Bots Only 5 | . 5 3 1 3 3 1 3 2 . 1 2 Max Kills in Single Turn 4 | . 4 2 1 2 1 1 3 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . 3 . . 2 . . 3 . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 838 | . 27 93 21 23 28 43 133 148 . 18 304 Missed 268 | . 6 32 5 5 9 13 56 42 . 7 93 Damage Taken 9991 | . 223 1151 235 316 360 522 897 2264 . 247 3776 Core 2025 | . 67 154 13 69 111 59 82 269 . 38 1163 Absorbed by Shields 62 | . . . . . . . . 62 . . . Ignored by Resistances 4 | . . . . . . . . . . . 4 Regen/Repaired (Parts) 2022 | . . . . 12 174 98 222 789 140 119 468 Core Remaining (%) 66 | 100 . . 6 . . 65 90 . . 69 . Volleys Fired 345 | . 64 63 23 7 20 22 29 34 . 23 60 Largest 2 | . 2 2 2 2 2 1 2 2 . 1 2 Hottest 220 | . 70 74 74 74 117 80 78 123 . 88 220 Shots Fired 504 | . 110 121 42 14 39 22 35 35 . 21 65 Gun 233 | . 95 35 7 4 28 . 22 25 . . 17 Cannon 242 | . 6 83 35 7 11 22 . 10 . 21 47 Launcher 29 | . 9 3 . 3 . . 13 . . . 1 Special . | . . . . . . . . . . . . Kinetic 341 | . 92 118 42 11 29 . 22 24 . . 3 Thermal 84 | . 9 . . . 10 . . 3 . 21 41 Explosive 29 | . 9 3 . 3 . . 13 . . . 1 Electromagnetic 50 | . . . . . . 22 . 8 . . 20 Robot Hit Streak 15 | . 8 15 6 3 4 7 11 9 . 6 10 Robot Miss Streak 6 | . 4 4 2 4 5 3 4 6 . 2 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 336 | . 56 77 25 5 30 20 29 35 . 15 44 Core Hits 200 | . 37 24 12 6 14 10 51 20 . 6 20 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . 1 5 2 . . . . 2 . 1 1 Burn 1 | . 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . Blast 7 | . . 5 2 . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 Sever 2 | . . . . . . . . 2 . . . Melee Attacks 13 | . . . . . . . 4 8 . . 1 Impact . | . . . . . . . . . . . . Slashing 13 | . . . . . . . 4 8 . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8443 | . 1165 1152 534 314 459 303 1557 1211 . 346 1402 Guns 2615 | . 653 170 71 22 400 . 475 519 . . 305 Cannons 3256 | . . 831 463 43 59 216 . 254 . 346 1044 Explosions 2034 | . 512 151 . 249 . . 957 112 . . 53 Melee 451 | . . . . . . . 125 326 . . . Ramming 87 | . . . . . . 87 . . . . . Kinetic 3718 | . 593 1001 534 65 400 . 475 618 . . 32 Thermal 1332 | . 60 . . . 59 . . 60 . 346 807 Explosive 1981 | . 512 151 . 249 . . 957 112 . . . Electromagnetic 874 | . . . . . . 216 . 95 . . 563 Impact . | . . . . . . . . . . . . Slashing 451 | . . . . . . . 125 326 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . 2 2 2 . . 6 . 17 19 23 5 Average Corruption 4 | . 2 2 2 . . 5 . 8 19 21 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 113 | . 6 31 16 . . 6 . 28 8 18 . Message Errors 28 | . 3 9 4 . . 2 . 8 . 2 . Matter Fused 22 | . 2 7 2 . . . . 5 3 3 . Heat Flow Errors 17 | . . 5 2 . . 2 . 3 2 3 . Energy Discharges 16 | . . 5 3 . . . . 4 1 3 . Parts Rejected 1 | . . 1 . . . . . . . . . Data Loss (minor) 9 | . . 1 2 . . 2 . 1 1 2 . Data Loss (major) 6 | . . . 3 . . . . 3 . . . Misfires 2 | . . 2 . . . . . . . . . Alerts 4 | . . 1 . . . . . 1 1 1 . Misdirections 4 | . . . . . . . . 2 . 2 . Weapon Failures 4 | . 1 . . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 229 | . 60 8 . 13 . . 25 98 . 8 17 Projectiles 24 | . . 8 . . . . . . . 8 8 Explosions 109 | . 60 . . 13 . . 25 2 . . 9 Melee 96 | . . . . . . . . 96 . . . Knockbacks 12 | . . 6 . 1 . 2 . 3 . . . Impact 2 | . . . . . . 2 . . . . . Kinetic 10 | . . 6 . 1 . . . 3 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 416 | . 43 . . 32 . 38 114 161 . . 28 Shots 10 | . 2 . . 1 . . 4 2 . . 1 Rammed 14 | . . . . . . 14 . . . . . Targets Rammed 14 | . . . . . . 14 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 597 | . 38 239 223 27 597 329 45 111 93 179 332 Average Temperature 90 | . 14 88 65 13 215 104 9 49 51 37 83 Received Heat Transfer 1373 | . 24 201 99 . 153 36 258 108 . 21 473 Effects 15 | . . . . . 13 1 . . . . 1 Shutdowns 5 | . . . . . 5 . . . . . . Energy Bleed 5 | . . . . . 3 1 . . . . 1 Matter Decay 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 9 | . . . . . . 6 . 1 . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . . . . 2 2 Parts Melted 8 | . 1 1 . . . . . . . 2 4 Heat Transferred 2502 | . 247 . . . 20 . . . . 750 1485 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Peak Influence 441 | . 382 . 307 113 . . 441 199 . . 218 Initial 220 | . . . 220 . . . 44 142 . . 147 Average 109 | . 139 . 120 18 . . 159 100 . . 108 Maximum Alert Level 2 | . 1 . 1 . . . 2 . . . 1 Low Security (%) 81 | 100 73 . 70 100 . . 62 100 . . 81 Level 1 18 | . 26 . 29 . . . 30 . . . 18 Level 2 . | . . . . . . . 7 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 3 . . 3 . 1 2 3 . . 4 Investigation 5 | . 2 . . 2 . . . . . . 1 Extermination 5 | . . . . 1 . . 1 2 . . 1 Reinforcement 5 | . 1 . . . . . 1 1 . . 2 Assault 1 | . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Distress Signals 7 | . 2 . . . . . 3 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 17 39 3 5 5 9 20 17 . 8 23 Peak Tracking Total 10 | . 5 3 1 3 3 9 4 7 . 5 10 Tactical Retreats 22 | . . 5 . . . . 5 3 . 4 5 Traps | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 8 | . 3 2 . 1 . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 11 | . . . 2 1 . . 2 4 . . 2 Max in Single Turn 2 | . . . 2 1 . . 1 2 . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 23 | . 9 . 5 2 1 . 3 . . . 3 Terminals 20 | . 7 . 5 2 . . 3 . . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 49 | . 25 . 8 6 1 . 3 . . . 6 Successful 22 | . 17 . 1 1 1 . 1 . . . 1 Failed 27 | . 8 . 7 5 . . 2 . . . 5 Catastrophic 9 | . 1 . 5 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 14 . 5 . . . 1 . . . 3 Terminals 44 | . 21 . 8 6 . . 3 . . . 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . 13 . 1 1 1 . 1 . . . 1 Record 4 | . 3 . 1 . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 7 . 5 2 . . 3 . . . 2 Full Trace Events 3 | . 1 . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . 2 . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Turns Passed 10658 | 54 1350 2705 1355 921 692 288 848 1156 205 292 792 Spaces Moved 7580 | 46 875 1529 804 644 659 228 701 927 265 339 563 Core 144 | 7 . . . . . . . . . . 137 Treads 3202 | . 414 1529 757 24 . . . 276 . . 202 Legs 948 | . . . . 24 240 . 178 506 . . . Wheels 1478 | 39 461 . 47 596 320 . . . . . 15 Hover 1727 | . . . . . 99 228 523 64 265 339 209 Flight 81 | . . . . . . . . 81 . . . Fastest Speed 50 | 50 90 160 105 100 93 93 93 93 72 72 50 Average Speed 120 | 83 123 160 156 132 94 93 93 98 75 72 110 Slowest Speed 350 | 90 160 240 160 195 112 93 93 100 100 81 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 92 79 95 13 61 22 10 20 46 45 17 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . 1 1 . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . 6 . . 8 . . . . . . Spaces Dug 20 | . 5 . . . . . 2 1 . . 12 Terrain Destroyed 247 | . 43 12 2 23 . . 119 30 . . 18 Melee 2 | . . . . . . . 2 . . . . Projectile 11 | . . 1 2 . . . . 2 . . 6 AOE 234 | . 43 11 . 23 . . 117 28 . . 12 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Upp Upp Fac Total 8592 | 61 1046 1675 862 702 691 281 854 1118 271 362 669 Wait 350 | . 52 3 11 14 4 17 107 127 4 . 11 Move 7569 | 45 874 1528 803 643 658 227 700 926 264 338 563 Hop . | . . . . . . . . . . . . Pick Up 112 | 10 23 29 10 15 1 1 6 5 . 1 11 Fast Attach 8 | . . . 1 1 . . . 1 . . 5 Attach 52 | 6 3 7 2 6 2 . 5 5 2 . 14 Detach 11 | . 1 1 1 1 . . 1 4 1 . 1 Swap 36 | . 14 13 2 2 . . 1 4 . . . Drop 79 | . 15 28 9 13 6 . 1 4 . . 3 Fire 345 | . 64 63 23 7 20 22 29 34 . 23 60 Melee 13 | . . . . . . . 4 8 . . 1 Ram 14 | . . . . . . 14 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: [*Fac] / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / *Upp / Arm) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 10) 616 | -10/Materials | Discovered new exit (range 18) 807 | -10/Materials | Discovered new exit (range 18) 1218 | -10/Materials | Discovered new exit (range 9) 1394 | -10/Materials | Discovered new exit (range 8) 1405 | -10/Materials | Entered Subcaves 1479 | -10/Subcaves | Learned location of Zion (-6) 1480 | -10/Subcaves | Learned 2 Materials zone layouts 1709 | -10/Subcaves | Discovered new exit (range 15) 2139 | -10/Subcaves | Discovered new exit (range 16) 2292 | -10/Subcaves | Core integrity fell below 50% 2490 | -10/Subcaves | Disturbed a concealed Subdweller 2692 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2794 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3088 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 3398 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3455 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3757 | -10/Subcaves | Discovered new exit (range 10) 3822 | -10/Subcaves | Core integrity fell below 20% 4110 | -10/Subcaves | Entered Recycling 5030 | -9/Recycling | Discovered new exit (range 16) 5300 | -9/Recycling | Found Scrap Engine 5465 | -9/Recycling | Entered Factory 5465 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 6336 | -7/Factory | Discovered new exit (range 20) 6386 | -7/Factory | Entered Lower Caves 6608 | -7/Lower Caves | Learned Factory terminal intel 6647 | -7/Lower Caves | Learned location of Extension (-6) 6668 | -7/Lower Caves | Encountered a Warlord checkpoint 6693 | -7/Lower Caves | Build established: Construct 6696 | -7/Lower Caves | Discovered new exit (range 9) 7078 | -7/Lower Caves | Entered another Lower Caves area 7107 | -7/Lower Caves | Encountered a Warlord checkpoint 7114 | -7/Lower Caves | Discovered new exit (range 6) 7319 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7366 | -7/Lower Caves | Entered Factory 7366 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7367 | -6/Factory | Loaded intel: 28 terminal locations 7602 | -6/Factory | Identified exit to Lower Caves 7602 | -6/Factory | Identified exit to Extension 8059 | -6/Factory | Discovered new exit (range 10) 8214 | -6/Factory | Entered another Factory area 8214 | -5/Factory | Evolved 2 slots: Utility x2 8511 | -5/Factory | Build established: Mutant 8703 | -5/Factory | Spotted B-75 Beast 8835 | -5/Factory | Build established: Construct 8917 | -5/Factory | System corruption reached 10% 9363 | -5/Factory | Discovered new exit (range 8) 9370 | -5/Factory | Entered Upper Caves 9471 | -5/Upper Caves | Learned 12 Factory zone layouts 9554 | -5/Upper Caves | Build established: Mutant 9574 | -5/Upper Caves | Discovered new exit (range 3) 9575 | -5/Upper Caves | Entered another Upper Caves area 9652 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9751 | -5/Upper Caves | Spotted B-75 Beast 9856 | -5/Upper Caves | Discovered new exit (range 8) 9867 | -5/Upper Caves | Entered Factory 9867 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9868 | -4/Factory | Identified exit to Armory 9869 | -4/Factory | Identified exit to Research 9869 | -4/Factory | Identified exit to Upper Caves 10130 | -4/Factory | Lost 5 parts (2n2u1w) 10498 | -4/Factory | Core integrity fell below 50% 10527 | -4/Factory | Lost 14 parts (2n7u5w) 10578 | -4/Factory | Core integrity fell below 20% 10659 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Penetrated by Slug. Acquired Terrain Scan Processor. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. P-70 Sage resets R-10 Processor, system corruption cleaned. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Door. Identified Com. Ion Cannon. K-01 Serf destroyed. Acquired Wheel. Acquired 21 matter. Extracted 21 matter. Acquired Wheel. Wheel destroyed. Cmb. Airjet destroyed. Assembly Bed disabled. Slug penetrates Assembly Bed. Map ----- +----------------------------------------------------+ | #?# ###### # "# #" # | | ########+###### # """ #" "## ##" "# | | # ## + """ #"" """ """ ""# | | # """ ## # ????????????????????????? | | """ # ""T"" #######+# # ????????????????????????? | | """ # "" "" ## # ##????????????????????????? | | """ # ## """"#+##????????????????????????? | | # """ ## """"# ????????????????????????? | | """ # """ ## """"# ????????????????????????? | | """ # """ ## """"# ????????????????????????? | | """ # ## """"# ????????????????????????? | | ########### """"# ????????????????????????? | | #?????????# # ???????????? ???????????? | | #?????????# # " ???????????? ???????????? | | #####?????????# # "Y???????????? ???????????? | | ??????????????# # ""???????????? ???????????? | | #########################???????????? ???????????? | | ???????????" "??????????? | | ???????????" "??????????? | | ???????????" 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"""""" #### ##?????????? | | # # gp" " " #### ##?????????? | | ### # # ! g #### ##?######### | | ##+###### # # h #### ############ | | + # ################# ##### | | ###### ###### # #### ###### | | #????########???## + ###" ##### | | #???????????????## # #### ##?## | | #???????????????## ## ##### ##?## | | #???????????????############# ##### ##?## | | #???????????????############# ##### ##?## | | #???????????????????????? # ###!##?## | | #???????????????????????? # T ### ##?## | | ###+#####???????????????????????? + "" ##?## | | ??# #???????????????????????????? # # ##?## | | ??# #???????????????????????????? # # ##???? | | ??# ###########??????????????????### ## ##???? | | ??# # #??????????????????### ## ##???? | | ??# # #??????????????????? ## ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 558 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Armor Coverage 800 Resistance: TH 20 Evasion (%) 56 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Close Call Leap Before You Look Challenges ------------ None Game ------ Seed CorruptionActuatorArmor Manual? 0 Play Time 02:05:14 Cumulative 31.3 hours Start 2024.07.16 @ 22:59:11 End 2024.07.26 @ 18:43:31 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 8 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0c5f3c4-6fb3-4f96-89ee-bba7e7804872