Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 18:34:32 Player: Perseus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (800) 800 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 1651 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/250 Matter 196/300 Energy 250/250 System Corruption 3% Temperature Cool (9) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Light Assault Rifle Battle Rifle > --- INVENTORY (5) ---- Ion Engine Compact Wheel Light Assault Rifle Light Assault Rifle Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Battle Rifle Maul > --- INVENTORY -------- Ion Engine Compact Wheel Large Storage Unit Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 50 | 7 20 3 20 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 7 . 6 Treads 10 | 2 6 . 2 Leg . | . . . . Wheel 5 | . 1 . 4 Hover . | . . . . Flight . | . . . . Utility 11 | 2 5 1 3 Device 5 | 1 2 1 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 22 | 2 7 2 11 Energy Gun 8 | 1 4 1 2 Energy Cannon . | . . . . Ballistic Gun 10 | 1 2 . 7 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . 1 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power . | . . . . Propulsion 4 | . . . 4 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 4 | . . . 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 99 100 96 Engine 14 | . 14 14 14 Treads 24 | . 27 28 14 Wheel 3 | . . . 12 Device 10 | . 8 13 10 Storage 13 | . 14 14 11 Protection 3 | . 5 . 3 Energy Gun 10 | . 13 13 1 Ballistic Gun 16 | . 13 14 24 Impact Weapon 1 | . . . 1 Peak Build Rating 13 | 7 10 10 13 Average Rating 8 | 4 8 9 10 On Entrance 6 | . 7 9 9 Naked Turns . | . . . . Heaviest Build 33 | 14 30 31 33 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 14 15 13 Most Carried 15 | 6 15 15 15 Average Carried 13 | 3 13 14 12 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 5 14 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1126 | 311 388 106 321 Remotely . | . . . . Salvage Created 1310 | 214 597 246 253 Parts 85 | 15 47 15 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 9 4 6 Guns 17 | . 8 3 6 AOE 1 | . . 1 . Classes Destroyed 9 | 3 5 . 1 Worker 5 | 1 4 . . Builder 1 | . 1 . . Tunneler 6 | 4 1 1 . Recycler 3 | 1 1 1 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 11 | . 6 4 1 Subdweller 5 | . . . 5 Best Kill Streak 5 | 3 5 2 2 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 130 | . 38 7 85 Missed 28 | . 7 2 19 Damage Taken 1883 | . 350 99 1434 Core 258 | . 33 . 225 Absorbed by Shields . | . . . . Redirected to Shielding 59 | . 40 . 19 Regen/Repaired (Parts) 226 | . 226 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 147 | 15 70 11 51 Largest 2 | 2 2 2 2 Hottest 90 | 70 90 60 70 Shots Fired 294 | 30 138 23 103 Gun 294 | 30 138 23 103 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 179 | 15 63 11 90 Thermal 85 | 15 62 . 8 Explosive . | . . . . Electromagnetic 30 | . 13 12 5 Robot Hit Streak 21 | 6 14 6 21 Robot Miss Streak 3 | 2 2 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 197 | 19 83 15 80 Core Hits 69 | 10 31 10 18 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 7 | 1 6 . . Burn 6 | 1 5 . . Destroy 1 | . 1 . . Melee Attacks 13 | . 2 8 3 Impact 13 | . 2 8 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2541 | 207 965 304 1065 Guns 2437 | 207 965 200 1065 Cannons . | . . . . Explosions 104 | . . 104 . Melee . | . . . . Ramming . | . . . . Kinetic 1357 | 43 312 62 940 Thermal 919 | 164 572 104 79 Explosive . | . . . . Electromagnetic 265 | . 81 138 46 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 44 | . 9 20 15 Message Errors 10 | . 2 2 6 Matter Fused 11 | . 2 6 3 Heat Flow Errors 4 | . . 2 2 Energy Discharges 5 | . 1 3 1 Data Loss (minor) 7 | . 1 6 . Data Loss (major) 2 | . 1 . 1 Misfires 3 | . 1 1 1 Alerts 1 | . . . 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . 32 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | 40 184 216 172 Average Temperature 54 | 19 61 48 69 Received Heat Transfer 480 | . 183 36 261 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | 1 3 1 . Heat Transferred 2815 | 555 2035 50 175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 211 | 30 211 125 . Initial 44 | . 19 44 . Average 64 | 12 88 40 . Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 89 100 . Level 1 5 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 18 5 8 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . 2 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 22 . . Successful 15 | . 15 . . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Track 1 | . 1 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 18 | . . 18 . Total Damage 200 | . . 200 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3315 | 140 1346 1059 770 Spaces Moved 1511 | 55 583 591 282 Core 7 | 7 . . . Treads 1403 | 48 579 591 185 Legs . | . . . . Wheels 101 | . 4 . 97 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 160 105 Average Speed 167 | 146 165 160 193 Slowest Speed 240 | 160 240 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 4 96 99 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . 1 2 Spaces Dug 1 | . 1 . . Terrain Destroyed 20 | . 11 9 . Melee 1 | . 1 . . Projectile . | . . . . AOE 19 | . 10 9 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1990 | 88 835 666 401 Wait 202 | . 128 49 25 Move 1508 | 54 582 590 282 Hop . | . . . . Pick Up 49 | 12 24 3 10 Fast Attach 1 | . . . 1 Attach 24 | 7 9 . 8 Detach . | . . . . Swap 25 | . 11 3 11 Drop 20 | . 9 2 9 Fire 147 | 15 70 11 51 Melee 13 | . 2 8 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 7) 619 | -10/Materials | Identified exit to Mines 696 | -10/Materials | Discovered new exit (range 13) 825 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Discovered new exit (range 2) 853 | -10/Materials | Identified exit to Subcaves 1311 | -10/Materials | Repaired Lgt. Treads 1337 | -10/Materials | Repaired Lgt. Treads 1378 | -10/Materials | Discovered new exit (range 14) 1487 | -10/Materials | Entered Mines 1489 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1667 | -10/Mines | Discovered new exit (range 15) 1748 | -10/Mines | Discovered exit to Subcaves (range 3) 1802 | -10/Mines | Learned location of Zion (-6) 1866 | -10/Mines | Lost 3 allies 1912 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1941 | -10/Mines | Discovered new exit (range 13) 2424 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2424 | -10/Mines | Discovered new exit (range 5) 2546 | -10/Mines | Entered Subcaves 2784 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3047 | -10/Subcaves | Core integrity fell below 50% 3103 | -10/Subcaves | Core integrity fell below 20% 3147 | -10/Subcaves | Lost 4 parts (1n3w) 3152 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3290 | -10/Subcaves | Learned location of 1 exit from Materials 3316 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03200_ Dropped Seismic Detector. 03201_ Dropped Imp. Heat Sink. 03202_ Subatomizers dissect the Seismic Detector. 03202_ Acquired Lgt. Assault Rifle. 03206_ Acquired Ion Engine. 03209_ Acquired Lgt. Assault Rifle. 03213_ Dropped Lgt. Assault Rifle. 03214_ Subatomizers dissect the Seismic Detector. 03214_ Dropped Lrg. Storage Unit. 03215_ Acquired Lgt. Assault Rifle. 03242_ Subatomizers dissect the Seismic Detector. 03273_ EF-Y8Z(R) destroyed. 03278_ Scrap Shield Fragment affixed to Scrap Shield (+49). 03279_ Acquired 41 matter. 03281_ Dropped Sub. Monowheel. 03285_ System corrupted: Heat flow error (+212). 03290_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 03314_ G-34 Mercenary destroyed. 03316_ L A&>PVT>OPJUPDS:T0EOATRJ=U5DRXB Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????""" ??????????????????? #?????????? | | ?????????????? 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"?????????????? | | ???????# ##?#### ##????##"??????????????????? | | ???????# # #??????? #?????????????????????????? | | ???????## ####????? #?????????????????????????? | | ????????# ##?????##?????????????????????????? | | ????????## """ ##" #??????????????????????????? | | ?????????# """""" #?????????????????????????? | | ?????????# """" #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InfiniteGarrisonLoop Manual? 1 Play Time 00:30:45 Cumulative 643.9 hours Start 2024.09.08 @ 18:07:23 End 2024.09.08 @ 18:34:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 104 Adventurer 24 Explorer 0 Win Type - Total 24 Types 15/1/3/2/1/0/1/1/0 Lore% 59 Gallery% 87 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(340) Filters NONE Steam 1 RUN: 8336cf55-eebc-48e7-b553-3159d72e45c6