Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 18:04:55 Player: DaddyWalrus Result: Destroyed by as-10845 with Assembled P-maul Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (3610) 3610 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2650) 2650 TOTAL SCORE: 10895 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 454 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -216 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 325/325 System Corruption 14% Temperature Cool (67) Movement Walking (190) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Advanced Targeting Computer Graphene Brace > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (25) --- Zionite Light DM Reactor Wheel Advanced Heat Sink Advanced Energy Well (500) Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Energy Filter Experimental System Shield Dynamic Insulation System Proton Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Zionite Weapon Casing Graphene Brace Experimental Thermal Shield > --- WEAPON ----------- Shock Rifle Zionite Phaser-S Heavy Missile Launcher > --- INVENTORY -------- Zionite Light DM Reactor Wheel Advanced Heat Sink Advanced Energy Well Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Energy Filter Experimental System Shield Dynamic Insulation System Proton Missile Launcher Mini Grenade Launcher Great Maul [Rating: 76] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 4 | . . 1 . 1 2 . . . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 260 | 6 19 11 25 54 21 5 34 11 17 57 Power 18 | 1 2 1 . 4 2 . 5 1 . 2 Engine 13 | 1 2 1 . 3 2 . 3 1 . . Core 3 | . . . . 1 . . 2 . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 95 | 2 9 5 17 26 3 2 10 3 3 15 Treads 41 | 1 5 2 9 13 1 2 4 1 1 2 Leg 7 | . . . . . . . . 1 . 6 Wheel 46 | 1 4 3 8 13 2 . 6 1 2 6 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 74 | 1 5 3 1 11 5 3 9 5 8 23 Device 27 | . 1 . 1 4 1 1 5 2 3 9 Storage 10 | 1 2 1 . 1 . . 1 . 2 2 Processor 8 | . . . . 3 . 1 . 1 2 1 Hackware 3 | . 1 . . . 1 1 . . . . Protection 26 | . 1 2 . 3 3 . 3 2 1 11 Artifact . | . . . . . . . . . . . Weapon 73 | 2 3 2 7 13 11 . 10 2 6 17 Energy Gun 16 | . 1 . . 2 . . 4 . 2 7 Energy Cannon 6 | . . . . 1 . . 1 1 1 2 Ballistic Gun 26 | 2 2 . 4 7 6 . 3 1 . 1 Ballistic Cannon 7 | . . 1 . 2 2 . 2 . . . Launcher 10 | . . 1 1 1 . . . . 1 6 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . 1 1 Slashing Weapon 4 | . . . 1 . 3 . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . 1 1 . 1 . 5 11 Parts Lost 39 | . 2 . 2 5 . 4 6 5 1 14 Power 4 | . 1 . . . . 1 2 . . . Propulsion 7 | . . . 1 1 . . . 3 . 2 Utility 18 | . 1 . 1 3 . 3 2 . 1 7 Weapon 10 | . . . . 1 . . 2 2 . 5 Highest Loss Streak 7 | . 1 . 1 4 . 4 3 5 1 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 96 70 44 88 100 92 87 Engine 6 | . 14 11 11 6 6 2 4 7 7 1 Treads 5 | . 17 14 1 12 7 5 4 2 . . Wheel 16 | . 10 7 20 14 8 . 13 13 22 20 Device 9 | . 5 . . 9 7 6 15 20 11 11 Storage 8 | . 14 11 11 9 7 2 3 7 7 7 Processor 8 | . . . . 9 7 11 15 15 15 6 Hackware 1 | . 1 11 10 . . 3 1 . . . Protection 6 | . 7 11 11 9 7 2 4 2 3 6 Energy Gun 5 | . 5 11 . 3 . . 7 1 3 13 Energy Cannon 1 | . . . . . . . 3 13 2 . Ballistic Gun 10 | . 22 11 23 16 5 . 3 5 7 1 Ballistic Cannon 2 | . . 11 1 3 6 6 5 1 . . Launcher 1 | . . . . . . . . . 1 4 Piercing Weapon 1 | . . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 246 | 13 30 100 100 131 134 120 116 115 229 246 Greatest Support 74 | 16 40 40 40 60 28 28 38 20 30 74 Greatest Overweight (x) 12 | 1 1 6 6 9 6 4 11 5 7 12 Average Overweight (x) 4 | . . 1 3 4 4 . 2 5 6 7 Largest Inventory Capacity 35 | 8 15 25 25 25 25 25 25 25 35 35 Average Capacity 25 | 7 10 17 25 25 25 12 14 25 33 34 Most Carried 35 | 6 11 21 25 25 25 25 25 25 35 35 Average Carried 23 | 3 9 14 24 24 24 12 9 22 31 33 Final Capacity 35 | 8 15 25 25 25 25 5 25 25 35 25 Final Carried 35 | 6 11 21 24 25 25 5 25 25 35 14 Class Distribution -------------------- 24% | Hauler-Mutant 21% | Scavenger-Gunner 16% | Mutant 12% | Scavenger-Mutant 6% | Hauler-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Matter Collected 4719 | 260 469 97 413 1132 588 29 777 188 163 603 Remotely . | . . . . . . . . . . . Salvage Created 4524 | . 651 87 245 1444 732 . 900 40 74 351 Parts 252 | . 28 6 28 86 31 . 66 . 2 5 Haulers Intercepted 3 | . 1 . . 2 . . . . . . Recyclers Shooed 5 | . 1 . . 2 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Combat Hostiles Destroyed 130 | . 10 2 15 29 10 . 16 1 . 47 Guns 53 | . 10 1 4 22 5 . 6 1 . 4 Cannons 22 | . . 1 5 3 5 . 8 . . . AOE 53 | . . . 6 4 . . . . . 43 Classes Destroyed 18 | . 7 1 2 4 1 . . 1 1 1 Worker 8 | . . . 1 2 2 . 3 . . . Builder 8 | . . . . 2 . . 6 . . . Tunneler 2 | . 1 . 1 . . . . . . . Hauler 3 | . 1 . . 2 . . . . . . Recycler 9 | . 2 . . 2 4 . 1 . . . Operator 3 | . 1 . . . 1 . 1 . . . Watcher 7 | . 2 . . 4 . . 1 . . . Swarmer 26 | . 3 . 10 9 . . 4 . . . Grunt 40 | . 7 . 4 14 8 . 7 . . . Duelist 1 | . . . . 1 . . . . . . Sentry 6 | . . 2 . 3 1 . . . . . Specialist 3 | . . . . 1 . . 2 . . . Programmer 3 | . . . . . 1 . 2 . . . Heavy 2 | . . . . 1 . . 1 . . . Behemoth 1 | . . . . . . . . 1 . . Z-Light 4 | . . . . . . . . . . 4 Assembled 44 | . . . 1 . . . . . . 43 Savage 1 | . . . . . . . . . 1 . Best Kill Streak 30 | . 3 1 6 8 6 . 5 1 . 30 Combat Bots Only 30 | . 3 1 6 6 5 . 4 1 . 30 Max Kills in Single Turn 9 | . 1 1 5 2 1 . 2 1 1 9 Gunslinging 1 | . . . . 1 . . . . . . Exploded 8 | . . . 5 2 . . . . . 8 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Damage Taken 8809 | . 651 108 464 1715 491 238 1823 848 . 2471 Core 1123 | . 113 14 109 177 28 51 206 106 . 319 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 300 | . 9 . . . . . . . . 291 Core Remaining (%) 72 | 100 54 . 69 67 . . . . . . Volleys Fired 359 | . 60 7 23 110 26 7 67 15 . 44 Largest 3 | . 2 3 3 3 3 2 3 3 . 3 Hottest 198 | . 76 111 63 99 83 108 139 139 . 198 Shots Fired 804 | . 122 19 51 277 60 14 144 45 . 72 Gun 634 | . 122 12 36 256 44 . 102 19 . 43 Cannon 141 | . . 7 12 18 16 14 42 26 . 6 Launcher 29 | . . . 3 3 . . . . . 23 Special . | . . . . . . . . . . . Kinetic 557 | . 109 14 48 235 60 14 51 16 . 10 Thermal 140 | . 13 5 . 29 . . 49 29 . 15 Explosive 28 | . . . 3 3 . . . . . 22 Electromagnetic 70 | . . . . 10 . . 44 . . 16 Phasic 9 | . . . . . . . . . . 9 Robot Hit Streak 34 | . 7 15 5 20 8 16 27 34 . 10 Robot Miss Streak 5 | . 5 1 1 4 2 . 4 3 . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . . . . 4 . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 Shots Hit Robots 585 | . 76 16 40 201 47 14 107 41 1 42 Core Hits 343 | . 29 4 24 83 27 . 68 7 1 100 Critical Kills 2 | . . . . 2 . . . . . . Critical Parts Destroyed 4 | . . . . 3 . . . 1 . . Critical Strikes 16 | . . 2 2 6 . . 3 2 . 1 Burn 5 | . . 1 . . . . 3 1 . . Destroy 6 | . . . . 5 . . . 1 . . Blast 3 | . . 1 1 1 . . . . . . Sever 1 | . . . 1 . . . . . . . Intensify 1 | . . . . . . . . . . 1 Melee Attacks 34 | . . . 18 . 6 . . . 10 . Impact 14 | . . . 10 . . . . . 4 . Slashing 14 | . . . 8 . 6 . . . . . Piercing 6 | . . . . . . . . . 6 . Sneak Attacks 9 | . . . 3 . 5 . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15309 | . 922 206 876 3463 1547 576 2198 1055 54 4412 Guns 6648 | . 922 121 222 2515 580 . 1374 311 . 603 Cannons 3653 | . . 85 160 749 562 576 643 744 . 134 Explosions 4297 | . . . 262 179 . . 181 . . 3675 Melee 688 | . . . 232 . 402 . . . 54 . Ramming 23 | . . . . 20 3 . . . . . Kinetic 7124 | . 794 132 382 2758 1142 576 870 361 . 109 Thermal 2353 | . 128 74 . 319 . . 867 694 . 271 Explosive 4102 | . . . 262 179 . . . . . 3661 Electromagnetic 821 | . . . . 187 . . 461 . . 173 Impact . | . . . . . . . . . . . Slashing 634 | . . . 232 . 402 . . . . . Piercing 54 | . . . . . . . . . 54 . Phasic 198 | . . . . . . . . . . 198 Highest Corruption 10 | . 2 . . . 1 7 9 9 9 10 Average Corruption 5 | . 2 . . . 1 6 8 9 9 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 75 | . 3 . . . 10 3 40 13 4 2 Message Errors 20 | . . . . . 2 1 13 3 1 . Matter Fused 14 | . . . . . 3 1 6 2 2 . Heat Flow Errors 8 | . . . . . . . 4 2 1 1 Energy Discharges 6 | . 1 . . . 1 1 2 . . 1 Data Loss (minor) 10 | . . . . . 1 . 8 1 . . Data Loss (major) 4 | . . . . . . . 3 1 . . Misfires 7 | . 2 . . . 1 . 2 2 . . Alerts 3 | . . . . . 2 . 1 . . . Weapon Failures 3 | . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 365 | . . . 27 108 91 . 8 . . 131 Projectiles 149 | . . . 9 108 32 . . . . . Explosions 139 | . . . . . . . 8 . . 131 Melee 77 | . . . 18 . 59 . . . . . Knockbacks 15 | . . . . 3 3 . 9 . . . Impact . | . . . . . . . . . . . Kinetic 15 | . . . . 3 3 . 9 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 340 | . . . 32 4 . . 153 . . 151 Shots 8 | . . . 1 . . . 4 . . 3 Rammed 2 | . . . . 1 1 . . . . . Targets Rammed 3 | . . . . 2 1 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 283 | . 202 189 58 283 181 180 238 212 108 148 Average Temperature 71 | . 54 95 21 83 66 109 91 72 58 53 Received Heat Transfer 1993 | . 285 36 51 693 222 . 225 168 . 313 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 6 | . . . . 1 . . 5 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 2 1 . . . . 3 . . 1 Heat Transferred 4389 | . 333 259 . 814 . . 1604 1073 . 306 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Peak Influence 572 | . 203 171 415 572 430 116 231 . . . Initial 259 | . . 39 7 54 259 116 53 . . . Average 195 | . 55 85 197 350 253 92 113 . . . Maximum Alert Level 2 | . 1 . 2 2 2 . 1 . . . Low Security (%) 56 | 100 99 100 56 17 11 100 91 . . . Level 1 31 | . . . 39 41 81 . 8 . . . Level 2 11 | . . . 3 40 6 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 3 1 . 5 5 . 5 . . . Investigation 5 | . 2 1 . 1 1 . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 12 | . 1 . . 3 4 . 4 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses 1 | . . . . . 1 . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Distress Signals 4 | . 2 . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 190 | . 20 2 18 50 16 5 25 1 . 53 Peak Tracking Total 28 | . 5 1 6 4 5 5 5 1 . 28 Tactical Retreats 12 | . 1 . 1 4 1 . 2 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Traps Triggered 12 | . 5 . . 1 3 . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Machines Disabled 13 | . . . 1 2 . . 6 . . 4 Max in Single Turn 2 | . . . 1 1 . . 2 . . 1 Garrison Access 2 | . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Machines Accessed 25 | . 7 4 . 7 3 . 3 . 1 . Terminals 17 | . 6 3 . 5 1 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 1 . 1 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 57 | . 13 9 . 15 6 . 5 . 9 . Successful 33 | . 7 6 . 6 2 . 3 . 9 . Failed 24 | . 6 3 . 9 4 . 2 . . . Catastrophic 2 | . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 12 6 . 9 2 . 2 . 1 . Terminals 36 | . 12 7 . 11 2 . 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 1 2 . 3 2 . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . Terminal Hacks 23 | . 5 4 . 3 . . 2 . 9 . Record 1 | . . . . 1 . . . . . . Part Schematic 9 | . . . . . . . . . 9 . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 5 | . 4 1 . . . . . . . . Branch Access Points 3 | . 1 1 . . . . 1 . . . Unreport Threat 2 | . . 1 . . . . 1 . . . Recall Investigation 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 1 . 2 1 . 1 . . . Report Inventory 5 | . 1 1 . 1 1 . 1 . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 6 3 . 4 3 . 2 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Total Allies 8 | . . . 3 . . . . . 5 . Largest Group 4 | . . . 3 1 . . . . 4 4 Highest-Rated Group 256 | . . . 40 16 . . . . 256 256 Highest-Rated Ally 96 | . . . 16 16 . . . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 128 | . . . 24 11 . . . . . 93 Total Damage 2253 | . . . 261 101 . . . . . 1891 Kills 21 | . . . 4 1 . . . . . 16 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 1 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Turns Passed 10764 | 60 1020 305 1129 1540 1016 106 1205 299 2265 1819 Spaces Moved 5603 | 47 625 175 674 659 485 117 686 131 1212 792 Core 132 | 3 . . . . . 105 24 . . . Treads 156 | . 53 73 5 23 . 2 . . . . Legs 22 | . . . . . . . . . . 22 Wheels 5293 | 44 572 102 669 636 485 10 662 131 1212 770 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 130 135 116 145 50 50 155 125 125 Average Speed 154 | 97 118 146 142 159 161 61 123 155 179 191 Slowest Speed 320 | 100 240 190 320 320 170 160 245 155 185 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 5 95 19 99 55 14 73 15 15 89 76 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 . . . 1 1 . Scrap Searched 14 | . . . 2 . . . . 9 3 . Spaces Dug 6 | . . . 3 . 1 . . . 2 . Terrain Destroyed 149 | . . . 20 16 7 . 12 . 2 92 Melee 5 | . . . 3 . . . . . 2 . Projectile 14 | . . . . 4 7 . 3 . . . AOE 130 | . . . 17 12 . . 9 . . 92 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Zio Dee Total 6977 | 58 787 207 770 953 653 133 909 194 1289 1024 Wait 336 | . 56 1 10 52 65 1 57 24 6 64 Move 5594 | 46 624 174 673 658 485 116 685 130 1211 792 Hop . | . . . . . . . . . . . Pick Up 169 | 6 14 11 11 30 15 1 36 7 19 19 Fast Attach 65 | 6 3 1 . 9 6 3 12 3 10 12 Attach 60 | . 3 2 2 10 4 2 11 6 2 18 Detach 32 | . 2 1 . 4 4 . 3 3 6 9 Swap 136 | . 13 8 23 35 11 . 11 2 6 27 Drop 163 | . 12 2 10 43 22 3 11 4 17 39 Fire 359 | . 60 7 23 110 26 7 67 15 . 44 Melee 34 | . . . 18 . 6 . . . 10 . Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . 1 1 . . . . . Escape Stasis 24 | . . . . . 8 . 16 . . . Rewire 2 | . . . . . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 14) 795 | -10/Materials | Identified exit to Mines 830 | -10/Materials | Discovered new exit (range 11) 892 | -10/Materials | Discovered new exit (range 16) 1081 | -10/Materials | Entered another Materials area 1081 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1241 | -9/Materials | Identified exit to Mines 1241 | -9/Materials | Identified exit to Storage 1386 | -9/Materials | Entered Mines 1417 | -9/Mines | Excavation squad dispatched 1417 | -9/Mines | A large section of the Mines collapsed 1422 | -9/Mines | Met a Derelict bent on vengeance 1586 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1590 | -9/Mines | Discovered new exit (range 6) 1645 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2001 | -9/Mines | Discovered new exit (range 8) 2153 | -9/Mines | Build established: Scavenger-Mutant 2515 | -9/Mines | Entered Materials 2515 | -8/Materials | Accompanied by 1 ally 2515 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2716 | -8/Materials | Lost 4 parts (1n2u1w) 3101 | -8/Materials | Garrison activated, responded to threat 3192 | -8/Materials | Build established: Scavenger-Gunner 3505 | -8/Materials | Found Prototype Device 3511 | -8/Materials | Discovered new exit (range 16) 4055 | -8/Materials | Entered Factory 4055 | -7/Factory | Evolved 2 slots: Utility x2 4056 | -7/Factory | Identified exit to Lower Caves 4056 | -7/Factory | Identified Active Sensor Suite 4513 | -7/Factory | Discovered new exit (range 6) 4519 | -7/Factory | Identified exit to Factory 4570 | -7/Factory | Build established: Skirmisher 5071 | -7/Factory | Sucked down chute 5071 | -7/Factory | Entered Waste 5086 | -7/Waste | EMP discharged 5108 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5111 | -7/Waste | Crushed by Compactor (1 part destroyed) 5114 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5116 | -7/Waste | Spotted C-40 Crusher 5116 | -7/Waste | Spotted C-40 Crusher 5149 | -7/Waste | Spotted C-40 Crusher 5152 | -7/Waste | Lost 4 parts (1p3u) 5158 | -7/Waste | Spotted C-40 Crusher 5167 | -7/Waste | Spotted C-40 Crusher 5168 | -7/Waste | Discovered new exit (range 13) 5168 | -7/Waste | Spotted C-40 Crusher 5177 | -7/Waste | Entered Factory 5724 | -7/Factory | Discovered exit to Factory (range 16) 5761 | -7/Factory | Lost 3 parts (1p1u1w) 6352 | -7/Factory | Build established: Scavenger-Gunner 6382 | -7/Factory | Entered Lower Caves 6416 | -7/Lower Caves | Spotted B-75 Beast 6439 | -7/Lower Caves | Core integrity fell below 50% 6469 | -7/Lower Caves | Destroyed B-75 Beast 6496 | -7/Lower Caves | Lost 5 parts (3n2w) 6659 | -7/Lower Caves | Learned Factory emergency access door positions 6674 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6681 | -7/Lower Caves | Entered Zion 6773 | -7/Zion | System corruption cleaned by Quarantine Array 6831 | -7/Zion | Gained Derelict followers 6882 | -7/Zion | Discovered new exit (range 11) 7069 | -7/Zion | Learned Factory stockpile data 7139 | -7/Zion | Given A8's code to call for help 7219 | -7/Zion | Build established: Hauler-Mutant 7554 | -7/Zion | Learned Factory emergency access door positions 7674 | -7/Zion | Given the Hacking Drone Bay 7678 | -7/Zion | Found Prototype Device 7712 | -7/Zion | Learned Factory terminal intel 7770 | -7/Zion | Found Prototype Hackware 7786 | -7/Zion | Found Prototype Processor 7786 | -7/Zion | Identified Exp. Melee Analysis Suite 7790 | -7/Zion | Found Prototype Processor 7790 | -7/Zion | Identified Exp. Terrain Scan Processor 8825 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8848 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8926 | -7/Zion | Discovered new exit (range 5) 8928 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8946 | -7/Zion | Entered Deep Caves 8946 | -7/Deep Caves | Accompanied by 4 allies 9235 | -7/Deep Caves | Build established: Hauler-Gunner 9247 | -7/Deep Caves | Z-Facility disabled 9324 | -7/Deep Caves | Attacked by Z-Imprinter 9333 | -7/Deep Caves | Allies destroyed Z-Imprinter 9392 | -7/Deep Caves | Found Prototype Protection 9392 | -7/Deep Caves | Identified Zio. Weapon Casing 9434 | -7/Deep Caves | Found Prototype Device 9434 | -7/Deep Caves | Identified Exp. Thermal Shield 9464 | -7/Deep Caves | Identified Hacking Drone Bay 9647 | -7/Deep Caves | Found Zio. Weapon Casing 9686 | -7/Deep Caves | Found Prototype Protection 9686 | -7/Deep Caves | Identified Zio. Heavy Carapace 9839 | -7/Deep Caves | Found Zio. Heavy Carapace 10127 | -7/Deep Caves | Discovered new exit (range 9) 10194 | -7/Deep Caves | Build established: Hauler-Mutant 10551 | -7/Deep Caves | Spotted as-19758 10570 | -7/Deep Caves | Allies destroyed as-19758 10579 | -7/Deep Caves | Found Exp. Thermal Shield 10641 | -7/Deep Caves | Triggered Deep Caves wall 10673 | -7/Deep Caves | Core integrity fell below 20% 10708 | -7/Deep Caves | Lost 7 parts (2n4u1w) 10718 | -7/Deep Caves | Destroyed 30 combat bots 10721 | -7/Deep Caves | Exposed GOLEM chamber 10756 | -7/Deep Caves | System corruption reached 10% 10765 | -7/Deep Caves | Destroyed by as-10845 with Assembled P-maul Last Messages --------------- 10721_ Destroyed Asb. Hover System. 10723_ as-81708 destroyed. 10723_ as-73834 destroyed. 10723_ as-08302 destroyed. 10726_ as-24041 suffers critical hit (Intensify). 10726_ Destroyed Asb. Hover System. 10729_ as-24041 destroyed. 10745_ Penetrated by Slug. 10748_ Zio. Weapon Casing destroyed. 10748_ Shock Rifle destroyed. 10748_ Destroyed Shock Rifle. 10755_ Zio. Phaser-S destroyed. 10755_ Hvy. Missile Launcher destroyed. 10755_ System corrupted by crushing effect (+5). 10755_ System corrupted by crushing effect (+3). 10757_ The unstable cave ceiling collapses. 10759_ Knocked back. 10762_ System corrupted: Heat flow error (+197). 10765_ Exp. Thermal Shield destroyed. 10765_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ?????????? ????????????? ?????????? | | ????????? ??? ?????????? | | ????????? / / #????????? | | ???????? #???????? | | ???????? #???????? | | ????????? #???????# | | ????????? / #???????# | | ?????????" #??????## | | ?????????" ######## | | ?????????" ## | | ????????"" / ## | | ????????" = [ | | ????????# ### | | ????????" ## | | ????????" #### | | ????????" = [ | | ????????""" ] ! # | | ????????" *[]![ ## | | ????????"" [ == #####? | | ????????" ] ###????? | | ????????"" a ! ##??????? | | ????????" a a # #???????? | | ????????" a # ## ##???????? | | ????????"""aa ##### ####????????? | | ?????????" @ # #???????????? | | ?????????########## #####???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Core Shielding 20 Power Shielding 33 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed TrackerAlphaSink Manual? 0 Play Time 03:01:42 Cumulative 223.5 hours Start 2022.04.17 @ 13:49:13 End 2022.04.17 @ 18:04:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f83cf4c1-309b-49be-9ff2-bef72d17a6d3