Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 04:31:05 Player: LeipeMeuteLeider Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (1774) 1774 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4689 Bonus ------- None Cogmind --------- Core Integrity 542/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (10) --- Improved Ion Engine Light Deuterium Engine Light Nuclear Core System Shield Ion Cannon Heavy Assault Rifle Advanced Assault Cannon Missile Launcher Improved Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Light Armor Plating System Shield Heavy Assault Rifle Missile Launcher Improved Datajack Heavy Hammer Heavy Hammer Mining Claw [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 61 | 9 6 3 29 8 6 Power 12 | 1 . 1 7 1 2 Engine 10 | 1 . 1 7 . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 17 | 2 1 1 10 2 1 Treads . | . . . . . . Leg 17 | 2 1 1 10 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 3 2 . 6 4 1 Device 4 | 2 1 . 1 . . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 8 | . . . 4 3 1 Artifact . | . . . . . . Weapon 16 | 3 3 1 6 1 2 Energy Gun 2 | 2 . . . . . Energy Cannon 3 | . 1 . 1 . 1 Ballistic Gun 4 | 1 . 1 2 . . Ballistic Cannon 2 | . . . 1 . 1 Launcher . | . . . . . . Special Weapon 2 | . 2 . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . 1 . . System Corruption 4 | . . . 4 . . Parts Lost 8 | . 1 . 3 1 3 Power 1 | . . . 1 . . Propulsion 4 | . 1 . . . 3 Utility 3 | . . . 2 1 . Weapon . | . . . . . . Highest Loss Streak 2 | . 1 . 1 1 2 To Critical Strikes . | . . . . . . Average Backups 9 | 4 8 9 9 9 9 Power 1 | 2 1 1 . 1 1 Propulsion 1 | . 1 2 2 2 . Utility 1 | . . . 1 2 1 Weapon 4 | 1 4 6 5 4 4 Tool/Special . | . . . . . . Unused Backups 15 | 2 3 2 2 3 3 Power 4 | 1 3 . . . . Propulsion . | . . . . . . Utility 2 | 1 . . . . 1 Weapon 9 | . . 2 2 3 2 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 100 99 94 97 Engine 9 | . 14 14 10 4 2 Core 1 | . . . . 4 4 Leg 32 | . 27 28 33 34 35 Device 10 | . 14 14 12 7 . Storage 10 | . 14 14 11 9 7 Hackware 1 | . . . . 5 7 Protection 8 | . . . 9 10 22 Energy Gun 3 | . 6 12 2 . . Energy Cannon 2 | . 4 . 2 . . Ballistic Gun 4 | . 7 11 5 . . Ballistic Cannon 1 | . . . 2 . . Special Weapon 2 | . 9 3 1 . . Impact Weapon 8 | . . . 8 17 14 Peak Build Rating 38 | 7 7 12 19 29 38 Average Rating 16 | 6 6 8 15 22 34 On Entrance 11 | . 7 7 12 15 29 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 12 16 19 37 30 30 Greatest Support 71 | 20 20 25 36 56 71 Greatest Overweight (x) 1 | 1 1 . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 8 8 10 10 10 10 Average Carried 9 | 4 7 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 8 10 10 10 10 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1389 | 290 44 103 618 194 140 Remotely 10 | 10 . . . . . Salvage Created 2550 | 236 90 45 1416 596 167 Parts 111 | 17 5 9 55 23 2 Haulers Intercepted 7 | . . . 4 3 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 55 | . 2 3 31 15 4 Melee 16 | . . . 9 7 . Guns 12 | . . 3 9 . . Cannons 10 | . 2 . 8 . . Classes Destroyed 13 | 2 1 1 6 2 1 Worker 3 | . . . 3 . . Builder 1 | . . . . 1 . Tunneler 7 | 6 . . 1 . . Hauler 7 | . . . 4 3 . Recycler 3 | 1 . . 2 . . Mechanic 1 | . . . . 1 . Operator 3 | . . . 3 . . Watcher 3 | . . . 1 1 1 Swarmer 24 | . . 3 11 9 1 Grunt 19 | . 2 . 12 3 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 10 | . . . 7 3 . Best Kill Streak 8 | 2 2 3 7 8 3 Combat Bots Only 6 | . 2 3 6 6 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 329 | . 4 8 168 65 84 Missed 82 | . 2 3 34 17 26 Hits 247 | . 2 5 134 48 58 Melee 4 | . . . . . 4 Projectile 243 | . 2 5 134 48 54 Critical Strikes 11 | . . . 4 1 6 Damage Taken 3450 | . 310 45 1510 604 981 Core 530 | . 75 18 225 54 158 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 77 | . . . 77 . . Core Remaining (%) 73 | 100 . 62 43 90 . Volleys Fired 126 | 17 34 5 65 . 5 Largest 2 | 2 2 2 2 . 2 Hottest 120 | 90 120 100 110 . 100 Shots Fired 206 | 34 39 8 115 . 10 Gun 102 | 34 7 6 55 . . Cannon 69 | . 4 . 55 . 10 Launcher . | . . . . . . Special 35 | . 28 2 5 . . Kinetic 69 | . 7 3 54 . 5 Thermal 137 | 34 32 5 61 . 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 8 2 3 9 . 2 Robot Miss Streak 6 | 1 2 1 4 . 6 Penetration Max 1 | . . . 1 . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 221 | 23 4 5 118 50 21 Core Hits 64 | 8 3 4 38 9 2 Critical Kills 4 | . . . 4 . . Critical Parts Destroyed 22 | . . . 13 5 4 Critical Strikes 31 | 2 . . 20 5 4 Burn 4 | 2 . . 2 . . Destroy 6 | . . . 6 . . Smash 21 | . . . 12 5 4 Melee Attacks 170 | . . . 84 64 22 Impact 170 | . . . 84 64 22 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 15 | . . . 11 4 . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks 15 | . . . 2 10 3 Damage Inflicted 6959 | 281 76 61 3795 1973 773 Guns 794 | 281 . 61 452 . . Cannons 750 | . 52 . 653 . 45 Explosions . | . . . . . . Melee 5318 | . . . 2617 1973 728 Ramming 73 | . . . 73 . . Kinetic 586 | . . 22 541 . 23 Thermal 982 | 281 76 39 564 . 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 5318 | . . . 2617 1973 728 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 4 . . Average Corruption 2 | . 2 2 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 3 4 . . . Message Errors 3 | . 1 2 . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 1344 | . . . 832 315 197 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 1344 | . . . 832 315 197 Knockbacks 12 | . . . 4 3 5 Impact 9 | . . . 2 2 5 Kinetic 1 | . . . 1 . . Secondary 2 | . . . 1 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 6 | . . . 6 . . Kicked 6 | . . . 6 . . Crushed . | . . . . . . Highest Temperature 409 | 240 138 126 409 5 183 Average Temperature 76 | 78 21 37 112 5 76 Received Heat Transfer 1014 | . 18 . 546 180 270 Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 21 | . . . 8 9 4 Combat Hostiles 17 | . . . 5 8 4 Parts Fried 22 | . . . 10 10 2 Impact Corruptions 56 | . . . 28 20 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 1 . . 6 . . Heat Transferred 2730 | 904 161 111 1517 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 93 | 100 100 100 91 83 100 Level 1 6 | . . . 8 16 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 285 | 10 50 60 285 269 108 Initial 108 | . . . . 40 108 Average 82 | 1 4 17 126 127 38 Influence Increases 1817 | 35 88 72 1005 463 154 Destroy 0b10 Robot/C 1100 | . 40 60 620 300 80 Destroy 0b10 Robot/NC 140 | 35 . . 70 30 5 Destroy Leader 280 | . 10 10 160 78 22 Successful Hack 27 | . 14 . 6 7 . Disable Machine 15 | . . . 15 . . Destroy Structure 60 | . 24 2 29 3 2 Lose Combat Pursuer 195 | . . . 105 45 45 Influence Decreases 1738 | 35 87 73 907 322 314 Entered New Map 190 | . . 1 . 58 131 Time Decay 1186 | 35 85 72 577 254 163 Lost Part 62 | . 2 . 30 10 20 Purge Threat 300 | . . . 300 . . Squads Dispatched 10 | . 2 1 5 2 . Investigation 4 | . . 1 3 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 4 9 51 22 12 Peak Tracking Total 6 | . 2 5 6 3 5 Tactical Retreats 10 | . . 1 5 2 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 25 | . 5 1 13 4 2 Terminals 19 | . 5 . 10 3 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . . 1 1 1 Garrison Access . | . . . . . . Total Hacks 64 | . 11 1 36 11 5 Successful 24 | . 3 1 14 6 . Failed 38 | . 8 . 21 4 5 Catastrophic 11 | . 3 . 7 . 1 Database Lockouts 2 | . . . 1 1 . Manual 34 | . 9 . 19 4 2 Terminals 48 | . 11 . 27 8 2 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 2 | . . . 2 . . Scanalyzers 10 | . . . 4 3 3 Garrison Access . | . . . . . . Terminal Hacks 16 | . 3 1 8 4 . Open Door 1 | . . 1 . . . Terminal Index 3 | . 1 . 1 1 . Scanalyzer Index 2 | . 1 . . 1 . Alert Level 6 | . . . 4 2 . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . . 2 2 . Retrieve Study 4 | . . . 2 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 5 . 12 3 2 Full Trace Events 4 | . . . 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 2 2 . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 3526 | 15 753 248 1972 538 . Seismic 3526 | 15 753 248 1972 538 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4293 | 245 753 248 1972 644 431 Spaces Moved 2569 | 141 426 182 1137 377 306 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 2564 | 136 426 182 1137 377 306 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 105 105 Average Speed 119 | 120 120 120 124 113 105 Slowest Speed 190 | 190 190 120 175 120 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . 4 . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 34 | 5 32 52 85 29 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 54 | . 25 2 23 3 1 Terrain Destroyed 68 | . 25 2 36 3 2 Melee 22 | . . . 18 3 1 Projectile 46 | . 25 2 18 . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3247 | 181 570 203 1424 501 368 Wait 209 | . 89 1 51 43 25 Move 2564 | 140 425 181 1136 376 306 Hop . | . . . . . . Pick Up 46 | 11 6 5 14 9 1 Fast Attach 12 | 8 1 . 1 1 1 Attach 13 | . 1 . 6 3 3 Detach . | . . . . . . Swap 71 | 1 7 5 41 10 7 Drop 50 | 4 7 6 23 9 1 Fire 126 | 17 34 5 65 . 5 Melee 150 | . . . 81 50 19 Ram . | . . . . . . Kick 6 | . . . 6 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 246 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 837 | -10/Materials | Discovered new exit (range 13) 851 | -10/Materials | Crushed by falling debris 999 | -10/Materials | Entered Mines 1026 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1061 | -10/Mines | Learned location of Zion (-7) 1125 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1161 | -10/Mines | Assembled infested the area 1179 | -10/Mines | Met a Derelict shopkeep closing up shop 1216 | -10/Mines | Discovered new exit (range 11) 1236 | -10/Mines | Learned Materials trap positions 1247 | -10/Mines | Entered Materials 1247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1248 | -9/Materials | Loaded intel: 22 trap records 1706 | -9/Materials | Discovered new exit (range 15) 1984 | -9/Materials | Central database locked down 2009 | -9/Materials | Repaired Carbon-fiber Leg 2043 | -9/Materials | Build established: Scavenger-Mutant 2155 | -9/Materials | Discovered new exit (range 11) 2513 | -9/Materials | Discovered new exit (range 16) 2621 | -9/Materials | Core integrity fell below 50% 3151 | -9/Materials | Discovered new exit (range 16) 3219 | -9/Materials | Entered another Materials area 3219 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3335 | -8/Materials | Build established: Mutant 3733 | -8/Materials | Garrison activated, responded to threat 3765 | -8/Materials | Discovered new exit (range 13) 3822 | -8/Materials | Central database locked down 3863 | -8/Materials | Entered Factory 3863 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4294 | -7/Factory | Self-destructed Last Messages --------------- 04229_ Lgt. Nuclear Core fried. 04232_ Acquired Aluminum Leg+. 04233_ Acquired 10 matter. 04244_ Dropped Imp. Light Armor Plating. 04264_ Acquired 10 matter. 04265_ C-30 ARC bursts open, deploying its payload. 04265_ S-27 Virus unfolds itself. 04275_ Destroyed VTOL Module. 04275_ S-27 Virus system corrupted by crushing effect. 04275_ S-27 Virus knocked back. 04278_ Destroyed VTOL Module. 04278_ S-27 Virus system corrupted by crushing effect. 04279_ S-27 Virus misfires. 04283_ Hvy. Hammer+ follow-up attack on S-27 Virus. 04283_ Destroyed VTOL Module. 04283_ S-27 Virus system corrupted by crushing effect. 04284_ S-27 Virus system terminally corrupted. 04287_ S-27 Virus knocked back. 04289_ Carbon-fiber Leg+ destroyed. 04292_ U-05 Engineer builds a Door. 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" " !!#????? | | ????????????????????????# """ " " #????? | | ????????????????????????# """ " " #????? | | ????????????????????????# """ " " +????? | | ????????????????????????# " " #????? | | ????????????????????????# """ " " #????? | | ????????????????????????# """ #????? | | ????????????????????????# """ " ? #????? | | ????????????????????????# " " ?? ??????? | | ????????????????????????#"%" """ " ?????????? | | ????????????????????????# " """ "??????????? | | ????????????????????????# """ ??"??????????? | | ????????????????????????# ???????????????? | | ????????????????????????# """ ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 30% | -9/Materials Studied --------- Hvy. Hammer | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed AntisysThiefAutocannon Manual? 0 Play Time 01:38:22 Cumulative 71.1 hours Start 2026.01.13 @ 20:28:37 End 2026.01.14 @ 04:31:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aefb1f30-ddcf-4f13-8566-7b7c16b9e724