Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.18 @ 01:16:00 Player: M3-5OS Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1770) 1770 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 6147 Bonus ------- Follower Combat Kills 121 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -314 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 240/240 System Corruption 16% Temperature Cool (0) Movement Walking (127) Location -7/Zion Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Coolant Injector Large Storage Unit Visual Processing Unit Makeshift Transmission Jammer Makeshift System Shield > --- WEAPON (3) ------- Rocket Launcher Chainsword > --- INVENTORY (15) --- Improved Deuterium Engine Makeshift Power Source Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg High-capacity Matter Pod (200) High-capacity Matter Pod (0) Makeshift Laser Improved Light Cannon Chainsword Makeshift Axe Makeshift Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Visual Processing Unit Makeshift Transmission Jammer Makeshift System Shield > --- WEAPON ----------- Makeshift Shrapnel Gun Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Makeshift Power Source Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg High-capacity Matter Pod High-capacity Matter Pod Makeshift Laser Improved Light Cannon Chainsword Chainsword Makeshift Axe Makeshift Axe [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Slots Evolved 7 | . 1 . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . 1 . . . 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 98 | . 10 1 6 5 30 4 . 42 Power 11 | . 1 . . 1 4 1 . 4 Engine 7 | . 1 . . 1 2 . . 3 Core 4 | . . . . . 2 1 . 1 Reactor . | . . . . . . . . . Propulsion 38 | . 5 . 1 . 13 . . 19 Treads . | . . . . . . . . . Leg 38 | . 5 . 1 . 13 . . 19 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | . 3 1 2 2 3 3 . 7 Device 6 | . . . 1 1 . 1 . 3 Storage 4 | . 2 . . . 1 . . 1 Processor 4 | . 1 . . 1 . . . 2 Hackware 1 | . . . . . . . . 1 Protection 6 | . . 1 1 . 2 2 . . Artifact . | . . . . . . . . . Weapon 28 | . 1 . 3 2 10 . . 12 Energy Gun 3 | . 1 . 1 . . . . 1 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 10 | . . . 1 1 5 . . 3 Ballistic Cannon 3 | . . . . . 3 . . . Launcher 3 | . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 5 | . . . . . . . . 5 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . 1 Parts Lost 20 | . . . . 1 . . . 19 Power 3 | . . . . 1 . . . 2 Propulsion 6 | . . . . . . . . 6 Utility 6 | . . . . . . . . 6 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 9 | . . . . 1 . . . 9 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 99 100 100 100 100 83 Engine 6 | . 12 12 12 12 2 . . 2 Core 3 | . . . . . 5 7 7 4 Leg 27 | . 24 25 25 25 33 28 28 27 Device 2 | . . . . . . 3 7 6 Storage 9 | . 12 12 12 12 8 7 7 6 Processor 12 | . 12 12 12 17 16 14 14 9 Protection 10 | . 12 12 12 6 8 17 14 7 Energy Gun 5 | . 12 12 11 12 . . . . Ballistic Gun 12 | . 12 12 12 11 16 14 14 10 Ballistic Cannon 3 | . . . . . 6 7 7 4 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 19 19 18 18 20 40 52 49 49 Greatest Support 88 | 20 20 20 20 20 66 66 66 88 Greatest Overweight (x) 6 | . 6 . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 10 15 10 10 10 15 15 15 15 Average Capacity 12 | 10 10 10 10 10 10 15 15 14 Most Carried 15 | 7 10 10 10 10 15 15 15 15 Average Carried 11 | 7 9 10 9 9 10 14 14 13 Final Capacity 15 | 10 10 10 10 10 15 15 15 15 Final Carried 15 | 7 10 10 10 10 15 15 15 14 Class Distribution -------------------- 45% | Hacker-Mutant 42% | Hacker-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Matter Collected 2779 | 203 282 10 120 84 609 101 . 1370 Remotely . | . . . . . . . . . Salvage Created 2314 | 51 618 . . 52 507 59 . 1027 Parts 108 | 2 27 . . . 24 8 . 47 Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 46 | . 7 . . 12 14 1 . 12 Melee 1 | . . . . . . . . 1 Guns 19 | . 7 . . 1 7 . . 4 Cannons 15 | . . . . . 7 1 . 7 AOE 11 | . . . . 11 . . . . Classes Destroyed 14 | 1 4 . . 2 1 1 . 5 Hauler 3 | . 2 . . . 1 . . . Recycler 4 | 1 3 . . . . . . . Watcher 4 | . 3 . . . . 1 . . Swarmer 5 | . 2 . . . 3 . . . Grunt 12 | . 5 . . . 7 . . . Sentry 4 | . . . . . 4 . . . Demolisher 1 | . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . Zionite 28 | . . . . . . . . 28 Tinkerer 3 | . . . . . . . . 3 Assembled 11 | . . . . 11 . . . . Wasp 1 | . . . . . . . . 1 Thug 3 | . . . . . . . . 3 Savage 4 | . . . . . . . . 4 Butcher 1 | . . . . . . . . 1 Mutant 3 | . . . . . . . . 3 Best Kill Streak 11 | 1 2 . . 11 3 1 . 10 Combat Bots Only 11 | . 2 . . 11 3 1 . 7 Max Kills in Single Turn 8 | 1 2 . . 8 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 8 | . . . . 8 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Damage Taken 4293 | . 118 . . 393 413 49 . 3320 Core 970 | . 42 . . 136 72 10 . 710 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 165 | . 9 . . . 66 6 . 84 Core Remaining (%) 71 | 100 . . . 28 86 . . . Volleys Fired 195 | 3 35 . . 9 35 2 . 111 Largest 3 | 2 2 . . 2 3 3 . 3 Hottest 101 | 70 70 . . 60 90 90 . 101 Shots Fired 430 | 6 70 . . 15 105 6 . 228 Gun 298 | 6 70 . . 12 70 4 . 136 Cannon 93 | . . . . . 35 2 . 56 Launcher 39 | . . . . 3 . . . 36 Special . | . . . . . . . . . Kinetic 336 | 3 35 . . 6 105 6 . 181 Thermal 55 | 3 35 . . 6 . . . 11 Explosive 39 | . . . . 3 . . . 36 Electromagnetic . | . . . . . . . . . Robot Hit Streak 42 | 5 19 . . 13 42 41 . 42 Robot Miss Streak 2 | . 2 . . 1 1 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 Shots Hit Robots 345 | 5 53 . . 13 94 5 . 175 Core Hits 167 | 2 28 . . 29 32 4 . 72 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . 6 . . . 2 . . 3 Burn 7 | . 6 . . . . . . 1 Blast 2 | . . . . . 2 . . . Sever 2 | . . . . . . . . 2 Melee Attacks 26 | . . . . . 4 . . 22 Impact 4 | . . . . . 4 . . . Slashing 20 | . . . . . . . . 20 Piercing 2 | . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7282 | 62 557 . . 1003 1539 104 . 4017 Guns 3297 | 62 554 . . 120 874 69 . 1618 Cannons 1639 | . . . . . 665 25 . 949 Explosions 1800 | . . . . 883 . . . 917 Melee 527 | . . . . . . . . 527 Ramming 19 | . 3 . . . . 10 . 6 Kinetic 4342 | 25 198 . . 50 1539 94 . 2436 Thermal 594 | 37 356 . . 70 . . . 131 Explosive 1800 | . . . . 883 . . . 917 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 460 | . . . . . . . . 460 Piercing 67 | . . . . . . . . 67 Highest Corruption 16 | . . . . . . . . 16 Average Corruption 11 | . . . . . . . . 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . . . . . . . 45 Message Errors 7 | . . . . . . . . 7 Matter Fused 8 | . . . . . . . . 8 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 6 Data Loss (major) 6 | . . . . . . . . 6 Misfires 3 | . . . . . . . . 3 Misdirections 6 | . . . . . . . . 6 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 151 | . . . . 37 . . . 114 Projectiles 8 | . . . . . . . . 8 Explosions 73 | . . . . 37 . . . 36 Melee 70 | . . . . . . . . 70 Knockbacks 7 | . . . . . 4 . . 3 Impact . | . . . . . . . . . Kinetic 7 | . . . . . 4 . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 353 | . . . . . . . . 353 Shots 16 | . . . . . . . . 16 Rammed 1 | . . . . . . . . 1 Targets Rammed 5 | . 1 . . . . 1 . 3 Kicked 4 | . 1 . . . . 1 . 2 Crushed . | . . . . . . . . . Highest Temperature 412 | 50 160 . . 40 184 24 . 412 Average Temperature 76 | 26 38 . . 23 53 14 . 147 Received Heat Transfer 1131 | . 75 . . . 315 . . 741 Effects 1 | . . . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 2088 | 111 1457 . . 150 . . . 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Peak Influence 269 | 5 101 . . 59 269 72 . . Initial 16 | . 2 . . . 13 16 . . Average 41 | 2 32 . . 16 77 35 . . Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 95 | 100 100 100 . 100 86 100 . . Level 1 4 | . . . . . 13 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . . 2 1 . . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 2 | . . . . . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 124 | . 12 . . 18 20 2 . 72 Peak Tracking Total 20 | . 3 . . 20 4 1 . 17 Tactical Retreats 8 | . . . . 1 2 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Traps Triggered 6 | . 4 . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Machines Accessed 11 | . . . 5 . 4 1 1 . Terminals 3 | . . . . . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 61 | . . . 50 . 9 1 1 . Successful 56 | . . . 50 . 4 1 1 . Failed 5 | . . . . . 5 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . . . 1 . . 1 . 5 Terminals 6 | . . . . . 5 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 55 | . . . 50 . 3 1 1 . Record 49 | . . . 49 . . . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . Surveillance Status 1 | . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Total Allies 11 | . . . . . . . . 11 Largest Group 9 | . . . . . . . . 9 Highest-Rated Group 212 | . . . . . . . . 212 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 69 | . . . . . . . . 69 Total Damage 2822 | . . . . . . . . 2822 Kills 25 | . . . . . . . . 25 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Turns Passed 7408 | 11 1321 310 703 686 1244 369 707 2057 Spaces Moved 4568 | 3 667 252 572 375 626 223 555 1295 Core 117 | . 1 . . . . . . 116 Treads . | . . . . . . . . . Legs 4451 | 3 666 252 572 375 626 223 555 1179 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 127 127 50 Average Speed 121 | 120 120 120 120 120 121 127 127 120 Slowest Speed 350 | 120 350 120 120 120 127 127 127 137 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 2 92 44 93 60 36 7 56 90 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . 1 1 . . . . 2 Known Exits Taken 7 | 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | . . . . . . . 1 . Scrap Searched 8 | . . 1 . 2 . . 3 2 Spaces Dug 25 | . . . . . 4 . . 21 Terrain Destroyed 78 | . . . . 35 6 . . 37 Melee 4 | . . . . . 4 . . . Projectile 2 | . . . . . 2 . . . AOE 72 | . . . . 35 . . . 37 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Total 6015 | 5 1119 259 590 596 1030 305 557 1554 Wait 1025 | . 393 5 . 204 297 68 1 57 Move 4560 | 2 666 251 571 374 625 222 554 1295 Hop . | . . . . . . . . . Pick Up 46 | . 8 1 4 2 16 4 1 10 Fast Attach 36 | . 5 . 5 1 4 1 . 20 Attach 19 | . 1 . . 1 4 2 . 11 Detach 2 | . . . . . . . . 2 Swap 43 | . 4 1 1 3 22 1 . 11 Drop 58 | . 6 1 9 2 23 4 1 12 Fire 195 | 3 35 . . 9 35 2 . 111 Melee 26 | . . . . . 4 . . 22 Ram 1 | . . . . . . . . 1 Kick 4 | . 1 . . . . 1 . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 10 | -11/Junkyard | Identified exit to Materials 10 | -11/Junkyard | Discovered exit to Materials (range 3) 12 | -11/Junkyard | Entered Materials 12 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 359 | -10/Materials | Identified exit to Materials 359 | -10/Materials | Discovered exit to Materials (range 14) 544 | -10/Materials | Identified exit to Mines 544 | -10/Materials | Discovered exit to Mines (range 7) 700 | -10/Materials | Discovered exit to Materials (range 6) 1164 | -10/Materials | Discovered exit to Materials (range 16) 1333 | -10/Materials | Entered Mines 1362 | -10/Mines | Learned location of Storage (-8) 1426 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1638 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1638 | -10/Mines | Identified exit to Exiles 1638 | -10/Mines | Discovered exit to Exiles (range 5) 1643 | -10/Mines | Entered Exiles 1661 | -10/Exiles | Identified exit to Mines 1661 | -10/Exiles | Discovered exit to Mines (range 15) 1695 | -10/Exiles | Met 8R-AWN 1712 | -10/Exiles | Met EX-HEX 1791 | -10/Exiles | Met EX-DEC 1815 | -10/Exiles | Met EX-BIN 1837 | -10/Exiles | Aligned with FarCom system 1838 | -10/Exiles | Given EX-Vault access code 1887 | -10/Exiles | Opened EX-Vault 1895 | -10/Exiles | Found Firepult 1906 | -10/Exiles | Found PSU Rigger 1970 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2016 | -10/Exiles | Learned location of Zion (-7) 2078 | -10/Exiles | Visited The Gauntlet 2327 | -10/Exiles | Discovered exit to Mines (range 15) 2346 | -10/Exiles | Entered Mines 2723 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2726 | -9/Mines | Found Prototype Device 2727 | -9/Mines | Identified Exp. Sensor Array 2760 | -9/Mines | Assembled infested the area 2765 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2789 | -9/Mines | Destroyed 11 combat bots 2867 | -9/Mines | Core integrity fell below 50% 2897 | -9/Mines | Identified exit to Materials 2897 | -9/Mines | Discovered exit to Materials (range 12) 2900 | -9/Mines | Discovered exit to Materials (range 15) 3032 | -9/Mines | Entered Materials 3032 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3330 | -8/Materials | Build established: Hacker-Gunner 3772 | -8/Materials | Identified exit to Factory 3772 | -8/Materials | Discovered exit to Factory (range 9) 4276 | -8/Materials | Entered Factory 4276 | -7/Factory | Evolved 2 slots: Utility x2 4368 | -7/Factory | Identified exit to Lower Caves 4645 | -7/Factory | Entered Lower Caves 4768 | -7/Lower Caves | Encountered a Warlord checkpoint 4775 | -7/Lower Caves | Learned 12 Factory zone layouts 5255 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5352 | -7/Lower Caves | Entered Zion 5397 | -7/Zion | Received a visual enhancement algorithm 5573 | -7/Zion | Identified exit to Proximity Caves 5573 | -7/Zion | Discovered exit to Proximity Caves (range 11) 5641 | -7/Zion | Gained Derelict followers 5807 | -7/Zion | Given A8's code to call for help 5815 | -7/Zion | Found CR-A16's Pointy Stick 5875 | -7/Zion | Learned location of Warlord (-5) 6107 | -7/Zion | Learned location of Quarantine (-2) 6192 | -7/Zion | Gained Derelict followers 6279 | -7/Zion | Rebuked by Imprinter 6306 | -7/Zion | Attempted to imprint without authorization 6306 | -7/Zion | Attacked by Zionites 6424 | -7/Zion | Destroyed 7 combat bots 6453 | -7/Zion | Lost 3 parts (1p2u) 6693 | -7/Zion | Lost 3 parts (1u2w) 6782 | -7/Zion | System corruption reached 10% 6803 | -7/Zion | Core integrity fell below 50% 6809 | -7/Zion | Released all parts (4) 6837 | -7/Zion | Lost 9 parts (1p5n2u1w) 6860 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6861 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6925 | -7/Zion | Core integrity fell below 20% 6965 | -7/Zion | Learned Factory trap positions 6972 | -7/Zion | Allies destroyed Imprinter 7243 | -7/Zion | Build established: Scavenger-Mutant 7409 | -7/Zion | Destroyed self with Rocket Launcher Last Messages --------------- 07338_ The unstable cave ceiling collapses. 07349_ System corrupted: Component data lost. 07364_ Dropped Hcp. Matter Pod. 07365_ Extracted 200 matter. 07365_ Acquired Hcp. Matter Pod. 07384_ Acquired 3 matter. 07386_ System corrupted: FCS attempts to trigger Rocket Launcher. 07386_ System corrupted: Rocket Launcher misfires. 07386_ Acquired 50 matter. 07388_ Acquired 18 matter. 07389_ Acquired 14 matter. 07391_ Acquired 1 matter. 07397_ Acquired 4 matter. Z9-P5Q(z) bursts out of the Twisted Machinery. LB-3GF(z) bursts out of the Twisted Machinery. 07402_ Z9-P5Q(z) destroyed. 07404_ Destroyed Unknown Device. 07406_ Acquired 8 matter. 07407_ LB-3GF(z) pulls a Mak. Sword out of the Twisted Machinery. 07409_ LB-3GF(z) destroyed. 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"""" | | ??????#" " """" | | ??????" """ * = @ """ " """ | | ??????# | """ "" "" """ | | ?????## ]= " "" "" "" | | ?????" = = = """ """ "" | | ?????" " * ! ! | | ###### """ " = | | " """" """"" =! | | """""" """""""" = """""#"#"" | | # ""###" """""" % """""""""""""""" | | # #####"" """"% * """###"""""#"#" | | ### ####???#""" " ""/ $ ""###??###"###"# | | ??####??????#""" ""##?????????### | | ???????????#""" "" "" "#???????????? | | ???????????##"" """""" """" "##???????????? | | ???????????#"#"""""#"" """" % "####????????? | | ???????????##""""## "" " """"#????????? | | ??????????##""" ""# """"#????????? | | ??????????#"#" "#" %* / "##???????? | | ??????????##"" """" / == ""#???????? | | ??????????#"" """ * ! [! "##???????? | | ??????????##" """ [ [ "" ""#???????? | | ?????????#"""" "" "" """ "##???????? | | ????###??#"""" " """ ""#????????? | | #####""###?##" = = """"""""#???????? | | #""#""#""###""" = """ %"" """""""###???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Plasma Rifle | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Monster Slippery One Challenges ------------ None Game ------ Seed RelayShrapnelDatajack Manual? 0 Play Time 01:06:47 Cumulative 53.3 hours Start 2023.03.13 @ 13:05:12 End 2023.03.18 @ 01:16:00 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 31 Rogue 2 Adventurer 7 Explorer 22 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3ea8923-d988-4786-87e3-44e49f0fe25f