Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.23 @ 16:45:53 Player: Quantum Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (184) 920 Value Destroyed (6778) 6778 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 13758 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 150/150 System Corruption 29% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (4) -------- Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Reaction Control System Long-range Tractor Beam > --- WEAPON ----------- Improved Arc Projector Plasma Rifle Plasma Rifle Phase Gun > --- INVENTORY -------- (None) [Rating: 126] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 2 . 2 Power 3 | . . 1 . 1 1 . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 7 | . . . 2 1 . 2 2 . . Weapon 2 | . . 1 . . . . . . 1 Parts Attached 128 | 7 3 9 29 10 7 16 . 9 38 Power 27 | 2 . 2 5 1 3 4 . 2 8 Engine 14 | 2 . 2 3 . 3 4 . . . Core 4 | . . . 2 1 . . . . 1 Reactor 9 | . . . . . . . . 2 7 Propulsion 22 | 2 . 1 4 2 . 2 . 2 9 Treads 9 | . . . 3 2 . . . . 4 Leg 4 | . . . . . . . . . 4 Wheel 5 | 2 . 1 1 . . . . . 1 Hover 4 | . . . . . . 2 . 2 . Flight . | . . . . . . . . . . Utility 43 | 1 3 2 11 4 2 9 . 1 10 Device 23 | . 1 2 5 2 1 4 . 1 7 Storage 4 | 1 2 . . . . . . . 1 Processor 8 | . . . 2 1 1 2 . . 2 Hackware . | . . . . . . . . . . Protection 8 | . . . 4 1 . 3 . . . Artifact . | . . . . . . . . . . Weapon 36 | 2 . 4 9 3 2 1 . 4 11 Energy Gun 15 | 1 . . 4 1 1 . . . 8 Energy Cannon 6 | . . 1 1 2 . . . . 2 Ballistic Gun 5 | 1 . 3 1 . . . . . . Ballistic Cannon 6 | . . . 2 . 1 . . 3 . Launcher 3 | . . . 1 . . 1 . 1 . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 . . . 1 Corrupted Parts 6 | . . . 1 . . . . . 5 System Corruption 22 | . . . 4 . . . . . 18 Parts Lost 75 | . . 4 8 1 2 10 . 9 41 Power 20 | . . 1 2 . 2 4 . 2 9 Propulsion 16 | . . 2 2 . . 2 . 3 7 Utility 18 | . . . 1 1 . 3 . 1 12 Weapon 21 | . . 1 3 . . 1 . 3 13 Highest Loss Streak 11 | . . 2 4 1 1 6 . 6 11 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 2 | . . . 2 3 4 3 1 1 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . 2 3 2 2 1 1 1 Weapon . | . . . . . 2 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . 1 . . 2 . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 81 | . 95 77 94 96 88 83 78 64 58 Engine 10 | . 14 8 14 15 15 13 10 2 . Core 3 | . . . 3 3 6 5 5 5 1 Reactor 2 | . . . . . . . . 3 9 Treads 9 | . . . 11 15 13 6 . . 5 Wheel 2 | . 28 17 5 . . . . . . Device 16 | . 9 11 18 22 18 18 15 11 12 Storage 1 | . 14 11 . . . . . . . Processor 9 | . . . 7 6 12 13 10 10 11 Protection 3 | . . . 8 7 1 2 10 9 . Energy Gun 5 | . 14 3 9 . . 5 5 . 10 Energy Cannon 4 | . . 4 8 6 6 . . . . Ballistic Gun 2 | . 14 20 4 . . . . . . Ballistic Cannon 3 | . . . . 7 6 4 5 9 1 Launcher 3 | . . . . 7 5 4 5 2 . Peak Build Rating 126 | 6 7 14 29 38 55 70 70 77 126 Average Rating 48 | 4 6 9 24 33 45 60 70 63 80 On Entrance 34 | . 6 7 14 28 36 55 70 70 61 Naked Turns . | . . . . . . . . . . Heaviest Build 164 | 12 88 99 100 46 56 61 47 68 164 Greatest Support 150 | 32 32 32 42 42 40 40 22 29 150 Greatest Overweight (x) 19 | . 2 8 8 1 1 4 2 17 19 Average Overweight (x) . | . 1 3 . . . 2 2 4 . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 5 5 25 Average Capacity 7 | 6 20 25 5 5 5 5 5 5 8 Most Carried 5 | 4 1 1 5 5 5 5 1 3 5 Average Carried 2 | . . . 2 3 4 3 1 1 1 Final Capacity 25 | 8 25 25 5 5 5 5 5 5 5 Final Carried 5 | . . . 3 5 5 1 1 1 1 Class Distribution -------------------- 18% | Tank 17% | Generator-Bomber 15% | Mutant 12% | Scavenger-Tank 8% | Bomber 7% | Scavenger-Bomber 5% | Scavenger-Skirmisher 5% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Generator-Bomber | -6/Factory Scavenger-Bomber | -5/Factory Scavenger-Bomber | -4/Factory Bomber | -4/DSF Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Matter Collected 3923 | 277 47 140 823 238 754 694 . 303 647 Remotely 926 | . . . 107 . . 601 . . 218 Salvage Created 7061 | 76 208 372 1582 331 1577 703 . 179 2033 Parts 351 | 1 18 28 76 20 81 40 . 3 84 Haulers Intercepted 4 | . . . 1 . 2 . . . 1 Recyclers Shooed 14 | 1 . 1 3 2 5 . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 115 | . 9 11 28 5 22 15 . 8 17 Melee 1 | . . . . . . . . . 1 Guns 46 | . 9 9 11 . . 6 . 1 10 Cannons 45 | . . 2 13 3 14 3 . 7 3 AOE 21 | . . . 4 2 8 6 . . 1 Classes Destroyed 16 | 2 2 3 5 2 . . . 2 . Worker 10 | . . . 1 1 5 . . . 3 Builder 18 | . . 1 2 . 10 4 . . 1 Tunneler 6 | 1 . . . . 2 . . . 3 Hauler 4 | . . . 1 . 2 . . . 1 Recycler 11 | 1 . . 3 1 3 . . . 3 Mechanic 2 | . . . 1 . 1 . . . . Operator 2 | . . . . 1 . . . . 1 Watcher 16 | . . 1 3 3 5 2 . . 2 Swarmer 17 | . 6 6 . . . . . 4 1 Grunt 62 | . 3 3 20 3 16 8 . . 9 Duelist 2 | . . . 1 . 1 . . . . Sentry 11 | . . 2 6 1 1 1 . . . Specialist 1 | . . . . . . . . 1 . Hunter 6 | . . . 1 . . 1 . 2 2 Programmer 15 | . . . . 1 4 5 . . 5 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 16 | 2 3 6 8 4 16 6 . 6 5 Combat Bots Only 6 | . 3 4 6 4 5 6 . 6 3 Max Kills in Single Turn 4 | 1 2 1 2 1 4 2 . 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . 2 1 2 1 . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Hostile Shots Fired 1097 | . 45 60 163 47 77 76 . 111 518 Missed 315 | . 14 14 45 16 32 18 . 39 137 Hits 782 | . 31 46 118 31 45 58 . 72 381 Melee 2 | . . . 2 . . . . . . Projectile 780 | . 31 46 116 31 45 58 . 72 381 AOE 2 | . . . . . . 2 . . . Critical Strikes 38 | . . 2 4 . 2 4 . 1 25 Actively Blocked 1 | . . . 1 . . . . . . Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 11412 | . 229 322 1573 192 543 1145 . 1125 6283 Core 2441 | . 64 59 408 21 86 67 . 423 1313 Absorbed by Shields 339 | . . . 84 68 139 48 . . . Redirected to Shielding 43 | . . . 43 . . . . . . Ignored by Resistances 3471 | . 71 102 421 84 190 357 . 468 1778 Core Remaining (%) 78 | 100 74 85 25 97 89 93 . 63 . Volleys Fired 394 | 9 20 27 80 15 63 46 . 26 108 Largest 4 | 2 2 3 3 3 3 3 . 3 4 Hottest 316 | 60 60 111 198 147 132 163 . 141 316 Shots Fired 916 | 16 40 69 208 38 166 113 . 56 210 Gun 462 | 16 40 57 121 . . 44 . 5 179 Cannon 367 | . . 12 76 30 126 42 . 51 30 Launcher 86 | . . . 11 8 40 27 . . . Special 1 | . . . . . . . . . 1 Kinetic 304 | 7 20 45 56 15 63 39 . 51 8 Thermal 432 | 9 20 24 133 15 63 47 . 5 116 Explosive 74 | . . . 11 8 40 15 . . . Electromagnetic 105 | . . . 8 . . 12 . . 85 Robot Hit Streak 34 | 13 16 25 27 15 19 34 . 15 18 Robot Miss Streak 3 | 1 2 2 2 3 1 2 . 3 2 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 3 | . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 598 | 14 29 51 150 18 77 66 . 35 158 Core Hits 368 | 3 13 23 77 16 93 52 . 16 75 Critical Kills 3 | . . 1 . 1 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 29 | . . 2 4 1 4 2 . 7 9 Burn 12 | . . . 4 . . 1 . 1 6 Meltdown 2 | . . . . 1 1 . . . . Destroy 2 | . . 2 . . . . . . . Blast 12 | . . . . . 3 1 . 6 2 Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18433 | 137 274 637 3316 964 4925 2715 . 1272 4193 Guns 6226 | 137 274 473 1360 . . 818 . 126 3038 Cannons 6971 | . . 164 1220 478 2377 958 . 1146 628 Explosions 5080 | . . . 733 482 2548 926 . . 391 Melee . | . . . . . . . . . . Ramming 156 | . . . 3 4 . 13 . . 136 Kinetic 4720 | 45 110 374 589 181 1197 878 . 1146 200 Thermal 7528 | 92 164 263 1821 472 1180 898 . 126 2512 Explosive 4158 | . . . 733 307 2548 570 . . . Electromagnetic 1871 | . . . 170 . . 356 . . 1345 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 29 | . . . 4 . 3 4 . . 29 Average Corruption 7 | . . . 4 . 1 2 . . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 74 | . . . 18 . 3 2 . . 51 Message Errors 14 | . . . 3 . 1 . . . 10 Matter Fused 16 | . . . 3 . . 1 . . 12 Heat Flow Errors 9 | . . . 2 . . 1 . . 6 Energy Discharges 11 | . . . 5 . . . . . 6 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 . . . 4 Data Loss (major) 5 | . . . 1 . 1 . . . 3 Misfires 4 | . . . 2 . . . . . 2 Alerts 3 | . . . 1 . . . . . 2 Weapon Failures 6 | . . . 1 . . . . . 5 Overload Shots . | . . . . . . . . . . Overflow Damage 426 | . . . 73 42 173 110 . . 28 Projectiles 269 | . . . 50 23 122 74 . . . Explosions 149 | . . . 23 19 51 36 . . 20 Melee 8 | . . . . . . . . . 8 Knockbacks 34 | . . . 2 1 4 12 . 9 6 Impact 3 | . . . . . . . . . 3 Kinetic 30 | . . . 2 1 4 12 . 8 3 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 428 | . . . 60 . 51 152 . . 165 Shots 16 | . . . 3 . 3 7 . . 3 Rammed 20 | . . . 2 1 . 3 . . 14 Targets Rammed 39 | . . . 2 1 . 3 . . 33 Kicked 19 | . . . . . . . . . 19 Crushed . | . . . . . . . . . . Highest Temperature 2190 | 40 174 106 873 30 56 409 . 2190 483 Average Temperature 180 | 23 71 20 206 15 15 135 . 706 161 Received Heat Transfer 2968 | . 114 99 850 72 226 227 . 126 1254 Effects 108 | . . . 61 . . 7 . 23 17 Shutdowns 42 | . . . 16 . . 4 . 9 13 Energy Bleed 8 | . . . 4 . . . . 4 . Interference 23 | . . . 15 . . 3 . 3 2 Matter Decay 9 | . . . 6 . . . . 1 2 Short Circuit 7 | . . . 4 . . . . 3 . Damage (minor) 4 | . . . 3 . . . . 1 . Damage (major) 11 | . . . 11 . . . . . . Damage (core) 4 | . . . 2 . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 3 | . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . 1 . . 2 Robots Corrupted 4 | . . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 5 | . . . 1 . . . . . 4 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 2 | . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 27 | . . . 10 1 2 3 . . 11 Heat Transferred 13363 | 200 375 521 4107 670 1554 1295 . 259 4382 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 . . 4 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Maximum Alert Level 1 | . . . 1 . 1 1 . . . Low Security (%) 86 | 100 100 100 97 100 87 28 100 100 100 Level 1 13 | . . . 2 . 12 71 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Peak Influence 369 | 10 110 149 277 172 369 320 107 176 86 Initial 138 | . . 36 49 104 50 138 107 65 86 Average 75 | . 38 62 41 48 76 226 107 123 17 Influence Increases 4310 | 10 214 293 894 332 969 766 . 201 631 Destroy 0b10 Robot/C 2300 | . 180 220 560 100 440 300 . 160 340 Destroy 0b10 Robot/NC 345 | 10 . 10 55 30 140 30 . . 70 Destroy Leader 530 | . 30 42 148 36 124 74 . 20 56 Successful Hack 58 | . 4 6 12 3 12 . . . 21 Disable Machine 288 | . . . 18 63 54 144 . 9 . Destroy Structure 654 | . . . 71 100 199 218 . 12 54 Lose Combat Pursuer 135 | . . 15 30 . . . . . 90 Influence Decreases 4310 | 10 114 254 766 480 759 841 147 132 807 Entered New Map 856 | . . 64 90 163 69 191 147 42 90 Time Decay 2691 | 10 50 150 500 307 670 550 . . 454 Lost Part 575 | . . 40 70 10 20 100 . 90 245 Purge Threat 188 | . 64 . 106 . . . . . 18 Squads Dispatched 31 | . 1 . 5 3 9 6 . 1 6 Investigation 12 | . 1 . 3 2 2 2 . . 2 Extermination 10 | . . . . 1 4 2 . . 3 Reinforcement 9 | . . . 2 . 3 2 . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . 1 . 2 2 . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Distress Signals 7 | . . 1 2 1 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 165 | . 9 14 39 12 31 20 . 10 30 Peak Tracking Total 6 | . 3 5 6 3 4 5 . 5 5 Tactical Retreats 7 | . . 1 2 . . . . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Traps Triggered 8 | . 1 . 2 1 1 1 . 2 . Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Disabled 32 | . . . 2 7 6 16 . 1 . Max in Single Turn 6 | . . . 1 4 3 6 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Accessed 22 | . 1 2 4 6 3 1 1 . 4 Terminals 20 | . 1 1 4 5 3 1 1 . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 71 | . 3 10 14 23 7 3 2 . 9 Successful 47 | . 3 6 10 19 2 2 1 . 4 Failed 23 | . . 3 4 4 5 1 1 . 5 Catastrophic 4 | . . . 2 . 1 . . . 1 Database Lockouts 1 | . . 1 . . . . . . . Manual . | . . . . . . . . . . Terminals 56 | . 3 7 14 11 7 3 2 . 9 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . Scanalyzers 12 | . . . . 12 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 34 | . 3 5 10 7 2 2 1 . 4 Record 17 | . . 3 6 2 1 2 . . 3 Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 4 | . 1 1 2 . . . . . . Open DSF 3 | . . . . 1 1 . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . Reprogram Traps 1 | . . . . 1 . . . . . Recall Investigation 2 | . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Recycle Component 1 | . . 1 . . . . . . . Scanalyzer 12 | . . . . 12 . . . . . Insert Component 5 | . . . . 5 . . . . . Analyze 7 | . . . . 7 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 2 4 3 2 1 . . 4 Full Trace Events 11 | . . 2 2 2 2 1 . . 2 Feedback Events 2 | . . . . . 1 . . . 1 Corruption 2 | . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Active Infowar (turns) 1179 | . 131 119 576 . . 315 . 38 . Sensors 576 | . . . 576 . . . . . . Structural 565 | . 131 119 . . . 315 . . . Cloaking 38 | . . . . . . . . 38 . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Turns Passed 7507 | 77 179 303 1350 841 1677 1102 4 313 1661 Spaces Moved 3148 | 41 98 135 700 395 653 329 3 69 725 Core 79 | 4 . . . . . . . 3 72 Treads 2277 | . . . 507 395 653 217 . . 505 Legs 101 | . . . . . . . . . 101 Wheels 510 | 37 98 135 193 . . . . . 47 Hover 181 | . . . . . . 112 3 66 . Flight . | . . . . . . . . . . Fastest Speed 38 | 50 100 130 90 152 165 116 176 38 50 Average Speed 190 | 95 118 150 145 194 223 278 176 311 173 Slowest Speed 1000 | 100 130 210 225 245 245 410 176 900 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 27 17 43 14 20 9 . 66 17 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 16 | . . . . . 16 . . . . Terrain Destroyed 569 | . . . 74 103 236 125 . 7 24 Melee . | . . . . . . . . . . Projectile 41 | . . . 2 . 17 14 . 7 1 AOE 528 | . . . 72 103 219 111 . . 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Total 3896 | 64 125 184 864 438 736 411 2 129 943 Wait . | . . . . . . . . . . Move 3139 | 40 97 134 699 394 652 328 2 68 725 Hop . | . . . . . . . . . . Pick Up 120 | 7 3 10 31 10 8 8 . 9 34 Fast Attach 12 | . . . . . 2 5 . . 5 Attach 78 | 6 2 5 12 3 2 8 . 8 32 Detach . | . . . . . . . . . . Swap 50 | 1 1 4 25 7 3 7 . 1 1 Drop 51 | 1 2 4 15 8 6 6 . 4 5 Fire 394 | 9 20 27 80 15 63 46 . 26 108 Melee . | . . . . . . . . . . Ram 8 | . . . . . . 2 . . 6 Kick 19 | . . . . . . . . . 19 Crush 12 | . . . 2 1 . 1 . . 8 Escape Stasis 13 | . . . . . . . . 13 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 3) 214 | -10/Materials | Discovered new exit (range 11) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 315 | -9/Materials | Build established: Mutant 500 | -9/Materials | Central database locked down 545 | -9/Materials | Discovered new exit (range 5) 560 | -9/Materials | Entered another Materials area 560 | -8/Materials | Evolved 2 slots: Utility x2 874 | -8/Materials | Lost 4 parts (1u3w) 1325 | -8/Materials | Build established: Skirmisher 1531 | -8/Materials | Core integrity fell below 50% 1864 | -8/Materials | Discovered new exit (range 3) 1910 | -8/Materials | Entered Factory 1910 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2280 | -7/Factory | Build established: Tank 2727 | -7/Factory | Discovered new exit (range 11) 2751 | -7/Factory | Entered another Factory area 2751 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3422 | -6/Factory | Build established: Bomber 3788 | -6/Factory | Build established: Generator-Bomber 4382 | -6/Factory | Discovered new exit (range 16) 4417 | -6/Factory | Identified exit to Factory 4428 | -6/Factory | Entered another Factory area 4428 | -5/Factory | Evolved 2 slots: Utility x2 5247 | -5/Factory | Build established: Scavenger-Bomber 5489 | -5/Factory | Lost 6 parts (2p1n2u1w) 5498 | -5/Factory | Discovered new exit (range 16) 5530 | -5/Factory | Entered another Factory area 5530 | -4/Factory | Evolved 2 slots: Utility x2 5534 | -4/Factory | Identified exit to DSF 5534 | -4/Factory | Entered DSF 5561 | -4/DSF | Additional patrols routed to DSF 5629 | -4/DSF | Lost 6 parts (1p1n1u3w) 5682 | -4/DSF | Sterilization system engaged 5700 | -4/DSF | Lost 3 parts (1p2n) 5702 | -4/DSF | Ambient heat levels rising (+10) 5703 | -4/DSF | Found Fusion Bomb Launcher 5717 | -4/DSF | Ambient heat levels rising (+10) 5732 | -4/DSF | Ambient heat levels rising (+10) 5747 | -4/DSF | Ambient heat levels rising (+10) 5762 | -4/DSF | Ambient heat levels rising (+10) 5763 | -4/DSF | Discovered new exit (range 15) 5777 | -4/DSF | Ambient heat levels rising (+10) 5792 | -4/DSF | Ambient heat levels rising (+10) 5807 | -4/DSF | Ambient heat levels rising (+10) 5822 | -4/DSF | Ambient heat levels rising (+10) 5837 | -4/DSF | Ambient heat levels rising (+10) 5847 | -4/DSF | Entered Research 5847 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6097 | -3/Research | Lost 9 parts (2p1n2u4w) 6126 | -3/Research | Build established: Mutant 6889 | -3/Research | Build established: Scavenger-Tank 7053 | -3/Research | System corruption reached 10% 7120 | -3/Research | Lost 8 parts (1p4u3w) 7145 | -3/Research | Core integrity fell below 50% 7205 | -3/Research | Lost 11 parts (4p2n2u3w) 7318 | -3/Research | Lost 4 parts (1n2u1w) 7469 | -3/Research | Core integrity fell below 20% 7508 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07482_ Tesla Rifle destroyed. 07486_ Kicked P-80 Master out of the way. 07487_ Lgt. Antimatter Reactor destroyed. 07487_ Kicked P-80 Master out of the way. 07488_ P-80 Master resets P-80 Master, system corruption cleaned. 07489_ Kicked P-80 Master out of the way. 07489_ P-80 Master knocked back. 07489_ U-05 Engineer repairs door. 07490_ Kicked P-80 Master out of the way. 07495_ Kicked P-80 Master. 07496_ Kicked P-80 Master out of the way. 07499_ Flexi-carbon Leg destroyed. 07499_ Kicked P-80 Master. 07502_ SWA9CAQ7Z8V,AY PYRDE, 07502_ Flexi-carbon Leg destroyed. 07502_ Kicked P-80 Master out of the way. 07503_ Kicked P-80 Master. 07505_ Imp. Thunder Leg destroyed. 07505_ Kicked P-80 Master. Map ----- +----------------------------------------------------+ | ??????????????????# # # #? | | ??????????????????# # # ## | | ??????????????????# # # | | ??????????????????#######+##### + | | ??????????############## #???# # | | ??????????? + #???# # | | ?????????#?? ## #???# # ## | | ?????????# """ """ ## #???# # #? | | ?????????# """ """ ## ##??############## #? | | ?????????# """ """ # ########## #? | | ?????????# + # # #? | | ?????????# # # # #? | | ?????????# """ """ + + # #? | | ?????????# """ """ # # # ###+##### | | ?????????# """ """ # # # # | | ?????????# # ########## # | | ?????????# # #?# # | | ?????????############## #?# # | | ??????????# + #?# + | | ??????????# # #?# # | | ??????????# # #?# ###### # | | ??????????# # #?#^^ ^######+######### | | ??????????# # ### # #? | | ?????????##########+### %%% # #? | | ?????????# #### %pp # #? | | ?????????# + %%@% # #? | | ?????????# # ####### %% %% + #? | | ?????????# # #??########### # #? | | ?????????# # #??# # ###############? | | ?????????# # #??# # #??????????????? | | ?????????# # #??# # #??????????????? | | ?????????# # #??# # #??????????????? | | ?????????# # #??# #% #??????????????? | | ?????????###### #### + +??????????????? | | ?????????# + + ! # #??????????????? | | ?????????#! #+#### # #??????????????? | | ?????????# # ??########### #??????????????? | | ?????????# # ?????# #??????????????? | | ?????????# == # ????# #??????????????? | | ?????????# == # ????# #??????????????? | | ?????????# # #???# #??????????????? | | ?????????# # #???# ##########????????????? | | ?????????# # #???# # #????????????? | | ?????????##########???# # #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# + #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 73 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 70 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 22 Offensive Hacking 10 Item Schematics ----------------- Gatling Laser | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Hpw. Tractor Beam | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Everything Is Under Control Fist Fight GoHome() I Spy Let's See Who's Tougher Power Corrupts Remodeling Respectable Loadout System Compromised Tank Use The Force Challenges ------------ None Game ------ Seed LauncherNanofilamentsTorch Manual? 0 Play Time 01:48:36 Cumulative 3.7 hours Start 2025.05.21 @ 09:31:28 End 2025.05.23 @ 16:45:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4eff510-af0c-4cd5-993c-9cddb36295ed