Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 17:54:16 Player: kikul Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1386) 1386 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 4240 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 49/100 System Corruption 14% Temperature Cool (12) Movement Flying (425) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cooled VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Component Analysis Suite Improved Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Field Recycling Unit > --- WEAPON ----------- Arc Projector Heavy Particle Gun Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Cooled VTOL Module Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Medium Storage Unit Component Analysis Suite Arc Projector Heavy Laser Rocket Launcher [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . . 1 Parts Attached 66 | 7 5 1 2 19 32 Power 9 | 1 1 . . 4 3 Engine 7 | 1 1 . . 4 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 2 . . 3 9 Treads . | . . . . . . Leg 8 | 2 2 . . 3 1 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 6 | . . . . . 6 Utility 16 | 2 . . 2 5 7 Device 12 | 1 . . 2 3 6 Storage 2 | 1 . . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 25 | 2 2 1 . 7 13 Energy Gun 16 | 2 2 1 . 4 7 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . . 1 3 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 44 | . 1 . . 19 24 Power 7 | . . . . 3 4 Propulsion 10 | . . . . 5 5 Utility 9 | . . . . 5 4 Weapon 18 | . 1 . . 6 11 Highest Loss Streak 13 | . 1 . . 6 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 97 78 99 73 83 Engine 9 | . 12 11 11 5 9 Leg 10 | . 28 22 22 14 2 Flight 6 | . . . . . 11 Device 14 | . 14 11 21 13 11 Storage 8 | . 14 11 11 8 7 Processor 2 | . . . . 5 3 Protection 2 | . . . . . 4 Energy Gun 16 | . 26 23 33 16 9 Ballistic Gun 7 | . . . . 2 12 Slashing Weapon 2 | . . . . 5 2 Naked Turns . | . . . . . . Heaviest Build 61 | 13 15 18 26 28 61 Greatest Support 33 | 20 20 20 20 33 21 Greatest Overweight (x) 10 | 2 . . 1 9 10 Average Overweight (x) 1 | . . . . 1 4 Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 12 | 7 8 8 8 9 15 Most Carried 15 | 8 8 8 8 8 15 Average Carried 9 | 4 7 7 7 7 10 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 8 | 8 8 8 8 7 6 Class Distribution -------------------- 35% | Scavenger-Tank 18% | Skirmisher 15% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1089 | 270 50 . 30 193 546 Remotely 30 | . . . . 30 . Salvage Created 1691 | 142 241 19 57 514 718 Parts 102 | 9 15 2 1 35 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 31 | . 3 . 2 13 13 Guns 24 | . 2 . 2 11 9 AOE 6 | . . . . 2 4 Classes Destroyed 13 | 2 2 1 2 4 2 Worker 3 | . . . 1 2 . Builder 4 | . . . . 1 3 Tunneler 3 | 2 . . . . 1 Recycler 2 | 1 1 . . . . Operator 1 | . . 1 . . . Watcher 2 | . 1 . . . 1 Swarmer 4 | . . . . 4 . Grunt 13 | . 3 . . 5 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 5 | . . . . 3 2 Programmer 5 | . . . . . 5 Assembled 2 | . . . 2 . . Best Kill Streak 5 | 2 2 1 3 3 5 Combat Bots Only 3 | . 2 . 2 3 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 586 | . 36 18 6 146 380 Missed 199 | . 18 6 3 33 139 Damage Taken 4566 | . 223 97 35 1621 2590 Core 1168 | . 52 24 . 392 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 79 . 94 28 . Volleys Fired 133 | 6 20 3 7 51 46 Largest 4 | 2 2 1 3 3 4 Hottest 183 | 90 100 50 145 145 183 Shots Fired 303 | 12 36 3 21 98 133 Gun 295 | 12 36 3 21 97 126 Cannon . | . . . . . . Launcher 8 | . . . . 1 7 Special . | . . . . . . Kinetic 66 | . . . . 11 55 Thermal 136 | 6 22 3 14 65 26 Explosive 8 | . . . . 1 7 Electromagnetic 93 | 6 14 . 7 21 45 Robot Hit Streak 19 | 2 9 2 2 12 19 Robot Miss Streak 7 | 1 4 1 4 7 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 196 | 7 24 2 6 66 91 Core Hits 114 | 3 10 2 6 32 61 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . 2 1 Burn 4 | . 1 . . 2 1 Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3260 | 92 357 25 74 964 1748 Guns 2811 | 92 348 25 74 877 1395 Cannons . | . . . . . . Explosions 368 | . . . . 15 353 Melee 72 | . . . . 72 . Ramming 9 | . 9 . . . . Kinetic 904 | . . . . 70 834 Thermal 1235 | 38 200 25 38 582 352 Explosive 368 | . . . . 15 353 Electromagnetic 672 | 54 148 . 36 225 209 Impact . | . . . . . . Slashing 72 | . . . . 72 . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . . . . 38 Message Errors 10 | . . . . . 10 Matter Fused 7 | . . . . . 7 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 28 | . . . . . 28 Projectiles . | . . . . . . Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 133 | . . . . . 133 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 530 | 90 338 12 372 295 530 Average Temperature 109 | 37 120 7 145 87 122 Received Heat Transfer 1292 | . 144 6 20 684 438 Effects 9 | . 4 . 2 . 3 Shutdowns 2 | . . . 1 . 1 Energy Bleed 1 | . . . . . 1 Interference 4 | . 3 . . . 1 Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 6 | . 1 . . 1 4 Heat Transferred 3406 | 111 666 74 111 1752 692 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 162 | 15 96 45 41 162 150 Initial 70 | . 9 40 17 . 70 Average 42 | 4 44 44 11 76 46 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . . 3 7 Investigation 2 | . . . . 2 . Extermination 4 | . . . . . 4 Reinforcement 3 | . . . . 1 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 1 2 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 8 8 2 29 16 Peak Tracking Total 9 | . 3 9 2 9 3 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 2 | . . 1 1 . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 1 1 . . Successful 1 | . . . 1 . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 16 | . . . . 16 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 13 | . . . 2 11 . Total Damage 72 | . . . 8 64 . Kills 2 | . . . 1 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 13 | . . . 7 6 . Drone Recoveries 9 | . . . 1 8 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4806 | 119 211 182 935 708 2651 Spaces Moved 1758 | 72 113 142 502 304 625 Core 61 | 15 . . . 41 5 Treads . | . . . . . . Legs 1092 | 57 113 142 502 263 15 Wheels . | . . . . . . Hover 35 | . . . . . 35 Flight 570 | . . . . . 570 Fastest Speed 50 | 50 120 120 120 100 194 Average Speed 233 | 115 120 120 177 165 371 Slowest Speed 840 | 150 120 120 190 500 840 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 24 19 90 25 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . . . 15 25 Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . . . . 15 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2201 | 93 151 151 530 418 858 Wait 153 | . 8 . 18 29 98 Move 1753 | 71 112 141 501 303 625 Hop . | . . . . . . Pick Up 56 | 9 2 3 1 12 29 Fast Attach 18 | 6 3 1 1 7 . Attach 45 | 1 1 . 1 11 31 Detach 2 | . . . . 1 1 Swap 6 | . 1 . . 1 4 Drop 14 | . 2 3 1 2 6 Fire 133 | 6 20 3 7 51 46 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Discovered new exit (range 14) 319 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 489 | -9/Materials | Discovered new exit (range 16) 513 | -9/Materials | Entered Mines 520 | -9/Mines | Learned location of 2 exits from Materials 539 | -9/Mines | Assembled infested the area 638 | -9/Mines | Found the Drone Emporium 646 | -9/Mines | Found Prototype Device 646 | -9/Mines | Identified Splice Drone Bay 844 | -9/Mines | Lost 3 allies 895 | -9/Mines | Build established: Skirmisher 1285 | -9/Mines | Learned location of Storage (-7) 1430 | -9/Mines | Discovered new exit (range 9) 1448 | -9/Mines | Entered Materials 1448 | -8/Materials | Accompanied by 2 allies 1448 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1449 | -8/Materials | Identified exit to Factory 1670 | -8/Materials | Lost 4 parts (1p2n1w) 1733 | -8/Materials | Lost 6 parts (1p3u2w) 1920 | -8/Materials | Core integrity fell below 50% 1951 | -8/Materials | Lost 6 parts (1p2n1u2w) 2021 | -8/Materials | Lost 3 parts (1n1u1w) 2156 | -8/Materials | Entered Factory 2156 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2458 | -7/Factory | Build established: Scavenger-Gunner 2806 | -7/Factory | Build established: Scavenger-Tank 3428 | -7/Factory | Lost 3 parts (1p2w) 3655 | -7/Factory | Lost 3 parts (2n1w) 4539 | -7/Factory | System corruption reached 10% 4547 | -7/Factory | Garrison activated, responded to threat 4576 | -7/Factory | Lost 3 parts (1n1u1w) 4763 | -7/Factory | Core integrity fell below 50% 4779 | -7/Factory | Core integrity fell below 20% 4800 | -7/Factory | Lost 13 parts (3p2n2u6w) 4807 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04775_ Identified Cld. VTOL Module. The Cld. VTOL Module is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. 04776_ U-05 Engineer lays Concrete. 04777_ System corrupted: Heat flow error (+141). 04777_ U-05 Engineer lays Concrete. 04777_ U-05 Engineer builds a Wall. 04779_ U-05 Engineer lays Concrete. 04787_ K-01 Serf collects debris. 04787_ U-05 Engineer lays Concrete. 04787_ M-28 Smith repairs Y-54 Guardian. 04788_ U-05 Engineer lays Concrete. 04793_ U-05 Engineer builds a Wall. 04794_ U-05 Engineer lays Concrete. 04796_ M-28 Smith repairs K-01 Serf. 04796_ U-05 Engineer lays Concrete. 04798_ U-05 Engineer builds a Wall. 04799_ U-05 Engineer lays Concrete. 04800_ U-05 Engineer builds a Wall. 04804_ System corrupted: Energy discharge (-11). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? # ??????????????? | | ???????????????????????????? ##+##??????????????? | | ???????????????????????????? ##??????????????? | | ???????????????????????????? ##??????????????? | | ???????????????????????????? ##??????????????? | | ?????????????????????? ##??????????????? | | ?????????????????????? ###### ##??????????????? | | ?????????????????????? # # ############????? | | ?????????????????????? # # ############????? | | ?????????????????????? # @ # ????? | | ?????????????????????? # Y # ????? | | ?????????????????????? # m # ##????? | | ?????????????????????? # uu ##????? | | ??????????????????????## u#k ##????? | | ??????????????????????## # ##????? | | ??????????????????????## # ????? | | ??????????????????????####### ############????? | | ??????????????????????####### ############????? | | ???????????????????????????## # ??? ##??????? | | ???????????????????????###### # ? """##??????? | | ???????????????????????###### # """##??????? | | ????????????????? + """##??????? | | ?????????????????????########### # ##??????? | | ?????????????????????########### ##########??????? | | ??????????????????????????????## ##########??????? | | ??????????????????????????????## ##??????????????? | | ??????????????????????????????## ##??????????????? | | ??????????????????????????????## ##??????????????? | | ??????????????????????????????## ##??????????????? | | ??????????????????????????????##%# ??????????????? | | ??????????????????????????????## # ??????????????? | | ??????????????????????????????## # ??????????????? | | ??????????????????????????????## # ??????????????? | | ??????????????????????????????## # ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults I Survived The Infestation Release The Drones! Challenges ------------ None Game ------ Seed RocketSwarmChronowheel Manual? 0 Play Time 00:31:34 Cumulative 13.4 hours Start 2024.06.02 @ 17:23:01 End 2024.06.02 @ 17:54:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b3581c0-11b4-4a0d-825c-bcc5b1439191