Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 12:23:02 Player: Blue Cog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (797) 797 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3023 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 550/550 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Grenade Launcher > --- INVENTORY (20) --- Ion Engine Ion Engine Aluminum Leg Wheel Wheel Improved Heat Sink Small Storage Unit Large Storage Unit Large Matter Pod (150) Sensor Array Core Shielding Hacking Suite Beam Cannon Improved Assault Rifle Improved Assault Rifle Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Wheel Wheel Wheel Small Storage Unit Improved Assault Rifle [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 30 | 8 17 3 . 2 . Power 5 | 1 3 . . 1 . Engine 4 | 1 2 . . 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 9 | 2 6 1 . . . Treads 2 | . 2 . . . . Leg 2 | . 2 . . . . Wheel 5 | 2 2 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 4 . . 1 . Device 2 | 1 1 . . . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 9 | 3 4 2 . . . Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 6 | 2 4 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 8 | . 7 1 . . . Power 1 | . 1 . . . . Propulsion 4 | . 3 1 . . . Utility 1 | . 1 . . . . Weapon 2 | . 2 . . . . Highest Loss Streak 2 | . 2 1 . . . To Critical Strikes . | . . . . . . Average Backups 12 | 2 6 15 16 16 17 Power 1 | . 1 2 2 2 2 Propulsion 2 | 1 2 3 3 3 3 Utility 4 | . 1 6 6 6 7 Weapon 3 | . . 4 5 5 5 Tool/Special . | . . . . . . Unused Backups 9 | . . . . . 9 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 97 99 100 100 63 Engine 4 | . 12 . . . 9 Core 8 | . 1 14 14 14 . Treads 2 | . 6 . . . . Leg 1 | . 4 . . . . Wheel 23 | . 17 27 28 28 18 Device 3 | . 9 . . . . Storage 13 | . 14 14 14 14 9 Protection 9 | . 3 14 14 14 9 Energy Cannon 8 | . . 13 14 14 9 Ballistic Gun 16 | . 27 14 14 5 . Launcher 2 | . . . . 8 9 Peak Build Rating 14 | 7 14 14 13 14 10 Average Rating 11 | 4 11 12 13 12 10 On Entrance 9 | . 7 14 13 13 10 Naked Turns . | . . . . . . Heaviest Build 56 | 15 52 52 52 56 54 Greatest Support 40 | 20 40 20 20 20 20 Greatest Overweight (x) 2 | . 2 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 7 12 20 20 20 20 Most Carried 17 | 3 15 16 16 17 17 Average Carried 12 | 2 6 15 16 16 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 17 | 3 15 16 16 17 17 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1212 | 184 666 159 . 203 . Remotely . | . . . . . . Salvage Created 835 | 10 755 56 . 13 1 Parts 50 | 4 40 5 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 17 6 . 5 . Guns 19 | . 17 2 . . . Cannons 3 | . . 1 . 2 . AOE 6 | . . 3 . 3 . Classes Destroyed 6 | 1 3 1 . 1 . Tunneler 1 | 1 . . . . . Operator 2 | . 1 . . . 1 Watcher 3 | . 3 . . . . Swarmer 6 | . . 6 . . . Grunt 17 | . 17 . . . . Assembled 5 | . . . . 5 . Best Kill Streak 4 | 1 4 3 . 3 1 Combat Bots Only 4 | . 4 3 . 3 . Max Kills in Single Turn 2 | 1 1 2 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 120 | . 97 16 . 7 . Missed 31 | . 23 6 . 2 . Hits 89 | . 74 10 . 5 . Melee 4 | . . . . 4 . Projectile 85 | . 74 10 . 1 . AOE 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Damage Taken 1406 | . 1059 134 . 177 36 Core 239 | . 120 22 . 97 . Absorbed by Shields . | . . . . . . Redirected to Shielding 3 | . . 3 . . . Core Remaining (%) 52 | 100 . . . 4 . Volleys Fired 94 | 1 73 6 . 12 2 Largest 2 | 2 2 2 . 2 1 Hottest 90 | 40 46 83 . 90 30 Shots Fired 172 | 2 142 12 . 14 2 Gun 150 | 2 142 6 . . . Cannon 11 | . . 4 . 7 . Launcher 11 | . . 2 . 7 2 Special . | . . . . . . Kinetic 150 | 2 142 6 . . . Thermal 11 | . . 4 . 7 . Explosive 11 | . . 2 . 7 2 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 2 16 6 . 1 3 Robot Miss Streak 4 | . 2 1 . 4 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 115 | 2 103 6 . 2 2 Core Hits 50 | 1 33 4 . 11 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 2 | . 2 . . . . Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2066 | 24 1502 193 . 284 63 Guns 1550 | 24 1479 47 . . . Cannons 89 | . . 55 . 34 . Explosions 404 | . . 91 . 250 63 Melee . | . . . . . . Ramming 23 | . 23 . . . . Kinetic 1550 | 24 1479 47 . . . Thermal 89 | . . 55 . 34 . Explosive 404 | . . 91 . 250 63 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 4 2 3 6 . Message Errors 1 | . 1 . . . . Matter Fused 6 | . 2 1 2 1 . Heat Flow Errors 3 | . . . 1 2 . Energy Discharges 3 | . . 1 . 2 . Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 37 | . . 32 . 2 3 Projectiles 17 | . . 17 . . . Explosions 20 | . . 15 . 2 3 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 96 | . . 20 . 40 36 Shots 4 | . . 1 . 2 1 Rammed 1 | . 1 . . . . Targets Rammed 3 | . 3 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 212 | . 7 108 143 212 . Average Temperature 49 | . 2 57 80 70 . Received Heat Transfer 534 | . 534 . . . . Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . . 111 . 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 177 | 5 177 177 . 20 23 Initial 51 | . . 51 . . 4 Average 69 | . 92 121 . 1 4 Influence Increases 943 | 5 584 277 . 54 23 Destroy 0b10 Robot/C 520 | . 340 180 . . . Destroy 0b10 Robot/NC 30 | 5 20 . . . 5 Destroy Leader 116 | . 86 30 . . . Allied During Kill 11 | . . 11 . . . Successful Hack 16 | . 16 . . . . Select Force Hacks 60 | . 60 . . . . Disable Machine 30 | . . 15 . 15 . Destroy Structure 70 | . 2 11 . 39 18 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 75 | . 45 30 . . . Influence Decreases 920 | 5 453 328 80 42 12 Entered New Map 168 | . . 80 80 . 8 Time Decay 672 | 5 383 238 . 42 4 Lost Part 80 | . 70 10 . . . Squads Dispatched 6 | . 6 . . . . Investigation 5 | . 5 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 26 10 . 8 2 Peak Tracking Total 5 | . 5 3 . 3 1 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 7 1 4 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 20 1 4 . . Successful 13 | . 8 1 4 . . Failed 12 | . 12 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 7 | . 7 . . . . Terminals 13 | . 13 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 7 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 1 4 . . Record 4 | . . . 4 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Recycling Unit Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 67 | . . 67 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 442 | 5 437 . . . . Seismic 442 | 5 437 . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2774 | 65 1008 508 515 579 99 Spaces Moved 1977 | 60 579 440 469 343 86 Core 2 | 2 . . . . . Treads 90 | . 90 . . . . Legs 68 | . 68 . . . . Wheels 1817 | 58 421 440 469 343 86 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 110 110 110 Average Speed 109 | 79 112 110 110 110 110 Slowest Speed 160 | 80 160 110 110 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 3 80 78 90 73 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug 10 | . . . . 10 . Terrain Destroyed 73 | . . 11 . 47 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 73 | . . 11 . 47 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2392 | 71 785 451 468 529 88 Wait 270 | . 98 1 . 171 . Move 1972 | 59 578 439 468 342 86 Hop . | . . . . . . Pick Up 19 | 3 13 2 . 1 . Fast Attach 10 | 7 3 . . . . Attach 5 | . 4 1 . . . Detach . | . . . . . . Swap 17 | 1 11 2 . 3 . Drop 2 | . 2 . . . . Fire 94 | 1 73 6 . 12 2 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 7) 323 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 10) 801 | -10/Materials | Discovered new exit (range 16) 1074 | -10/Materials | Entered Mines 1134 | -10/Mines | Met a Derelict bent on vengeance 1144 | -10/Mines | Core integrity fell below 50% 1157 | -10/Mines | Learned location of Zion (-6) 1216 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1256 | -10/Mines | Discovered new exit (range 8) 1315 | -10/Mines | Discovered new exit (range 5) 1332 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1407 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1443 | -10/Mines | Learned Materials stockpile data 1575 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1575 | -10/Mines | Discovered new exit (range 5) 1582 | -10/Mines | Entered Exiles 1582 | -10/Exiles | Found Exiles lab abandoned 1582 | -10/Exiles | Accompanied by 3 allies 2084 | -10/Exiles | Discovered new exit (range 10) 2097 | -10/Exiles | Entered Mines 2097 | -9/Mines | Accompanied by 3 allies 2140 | -9/Mines | Identified exit to Materials 2181 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2263 | -9/Mines | Assembled infested the area 2268 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2314 | -9/Mines | Lost 3 allies 2320 | -9/Mines | Core integrity fell below 20% 2584 | -9/Mines | Learned location of 1 exit from Proximity Caves 2676 | -9/Mines | Entered Materials 2676 | -8/Materials | Evolved 4 slots: Utility x4 2775 | -8/Materials | Self-destructed Last Messages --------------- 02672_ EF-38W(g): "I have the funny feeling that things are about to get a lot worse around here, see you around!" 02672_ EF-38W(g) slips back into the shadows. 02673_ Acquired 10 matter. 02673_ U-05 Engineer lays Concrete. 02673_ R-06 Scavenger collects Welding Torch. 02674_ U-05 Engineer lays Concrete. PARAMETERS=UTILITY+4 LOCATION=MATERIALS GOAL=ESCAPE Loading Materials stockpile data (x10)... 02755_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02756_ Destroyed Datajack. 02758_ O-16 Technician destroyed. 02764_ Acquired data core, extracted dynamic key. 02764_ Decrypted 5 local trap positions from data. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????????????????####??? | | #########?????????????## #??? | | ????????????? #??? | | ????????????? #??? | | ????????????? #??? | | ######################## #??? | | ??????# # ## #??? | | ??????# ] """ # ## #??? | | ??????# """ # ## #??? | | ??????# """ # ## #??? | | ??????# # ## ##?? | | ???????###+# ## #?? | | ##+##### @ #?? | | T #?? | | #####+### ## #?? | | " #! # ####+###?? | | " # ]]] # [[#????????? | | " # ]]] # [=#????????? | | # ]] # ! #????????? | | + + #????????? | | #### # #????????? | | ???# ########????????? | | ???# #???????????????? | | ???###########???????????????? | | ?????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainHackingSteel Manual? 0 Play Time 00:23:21 Cumulative 95.1 hours Start 2025.09.29 @ 11:33:20 End 2025.10.01 @ 12:23:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dd61c5d-4d29-4191-a04e-e0ae908340ed