Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.18 @ 02:15:00 Player: Dre2Dee2 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (2360) 2360 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-121) -121 TOTAL SCORE: 5094 Bonus ------- Friendly Fire -121 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 123/310 System Corruption 0% Temperature Critical (506) Movement Hovering (226) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY (6) ------ High-capacity Storage Unit Small Battery Targeting Computer Target Analyzer ECM Suite Recalibrator > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (20) --- Improved Airjet Improved Sensor Array Reaction Control System Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Faulty Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- High-capacity Storage Unit Small Battery Targeting Computer ECM Suite Shield Generator Recalibrator > --- WEAPON ----------- Plasma Cannon Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Airjet Improved Sensor Array Target Analyzer Reaction Control System Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Slots Evolved 7 | . 1 2 2 . 2 Power 1 | . 1 . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . 1 1 . 2 Weapon 1 | . . 1 . . . Parts Attached 52 | 7 2 6 1 12 24 Power 9 | 1 1 . . 3 4 Engine 6 | 1 1 . . 3 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 19 | 2 . 2 . 6 9 Treads 10 | 2 . 2 . 5 1 Leg 6 | . . . . 1 5 Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 11 | 2 . 2 1 . 6 Device 6 | . . 1 . . 5 Storage 3 | 1 . 1 1 . . Processor 2 | 1 . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 2 . 3 5 Energy Gun 4 | 2 . 1 . 1 . Energy Cannon 8 | . 1 . . 2 5 Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 7 | . . . . . 7 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 98 91 97 98 Engine 13 | . 24 20 16 16 10 Core 1 | . . . . . 3 Treads 14 | . 25 18 16 22 8 Leg 5 | . . . . . 9 Hover 1 | . . . . . 2 Device 14 | . . 10 8 8 20 Storage 14 | . 12 10 16 16 14 Processor 7 | . 12 10 8 8 7 Energy Gun 3 | . 17 11 8 2 . Energy Cannon 16 | . 7 10 8 13 19 Ballistic Gun 3 | . . 8 8 8 1 Naked Turns . | . . . . . . Heaviest Build 82 | 17 21 55 56 66 82 Greatest Support 70 | 40 40 40 40 62 70 Greatest Overweight (x) 8 | . . 2 1 2 8 Average Overweight (x) 1 | . . . 1 . 1 Largest Inventory Capacity 20 | 10 10 20 20 20 20 Average Capacity 18 | 7 10 14 20 20 20 Most Carried 20 | 4 4 7 5 20 20 Average Carried 13 | . 2 4 5 12 17 Final Capacity 20 | 10 10 20 20 20 20 Final Carried 20 | . 4 6 5 20 19 Class Distribution -------------------- 70% | Hacker-Gunner 19% | Scavenger-Gunner 10% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Mat Sto Fac Matter Collected 1000 | 177 111 86 14 218 394 Remotely . | . . . . . . Salvage Created 2593 | . 52 194 20 781 1546 Parts 131 | . 6 7 1 35 82 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Combat Hostiles Destroyed 44 | . . 4 . 13 27 Guns 7 | . . 2 . 5 . Cannons 36 | . . 2 . 7 27 AOE 1 | . . . . 1 . Classes Destroyed 11 | . 1 3 1 1 5 Worker 1 | . . . . . 1 Operator 2 | . . . 1 . 1 Drone 1 | . . . . . 1 Watcher 8 | . 2 . . 2 4 Swarmer 1 | . . . . . 1 Grunt 20 | . . 2 . 4 14 Brawler 1 | . . . . 1 . Duelist 2 | . . 1 . . 1 Sentry 13 | . . 1 . 8 4 Hunter 2 | . . . . . 2 Programmer 5 | . . . . . 5 Best Kill Streak 4 | . 1 3 1 2 4 Combat Bots Only 3 | . . 3 . 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Jun Mat Mat Mat Sto Fac Damage Taken 2169 | . . 106 . 318 1745 Core 789 | . . 6 . 58 725 Absorbed by Shields 104 | . . . . . 104 Regen/Repaired (Parts) 11 | . . 11 . . . Core Remaining (%) 96 | 100 100 98 . 89 . Volleys Fired 114 | . 4 8 1 32 69 Largest 3 | . 2 3 2 3 3 Hottest 225 | . 110 160 83 151 225 Shots Fired 314 | . 8 22 2 96 186 Gun 62 | . 5 14 1 38 4 Cannon 252 | . 3 8 1 58 182 Launcher . | . . . . . . Special . | . . . . . . Kinetic 43 | . . 6 1 32 4 Thermal 265 | . 8 16 1 58 182 Explosive . | . . . . . . Electromagnetic 6 | . . . . 6 . Robot Hit Streak 29 | . 3 21 23 29 21 Robot Miss Streak 2 | . 2 . . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 230 | . 5 18 2 69 136 Core Hits 95 | . 2 6 1 27 59 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5194 | . 65 296 35 1274 3524 Guns 675 | . 48 171 17 392 47 Cannons 4475 | . 17 125 18 838 3477 Explosions 44 | . . . . 44 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 463 | . . 87 17 312 47 Thermal 4651 | . 65 209 18 882 3477 Explosive . | . . . . . . Electromagnetic 80 | . . . . 80 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . . . . 39 Projectiles 39 | . . . . . 39 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 59 | . . . . 59 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 786 | . 126 324 40 484 786 Average Temperature 179 | . 49 119 26 120 220 Received Heat Transfer 651 | . . 33 . 198 420 Effects 60 | . . . . 1 59 Shutdowns 23 | . . . . 1 22 Energy Bleed 6 | . . . . . 6 Interference 13 | . . . . . 13 Matter Decay 4 | . . . . . 4 Short Circuit 6 | . . . . . 6 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 25 | . 2 . . 4 19 Heat Transferred 8253 | . 259 518 37 1678 5761 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Peak Influence 260 | . 59 132 44 210 260 Initial 60 | . . 17 39 13 60 Average 62 | . 26 69 43 84 59 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 96 | 100 100 100 100 95 95 Level 1 3 | . . . . 4 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . . . 9 Investigation 2 | . . . . . 2 Extermination 5 | . . . . . 5 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 3 4 . 16 37 Peak Tracking Total 4 | . 1 3 . 3 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Traps Triggered 4 | . . 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . . 6 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Mat Sto Fac Machines Disabled 4 | . . . . 2 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Machines Accessed 13 | . 1 1 . 5 6 Terminals 10 | . 1 . . 4 5 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 1 2 . 12 15 Successful 25 | . 1 2 . 11 11 Failed 5 | . . . . 1 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 23 | . 1 . . 8 14 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . 2 . . . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 1 . . 7 10 Record 9 | . 1 . . 4 4 Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . 1 . Open DSF 2 | . . . . . 2 Alert Level 1 | . . . . 1 . Disarm Traps 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . . . . 4 . Recycle Component 2 | . . . . 2 . Process 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 9 | . 2 . . 3 4 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled 2 | . . . . 2 . Recycled Matter 208 | . . . . 208 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Jun Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . . . 4 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Mat Sto Fac Turns Passed 4679 | 71 338 386 93 1192 2599 Spaces Moved 1893 | 44 200 182 38 496 933 Core 11 | 11 . . . . . Treads 1327 | 33 200 182 38 496 378 Legs 448 | . . . . . 448 Wheels . | . . . . . . Hover 107 | . . . . . 107 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 240 158 162 Average Speed 219 | 132 160 192 240 211 245 Slowest Speed 550 | 160 160 320 240 305 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 31 17 3 53 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . . . 20 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 20 | . . . . 20 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Total 2180 | 57 210 201 39 573 1100 Wait 35 | . . . . . 35 Move 1888 | 43 199 181 37 495 933 Hop . | . . . . . . Pick Up 64 | 7 5 6 . 25 21 Fast Attach 4 | . . . . . 4 Attach 24 | 7 1 4 1 1 10 Detach . | . . . . . . Swap 24 | . 1 2 . 11 10 Drop 25 | . . . . 7 18 Fire 114 | . 4 8 1 32 69 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 35 | -11/Junkyard | Identified exit to Materials 35 | -11/Junkyard | Discovered exit to Materials (range 15) 72 | -11/Junkyard | Entered Materials 72 | -10/Materials | Evolved 1 slot: Power x1 315 | -10/Materials | Build established: Hacker-Mutant 402 | -10/Materials | Identified exit to Materials 402 | -10/Materials | Discovered exit to Materials (range 4) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 586 | -9/Materials | Repaired Lgt. Treads 710 | -9/Materials | Build established: Hacker-Gunner 786 | -9/Materials | Identified exit to Materials 786 | -9/Materials | Discovered exit to Materials (range 4) 796 | -9/Materials | Entered another Materials area 796 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -8/Materials | Identified exit to Storage 797 | -8/Materials | Discovered exit to Storage (range 7) 889 | -8/Materials | Entered Storage 1511 | -8/Storage | Learned location of Armory (-4) 1908 | -8/Storage | Identified exit to Factory 1908 | -8/Storage | Discovered exit to Factory (range 13) 2081 | -8/Storage | Entered Factory 2081 | -7/Factory | Evolved 2 slots: Utility x2 3257 | -7/Factory | Core integrity fell below 50% 3616 | -7/Factory | Build established: Scavenger-Gunner 3773 | -7/Factory | Lost 3 parts (1p1n1u) 4559 | -7/Factory | Build established: Hacker-Gunner 4606 | -7/Factory | Core integrity fell below 20% 4681 | -7/Factory | Core destroyed Last Messages --------------- 04613_ Overheating: Matter decay (-48). 04613_ Acquired 48 matter. 04615_ Overheating: Imp. Airjet damaged (-35). 04616_ Power failure, Mic. Nuclear Core shutdown. 04618_ Overheating: System interference. 04618_ Plasma Cannon temporarily disabled. 04618_ Hvy. Ion Cannon temporarily disabled. 04669_ Gatling Laser melted. 04669_ Y-54 Guardian destroyed. 04673_ Destroyed Target Analyzer. 04673_ Hvy. Ion Cannon destroyed. 04676_ Power failure, Lgt. Nuclear Core shutdown. 04676_ Power failure, Mic. Nuclear Core shutdown. 04676_ Overheating: Matter decay (-29). 04676_ Imp. Heat Sink melted. 04676_ P-60 Hacker destroyed. 04678_ Overheating: System interference. 04678_ Plasma Cannon temporarily disabled. 04678_ ECM Suite temporarily disabled. 04681_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????? #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# ###??????????????????????? | | ??????????????????????# #;###### * #???????????? | | ??????????????????????# @ !%! +???????????? | | ??????????????????????# ###### != #???????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #######????????????????? | | ??????????????????????# a +????????????????? | | ??????????????????????# #######????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????#######???# #??????????????????????? | | ????????????# #???# *%#######????????????????? | | ????????????# #####%[[# !! #????????????????? | | ????????????# %!# !! #????????????????? | | ????????????# #######%# !! !#????????????????? | | ????????????# #?????#!# #????????????????? | | ????????????## ##?????#=# #????????????????? | | ?????????????# #??????#%# """ #????????????????? | | ?????????????# +??????#*+ """ #????????????????? | | ?????????????# #??????# # """ #????????????????? | | ?????????????# #??????# # #????????????????? | | ?????????????# #??????# # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Wave Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentUtilityPenetrator Manual? 0 Play Time 00:54:21 Cumulative 11.4 hours Start 2023.04.18 @ 01:16:49 End 2023.04.18 @ 02:15:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 9 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32f11241-a577-47b7-8609-0ed8ede5652d