Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.29 @ 13:49:32 Player: Xero Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (218) 1090 Value Destroyed (9618) 9618 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2037) 2037 TOTAL SCORE: 19165 Bonus ------- High Alert Combat Kills 1498 Follower Combat Kills 185 Entered Garrisons 400 Friendly Fire -46 Cogmind --------- Core Integrity 0/1450 Matter 13/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Matter Filter Reaction Control System Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Advanced Heavy Treads Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer Weapon Cycler Improved Phase Shifter Layered Medium Armor Plating > --- WEAPON ----------- Heavy Mass Driver Gamma Bomb Array > --- INVENTORY -------- Improved Deuterium Engine Advanced Heavy Treads Carbon-fiber Leg Advanced Cryofiber Web Compact Matter Pod Advanced Weight Redist. System Matter Filter Advanced ECM Suite Improved Field Recycling Unit Coil Gun Advanced Assault Cannon Enhanced Force Lance [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Flight Unit Electron Diverter Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Slots Evolved 16 | . . 2 . . 2 2 2 . 2 2 2 2 Power 2 | . . . . . . . 1 . . . 1 . Propulsion 6 | . . . . . 1 . 1 . 1 . 1 2 Utility 7 | . . 2 . . 1 2 . . . 2 . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 300 | 6 14 15 8 18 22 30 4 73 2 74 31 3 Power 40 | 1 3 1 1 1 3 2 . 10 . 14 3 1 Engine 18 | 1 3 1 1 1 2 . . 6 . 3 . . Core 13 | . . . . . 1 2 . 3 . 6 1 . Reactor 9 | . . . . . . . . 1 . 5 2 1 Propulsion 71 | 2 . 6 2 2 8 4 1 19 1 13 11 2 Treads 35 | 2 . 4 2 2 8 1 . 7 . 7 2 . Leg 23 | . . 2 . . . 3 1 12 1 3 1 . Wheel 4 | . . . . . . . . . . 2 . 2 Hover . | . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . 1 8 . Utility 77 | 1 2 4 1 3 5 12 1 11 . 27 10 . Device 46 | . 1 4 . 2 1 4 . 7 . 18 9 . Storage 4 | 1 1 . . . . 1 . . . 1 . . Processor 10 | . . . . . 2 3 1 . . 4 . . Hackware . | . . . . . . . . . . . . . Protection 17 | . . . 1 1 2 4 . 4 . 4 1 . Artifact . | . . . . . . . . . . . . . Weapon 112 | 2 9 4 4 12 6 12 2 33 1 20 7 . Energy Gun 5 | . . . . 2 . . 1 1 . 1 . . Energy Cannon 2 | . . . . . . 2 . . . . . . Ballistic Gun 30 | 2 6 1 . . . 1 1 17 . 2 . . Ballistic Cannon 30 | . . 3 2 6 1 4 . 4 1 9 . . Launcher 24 | . 3 . 2 2 3 3 . 5 . 2 4 . Special Weapon 2 | . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 2 2 1 . 4 . . 1 . Piercing Weapon 8 | . . . . . . . . 2 . 6 . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . 2 . . Parts Lost 42 | . . . 1 . 4 . . 2 . 26 9 . Power 6 | . . . . . 1 . . . . 4 1 . Propulsion 14 | . . . . . 1 . . . . 9 4 . Utility 18 | . . . 1 . 1 . . 2 . 10 4 . Weapon 4 | . . . . . 1 . . . . 3 . . Highest Loss Streak 7 | . . . 1 . 3 . . 1 . 5 7 . To Critical Strikes 2 | . . . . . . . . . . 2 . . Average Slot Usage (%) 89 | . 98 99 99 99 97 96 93 97 82 78 44 5 Engine 5 | . 13 11 11 11 6 . . 6 11 2 . . Core 2 | . . . . . 2 7 6 5 . 2 . . Reactor 1 | . . . . . . . . . . 4 7 2 Treads 11 | . 28 21 22 22 26 3 . 4 5 7 1 . Leg 9 | . . . . . . 19 26 21 17 12 4 . Device 15 | . 13 33 26 11 8 15 13 14 17 19 14 . Storage 7 | . 14 11 11 11 9 6 6 6 5 6 . . Processor 8 | . . . . . 11 16 20 17 5 8 . . Protection 8 | . . . 5 21 15 10 6 6 5 3 . . Energy Gun 1 | . . . . 10 1 . 2 . . . . . Energy Cannon 1 | . . . . . . 5 3 . . . . . Ballistic Gun 2 | . 16 5 . . . 1 . 4 . . . . Ballistic Cannon 5 | . . 8 21 10 . 6 6 3 11 5 . . Launcher 2 | . 11 8 . . 7 . . 2 . . . . Naked Turns 76 | . . . . . . . . . . 2 . 74 Heaviest Build 104 | 11 30 39 41 48 47 56 49 79 83 104 52 8 Greatest Support 148 | 40 40 40 40 40 60 60 67 84 84 148 60 8 Greatest Overweight (x) 6 | . . 1 1 1 1 1 . 1 . 6 5 2 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 10 15 15 15 15 14 15 15 15 14 5 5 Most Carried 15 | 4 13 15 15 15 15 15 15 15 13 15 5 5 Average Carried 12 | 1 8 13 14 14 13 14 14 14 12 10 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 13 15 15 15 14 15 15 13 13 3 4 4 Class Distribution -------------------- 63% | Scavenger-Mutant 25% | Mutant 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Matter Collected 6576 | 202 167 446 579 510 441 953 153 1190 88 1690 157 . Remotely . | . . . . . . . . . . . . . Salvage Created 7265 | . 151 511 457 908 1124 1040 71 1346 86 1522 49 . Parts 400 | . 5 35 34 51 68 58 4 57 5 78 5 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . 1 . . Parts Field Recycled 44 | . . . . . . . . 33 . 11 . . Retrieved Matter 441 | . . . . . . . . 330 . 111 . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Combat Hostiles Destroyed 183 | . 5 12 18 26 33 31 1 29 2 25 1 . Melee 16 | . . . . . 7 . . 1 . 8 . . Guns 33 | . 3 3 . 11 3 1 . 10 . 2 . . Cannons 77 | . . 6 11 11 2 23 1 8 2 13 . . AOE 57 | . 2 3 7 4 21 7 . 10 . 2 1 . Classes Destroyed 17 | . 3 3 2 1 . 4 . 2 . 2 . . Worker 7 | . . 1 . . 1 1 . . . 4 . . Builder 9 | . 1 1 1 . 2 1 . . . 3 . . Tunneler 1 | . . . . . . 1 . . . . . . Recycler 6 | . . 2 . . 3 . . . . 1 . . Operator 1 | . . . . . . . . . . 1 . . Watcher 11 | . 1 2 . . 2 3 1 . . 2 . . Swarmer 36 | . . . . 9 10 9 . 5 . 3 . . Saboteur 3 | . . . . . . . . 3 . . . . Grunt 78 | . 5 9 11 13 17 13 . 6 2 2 . . Brawler 5 | . . . . . . 1 . 2 . 2 . . Duelist 9 | . . . 2 2 2 . . 3 . . . . Protector 3 | . . . 2 . 1 . . . . . . . Sentry 23 | . . 3 3 2 3 2 . 8 . 2 . . Hunter 7 | . . . . . . 1 . 1 . 5 . . Programmer 17 | . . . . . . 5 1 . . 10 1 . Heavy 1 | . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . . . Best Kill Streak 16 | . 3 6 9 7 16 8 1 6 2 8 1 . Combat Bots Only 11 | . 2 5 8 7 11 7 1 6 2 6 1 . Max Kills in Single Turn 6 | . 2 2 6 4 3 3 1 3 1 3 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 1 2 5 4 3 2 . 3 . 2 1 . Melee 1 | . . . . . 1 . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Damage Taken 12633 | . 139 366 322 398 599 1061 15 1308 . 5360 1577 1488 Core 2977 | . 8 26 33 39 45 134 . 99 . 629 507 1457 Absorbed by Shields 62 | . . . . . . . . . . . 62 . Redirected to Shielding 170 | . . . . 25 17 23 . . . 105 . . Regen/Repaired (Parts) 666 | . . 57 . . 250 155 . . . 204 . . Core Remaining (%) 81 | 100 96 . . 75 91 80 . 88 100 45 61 . Volleys Fired 418 | . 17 49 22 47 44 66 5 71 4 88 5 . Largest 2 | . 2 2 2 2 2 2 2 2 2 2 1 . Hottest 155 | . 43 62 83 119 119 113 113 75 123 155 80 . Shots Fired 662 | . 26 71 43 85 49 128 10 92 8 145 5 . Gun 190 | . 18 22 . 42 14 13 . 52 . 29 . . Cannon 389 | . . 41 37 41 5 108 10 27 8 112 . . Launcher 82 | . 8 8 6 2 30 7 . 13 . 4 4 . Special 1 | . . . . . . . . . . . 1 . Kinetic 464 | . 18 63 37 41 5 71 5 78 8 138 . . Thermal 113 | . . . . 42 14 50 5 1 . . 1 . Explosive 76 | . 8 8 6 2 30 7 . 13 . . 2 . Electromagnetic 9 | . . . . . . . . . . 7 2 . Robot Hit Streak 21 | . 21 18 13 12 11 16 5 20 2 15 6 . Robot Miss Streak 4 | . 1 3 3 4 2 4 1 4 2 3 2 . Penetration Max 1 | . . . . . . . . 1 . 1 . . Secondary Targets 2 | . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 523 | . 19 50 33 76 50 84 7 85 3 114 2 . Core Hits 463 | . 15 24 37 63 70 56 3 105 2 70 17 1 Critical Kills 2 | . . . . . . . . 1 . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 . . Critical Strikes 35 | . . 2 . 4 1 3 1 6 1 17 . . Burn 2 | . . . . 2 . . . . . . . . Destroy 5 | . . . . . . . . 1 . 4 . . Blast 17 | . . 2 . . . 3 1 3 1 7 . . Sever 3 | . . . . 2 1 . . . . . . . Impale 8 | . . . . . . . . 2 . 6 . . Melee Attacks 138 | . . . . 14 17 3 . 24 . 74 6 . Impact . | . . . . . . . . . . . . . Slashing 47 | . . . . 14 17 . . 15 . . 1 . Piercing 88 | . . . . . . . . 9 . 74 5 . Sneak Attacks 6 | . . . . . 1 3 . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21725 | . 620 1349 1693 2025 3081 2937 171 3951 223 5032 617 26 Guns 2706 | . 229 191 . 562 167 104 . 1019 . 434 . . Cannons 8754 | . . 671 656 641 73 1979 171 1571 223 2769 . . Explosions 7298 | . 391 487 1037 216 2352 854 . 768 . 576 617 . Melee 2941 | . . . . 606 489 . . 593 . 1253 . . Ramming 26 | . . . . . . . . . . . . 26 Kinetic 9883 | . 229 862 656 641 73 1300 116 2590 223 3193 . . Thermal 1881 | . . . . 562 167 953 55 . . 144 . . Explosive 6281 | . 391 487 1037 216 2299 684 . 768 . 35 364 . Electromagnetic 713 | . . . . . 53 . . . . 407 253 . Impact . | . . . . . . . . . . . . . Slashing 1371 | . . . . 606 489 . . 276 . . . . Piercing 1570 | . . . . . . . . 317 . 1253 . . Highest Corruption 32 | . . . 1 1 . 1 . 4 . 32 8 2 Average Corruption 4 | . . . 1 1 . 1 . 4 . 12 4 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 91 | . . . 7 12 . 1 . 2 . 63 5 1 Message Errors 18 | . . . 1 2 . . . . . 13 2 . Matter Fused 22 | . . . 2 2 . . . 2 . 15 1 . Heat Flow Errors 9 | . . . . 1 . . . . . 6 1 1 Energy Discharges 13 | . . . . 3 . . . . . 9 1 . Parts Rejected 4 | . . . . 1 . . . . . 3 . . Parts Fused 2 | . . . . . . . . . . 2 . . Data Loss (minor) 5 | . . . 2 1 . . . . . 2 . . Data Loss (major) 4 | . . . . . . . . . . 4 . . Misfires 6 | . . . 1 1 . 1 . . . 3 . . Alerts 3 | . . . . 1 . . . . . 2 . . Misdirections 2 | . . . . . . . . . . 2 . . Weapon Failures 3 | . . . 1 . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 532 | . 9 21 6 1 26 21 . 130 21 297 . . Projectiles 339 | . . 3 . . . 21 . 59 21 235 . . Explosions 69 | . 9 18 6 . 26 . . . . 10 . . Melee 124 | . . . . 1 . . . 71 . 52 . . Knockbacks 61 | . . 9 1 14 7 9 1 2 1 17 . . Impact . | . . . . . . . . . . . . . Kinetic 54 | . . 8 1 14 5 8 1 2 1 14 . . Secondary 7 | . . 1 . . 2 1 . . . 3 . . Self-Inflicted Damage 206 | . . . . . . 46 . . . 133 15 12 Shots 8 | . . . . . . 1 . . . 5 2 . Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 514 | . 3 21 63 240 256 360 99 152 44 514 506 230 Average Temperature 107 | . 2 7 25 66 75 86 45 41 23 131 215 132 Received Heat Transfer 1819 | . 102 204 165 201 216 138 . 447 . 84 235 27 Effects 22 | . . . . 1 . . . . . 4 17 . Shutdowns 7 | . . . . . . . . . . 2 5 . Energy Bleed 3 | . . . . 1 . . . . . 1 1 . Interference 5 | . . . . . . . . . . 1 4 . Matter Decay 2 | . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . 3 . . . . . . Heat Transferred 2766 | . . . . 1147 296 1099 74 . . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Peak Influence 1346 | . 125 443 744 1346 1221 610 134 1118 579 397 241 156 Initial 565 | . . 21 159 321 565 475 65 82 508 244 . 81 Average 421 | . 18 129 433 896 869 323 96 676 559 194 40 97 Maximum Alert Level 4 | . . 2 3 4 4 2 . 4 2 1 1 . Low Security (%) 32 | 100 100 76 10 . . 12 100 3 . 55 89 100 Level 1 22 | . . 12 20 2 . 52 . 15 . 44 10 . Level 2 21 | . . 10 65 20 24 35 . 36 100 . . . Level 3 18 | . . . 3 51 67 . . 42 . . . . Level 4 4 | . . . . 24 7 . . 1 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 42 | . . 3 7 . 4 8 . . 2 9 7 2 Investigation 7 | . . . . . 1 2 . . . 1 3 . Extermination 9 | . . . . . . 4 . . . 4 1 . Reinforcement 17 | . . 3 2 . 2 2 . . 2 4 . 2 Assault 3 | . . . 2 . 1 . . . . . . . Garrison 6 | . . . 3 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . 1 1 . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Distress Signals 6 | . . 3 . . . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 277 | . 8 25 24 25 41 38 3 28 1 42 32 10 Peak Tracking Total 13 | . 2 7 11 6 10 5 2 5 1 7 13 7 Tactical Retreats 27 | . . 5 . 1 2 . . . . 7 11 1 Traps | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Traps Triggered 21 | . . . 1 7 3 4 . 2 . 1 3 . Indirectly 1 | . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Machines Disabled 36 | . . 3 1 5 4 7 . 6 . 9 1 . Max in Single Turn 5 | . . 2 . 1 1 5 . 2 . 5 1 . Garrison Relay 6 | . . . . 4 . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Machines Accessed 17 | . . 2 1 1 2 4 1 1 . 2 2 1 Terminals 5 | . . . . 1 . . . 1 . . 2 1 Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 5 | . . 1 . . 1 1 . . . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . . Total Hacks 75 | . . 25 1 1 23 10 1 1 . 10 2 1 Successful 62 | . . 21 1 . 19 9 1 1 . 7 2 1 Failed 13 | . . 4 . 1 4 1 . . . 3 . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 5 | . . . . 1 . . . 1 . . 2 1 Fabricators 5 | . . . . . . 5 . . . . . . Repair Stations 34 | . . 6 . . 13 5 . . . 10 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 29 | . . 19 . . 10 . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . . Terminal Hacks 4 | . . . . . . . . 1 . . 2 1 Record 3 | . . . . . . . . . . . 2 1 Garrison Registry 1 | . . . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . . . Network Status 2 | . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 2 . . . . . . Repair Station Hacks 23 | . . 3 . . 9 4 . . . 7 . . Scan Component 13 | . . 2 . . 5 2 . . . 4 . . Repair 10 | . . 1 . . 4 2 . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 28 | . . 18 . . 10 . . . . . . . Insert Component 14 | . . 9 . . 5 . . . . . . . Analyze 14 | . . 9 . . 5 . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . . . Unlock Access 2 | . . . 1 . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . 2 . 1 1 2 1 1 . 2 2 1 Full Trace Events 4 | . . 1 . . 1 1 . . . 1 . . Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 9 . . 5 . . . . . . . Parts Built 3 | . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . Time 135 | . . . . . . 135 . . . . . . Total Part Build Rating 9 | . . . . . . 9 . . . . . . Parts Repaired 8 | . . 1 . . 4 2 . . . 1 . . Time 400 | . . 32 . . 110 64 . . . 194 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 14 | . . 9 . . 5 . . . . . . . Part Schematics Acquired 14 | . . 9 . . 5 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . find_dsf 1 | . . . . . . 1 . . . . . . find_station 1 | . . . . . . 1 . . . . . . Relay Couplers Released 28 | . . . . 18 . 4 . 6 . . . . Machine Destruction 24 | . . . . 18 . . . 6 . . . . Programmers 4 | . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Total Allies 3 | . . . 2 . . . 1 . . . . . Largest Group 2 | . . . 2 1 . . 1 1 . . . . Highest-Rated Group 62 | . . . 62 31 . . 29 29 . . . . Highest-Rated Ally 31 | . . . 31 31 . . 29 29 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 39 | . . . 23 1 . . 4 11 . . . . Total Damage 591 | . . . 377 22 . . 75 117 . . . . Kills 7 | . . . 4 1 . . 1 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Turns Passed 13988 | 78 881 781 543 2014 1081 2873 203 1715 284 2427 866 242 Spaces Moved 8016 | 47 399 351 226 735 479 1433 136 932 123 1344 1254 557 Core 178 | 10 . . . . . . . . . 28 . 140 Treads 2889 | 37 399 350 226 735 479 225 . 97 . 330 11 . Legs 3580 | . . 1 . . . 1208 136 835 123 925 352 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1369 | . . . . . . . . . . 61 891 417 Fastest Speed 24 | 50 160 160 160 240 160 126 125 110 110 40 24 35 Average Speed 133 | 136 160 160 203 240 160 156 125 139 110 122 54 39 Slowest Speed 350 | 160 160 240 240 240 240 196 125 240 110 350 335 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . 9 4 Cave-ins Triggered 4 | . . . . . . . . . . 4 . . Exploration Rate (%) 30 | 3 51 27 20 74 39 34 3 64 2 25 29 19 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 67 | . . . . . . . . . . 62 5 . Terrain Destroyed 570 | . 29 25 62 11 145 84 . 73 3 107 31 . Melee 48 | . . . . . . . . . . 43 5 . Projectile 56 | . . 1 1 . . 8 . 6 3 37 . . AOE 466 | . 29 24 61 11 145 76 . 67 . 27 26 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Sto Gar Mat Fac Fac Gar Fac Fac Res Res Total 10416 | 61 617 500 265 883 716 1941 159 1203 264 1818 1411 578 Wait 1194 | . 159 59 . 43 129 338 8 36 134 199 82 7 Move 7974 | 46 398 350 226 730 478 1432 135 931 122 1340 1237 549 Hop 11 | . . . . . . . . . . . 7 4 Pick Up 158 | 9 19 12 4 5 16 39 3 17 1 14 13 6 Fast Attach 86 | . 1 4 2 3 7 5 1 21 . 26 16 . Attach 112 | 6 5 6 1 3 13 13 1 13 2 32 14 3 Detach 28 | . . 3 . . . 2 . 2 1 12 7 1 Swap 102 | . 8 5 5 12 2 12 2 39 . 16 1 . Drop 160 | . 10 12 5 7 10 31 3 41 . 14 23 4 Fire 418 | . 17 49 22 47 44 66 5 71 4 88 5 . Melee 138 | . . . . 14 17 3 . 24 . 74 6 . Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 23 | . . . . 12 . . . 8 . 3 . . Rewire 8 | . . . . 7 . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 79 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 12) 952 | -10/Materials | Discovered new exit (range 6) 960 | -10/Materials | Entered another Materials area 960 | -9/Materials | Evolved 2 slots: Utility x2 1157 | -9/Materials | Repaired Imp. Light Cannon 1631 | -9/Materials | Discovered new exit (range 6) 1741 | -9/Materials | Entered Storage 1829 | -9/Storage | Garrison activated, responded to threat 2082 | -9/Storage | Met a pair of Derelict thieves 2146 | -9/Storage | Destroyed 8 combat bots 2284 | -9/Storage | Identified exit to Garrison 2284 | -9/Storage | Entered Garrison 2284 | -9/Garrison | Accompanied by 1 ally 2310 | -9/Garrison | Triggered checkpoint 2611 | -9/Garrison | Triggered checkpoint 2634 | -9/Garrison | Build established: Scavenger-Mutant 2700 | -9/Garrison | Triggered checkpoint 2772 | -9/Garrison | Destroyed 7 combat bots 2848 | -9/Garrison | Triggered checkpoint 3028 | -9/Garrison | Triggered checkpoint 3077 | -9/Garrison | Garrison Relay disabled 3132 | -9/Garrison | Discovered new exit (range 10) 3171 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3414 | -9/Garrison | Triggered checkpoint 3582 | -9/Garrison | Discovered new exit (range 10) 3604 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3776 | -9/Garrison | Triggered checkpoint 3828 | -9/Garrison | Garrison Relay disabled 4082 | -9/Garrison | Triggered checkpoint 4156 | -9/Garrison | Garrison Relay disabled 4267 | -9/Garrison | Discovered new exit (range 13) 4298 | -9/Garrison | Entered Materials 4298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4417 | -8/Materials | Destroyed 8 combat bots 4425 | -8/Materials | Lost 3 parts (1p1u1w) 5003 | -8/Materials | Destroyed 11 combat bots 5098 | -8/Materials | First assault squad dispatched 5162 | -8/Materials | Destroyed 7 combat bots 5190 | -8/Materials | Repaired Lgt. Treads 5224 | -8/Materials | Repaired Rocket Launcher 5252 | -8/Materials | Repaired Lgt. Treads 5280 | -8/Materials | Repaired Lgt. Treads 5360 | -8/Materials | Discovered new exit (range 13) 5378 | -8/Materials | Identified exit to Factory 5379 | -8/Materials | Entered Factory 5379 | -7/Factory | Evolved 2 slots: Utility x2 5440 | -7/Factory | Repaired Lrg. Storage Unit 5682 | -7/Factory | Fabricated Seismic Detector (x1) 5996 | -7/Factory | Repaired Carbon-fiber Leg 7466 | -7/Factory | Discovered new exit (range 9) 7480 | -7/Factory | Identified exit to Lower Caves 7689 | -7/Factory | Destroyed 7 combat bots 7847 | -7/Factory | Fabricated Adv. Assault Cannon (x2) 8240 | -7/Factory | Discovered new exit (range 11) 8251 | -7/Factory | Identified exit to Factory 8252 | -7/Factory | Entered another Factory area 8252 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8451 | -6/Factory | Identified exit to Garrison 8455 | -6/Factory | Entered Garrison 8455 | -6/Garrison | Accompanied by 1 ally 8484 | -6/Garrison | Triggered checkpoint 8515 | -6/Garrison | Garrison Relay disabled 8555 | -6/Garrison | Discovered new exit (range 58) 8555 | -6/Garrison | Discovered new exit (range 49) 8555 | -6/Garrison | Discovered new exit (range 45) 8736 | -6/Garrison | Triggered checkpoint 8745 | -6/Garrison | Spotted B-75 Beast 8759 | -6/Garrison | Destroyed B-75 Beast 8768 | -6/Garrison | Triggered checkpoint 8777 | -6/Garrison | Triggered checkpoint 8839 | -6/Garrison | Triggered checkpoint 9811 | -6/Garrison | Found Gamma Bomb Array 9821 | -6/Garrison | Found Enh. Force Lance 9954 | -6/Garrison | Triggered checkpoint 9995 | -6/Garrison | Garrison Relay disabled 10169 | -6/Garrison | Identified exit to Factory 10170 | -6/Garrison | Entered Factory 10170 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10444 | -5/Factory | Build established: Scavenger-Tank 10444 | -5/Factory | Discovered new exit (range 9) 10453 | -5/Factory | Identified exit to Factory 10454 | -5/Factory | Entered another Factory area 10454 | -4/Factory | Evolved 2 slots: Utility x2 10988 | -4/Factory | Build established: Scavenger-Skirmisher 11272 | -4/Factory | Repaired Hvy. Mass Driver? 11383 | -4/Factory | Build established: Scavenger-Mutant 11765 | -4/Factory | System corruption reached 10% 11838 | -4/Factory | Lost 3 parts (3u) 11938 | -4/Factory | Lost 3 parts (1n1u1w) 11987 | -4/Factory | Lost 4 parts (1p3n) 12216 | -4/Factory | Found Quantum Capacitor 12519 | -4/Factory | Crushed by falling debris 12564 | -4/Factory | Crushed by falling debris 12614 | -4/Factory | Lost 4 parts (1p1n1u1w) 12616 | -4/Factory | Crushed by falling debris 12617 | -4/Factory | Core integrity fell below 50% 12641 | -4/Factory | Crushed by falling debris 12660 | -4/Factory | System corruption reached 30% 12690 | -4/Factory | Lost 5 parts (2n3u) 12766 | -4/Factory | Released all parts (9) 12865 | -4/Factory | Discovered new exit (range 14) 12881 | -4/Factory | Entered Research 12881 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12933 | -3/Research | Build established: Mutant 13583 | -3/Research | Found Fusion Bomb Launcher 13654 | -3/Research | Found Gamma Bomb Array 13660 | -3/Research | Lost 7 parts (1p2n4u) 13734 | -3/Research | Discovered new exit (range 11) 13747 | -3/Research | Entered another Research area 13747 | -2/Research | Evolved 2 slots: Propulsion x2 13939 | -2/Research | Spotted B-90 Cyclops 13951 | -2/Research | Core integrity fell below 50% 13982 | -2/Research | Core integrity fell below 20% 13986 | -2/Research | Discovered new exit (range 16) 13989 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 13949_ Knocked back. 13949_ K-01 Serf knocked back. 13949_ C-57 Dissector knocked back. 13949_ U-05 Engineer builds a Wall. 13951_ C-57 Dissector destroyed. 13953_ U-05 Engineer builds a Wall. 13954_ K-01 Serf collects debris. 13961_ Penetrated by Slug. 13964_ Slug penetrates Wall. 13964_ K-01 Serf destroyed. 13979_ System corrupted: Heat flow error (+279). 13980_ Slammed into C-57 Dissector. 13985_ Penetrated by Slug. 13985_ Slug penetrates Wall. 13985_ Penetrated by Slug. 13986_ EXIT=FOUND 13988_ Penetrated by Slug. 13989_ Slug penetrates Wall. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????#] = = #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# ! #???????????????? | | ????????????????????????### #???????????????? | | ????????????????????????# / #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# ####+###???????????????? | | ????????????????????????# #??# #?????????????????? | | ????????????????????????# #??# #?????????????????? | | ????????????????????????# ####+######????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# # #????????????? | | ??????????????????????### # = = #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# + #????????????? | | ??????????????????????# # #????????????? | | ##+########+########### # #????????????? | | h # = #????????????? | | ###########????????????? | | * #??????????????????????? | | =%= c#??????????????????????? | | ######### ########## #??????????????????????? | | # ??# #????????# c#??????????????????????? | | # # #????????+ #??????????????????????? | | #" / #????????# #??????????????????????? | | #" ] # #????????# @#??????????????????????? | | #" # ########## #??????????????????????? | | #T ?# #??????????????????????? | | #" ! !??# ########## #??????????????????????? | | #" ???# #????????# #??????????????????????? | | #" ???# #????????# #??????????????????????? | | # ????# #????????# #??????????????????????? | | # ?????# #????????# #??????????????????????? | | ######??# #????????# #??????????????????????? | | ?# #???????? ???????????????????????? | | ?# #???????? ???????????????????????? | | """ # #???????? Y ???????????????????????? | | """ # #???????# ???????????????????????? | | """ + +???????# ???????????????????????? | | # #???????###+#???????????????????????? | | # #???????????????????????????????????? | | =! ?# * #???????????????????????????????????? | | !! ?#=%! #???????????????????????????????????? | | ######### = #???????????????????????????????????? | | ### #???????????????????????????????????? | | # #???????????????????????????????????? | | # ##+#????????????????????????????????? | | ## #????????????????????????????????? | | ?# ###??????????????????????????????? | | ## # # ! #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 53 Energy Capacity 530 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 5 Launcher Accuracy 20 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Seismic Detector | x1 | -7/Factory Adv. Assault Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Can't Catch Me Dangerous Findings I Spy Just What I Needed Made in Tau Ceti IV More Dakka Please Oh No You Don't! Oops Part-time Excavator Please Form A Line Quick And Dirty Remodeling Respectable Loadout Serviceable Loadout Significant Disruption System Compromised Troublemaker Unlikely Earthworm Watch This! Challenges ------------ None Game ------ Seed BeamSuspensionExtractor Manual? 0 Play Time 04:41:36 Cumulative 11.8 hours Start 2023.03.26 @ 23:35:49 End 2023.03.29 @ 13:49:32 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8b6c7e6-5128-43d5-9306-a5ce1ce027ec