Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 03:25:29 Player: Fangrelle Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (2880) 2880 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (701) 701 TOTAL SCORE: 6861 Bonus ------- High Alert Combat Kills 201 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 16/100 System Corruption 1% Temperature Critical (4418) Movement Rolling (145) Ox3 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Cryofiber Web Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (25) --- Armored Huge Wheel Armored Huge Wheel Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Spread Laser Advanced Beam Rifle Improved Datajack Plasma Cutter Blade Saw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Spread Laser Advanced Beam Rifle Advanced Beam Rifle Improved Datajack Plasma Cutter Blade Saw [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 116 | . 19 39 42 . 16 Power 12 | . 3 6 3 . . Engine 12 | . 3 6 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | . 6 7 6 . 5 Treads 14 | . 4 6 4 . . Leg . | . . . . . . Wheel 8 | . 2 1 . . 5 Hover 1 | . . . 1 . . Flight 1 | . . . 1 . . Utility 39 | . 2 10 17 . 10 Device 8 | . . 3 4 . 1 Storage 3 | . 1 . 1 . 1 Processor 6 | . 1 1 2 . 2 Hackware 4 | . . . . . 4 Protection 18 | . . 6 10 . 2 Artifact . | . . . . . . Weapon 41 | . 8 16 16 . 1 Energy Gun 20 | . 5 3 11 . 1 Energy Cannon 8 | . . 6 2 . . Ballistic Gun 7 | . 2 4 1 . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 2 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . . 9 . . Parts Lost 25 | . 5 16 . . 4 Power 5 | . 1 4 . . . Propulsion 5 | . 1 4 . . . Utility 8 | . . 5 . . 3 Weapon 7 | . 3 3 . . 1 Highest Loss Streak 4 | . 3 4 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 85 92 93 76 86 Engine 9 | . 12 9 8 7 6 Treads 13 | . 3 11 17 15 . Wheel 4 | . 19 5 . . 11 Device 12 | . . 9 18 15 15 Storage 10 | . 14 11 9 7 7 Processor 9 | . 7 11 9 7 10 Protection 10 | . . 11 12 7 3 Energy Gun 11 | . 6 9 13 15 15 Energy Cannon 4 | . . 8 3 . . Ballistic Gun 3 | . 18 4 . . . Peak Build Rating 45 | . 8 23 35 34 45 Average Rating 23 | . 6 16 31 34 37 On Entrance 17 | 6 6 8 19 34 34 Naked Turns . | . . . . . . Heaviest Build 113 | 14 88 101 113 112 112 Greatest Support 46 | 20 40 46 40 40 28 Greatest Overweight (x) 36 | . 4 32 36 2 4 Average Overweight (x) 2 | . . 3 2 2 3 Largest Inventory Capacity 25 | . 25 25 25 25 25 Average Capacity 23 | . 10 25 25 25 25 Most Carried 25 | . 9 25 25 25 25 Average Carried 20 | . 5 20 24 25 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 9 25 25 25 21 Class Distribution -------------------- 86% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 2611 | 197 522 838 889 . 165 Remotely . | . . . . . . Salvage Created 3523 | . 657 2135 587 . 144 Parts 231 | . 40 143 34 . 14 Haulers Intercepted 6 | . 1 2 3 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 90 | . 14 51 14 . 11 Guns 52 | . 10 17 14 . 11 Cannons 20 | . . 20 . . . AOE 14 | . 4 10 . . . Classes Destroyed 17 | . 7 5 3 . 2 Worker 4 | . 1 2 1 . . Builder 3 | . . 3 . . . Tunneler 1 | . . . 1 . . Hauler 6 | . 1 2 3 . . Recycler 5 | . 1 3 1 . . Mechanic 1 | . . . 1 . . Operator 7 | . 1 3 3 . . Watcher 8 | . 3 5 . . . Swarmer 31 | . 4 14 6 . 7 Cutter 2 | . . . . . 2 Grunt 43 | . 10 27 6 . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Protector 1 | . . 1 . . . Sentry 7 | . . 7 . . . Hunter 3 | . . . 2 . 1 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . 5 7 3 . 5 Combat Bots Only 6 | . 5 6 3 . 5 Max Kills in Single Turn 4 | . 2 4 1 . 1 Gunslinging . | . . . . . . Exploded 4 | . 2 4 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 511 | . 88 292 53 . 78 Missed 161 | . 33 88 14 . 26 Damage Taken 5102 | . 611 2386 435 . 1670 Core 1266 | . 107 322 52 . 785 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 57 19 90 . . Volleys Fired 306 | . 86 141 51 . 28 Largest 2 | . 2 2 2 . 2 Hottest 136 | . 90 130 136 . 130 Shots Fired 536 | . 127 265 88 . 56 Gun 404 | . 125 138 85 . 56 Cannon 125 | . . 122 3 . . Launcher 7 | . 2 5 . . . Special . | . . . . . . Kinetic 177 | . 93 84 . . . Thermal 339 | . 19 176 88 . 56 Explosive 7 | . 2 5 . . . Electromagnetic 13 | . 13 . . . . Robot Hit Streak 17 | . 7 17 13 . 8 Robot Miss Streak 10 | . 4 7 5 . 10 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 3 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 389 | . 84 168 86 . 51 Core Hits 335 | . 37 108 120 . 70 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . 1 4 . . . Burn 3 | . 1 2 . . . Meltdown 1 | . . 1 . . . Smash 1 | . . 1 . . . Melee Attacks 6 | . . 4 2 . . Impact 4 | . . 4 . . . Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6814 | . 1323 3416 1359 . 716 Guns 4372 | . 997 1550 1109 . 716 Cannons 1284 | . . 1222 62 . . Explosions 922 | . 326 596 . . . Melee 202 | . . 37 165 . . Ramming 34 | . . 11 23 . . Kinetic 1659 | . 716 943 . . . Thermal 3981 | . 265 1829 1171 . 716 Explosive 821 | . 225 596 . . . Electromagnetic 117 | . 117 . . . . Impact 37 | . . 37 . . . Slashing 165 | . . . 165 . . Piercing . | . . . . . . Highest Corruption 11 | . 1 11 . . 1 Average Corruption 7 | . 1 9 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 135 | . 5 128 . . 2 Message Errors 34 | . . 33 . . 1 Matter Fused 33 | . 1 32 . . . Heat Flow Errors 19 | . 2 17 . . . Energy Discharges 14 | . 1 13 . . . Parts Rejected 1 | . . 1 . . . Parts Fused 2 | . . 2 . . . Data Loss (minor) 19 | . 1 17 . . 1 Data Loss (major) 3 | . . 3 . . . Misfires 6 | . . 6 . . . Alerts 3 | . . 3 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 133 | . 23 43 67 . . Projectiles 6 | . . 6 . . . Explosions 23 | . 23 . . . . Melee 104 | . . 37 67 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 121 | . 41 80 . . . Shots 5 | . 2 3 . . . Rammed 5 | . . 1 4 . . Targets Rammed 5 | . . 1 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 4418 | . 324 425 183 . 4418 Average Temperature 353 | . 106 126 99 . 1761 Received Heat Transfer 1233 | . 264 843 126 . . Effects 45 | . 2 10 . . 33 Shutdowns 3 | . . 3 . . . Energy Bleed 5 | . . 3 . . 2 Interference 10 | . 2 2 . . 6 Matter Decay 2 | . . . . . 2 Short Circuit 4 | . . 1 . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 14 | . . 1 . . 13 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 2 | . . 2 . . . Impact Corruptions 1 | . . 1 . . . Robots Melted 3 | . . 3 . . . Combat Hostiles 3 | . . 3 . . . Parts Melted 8 | . . 7 1 . . Heat Transferred 7035 | . 805 3849 1501 . 880 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 954 | . 323 954 465 139 332 Initial 395 | . . 94 395 139 97 Average 277 | . 168 453 168 139 248 Maximum Alert Level 3 | . 1 3 2 . 1 Low Security (%) 43 | . 52 26 53 100 35 Level 1 38 | . 47 31 41 . 64 Level 2 6 | . . 10 5 . . Level 3 11 | . . 31 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 2 | . . 1 . . 1 Squads Dispatched 30 | . 3 10 14 1 2 Investigation 14 | . 2 4 7 1 . Extermination . | . . . . . . Reinforcement 12 | . 1 5 4 . 2 Assault 2 | . . 1 1 . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 34 69 19 . 13 Peak Tracking Total 8 | . 5 8 3 . 4 Tactical Retreats 15 | . 9 4 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 12 | . 6 1 . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 4 | . 3 1 . . . Max in Single Turn 1 | . 1 1 . . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 30 | . 9 9 11 1 . Terminals 21 | . 7 6 7 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 2 2 . . Scanalyzers 3 | . . 1 2 . . Garrison Access . | . . . . . . Total Hacks 111 | . 29 38 41 3 . Successful 70 | . 17 24 28 1 . Failed 41 | . 12 14 13 2 . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 77 | . 22 25 30 . . Terminals 71 | . 20 22 26 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 21 | . 9 6 6 . . Scanalyzers 19 | . . 10 9 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 1 3 1 . Robot Analysis 3 | . . . 3 . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 2 2 2 . . Report Inventory 5 | . 2 1 2 . . Retrieve Components 1 | . . 1 . . . Scanalyzer 14 | . . 9 5 . . Insert Component 7 | . . 4 3 . . Analyze 7 | . . 5 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 45 | . 15 12 18 . . Terminals 38 | . 13 10 15 . . Assimilate 9 | . 5 2 2 . . Botnet 19 | . 6 6 7 . . Operators 3 | . 1 1 1 . . Skim 7 | . 1 1 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 1 2 . . Tunnel 5 | . 2 1 2 . . Scanalyzers 2 | . . 1 1 . . Extract 2 | . . 1 1 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 28 | . 8 8 11 1 . Full Trace Events 6 | . . 2 3 1 . Feedback Events 2 | . . 1 . 1 . Corruption 2 | . . 1 . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 10 6 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed 7 | . . 4 3 . . Part Schematics Acquired 6 | . . 4 2 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 . . . Highest-Rated Group 10 | . 10 10 . . . Highest-Rated Ally 10 | . 10 10 . . . Total Orders 5 | . 2 3 . . . STAY 3 | . 1 2 . . . FOLLOW 2 | . 1 1 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total 3 | . . . 3 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 13551 | . 1373 5087 6595 109 387 Spaces Moved 4338 | 1 922 1462 1771 32 150 Core 62 | . 38 20 4 . . Treads 2673 | . 138 736 1767 32 . Legs 33 | 1 32 . . . . Wheels 1570 | . 714 706 . . 150 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 100 130 330 330 145 Average Speed 279 | 120 120 300 354 330 147 Slowest Speed 1850 | 120 250 1650 1850 330 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 2 99 80 96 1 97 Regions Visited 5 Branch Regions . Pre-discovered Areas 5 | . 2 1 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 48 | . 21 27 . . . Melee 2 | . . 2 . . . Projectile . | . . . . . . AOE 46 | . 21 25 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 5260 | . 1055 1900 2001 35 269 Wait 277 | . 13 195 45 3 21 Move 4334 | . 921 1461 1770 32 150 Hop . | . . . . . . Pick Up 97 | . 11 40 28 . 18 Fast Attach 49 | . 10 8 29 . 2 Attach 39 | . 5 16 7 . 11 Detach 4 | . . 2 2 . . Swap 28 | . 4 15 6 . 3 Drop 99 | . 5 17 57 . 20 Fire 306 | . 86 141 51 . 28 Melee 6 | . . 4 2 . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 4 | . . . 4 . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low / DSF) -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 378 | -10/Materials | Lost 3 parts (1n2w) 600 | -10/Materials | Discovered new exit (range 16) 880 | -10/Materials | Discovered new exit (range 11) 959 | -10/Materials | Discovered new exit (range 16) 1067 | -10/Materials | Discovered new exit (range 18) 1374 | -10/Materials | Entered another Materials area 1374 | -9/Materials | Accompanied by 1 ally 1374 | -9/Materials | Evolved 2 slots: Utility x2 2532 | -9/Materials | Lost 4 parts (2p1n1u) 2613 | -9/Materials | Discovered new exit (range 17) 3717 | -9/Materials | Lost 3 parts (1p1u1w) 4574 | -9/Materials | First assault squad dispatched 4628 | -9/Materials | Core integrity fell below 50% 4730 | -9/Materials | Lost 4 parts (1p1n1u1w) 4972 | -9/Materials | System corruption reached 10% 5517 | -9/Materials | Build established: Scavenger-Mutant 5569 | -9/Materials | Sterilization system engaged 5569 | -9/Materials | Non-combat units ordered to evacuate 5632 | -9/Materials | Identified exit to Mines 5669 | -9/Materials | Combat units ordered to evacuate 5712 | -9/Materials | Core integrity fell below 20% 5742 | -9/Materials | Discovered new exit (range 16) 5869 | -9/Materials | Ambient heat levels rising (+10) 6019 | -9/Materials | Ambient heat levels rising (+10) 6169 | -9/Materials | Ambient heat levels rising (+10) 6319 | -9/Materials | Ambient heat levels rising (+10) 6461 | -9/Materials | Entered another Materials area 6461 | -8/Materials | Evolved 2 slots: Utility x2 6482 | -8/Materials | Garrison activated, responded to threat 6682 | -8/Materials | Build established: Mutant 7283 | -8/Materials | Build established: Scavenger-Mutant 7783 | -8/Materials | Build established: Mutant 8414 | -8/Materials | Discovered new exit (range 16) 8515 | -8/Materials | Met 7R-MNS 9372 | -8/Materials | Discovered new exit (range 10) 10924 | -8/Materials | Learned Storage trap positions 10955 | -8/Materials | Learned 4 Factory zone layouts 10975 | -8/Materials | Learned location of 1 exit from Lower Caves 11003 | -8/Materials | Learned 2 Lower Caves zone layouts 11043 | -8/Materials | Learned Factory trap positions 11261 | -8/Materials | Discovered new exit (range 12) 13056 | -8/Materials | Entered Factory 13056 | -7/Factory | Evolved 2 slots: Utility x2 13057 | -7/Factory | Caught up to 7R-MNS 13057 | -7/Factory | Identified exit to Storage 13058 | -7/Factory | Identified exit to Lower Caves 13059 | -7/Factory | Loaded intel: 73 trap records 13165 | -7/Factory | Identified exit to DSF 13165 | -7/Factory | Entered DSF 13199 | -7/DSF | Additional patrols routed to DSF 13344 | -7/DSF | Sterilization system engaged 13364 | -7/DSF | Ambient heat levels rising (+10) 13379 | -7/DSF | Ambient heat levels rising (+10) 13394 | -7/DSF | Ambient heat levels rising (+10) 13409 | -7/DSF | Ambient heat levels rising (+10) 13423 | -7/DSF | Discovered new exit (range 15) 13424 | -7/DSF | Ambient heat levels rising (+10) 13439 | -7/DSF | Ambient heat levels rising (+10) 13454 | -7/DSF | Ambient heat levels rising (+10) 13469 | -7/DSF | Ambient heat levels rising (+10) 13484 | -7/DSF | Ambient heat levels rising (+10) 13499 | -7/DSF | Ambient heat levels rising (+10) 13506 | -7/DSF | Core integrity fell below 50% 13514 | -7/DSF | Ambient heat levels rising (+10) 13516 | -7/DSF | Core integrity fell below 20% 13529 | -7/DSF | Ambient heat levels rising (+10) 13544 | -7/DSF | Ambient heat levels rising (+10) 13553 | -7/DSF | Core destroyed Last Messages --------------- 13525_ Arm. Huge Wheel broken. 13525_ Overheating: Short circuit. 13526_ Dropped Broken Hvy. Ion Engine. 13526_ Dropped Broken Arm. Huge Wheel. 13529_ ALERT: Ambient heat levels +10. 13533_ Short circuit averted by Cryofiber Web. 13535_ Overheating: Hacking Suite damaged (-6). 13535_ Internal heat damage averted by Cryofiber Web. 13536_ Overheating: Spread Laser damaged (-9). 13536_ Internal heat damage averted by Cryofiber Web. 13537_ Arm. Huge Wheel broken. 13537_ Overheating: Short circuit. 13538_ Dropped Broken Arm. Huge Wheel. 13540_ Overheating: Adv. Targeting Computer damaged (-4). 13544_ Overheating: System interference. 13544_ Adv. Visual Processing Unit temporarily disabled. 13544_ ALERT: Ambient heat levels +10. 13547_ Overheating: Core damaged (-98). 13551_ Overheating: Spread Laser damaged (-1). 13553_ Overheating: Core damaged (-91). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????###??????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##???????#########?????? | | ??????#"""""#########==!!! #?????? | | ??????#"""""## # #==!!! #?????? | | ???#"##""< #?????? | | ???#""""" #?????? | | ??????#"" ##==#===### ###?????? | | ??????### @###==#===### ###?????? | | ???????## ########## = [[#?????? | | ???????#= #??????#[=== [[#?????? | | ???????#= #??????# == [[#?????? | | ???????## ###??????###= ###?????? | | ???????#= #??????#** !!#?????? | | ???????#= = #??????#** *!!#?????? | | ???????#= #??????#** %=!!#?????? | | ??????### ############[%*######### | | ??????#]] ##!!!#!!!###%*%###] # | | ??????#]] ##!!!#!!!##%*=!!## ! # | | ??????#!! ^^ [!* | | ??????#!! =* ^^ [ % | | ??????#!! ! | | ??????# ##!!!#[[[## %##!!!# | | ??????# ##!!!#[[[### ###!!!#== | | ??????################# ######### | | ????????????????????#!! ==#?????? | | ????????????????????#!! ==#?????? | | ????????????????????#!! ==#?????? | | ????????????????????### ###?????? | | ????????????????????# !!#?????? | | ????????????????????# !!#?????? | | ????????????????????# !!####### | | ????????????????????### ###!!!# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted Autogun | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Adv. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Extracted Hcp. Matter Pod | -8/Materials | Extracted Sml. Storage Unit | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceDeliverySuite Manual? 0 Play Time 01:03:09 Cumulative 76.7 hours Start 2024.11.14 @ 17:12:17 End 2024.11.15 @ 03:25:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 84% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f83ed82f-2ca5-4fbd-a06e-edd7f72d76e6