Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 18:06:53 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (811) 811 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 2829 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 516/550 Matter 290/300 Energy 173/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Shield Generator > --- WEAPON (2) ------- Advanced Beam Cannon Ion Cannon > --- INVENTORY (15) --- Improved Ion Engine Compact Wheel Heat Sink Small Storage Unit High-capacity Storage Unit Large Matter Pod (150) Trap Scanner Improved Terrain Scanner Seismic Detector Light Armor Plating EM Pulse Cannon Advanced Beam Cannon Light Assault Rifle Shotgun Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Trap Scanner > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Small Storage Unit High-capacity Storage Unit Large Matter Pod Improved Terrain Scanner Seismic Detector Core Shielding Light Armor Plating Shield Generator EM Pulse Cannon Light Assault Rifle Shotgun Heavy Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Core Shielding Weapon Shotgun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 37 | 1 6 3 23 4 Power 3 | . . 1 2 . Engine 3 | . . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . . 2 10 . Treads 6 | . . 2 4 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 4 . Utility 9 | 1 2 . 3 3 Device 7 | 1 1 . 2 3 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | . 4 . 8 1 Energy Gun 2 | . . . 2 . Energy Cannon 4 | . . . 3 1 Ballistic Gun 5 | . 3 . 2 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 17 | . . 1 12 4 Power 3 | . . 1 2 . Propulsion 11 | . . . 8 3 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Highest Loss Streak 6 | . . 1 6 3 To Critical Strikes . | . . . . . Average Backups 11 | 6 8 9 14 14 Power . | 1 1 1 . 1 Propulsion 2 | 4 3 2 2 1 Utility 5 | . 2 4 7 8 Weapon 2 | 1 1 1 3 4 Tool/Special . | . . . . . Unused Backups 22 | 7 1 2 4 8 Power 4 | 1 . 2 . 1 Propulsion 6 | 2 1 . 2 1 Utility 5 | 1 . . 1 3 Weapon 7 | 3 . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 90 91 87 Engine 9 | . 14 5 10 9 Treads 17 | . . 18 20 27 Leg 16 | . 28 22 11 6 Flight 2 | . . . 4 . Device 8 | . 14 11 3 13 Storage 11 | . 14 11 11 9 Protection 4 | . . . 7 3 Energy Cannon 4 | . . . 3 18 Ballistic Gun 15 | . 27 21 12 . Ballistic Cannon 1 | . . . 4 . Peak Build Rating 20 | 9 10 12 16 20 Average Rating 11 | 7 9 10 11 17 On Entrance 10 | 6 9 10 12 16 Avg Prop Armor Cover (%) 9 | . . 10 9 4 Naked Turns . | . . . . . Heaviest Build 40 | 15 32 32 36 40 Greatest Support 80 | 20 20 40 80 80 Greatest Overweight (x) 6 | . 1 1 6 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 8 8 15 15 15 Most Carried 15 | 8 9 14 15 15 Average Carried 11 | 6 8 9 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 9 13 14 15 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1301 | 268 121 230 620 62 Remotely . | . . . . . Salvage Created 1251 | 254 41 257 484 215 Parts 81 | 22 7 15 29 8 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 26 | . 3 8 11 4 Melee 1 | . . . . 1 Guns 16 | . 3 8 5 . Cannons 9 | . . . 6 3 Classes Destroyed 9 | 3 1 2 1 2 Worker 5 | 2 . 1 2 . Builder 1 | . . . 1 . Tunneler 5 | 5 . . . . Recycler 3 | 1 . . 2 . Watcher 1 | . . . . 1 Swarmer 12 | . 3 3 6 . Grunt 7 | . . 4 1 2 Brawler 1 | . . . . 1 Sentry 6 | . . 1 4 1 Best Kill Streak 5 | 3 3 4 5 3 Combat Bots Only 4 | . 3 4 4 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 197 | . 8 34 121 34 Missed 47 | . 4 4 34 5 Hits 150 | . 4 30 87 29 Melee 6 | . . . . 6 Projectile 144 | . 4 30 87 23 Critical Strikes 5 | . . 1 1 3 Damage Taken 2052 | . 35 362 1111 544 Core 227 | . 17 45 131 34 Absorbed by Shields 124 | . . . . 124 Redirected to Shielding 29 | . . . 25 4 Core Remaining (%) 83 | 100 93 . 56 . Volleys Fired 120 | 17 8 22 58 15 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 100 46 136 136 Shots Fired 239 | 34 15 44 116 30 Gun 163 | 34 14 44 71 . Cannon 75 | . . . 45 30 Launcher . | . . . . . Special 1 | . 1 . . . Kinetic 187 | 34 14 44 95 . Thermal 52 | . 1 . 21 30 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 7 2 11 8 8 Robot Miss Streak 4 | 4 4 4 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 148 | 19 5 33 71 20 Core Hits 63 | 9 3 15 30 6 Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 1 . . 5 . Burn 1 | . . . 1 . Destroy 1 | 1 . . . . Blast 4 | . . . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2050 | 243 58 435 896 418 Guns 1190 | 243 58 435 454 . Cannons 846 | . . . 434 412 Explosions . | . . . . . Melee . | . . . . . Ramming 14 | . . . 8 6 Kinetic 1541 | 243 58 435 805 . Thermal 495 | . . . 83 412 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 8 . Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 20 | . . . 14 6 Projectiles 20 | . . . 14 6 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary 1 | . . . 1 . Self-Inflicted Damage 111 | . . . 111 . Shots 2 | . . . 2 . Rammed 2 | . . . 1 1 Targets Rammed 3 | . . . 1 2 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 366 | 6 20 14 173 366 Average Temperature 87 | 6 10 5 30 158 Received Heat Transfer 492 | . . 150 240 102 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1036 | . . . 296 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 115 | 15 76 115 89 57 Initial 27 | . 3 1 27 5 Average 31 | 3 21 61 30 20 Influence Increases 857 | 40 97 195 403 122 Destroy 0b10 Robot/C 520 | . 60 160 220 80 Destroy 0b10 Robot/NC 75 | 40 . 5 25 5 Destroy Leader 132 | . 10 30 70 22 Successful Hack 34 | . 10 . 24 . Disable Machine 30 | . . . 30 . Destroy Structure 21 | . 2 . 19 . Lose Combat Pursuer 45 | . 15 . 15 15 Influence Decreases 835 | 35 96 136 453 115 Entered New Map 55 | . 2 5 38 10 Time Decay 630 | 35 94 131 295 75 Lost Part 150 | . . . 120 30 Squads Dispatched 3 | . 1 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 7 9 22 7 Peak Tracking Total 5 | . 4 5 5 4 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 5 | . . 3 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 9 | . 2 2 5 . Terminals 7 | . 2 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 15 | . 4 2 9 . Successful 12 | . 4 . 8 . Failed 3 | . . 2 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 12 | . 4 1 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 2 | . . . 2 . Terminal Hacks 9 | . 2 . 7 . Open Door 1 | . . . 1 . Terminal Index 1 | . . . 1 . Repair Station Index 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Security Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 837 | 43 314 333 93 54 Terrain 179 | 43 136 . . . Traps 54 | . . . . 54 Seismic 623 | . 178 333 93 19 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1755 | 124 314 333 772 212 Spaces Moved 816 | 24 222 144 341 85 Core . | . . . . . Treads 472 | . . 127 260 85 Legs 290 | 24 222 17 27 . Wheels . | . . . . . Hover . | . . . . . Flight 54 | . . . 54 . Fastest Speed 111 | 120 120 160 111 160 Average Speed 152 | 120 125 165 164 160 Slowest Speed 540 | 120 190 240 540 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 46 17 63 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 18 | . 1 . 17 . Melee . | . . . . . Projectile 1 | . 1 . . . AOE 17 | . . . 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1086 | 85 241 193 441 126 Wait 70 | 40 . 9 5 16 Move 812 | 23 221 143 340 85 Hop . | . . . . . Pick Up 19 | 3 2 8 5 1 Fast Attach 23 | 1 . 7 13 2 Attach 8 | . . 2 5 1 Detach 3 | . . . 3 . Swap 17 | . 6 . 7 4 Drop 11 | 1 4 2 4 . Fire 120 | 17 8 22 58 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 2) 125 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Propulsion x2 764 | -9/Materials | Discovered new exit (range 6) 772 | -9/Materials | Entered Storage 826 | -9/Storage | Learned location of Armory (-4) 1124 | -9/Storage | Lost 3 parts (3n) 1240 | -9/Storage | Lost 3 parts (1p1n1w) 1356 | -9/Storage | Lost 6 parts (1p4n1w) 1396 | -9/Storage | Met 01-MTF 1506 | -9/Storage | Discovered new exit (range 8) 1544 | -9/Storage | Entered Materials 1544 | -8/Materials | Accompanied by 1 ally (01-MTF) 1544 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1547 | -8/Materials | 01-MTF left 1628 | -8/Materials | Build established: Scavenger-Mutant 1738 | -8/Materials | Lost 3 parts (2n1u) 1756 | -8/Materials | Self-destructed Last Messages --------------- 01673_ Crushed B-36 Bruiser. 01673_ B-36 Bruiser destroyed. 01674_ Acquired 27 matter. 01675_ Acquired 25 matter. 01681_ Core Shielding destroyed. 01687_ Particle Gun melted. 01687_ G-47 Trooper destroyed. 01696_ K-01 Serf collects debris. 01698_ R-06 Scavenger collects Beam Rifle. 01700_ K-01 Serf collects debris. 01701_ Aluminum Leg destroyed. 01702_ R-06 Scavenger collects Heat Sink. 01703_ Penetrated by Slug. 01703_ Acquired Heat Sink. 01703_ K-01 Serf collects debris. 01706_ Acquired 10 matter. 01707_ Penetrated by Slug. 01707_ Lgt. Treads destroyed. 01741_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01755_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#######????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????#! 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