Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 21:11:40 Player: VT-MNC Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (721) 721 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1336 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 201/300 Energy 276/280 System Corruption 3% Temperature Cool (78) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Spread Laser Heavy Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Light Treads Compact Wheel Heat Sink Seismic Detector Hacking Suite Spread Laser Spread Laser Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Laser Flamer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Heat Sink Seismic Detector Hacking Suite Spread Laser Spread Laser Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Laser Flamer [Rating: 16] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 1 22 2 Power 4 | . 4 . Engine 4 | . 4 . Core . | . . . Reactor . | . . . Propulsion 6 | . 5 1 Treads 5 | . 4 1 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 3 | 1 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | . 8 1 Energy Gun 4 | . 3 1 Energy Cannon 1 | . 1 . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 15 | 6 15 19 Power 1 | 1 1 1 Propulsion 3 | 4 3 4 Utility 2 | . 2 3 Weapon 7 | 1 7 9 Tool/Special . | . . . Unused Backups 21 | . 12 9 Power 3 | . 2 1 Propulsion 5 | . 4 1 Utility 3 | . 2 1 Weapon 9 | . 4 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 13 14 Treads 17 | . 14 28 Leg 8 | . 10 . Wheel 2 | . 2 . Device 12 | . 12 14 Storage 14 | . 14 14 Energy Gun 10 | . 10 10 Energy Cannon 3 | . 3 2 Ballistic Gun 12 | . 11 13 Launcher 1 | . 1 1 Peak Build Rating 16 | 8 14 16 Average Rating 11 | 6 11 14 On Entrance 9 | 6 8 13 Naked Turns . | . . . Heaviest Build 57 | 12 57 55 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 8 15 20 Most Carried 20 | 8 20 20 Average Carried 15 | 6 15 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 8 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 979 | 213 585 181 Remotely . | . . . Salvage Created 878 | 97 603 178 Parts 58 | 4 52 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 14 5 Guns 10 | . 7 3 AOE 9 | . 7 2 Classes Destroyed 9 | 2 6 1 Worker 3 | . 3 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 11 | . 11 . Subdweller 5 | . . 5 Best Kill Streak 6 | 2 6 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 4 | 1 4 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 104 | . 85 19 Missed 22 | . 19 3 Hits 82 | . 66 16 Projectile 82 | . 66 16 Damage Taken 1299 | . 862 437 Core 262 | . 125 137 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | 3 63 13 Largest 2 | 2 2 2 Hottest 125 | 70 125 88 Shots Fired 152 | 6 120 26 Gun 130 | 6 102 22 Cannon 11 | . 11 . Launcher 11 | . 7 4 Special . | . . . Kinetic 64 | 3 50 11 Thermal 58 | 3 44 11 Explosive 11 | . 7 4 Electromagnetic 19 | . 19 . Robot Hit Streak 12 | 5 12 10 Robot Miss Streak 6 | . 6 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 96 | 5 70 21 Core Hits 71 | 3 54 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1919 | 53 1427 439 Guns 1086 | 53 777 256 Cannons 71 | . 71 . Explosions 762 | . 579 183 Melee . | . . . Ramming . | . . . Kinetic 446 | 14 339 93 Thermal 589 | 39 387 163 Explosive 762 | . 579 183 Electromagnetic 122 | . 122 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 3 | . 3 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 32 | . 24 8 Message Errors 8 | . 5 3 Matter Fused 5 | . 5 . Heat Flow Errors 3 | . 1 2 Energy Discharges 3 | . 1 2 Data Loss (minor) 9 | . 9 . Misfires 1 | . 1 . Alerts 3 | . 2 1 Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles . | . . . Explosions 15 | . 15 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . 11 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 418 | 50 418 249 Average Temperature 114 | 26 117 125 Received Heat Transfer 480 | . 420 60 Effects 7 | . 7 . Shutdowns 2 | . 2 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Matter Decay 2 | . 2 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 2 . 1 Heat Transferred 1099 | 185 719 195 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 177 | 10 177 . Initial . | . . . Average 32 | 5 32 . Influence Increases 448 | 10 438 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 60 | 10 50 . Destroy Leader 58 | . 58 . Successful Hack 19 | . 19 . Destroy Structure 31 | . 31 . Influence Decreases 448 | 10 292 146 Entered New Map 71 | . . 71 Time Decay 357 | 10 272 75 Lost Part 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 26 5 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 7 | . 7 . Failed 9 | . 9 . Catastrophic 3 | . 3 . Database Lockouts 1 | . 1 . Manual 12 | . 12 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 2 | . 2 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1878 | 16 1444 418 Terrain 339 | . 116 223 Seismic 1539 | 16 1328 195 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2415 | 30 1967 418 Spaces Moved 1130 | 16 968 146 Core . | . . . Treads 452 | . 306 146 Legs 456 | 16 440 . Wheels 222 | . 222 . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 173 | 120 163 240 Slowest Speed 320 | 120 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 98 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 59 | . 34 25 Melee . | . . . Projectile . | . . . AOE 59 | . 34 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1434 | 21 1227 186 Wait 122 | . 105 17 Move 1128 | 15 967 146 Hop . | . . . Pick Up 29 | 2 26 1 Fast Attach 6 | 1 5 . Attach 3 | . 2 1 Detach . | . . . Swap 49 | . 41 8 Drop 18 | . 18 . Fire 79 | 3 63 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 14) 1352 | -10/Materials | Discovered new exit (range 4) 1699 | -10/Materials | Discovered new exit (range 15) 1857 | -10/Materials | Discovered new exit (range 11) 1877 | -10/Materials | Discovered new exit (range 14) 1998 | -10/Materials | Entered Subcaves 1999 | -10/Subcaves | Approached by a straggling Scientist 2012 | -10/Subcaves | Core integrity fell below 50% 2410 | -10/Subcaves | Core integrity fell below 20% 2416 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 02234_ System corrupted: Energy discharge (-95). DD-JW0(c): "I think it's somewhere east of here" 02265_ The unstable cave ceiling collapses. 02268_ System corrupted: Energy discharge (-86). DD-JW0(c): "I think it's somewhere northeast of here" 02328_ AJ:OALWVDEHLDQVOHD/ZOANXR1DDZNFQP&DBYY DD-JW0(c): "I think it's somewhere northeast of here" 02369_ DD-JW0(c) destroyed. 02382_ L9-RJU(R) destroyed. 02385_ Subatomizers dissect the Tech Extrapolator. 02389_ GD&|GSSVJR ATZ7908FANTWV5R 02396_ Triggered Shrapnel Trap. 02396_ An expanding cloud of shrapnel blasts out in all directions. 02396_ Lgt. Treads destroyed. 02405_ System corrupted: Heat flow error (+168). 02413_ Sub. Optics melted. 02413_ Y6-R6W(R) destroyed. 02416_ Triggered Piercing Trap. 02416_ Spikes shoot up from the floor. 02416_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | #?# ###?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ### ###????????????????#????????????????????????? | | ### #??????????#????????????????????????????????? | | ## ##???????????#??#???????????????????????????? | | #??????????????????##??????????????????????? | | # # #???????#????????## #???#??????????????????? | | ###### #??????????????? #??????????????????????? | | #?????##??????????????? #??????????????????????? | | ??###?????????????????? ???????????????????????? | | ????????????????????? ? #???????????????????????? | | ?????#????????????????? #????#??????????????????? | | #####?????????#?????#?? #??????#????????????????? | | # #??????############ ##??????????????????????? | | ##?##### # # # !####?#????#????????????? | | #?? # =%= ####?????????????????? | | # # #### # *% * #???#?????????????? | | ##### ## # ## #??????????????? | | #### # ## &##?? ## #????????????? | | # # ##^%;### #??????? 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""#?????????????? | | ???#?????#?????????#????????????####?????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultStasisRefractor Manual? 0 Play Time 00:19:43 Cumulative 239.6 hours Start 2025.06.11 @ 20:17:09 End 2025.06.11 @ 21:11:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 31 Adventurer 4 Explorer 3 Win Type - Total 23 Types 10/5/2/1/1/0/1/2/0/1 Lore% 68 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0379db03-41aa-4cf7-9898-42db66947eb2