Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 00:00:11 Player: vostSive Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (222) 1110 Value Destroyed (8685) 8685 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (3237) 3237 TOTAL SCORE: 21072 Bonus ------- High Alert Combat Kills 1229 Follower Combat Kills 124 Entered DSFs 1000 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1300 Matter 224/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Kinecellerator Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Light Antimatter Cannon > --- INVENTORY -------- Angular Momentum Engine Light Antimatter Reactor Armored Medium Treads Armored Medium Treads Improved Heat Sink High-capacity Storage Unit Energy Well Matter Compressor Matter Compressor Advanced Visual Processing Unit Improved Kinecellerator Layered Medium Armor Plating High-powered Tractor Beam Recalibrator KE Penetrator Hardcell Cannon Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon Power Maul [Rating: 117] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Reactor Compact Particle Reactor Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Guided Micro-nuke Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . 2 . . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . 1 . . . . . . 1 Utility 6 | . . . 1 1 . 1 . . . . . . 2 . . . . 1 Weapon 3 | . . 2 . 1 . . . . . . . . . . . . . . Parts Attached 188 | 7 4 11 7 1 25 36 3 3 . 6 5 21 29 7 3 3 5 12 Power 27 | 1 . 1 1 . 3 4 1 . . 1 1 . 7 2 . 1 1 3 Engine 6 | 1 . 1 . . 2 . 1 . . . . . 1 . . . . . Core 9 | . . . 1 . 1 4 . . . 1 1 . . . . . 1 . Reactor 12 | . . . . . . . . . . . . . 6 2 . 1 . 3 Propulsion 49 | 2 . 4 1 . 6 10 1 . . 2 1 12 4 . 1 . 1 4 Treads 21 | 2 . 4 1 . 3 . . . . . . 5 4 . 1 . 1 . Leg 24 | . . . . . 3 10 1 . . 2 1 7 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . . . . . 2 Utility 46 | 2 2 . 3 1 5 7 1 . . 2 2 1 8 4 2 2 . 4 Device 21 | 1 . . . . 2 4 1 . . . 2 1 5 . 2 1 . 2 Storage 8 | 1 2 . . . . 1 . . . 1 . . 2 1 . . . . Processor 9 | . . . . 1 2 1 . . . . . . 1 2 . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 8 | . . . 3 . 1 1 . . . 1 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 2 6 2 . 11 15 . 3 . 1 1 8 10 1 . . 3 1 Energy Gun 10 | . 1 . . . 1 3 . 2 . . . 2 . . . . 1 . Energy Cannon 4 | . . . . . 1 . . . . . . 1 . 1 . . . 1 Ballistic Gun 28 | 2 . 5 1 . 5 11 . . . 1 1 . 1 . . . 1 . Ballistic Cannon 18 | . 1 . . . 4 1 . 1 . . . 5 6 . . . . . Launcher 3 | . . 1 . . . . . . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 . . 1 . . . . . . . 3 1 . 3 . 2 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 5 . System Corruption 30 | . . . . . . . . . . . . . . . . . 30 . Parts Lost 100 | . . . 1 . 15 21 2 . . . . 3 33 . 1 . 2 22 Power 14 | . . . . . 2 2 1 . . . . . 5 . . . . 4 Propulsion 22 | . . . . . 5 2 1 . . . . . 7 . . . 1 6 Utility 24 | . . . 1 . 2 4 . . . . . 1 8 . 1 . . 7 Weapon 40 | . . . . . 6 13 . . . . . 2 13 . . . 1 5 Highest Loss Streak 29 | . . . 1 . 15 5 1 . . . . 2 29 . 1 . 2 9 To Critical Strikes 4 | . . . . . . 1 . . . . . . 1 . . . . 2 Average Backups 13 | 4 12 14 14 14 10 14 13 13 14 14 13 13 16 5 8 12 15 10 Power 1 | . 1 1 1 2 1 2 . . 1 1 1 1 1 . 1 2 3 2 Propulsion 1 | 2 4 2 2 3 1 1 1 1 1 . . 1 1 . 2 3 3 1 Utility 5 | . 4 4 3 3 2 4 6 7 7 6 8 7 8 3 2 3 5 4 Weapon 3 | . 2 6 6 5 4 5 5 4 4 3 3 2 4 . 1 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . . 14 4 1 2 10 . . 1 4 . 4 7 . . . 2 12 Power 8 | . . . 1 . . 4 . . . 1 . . . . . . . 2 Propulsion 16 | . . 5 1 . . 4 . . . 1 . 2 . . . . 2 1 Utility 21 | . . 4 . . . 1 . . . 2 . 1 6 . . . . 7 Weapon 15 | . . 5 2 1 2 1 . . 1 . . 1 1 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 99 91 91 83 97 99 99 100 100 99 97 89 44 64 65 63 56 Engine 2 | . 14 11 1 . 4 . . 6 6 . . . . . . . . . Core 3 | . . . 7 7 2 5 5 . . 5 10 11 3 . . . . . Reactor 2 | . . . . . . . . . . . . . 5 7 10 10 10 6 Treads 8 | . 28 22 27 23 8 . . . . . . 2 23 10 12 15 12 6 Leg 14 | . . . . . 12 25 25 26 26 26 29 26 . . . . . . Device 13 | . 14 11 1 . . 14 20 20 20 20 17 14 20 . 9 9 10 8 Storage 6 | . 14 11 9 7 7 6 6 6 6 6 5 5 4 4 5 5 5 2 Processor 7 | . . . . 6 10 10 6 6 6 6 5 5 4 12 12 10 10 10 Protection 1 | . . . 8 7 2 . . . . . . 2 1 3 5 7 10 3 Energy Gun 4 | . 9 2 . . 4 3 6 6 13 11 5 5 . . . . . 3 Ballistic Gun 16 | . 13 35 35 38 18 24 26 24 20 15 17 10 . . . . . 2 Ballistic Cannon 3 | . 4 5 . . 5 . . . . 4 5 8 23 . . . . . Peak Build Rating 117 | 9 12 23 31 35 55 71 65 65 65 70 80 100 117 87 101 108 117 117 Average Rating 65 | 5 11 19 28 34 41 65 64 64 64 69 79 84 104 74 97 100 103 91 On Entrance 59 | . 9 12 23 30 35 54 65 64 65 65 69 80 100 51 83 101 107 117 Avg Prop Armor Cover (%) 32 | . . . . . . . . . . . . 4 44 44 14 . . 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 15 32 40 52 55 68 70 64 71 67 68 80 109 137 79 84 74 86 86 Greatest Support 188 | 40 40 46 66 66 67 76 67 67 67 73 88 135 187 160 188 188 188 183 Greatest Overweight (x) 15 | 2 1 . . . 15 1 1 1 . . . 4 1 . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 18 17 20 20 20 15 Most Carried 20 | 7 15 15 15 15 15 15 15 15 15 15 15 15 20 6 11 15 16 20 Average Carried 13 | 4 12 14 14 14 10 14 14 14 14 14 14 13 16 5 9 12 15 10 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 20 20 20 20 5 Final Carried 15 | 7 15 15 15 15 12 15 14 15 15 15 15 14 5 6 10 15 10 2 Class Distribution -------------------- 36% | Scavenger-Gunner 17% | Gunner 15% | Mutant 9% | Derelict-Gunner 7% | Derelict-Mutant 6% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Matter Collected 10276 | 214 206 823 385 . 725 2384 95 331 123 602 . 672 3273 146 109 . 142 46 Remotely 1784 | . . . . . . . . . . . . . 1784 . . . . . Salvage Created 8642 | 13 363 815 490 . 592 2120 94 . . 292 . 525 2377 159 222 . 381 199 Parts 389 | 4 21 58 27 . 21 95 4 . . 10 . 14 120 . 5 . 6 4 Haulers Intercepted 6 | . . 2 . . . . . . . . . . 4 . . . . . Recyclers Shooed 4 | . . 1 . . . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 4 . . 17 . . . . 4 . 3 . Prevented 6 | . . . . . . . . . . 2 . . . . 2 . 2 . Parts Restored 2 | . . . . . . . . . . . . . 2 . . . . . Broken 2 | . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 165 | . 9 21 9 . 12 35 3 . . 6 . 10 46 . 4 . 7 3 Melee 4 | . . . . . . . . . . . . . 1 . . . 2 1 Guns 77 | . 5 17 9 . 4 27 3 . . 5 . 7 . . . . . . Cannons 62 | . 2 1 . . 8 6 . . . 1 . 3 40 . 1 . . . AOE 10 | . 2 3 . . . . . . . . . . 5 . . . . . Classes Destroyed 21 | 1 4 4 . . 4 3 . . . 1 . . 4 . . . . . Worker 19 | . 2 1 . . . 1 . . . . . . 15 . . . . . Builder 17 | . . 1 . . . 4 . . . . . . 12 . . . . . Tunneler 3 | 1 . . . . . 1 . . . . . . 1 . . . . . Hauler 6 | . . 2 . . . . . . . . . . 4 . . . . . Recycler 7 | . . 1 1 . . 1 . . . . . . 4 . . . . . Carrier 1 | . . . . . 1 . . . . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 2 | . . . . . . . . . . . . . 2 . . . . . Swarmer 45 | . 3 11 . . 7 4 2 . . . . 4 8 . 3 . 3 . Saboteur 2 | . . . . . . . . . . . . . 2 . . . . . Grunt 45 | . 6 6 7 . . 10 . . . 2 . 2 8 . . . 4 . Brawler 2 | . . . . . . 1 . . . . . . 1 . . . . . Duelist 3 | . . . . . . 3 . . . . . . . . . . . . Sentry 18 | . . 4 2 . 1 4 1 . . 1 . 1 1 . 1 . . 2 Specialist 8 | . . . . . 2 2 . . . . . 2 2 . . . . . Hunter 22 | . . . . . 1 7 . . . 2 . . 11 . . . . 1 Programmer 14 | . . . . . . 4 . . . . . . 10 . . . . . Heavy 3 | . . . . . 1 . . . . . . 1 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 17 | 1 4 9 5 . 5 4 3 . . 2 . 5 17 . 2 . 4 1 Combat Bots Only 8 | . 4 8 5 . 5 4 3 . . 2 . 5 8 . 2 . 4 1 Max Kills in Single Turn 6 | 1 3 3 1 . 1 3 2 . . 1 . 1 6 . 1 . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . Exploded 3 | . 2 3 . . . . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Hostile Shots Fired 2561 | . 27 51 38 . 297 386 70 . . 37 . 84 1150 6 44 . 54 317 Missed 966 | . 7 19 11 . 86 114 29 . . 16 . 35 478 3 6 . 10 152 Hits 1595 | . 20 32 27 . 211 272 41 . . 21 . 49 672 3 38 . 44 165 Melee 15 | . . . . . . 14 . . . . . . 1 . . . . . Projectile 1580 | . 20 32 27 . 211 258 41 . . 21 . 49 671 3 38 . 44 165 Critical Strikes 54 | . 1 . 3 . 1 9 1 . . . . 3 23 . . . 6 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Part Disruptions 15 | . 2 . . . . . 2 . . . . 3 6 . 1 . . 1 Damage Taken 24799 | . 291 360 405 . 3237 4514 361 . . 307 . 1259 8935 59 596 . 928 3547 Core 3774 | . 61 9 42 . 388 519 32 . . 70 . 393 949 . 45 . 55 1211 Absorbed by Shields 1609 | . . . . . . 630 134 . . . . . 845 . . . . . Redirected to Shielding 194 | . . . . . . . . . . . . . . . . . 35 159 Regen/Repaired (Parts) 507 | . . . . . . 226 . . . . . . 222 . . . . 59 Core Remaining (%) 62 | 100 75 97 92 . 44 . . . . 26 . 60 . . . . 8 . Volleys Fired 357 | 1 22 38 23 . 33 97 4 . . 11 . 20 91 2 10 . 1 4 Largest 5 | 2 2 4 4 . 5 5 5 . . 5 . 5 5 1 1 . 1 2 Hottest 255 | 40 75 118 92 . 239 239 174 . . 237 . 242 255 88 88 . 88 110 Shots Fired 1363 | 2 44 141 91 . 119 398 18 1 1 55 . 98 373 3 12 . 1 6 Gun 824 | 2 26 124 91 . 70 354 18 1 1 51 . 78 4 . . . . 4 Cannon 528 | . 18 16 . . 49 44 . . . 4 . 20 359 3 12 . 1 2 Launcher 11 | . . 1 . . . . . . . . . . 10 . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1162 | 2 22 128 91 . 90 341 15 1 . 33 . 74 363 . . . . 2 Thermal 114 | . . . . . 29 53 . . 1 11 . 16 . . . . . 4 Explosive 11 | . . 1 . . . . . . . . . . 10 . . . . . Electromagnetic 76 | . 22 12 . . . 4 3 . . 11 . 8 . 3 12 . 1 . Robot Hit Streak 20 | 1 6 12 11 . 20 14 3 . . 14 . 9 15 5 5 . . 3 Robot Miss Streak 13 | . 6 5 3 . 6 12 13 . 1 6 . 5 6 . 1 . 2 3 Penetration Max 2 | . . . . . 1 2 . . . . . . 1 . . . . . Secondary Targets 10 | . . 1 3 . . 3 2 . . 1 . . . . . . . . Max Gunslinging Chain 2 | . . 1 1 . . 1 2 . . 1 . . . . . . . . Shots Hit Robots 855 | 1 27 78 65 . 76 251 13 . . 46 . 60 180 4 14 . 16 24 Core Hits 507 | 1 20 41 28 . 35 162 14 . . 32 . 38 128 . 2 . 1 5 Critical Kills 14 | . . . 1 . 2 11 . . . . . . . . . . . . Critical Parts Destroyed 38 | . . . 1 . 10 19 . . . 1 . . . 1 2 . 2 2 Critical Strikes 96 | . . . 2 . 16 34 . . . 2 . . 34 1 3 . 2 2 Burn 2 | . . . . . . 1 . . . 1 . . . . . . . . Destroy 48 | . . . 2 . 13 32 . . . 1 . . . . . . . . Blast 37 | . . . . . 3 . . . . . . . 34 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . Smash 8 | . . . . . . 1 . . . . . . . 1 2 . 2 2 Melee Attacks 88 | . . . 2 . . 29 . . . . . . . 2 13 . 21 21 Impact 88 | . . . 2 . . 29 . . . . . . . 2 13 . 21 21 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . 3 3 Damage Inflicted 26216 | 13 709 1304 1037 . 1561 4862 211 . . 888 . 1638 11450 276 573 . 805 889 Guns 8435 | 13 289 1128 995 . 525 3014 211 . . 813 . 1323 69 . . . . 55 Cannons 11938 | . 135 40 . . 1036 677 . . . 75 . 315 9371 64 225 . . . Explosions 3106 | . 283 136 . . . 789 . . . . . . 1898 . . . . . Melee 2605 | . . . 42 . . 382 . . . . . . . 212 348 . 805 816 Ramming 132 | . 2 . . . . . . . . . . . 112 . . . . 18 Kinetic 17375 | 13 135 1029 995 . 1084 2614 173 . . 482 . 1378 9440 . . . . 32 Thermal 2778 | . 245 . . . 477 1640 . . . 196 . 197 . . . . . 23 Explosive 2242 | . . 136 . . . 208 . . . . . . 1898 . . . . . Electromagnetic 1084 | . 327 139 . . . 18 38 . . 210 . 63 . 64 225 . . . Impact 2605 | . . . 42 . . 382 . . . . . . . 212 348 . 805 816 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . 2 1 . . . 15 15 15 15 . . . 22 22 22 22 52 5 Average Corruption 13 | . 2 1 . . . 14 15 15 15 . . . 6 22 22 22 24 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 185 | . 6 5 . . . 49 16 14 3 . . . 20 18 23 9 19 3 Message Errors 47 | . 1 . . . . 8 4 3 2 . . . 5 6 7 2 7 2 Matter Fused 49 | . 4 1 . . . 11 3 5 . . . . 6 7 5 3 3 1 Heat Flow Errors 15 | . . . . . . 2 2 2 . . . . 3 1 4 . 1 . Energy Discharges 21 | . 1 2 . . . 5 3 1 . . . . 1 1 3 1 3 . Parts Rejected 4 | . . . . . . 1 1 . . . . . 1 . 1 . . . Parts Fused 4 | . . 1 . . . . 1 . . . . . 1 . . 1 . . Data Loss (minor) 11 | . . . . . . 2 1 1 . . . . 1 1 . 1 4 . Data Loss (major) 9 | . . 1 . . . 3 1 1 . . . . . 1 1 1 . . Misfires 8 | . . . . . . 3 . 1 1 . . . . 1 2 . . . Alerts 3 | . . . . . . 2 . . . . . . 1 . . . . . Misdirections 6 | . . . . . . 5 . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . 7 . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1452 | . . . . . . 249 . . . . . . 582 226 138 . 166 91 Projectiles 533 | . . . . . . 4 . . . . . . 481 28 20 . . . Explosions 331 | . . . . . . 230 . . . . . . 101 . . . . . Melee 588 | . . . . . . 15 . . . . . . . 198 118 . 166 91 Knockbacks 104 | . 4 1 . . 6 20 . . . 1 . 1 64 2 1 . 3 1 Impact 9 | . . . . . . 2 . . . . . . . 2 1 . 3 1 Kinetic 85 | . 4 1 . . 5 17 . . . 1 . 1 56 . . . . . Secondary 10 | . . . . . 1 1 . . . . . . 8 . . . . . Self-Inflicted Damage 354 | . 81 . . . . 264 . . . . . . . . . . . 9 Shots 7 | . 3 . . . . 4 . . . . . . . . . . . . Rammed 8 | . 1 . . . . . . . . . . . 6 . . . . 1 Targets Rammed 9 | . 1 . . . . . . . . . . . 7 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . Highest Temperature 615 | . 198 182 254 . 387 482 473 144 57 421 . 615 539 146 22 . . 24 Average Temperature 115 | . 91 48 85 . 113 109 172 74 39 187 . 133 137 56 12 . . 16 Received Heat Transfer 2978 | . 111 105 252 . 435 441 10 . . 36 . 81 769 18 . . 291 429 Effects 35 | . . . . . 6 5 1 . . 3 . 13 7 . . . . . Shutdowns 8 | . . . . . 1 2 1 . . 1 . 2 1 . . . . . Energy Bleed 5 | . . . . . . . . . . . . 3 2 . . . . . Interference 15 | . . . . . 4 2 . . . 2 . 3 4 . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . Short Circuit 3 | . . . . . . 1 . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . Damage (core) 2 | . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 16 | . . . . . . 2 . . . . . . 1 2 4 . 5 2 Combat Hostiles 15 | . . . . . . 2 . . . . . . . 2 4 . 5 2 Parts Fried 12 | . 1 . . . . 1 . . . 1 . . 3 . 1 . 4 1 Impact Corruptions 32 | . . . . . . 3 . . . . . . 2 7 7 . 10 3 Robots Melted 2 | . . . . . 1 . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . . . . 3 . . . 1 . 2 . . . . . . Heat Transferred 3751 | . 400 . . . 579 1722 . . . 550 . 450 . . . . . 50 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Maximum Alert Level 4 | . . 1 1 . 1 3 . . . . . 1 4 . . . . 2 Low Security (%) 55 | 100 100 64 96 100 72 43 . . . . 100 55 26 . . . . 27 Level 1 19 | . . 35 3 . 27 20 . . . . . 44 7 . . . . 36 Level 2 15 | . . . . . . 24 . . . . . . 22 . . . . 35 Level 3 8 | . . . . . . 12 . . . . . . 34 . . . . . Level 4 1 | . . . . . . . . . . . . . 8 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . . . 1 . . . . . . Peak Influence 1279 | 5 190 315 204 78 288 765 . . . . . 245 1279 . . . . 520 Initial 520 | . . 59 124 78 3 151 . . . . . . 128 . . . . 520 Average 269 | . 50 176 160 40 117 317 . . . . . 139 595 . . . . 296 Influence Increases 6647 | 5 294 597 265 5 378 1416 60 . . 251 . 275 1897 60 85 . 205 854 Destroy 0b10 Robot/C 3360 | . 180 420 180 . 260 700 60 . . 160 . 200 920 . 80 . 140 60 Destroy 0b10 Robot/NC 325 | 5 15 25 5 . 10 40 . . . 10 . 5 190 15 5 . . . Destroy Leader 736 | . 40 114 50 . 60 190 . . . 20 . 20 192 . . . 20 30 Allied During Kill 46 | . . . . . . . . . . 46 . . . . . . . . Successful Hack 215 | . 28 12 . 5 . 87 . . . . . . 28 . . . . 55 Disable Machine 300 | . 30 15 15 . . 165 . . . . . . 75 . . . . . Destroy Structure 555 | . 1 11 . . 3 114 . . . . . 20 402 . . . . 4 Advance Influence 450 | . . . . . . . . . . . . . . . . . . 450 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 630 | . . . 15 . 45 120 . . . 15 . 30 90 45 . . 45 225 Influence Decreases 6463 | 5 152 445 386 173 95 941 509 211 103 251 . 30 863 664 361 399 100 775 Entered New Map 2088 | . . 83 170 95 2 137 283 61 103 . . . 117 474 129 399 . 35 Time Decay 3142 | 5 152 362 206 78 . 594 206 150 . 151 . . 416 190 222 . 100 310 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . 200 Lost Part 923 | . . . 10 . 93 210 20 . . . . 30 330 . 10 . . 220 Lost Ally 110 | . . . . . . . . . . 100 . . . . . . . 10 Squads Dispatched 44 | . 1 4 3 . 2 15 . . . . . 2 11 . . . . 6 Investigation 10 | . . 2 1 . . 3 . . . . . . . . . . . 4 Extermination 8 | . . . . . . 4 . . . . . . 2 . . . . 2 Reinforcement 22 | . 1 2 1 . 2 8 . . . . . 2 6 . . . . . Assault 3 | . . . . . . . . . . . . . 3 . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Construction Impeded 5 | . . . . . . 3 . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Distress Signals 24 | . 3 5 1 . . . . . . . . . 11 . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 14 28 15 . 23 56 5 . . 12 . 13 83 3 4 . 16 46 Peak Tracking Total 23 | . 6 7 5 . 8 5 3 . . 4 . 6 13 3 3 . 6 23 Tactical Retreats 23 | . . . 1 . 3 6 . . . 1 . 2 3 1 . . 2 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Traps Triggered 8 | . . 1 . . 2 2 1 . . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Machines Disabled 20 | . 2 1 1 . . 11 . . . . . . 5 . . . . . Max in Single Turn 5 | . 2 1 1 . . 5 . . . . . . 3 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Machines Accessed 43 | . 6 5 2 2 . 12 . . . . 2 . 2 1 . 6 . 5 Terminals 23 | . 5 5 . 2 . 6 . . . . 1 . 1 . . . . 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . . . . . . 3 . . . . . . 1 . . . . 2 Recycling Units 5 | . 1 . 1 . . 2 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . Total Hacks 116 | . 17 12 4 3 . 36 . . . . 3 . 6 2 . 19 . 14 Successful 59 | . 4 2 2 1 . 18 . . . . 2 . 4 2 . 19 . 5 Failed 57 | . 13 10 2 2 . 18 . . . . 1 . 2 . . . . 9 Catastrophic 18 | . 6 5 . 1 . 2 . . . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 27 | . 4 7 2 . . 7 . . . . 2 . 1 . . . . 4 Terminals 63 | . 14 12 . 3 . 18 . . . . 1 . 4 . . . . 11 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . Repair Stations 14 | . . . . . . 9 . . . . . . 2 . . . . 3 Recycling Units 15 | . 3 . 3 . . 7 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 42 | . 2 2 . 1 . 10 . . . . 1 . 2 2 . 19 . 3 Record 9 | . . . . . . . . . . . . . . 2 . 7 . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . 1 . . . 2 . . . . . . . . . 4 . . Open DSF 2 | . . . . 1 . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Locate Traps 6 | . 1 . . . . 3 . . . . . . 1 . . . . 1 Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 2 . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 5 . . . . . . 2 . . . . . Scan Component 4 | . . . . . . 3 . . . . . . 1 . . . . . Repair 3 | . . . . . . 2 . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 . . 1 . . . . 1 . . . . . . 2 Terminals 1 | . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 . 1 . . 1 . . . . 1 . . . . . . . Reject 4 | . 1 . 1 . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 5 1 2 . 11 . . . . 2 . 2 . . . . 4 Full Trace Events 11 | . 2 2 1 . . 3 . . . . . . . . . . . 3 Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . 1 . . . . . Time 125 | . . . . . . 75 . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 1 . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Total Allies 6 | . . . . . . . . . 5 . . . . . . . . 1 Largest Group 5 | . . . . . . . . . 5 5 . . . . . . . 1 Highest-Rated Group 118 | . . . . . . . . . 118 118 . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . . 31 31 . . . . . . . 45 Initial Warlord ECA Mod 17 | . . . . . . 9 9 9 9 8 8 8 17 17 17 17 16 16 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 22 . . . . . . . . Total Damage 355 | . . . . . . . . . . 355 . . . . . . . . Kills 4 | . . . . . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Active Infowar (turns) 3676 | 12 648 823 67 . 170 1956 . . . . . . . . . . . . Optics 2126 | . . . . . 170 1956 . . . . . . . . . . . . Terrain 1550 | 12 648 823 67 . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . . . . . 1 2 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Turns Passed 12267 | 122 648 823 425 167 441 2764 421 313 1355 1074 121 350 1015 397 473 282 385 691 Spaces Moved 7190 | 68 320 383 199 113 152 1439 297 234 1054 815 92 148 340 318 240 168 186 624 Core 193 | 7 . . . . 1 . . . . . . . 53 125 . . . 7 Treads 2464 | 61 320 383 199 113 59 . . . . . . 12 287 193 240 168 186 243 Legs 4159 | . . . . . 92 1439 297 234 1054 815 92 136 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 67 | . . . . . . . . . . . . . . . . . . 67 Flight 307 | . . . . . . . . . . . . . . . . . . 307 Fastest Speed 42 | 50 160 145 145 145 126 122 127 127 127 122 122 108 50 50 160 160 160 42 Average Speed 132 | 151 160 159 145 145 174 125 128 129 127 122 122 136 160 116 167 160 160 91 Slowest Speed 800 | 160 240 160 145 145 800 196 200 197 127 127 122 490 250 160 240 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . . . 13 Potential Cave-ins 15 | . . . . . . 14 . . . . . . 1 . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 53 44 20 3 89 41 49 42 85 66 4 88 10 45 50 62 43 21 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . 1 . 1 . . . . . . 3 . . Known Exits Taken 9 | . . . . 1 . 1 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . . . . . . . . Scrap Searched 17 | . . . . . . . . 7 3 4 . . . 2 1 . . . Spaces Dug 29 | . . . . . . 29 . . . . . . . . . . . . Terrain Destroyed 367 | . . 10 . . 4 134 . . . . . 20 197 . . . . 2 Melee 17 | . . . . . . 17 . . . . . . . . . . . . Projectile 157 | . . . . . 1 19 . . . . . 20 115 . . . . 2 AOE 184 | . . 10 . . . 92 . . . . . . 82 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Total 8984 | 82 409 517 279 118 249 2127 328 243 1071 871 101 251 619 337 274 179 239 690 Wait 764 | . 53 36 33 . 12 432 23 . 16 18 . 22 83 3 . . 18 15 Move 7146 | 67 319 382 198 112 151 1438 296 233 1053 814 91 147 339 317 239 167 185 598 Hop 13 | . . . . . . . . . . . . . . . . . . 13 Pick Up 177 | 7 8 19 6 3 11 40 1 3 1 7 3 11 25 4 7 4 2 15 Fast Attach 82 | 7 . 2 2 . 9 14 1 1 . 4 1 12 13 4 2 3 . 7 Attach 93 | . . 2 2 2 11 22 2 1 . 1 2 3 24 3 3 . 8 7 Detach 14 | . . . 1 . . 1 . . . 1 . 1 4 1 . 1 3 1 Swap 87 | . 4 11 4 . 5 25 1 2 . 4 2 10 13 . . 3 2 1 Drop 152 | . 2 27 8 1 10 28 . 3 1 11 2 25 20 1 . 1 2 10 Fire 357 | 1 22 38 23 . 33 97 4 . . 11 . 20 91 2 10 . 1 4 Melee 82 | . . . 2 . . 29 . . . . . . . 2 13 . 18 18 Ram 2 | . . . . . . 1 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 . . . . . . . . . . . 7 . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 14) 504 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Discovered new exit (range 3) 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Weapon x2 950 | -9/Materials | Destroyed 8 combat bots 1070 | -9/Materials | Build established: Skirmisher 1366 | -9/Materials | Discovered new exit (range 16) 1556 | -9/Materials | Discovered new exit (range 14) 1594 | -9/Materials | Entered another Materials area 1594 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1599 | -8/Materials | Garrison activated, responded to threat 1880 | -8/Materials | Build established: Tank 1998 | -8/Materials | Discovered new exit (range 15) 2019 | -8/Materials | Entered Factory 2019 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2185 | -7/Factory | Identified exit to DSF 2186 | -7/Factory | Entered DSF 2215 | -7/DSF | Additional patrols routed to DSF 2353 | -7/DSF | Build established: Gunner 2359 | -7/DSF | Core integrity fell below 50% 2386 | -7/DSF | Lost 15 parts (2p5n2u6w) 2490 | -7/DSF | Sterilization system engaged 2510 | -7/DSF | Ambient heat levels rising (+10) 2525 | -7/DSF | Ambient heat levels rising (+10) 2540 | -7/DSF | Ambient heat levels rising (+10) 2555 | -7/DSF | Ambient heat levels rising (+10) 2570 | -7/DSF | Ambient heat levels rising (+10) 2583 | -7/DSF | Discovered new exit (range 15) 2585 | -7/DSF | Ambient heat levels rising (+10) 2600 | -7/DSF | Ambient heat levels rising (+10) 2615 | -7/DSF | Ambient heat levels rising (+10) 2627 | -7/DSF | Entered Factory 2627 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3005 | -6/Factory | Build established: Scavenger-Gunner 3218 | -6/Factory | Identified exit to Lower Caves 3337 | -6/Factory | Build established: Gunner 4177 | -6/Factory | Build established: Scavenger-Gunner 4452 | -6/Factory | Lost 3 parts (1n2w) 4510 | -6/Factory | Spotted B-75 Beast 4568 | -6/Factory | Crushed by falling debris 4583 | -6/Factory | Crushed by falling debris 4583 | -6/Factory | System corruption reached 10% 4614 | -6/Factory | Lost 4 parts (1p2u1w) 4730 | -6/Factory | Repaired Arm. Leg 4879 | -6/Factory | Lost 3 parts (1u2w) 4960 | -6/Factory | Core integrity fell below 50% 5003 | -6/Factory | Lost 5 parts (1p1n3w) 5391 | -6/Factory | Entered Lower Caves 5393 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5414 | -6/Lower Caves | Met a Warlord Commander 5415 | -6/Lower Caves | Learned location of Warlord (-5) 5416 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5440 | -6/Lower Caves | Found Encrypted Comm Array 5725 | -6/Lower Caves | Identified exit to Lower Caves 5732 | -6/Lower Caves | Spotted B-75 Beast 5812 | -6/Lower Caves | Entered another Lower Caves area 5962 | -6/Lower Caves | Learned Factory stockpile data 6052 | -6/Lower Caves | Learned Factory stockpile data 6112 | -6/Lower Caves | Discovered new exit (range 11) 6125 | -6/Lower Caves | Entered Zion 6200 | -6/Zion | System corruption cleaned by Quarantine Array 6237 | -6/Zion | Gained Derelict followers 6245 | -6/Zion | Discovered new exit (range 15) 6534 | -6/Zion | Learned 4 Factory zone layouts 6537 | -6/Zion | Learned location of Quarantine (-2) 7157 | -6/Zion | Met Imprinter 7480 | -6/Zion | Entered Proximity Caves 7480 | -5/Proximity Caves | Accompanied by 5 allies 7554 | -5/Proximity Caves | Found DCF Scrap (10 items) 7746 | -5/Proximity Caves | Lost 5 allies 7844 | -5/Proximity Caves | Learned location of 1 exit from Factory 8022 | -5/Proximity Caves | Build established: Derelict-Gunner 8113 | -5/Proximity Caves | Spotted B-75 Beast 8361 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8537 | -5/Proximity Caves | Discovered new exit (range 15) 8554 | -5/Proximity Caves | Entered Factory 8554 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8555 | -5/Factory | Identified exit to Factory 8674 | -5/Factory | Identified exit to DSF 8675 | -5/Factory | Entered DSF 8713 | -5/DSF | Additional patrols routed to DSF 8883 | -5/DSF | Sterilization system engaged 8903 | -5/DSF | Ambient heat levels rising (+10) 8918 | -5/DSF | Ambient heat levels rising (+10) 8933 | -5/DSF | Ambient heat levels rising (+10) 8948 | -5/DSF | Ambient heat levels rising (+10) 8963 | -5/DSF | Ambient heat levels rising (+10) 8978 | -5/DSF | Ambient heat levels rising (+10) 8978 | -5/DSF | Discovered exit to Factory (range 14) 8993 | -5/DSF | Ambient heat levels rising (+10) 9008 | -5/DSF | Ambient heat levels rising (+10) 9023 | -5/DSF | Ambient heat levels rising (+10) 9025 | -5/DSF | Entered Factory 9025 | -4/Factory | Evolved 2 slots: Utility x2 9103 | -4/Factory | Repaired Lyr. Medium Armor Plating 9185 | -4/Factory | Build established: Gunner 9247 | -4/Factory | Spotted B-86 Titan 9372 | -4/Factory | Destroyed B-86 Titan 9420 | -4/Factory | Destroyed 8 combat bots 9748 | -4/Factory | Build established: Scavenger-Gunner 9775 | -4/Factory | First assault squad dispatched 9901 | -4/Factory | Cargo convoy interrupted 9909 | -4/Factory | Spotted Executioner 9917 | -4/Factory | System corruption reached 10% 9923 | -4/Factory | Destroyed Executioner 9963 | -4/Factory | Core integrity fell below 50% 9979 | -4/Factory | Destroyed 7 combat bots 9979 | -4/Factory | Found Prototype Launcher 9979 | -4/Factory | Identified Gui. Micro-nuke Launcher 10005 | -4/Factory | Found Gui. Micro-nuke Launcher 10024 | -4/Factory | Core integrity fell below 20% 10035 | -4/Factory | Discovered new exit (range 7) 10039 | -4/Factory | Lost 29 parts (3p7n7u12w) 10039 | -4/Factory | Identified exit to Upper Caves 10040 | -4/Factory | Entered Upper Caves 10195 | -4/Upper Caves | Entered a destroyed Warlord outpost 10365 | -4/Upper Caves | Discovered new exit (range 14) 10380 | -4/Upper Caves | Identified exit to Upper Caves 10437 | -4/Upper Caves | Entered another Upper Caves area 10537 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10746 | -4/Upper Caves | Build established: Derelict-Mutant 10901 | -4/Upper Caves | Discovered new exit (range 7) 10909 | -4/Upper Caves | Identified exit to Zhirov 10910 | -4/Upper Caves | Entered Zhirov 10911 | -4/Zhirov | Discovered new exit (range 3) 10916 | -4/Zhirov | Identified exit to Proximity Caves 10940 | -4/Zhirov | Met Zhirov 10975 | -4/Zhirov | Learned location of Testing (-3) 10975 | -4/Zhirov | Learned location of Command (-1) 11002 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11102 | -4/Zhirov | Found Alien Artifact 11128 | -4/Zhirov | Found Alien Artifact 11128 | -4/Zhirov | Identified Integrated Dissipator 11128 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11192 | -4/Zhirov | Entered Proximity Caves 11365 | -3/Proximity Caves | Spotter reported a threat 11372 | -3/Proximity Caves | Spotter reported a threat 11431 | -3/Proximity Caves | Spotter reported a threat 11557 | -3/Proximity Caves | Discovered new exit (range 9) 11569 | -3/Proximity Caves | Identified exit to Research 11571 | -3/Proximity Caves | System corruption reached 30% 11577 | -3/Proximity Caves | Entered Research 11577 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11827 | -3/Research | Search patrols dispatched 11861 | -3/Research | Lost 3 parts (1p2n) 12052 | -3/Research | Identified Transdimensional Reconstructor 12052 | -3/Research | Warped through subspace 12065 | -3/Research | Spotted B-86 Titan 12077 | -3/Research | Search patrols dispatched 12080 | -3/Research | Lost 3 parts (1n2w) 12137 | -3/Research | Build established: Mutant 12173 | -3/Research | Lost 5 parts (1p1n2u1w) 12227 | -3/Research | Core integrity fell below 50% 12265 | -3/Research | Core integrity fell below 20% 12268 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12251_ C-30 ARC bursts open, deploying its payload. 12251_ G-73 Enforcer unfolds itself. 12251_ G-67 Veteran unfolds itself. 12252_ K-01 Serf collects debris. 12253_ System corrupted: Matter fused (-8). 12254_ K-01 Serf collects debris. 12256_ Penetrated by Slug. 12257_ C-30 ARC bursts open, deploying its payload. 12257_ S-43 Plague unfolds itself. 12258_ K-01 Serf collects debris. 12259_ Lgt. Particle Reactor destroyed. 12259_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 12259_ Slug penetrates Wall. 12262_ K-01 Serf collects debris. 12263_ Antigrav Array destroyed. 12263_ K-01 Serf collects debris. 12263_ Hvy. Neutron Cannon destroyed. 12265_ K-01 Serf collects debris. 12267_ Slammed into G-67 Veteran. 12267_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????# """" # #??#### | | ?????????????????????????????# """ # ####?## | | ?????????????????????????????# + | | ?????????????????????????????# # | | ??????????????????????????##########+## | | ??????????????????????????# """" # """ | | ??????????????????????????# """" # """ | | ??????????????????????????# """" # """ " | | ??????????????????????????# """" # " | | ??????????????????????????# # " | | ??????????????????????????#! # | | ??????????????????????????# # | | ????????????????########??# # | | ????????????????#! ??# # ####### | | ????????????????# ??# # #???# | | ????????????????# """?###/####+#### #???# | | ????????????????# """#??# #???# | | ????????????????# """#??# #???# | | ????????????????# """#??# #???# | | ????????????????# """#??# !/ #???# | | ????????????????# #??# !/ #???# | | ????????????????# #??# !/ #???# | | ???????##############/####### k ####### | | ????? ssg p k | | ????? s gYg | | ????? C k R s @g ug """ | | ????? gg k g % """ | | ??????#/######+######+########## """ # | | ???????????????????? ????????# # | | ???????????????????? ????????# # | | ??????????????????? ????????# # | | ??????????????????? ????????# # | | ??????????????????? ????????# !]! #####+## | | ?????????????????? !]] ????????# ! ! ## T | | ?????????????????? !] ????????# ! #??????? | | ?????????????????? !] ????????# #??????? | | ?????????????????# ????????# #??????? | | ??????????????????#####????????+ #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????## #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# "" #??????? | | ??????????????????????????????### """ #??????? | | ??????????????????????????????#"" "" #??????? | | ??????????????????????????????#"F #??????? | | ??????????????????????????????#"" #??????? | | ???????????????????##########?#"" +??????? | | ???????????????????# #?### """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 41 Energy Capacity 520 Matter Stores 303 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Core Shielding 40 Weapon Cycling 15 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 20 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Leg | 31% | -6/Factory Lyr. Medium Armor Plating | 32% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- A Problem For Future Me Botjacking Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% DIY Cooler For Emergencies Only Ghost 'Em Hammer Time Heavy Suspicion Hot Goods Hydra I Have A Map? I Like You, Cogmind Jackpot Like A Rock Look Less Dangerous Next Time Organ Harvest Overwhelming Physics Hates This One Trick Spot Them First Suspicious That Tickles There's More Where That Came From Thread The Needle Around The Corner Throw Away The Key Tune-up Well Done Window Shopping Challenges ------------ None Game ------ Seed WeldingDerelictSink Manual? 0 Play Time 04:02:04 Cumulative 91.4 hours Start 2026.03.25 @ 16:17:14 End 2026.03.26 @ 00:00:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc87430c-0323-498a-9004-8ed1c48588e7