Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 00:06:03 Player: Olafz Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7906) 7906 TOTAL SCORE: 14466 Bonus ------- Pacifist 7906 Cogmind --------- Core Integrity 0/1600 Matter 234/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Triangulator Advanced Sensor Array ECM Suite ECM Suite Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Weight Redist. System Triangulator Enhanced Optical Array Advanced Sensor Array Long-range Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- ECM Suite ECM Suite [Rating: 62] Favorites ----------- Power Improved Quantum Reactor Reactor Improved Quantum Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Hacking Suite Device ECM Suite Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Carbide Saw Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . 1 1 . Utility 14 | . . 2 2 . 2 2 2 1 1 2 Weapon . | . . . . . . . . . . . Parts Attached 26 | . . . . 2 3 3 2 3 2 11 Power 2 | . . . . . . . . . . 2 Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 11 | . . . . 1 3 . . 1 1 5 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 11 | . . . . 1 3 . . 1 1 5 Utility 12 | . . . . 1 . 3 2 1 1 4 Device 7 | . . . . . . 1 1 1 1 3 Storage . | . . . . . . . . . . . Processor 2 | . . . . 1 . . 1 . . . Hackware 3 | . . . . . . 2 . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 2 Parts Lost 17 | . . . . . 2 . 1 3 . 11 Power 1 | . . . . . . . . . . 1 Propulsion 8 | . . . . . 2 . . 1 . 5 Utility 7 | . . . . . . . 1 2 . 4 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 9 | . . . . . 2 . 1 3 . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 19 | . . . . 5 13 24 30 31 30 29 Flight 4 | . . . . 4 6 5 5 5 6 4 Device 4 | . . . . . . 3 7 6 6 9 Processor 5 | . . . . 1 6 5 7 9 8 8 Hackware 4 | . . . . . . 7 10 8 4 5 Peak Build Rating 62 | . . . . 8 11 18 20 31 37 62 Average Rating 16 | . . . . 3 7 14 19 24 33 34 On Entrance 10 | . . . . . 8 7 18 20 26 37 Naked Turns 215 | . 37 48 68 62 . . . . . . Heaviest Build 17 | . . . . . . 1 3 4 5 17 Greatest Support 14 | 3 3 3 3 6 6 5 5 12 12 14 Greatest Overweight (x) 5 | . . . . . . . . . . 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 4 4 2 5 5 5 5 Average Carried 2 | . . . . 1 3 2 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 4 2 2 5 5 5 4 Class Distribution -------------------- 54% | Mutant 29% | Hacker-Mutant 8% | Infiltrator-Ninja 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 282 | 110 . . . . . . 140 10 . 22 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 328 | . 10 21 24 14 45 6 37 49 2 120 Missed 152 | . 3 3 8 9 24 3 25 26 1 50 Damage Taken 4062 | . 87 243 282 80 336 61 263 557 30 2123 Core 3297 | . 87 243 282 63 286 61 206 436 30 1603 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 65 39 48 91 66 93 82 66 97 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 33 | . . 12 15 . 5 . . . . 1 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 33 | . . 12 15 . 5 . . . . 1 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 4 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 14 | . . 6 6 . 2 . . . . . Shots . | . . . . . . . . . . . Rammed 9 | . . 2 5 . 1 . . . . 1 Targets Rammed 9 | . . 2 5 . 1 . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 5 | . . . 5 . . . . . . . Average Temperature 5 | . . . 5 . . . . . . . Received Heat Transfer 499 | . 45 105 162 18 30 . 49 . 9 81 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 172 | . 15 50 95 102 89 65 31 86 78 172 Initial 49 | . . 5 20 42 49 43 31 10 48 46 Average 55 | . 3 20 46 59 61 50 26 52 51 92 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 2 2 2 . . . . . 3 Investigation 3 | . 1 1 . 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . 1 2 1 . . . . . 2 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 4 | . . 1 . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 80 | . 5 10 13 4 8 2 7 14 1 16 Peak Tracking Total 13 | . 5 9 13 3 9 2 6 9 1 7 Tactical Retreats 8 | . . . . 1 1 . 1 2 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . 1 2 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 9 | . . . 1 1 . 1 . 4 . 2 Terminals 9 | . . . 1 1 . 1 . 4 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 25 | . . . 4 3 . 5 . 9 . 4 Successful 8 | . . . . . . 2 . 4 . 2 Failed 17 | . . . 4 3 . 3 . 5 . 2 Catastrophic 3 | . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 25 | . . . 4 3 . 5 . 9 . 4 Terminals 25 | . . . 4 3 . 5 . 9 . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . . . 1 . 1 . . Level Access Points 2 | . . . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . 1 . 3 . 2 Terminals 6 | . . . . . . 1 . 3 . 2 Assimilate 1 | . . . . . . . . 1 . . Botnet 5 | . . . . . . 1 . 2 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . 1 1 . . . 3 . 1 Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 45 | . . . . . . . . 45 . . Highest-Rated Ally 45 | . . . . . . . . 45 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 953 | 9 37 48 68 157 70 127 67 153 22 195 Spaces Moved 2189 | 18 73 93 125 345 167 341 170 408 51 398 Core 514 | 18 73 93 125 123 6 21 . 8 . 47 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1675 | . . . . 222 161 320 170 400 51 351 Fastest Speed 16 | 50 50 50 50 40 35 35 35 35 35 16 Average Speed 40 | 50 50 50 50 43 39 35 35 36 36 42 Slowest Speed 300 | 50 50 50 50 50 50 50 35 50 37 300 Overloaded Moves 47 | . . . . . . . . . . 47 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 25 | . . . . 6 2 4 2 5 . 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 13 | 3 27 18 24 17 6 10 8 19 2 11 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . 1 . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 2211 | 17 72 94 129 344 169 339 174 406 52 415 Wait 9 | . . . . . . . . 1 . 8 Move 2134 | 17 72 93 124 335 163 332 165 397 50 386 Hop 22 | . . . . 3 2 4 2 5 . 6 Pick Up 8 | . . . . 4 . . 4 . . . Fast Attach 19 | . . . . 2 . 3 2 3 2 7 Attach 7 | . . . . . 3 . . . . 4 Detach 4 | . . . . . 1 . . . . 3 Swap . | . . . . . . . . . . . Drop 1 | . . . . . . . 1 . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 7 | . . 1 5 . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 7) 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Utility x2 94 | -9/Materials | Discovered new exit (range 4) 95 | -9/Materials | Core integrity fell below 50% 95 | -9/Materials | Entered another Materials area 95 | -8/Materials | Evolved 2 slots: Utility x2 160 | -8/Materials | Discovered new exit (range 5) 163 | -8/Materials | Core integrity fell below 50% 163 | -8/Materials | Entered Factory 163 | -7/Factory | Evolved 2 slots: Propulsion x2 311 | -7/Factory | Build established: Mutant 319 | -7/Factory | Discovered new exit (range 4) 320 | -7/Factory | Identified exit to Factory 320 | -7/Factory | Entered another Factory area 320 | -6/Factory | Evolved 2 slots: Utility x2 387 | -6/Factory | Discovered new exit (range 12) 388 | -6/Factory | Discovered new exit (range 4) 390 | -6/Factory | Entered another Factory area 390 | -5/Factory | Evolved 2 slots: Utility x2 457 | -5/Factory | Identified exit to Factory 517 | -5/Factory | Entered another Factory area 517 | -4/Factory | Evolved 2 slots: Utility x2 578 | -4/Factory | Discovered new exit (range 18) 584 | -4/Factory | Entered Research 584 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 619 | -3/Research | Spotted B-86 Titan 691 | -3/Research | Identified exit to Research 736 | -3/Research | Lost 3 parts (1n2u) 737 | -3/Research | Entered another Research area 737 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 755 | -2/Research | Discovered new exit (range 9) 759 | -2/Research | Entered Access 759 | -1/Access | Evolved 2 slots: Utility x2 822 | -1/Access | Found Prototype Hackware 822 | -1/Access | Identified Exp. Hacking Suite 929 | -1/Access | Core integrity fell below 50% 933 | -1/Access | Spotted B-99 Colossus 947 | -1/Access | Core integrity fell below 20% 954 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- B-99 Colossus activates siege mode. Knocked back. Acquired 2 matter. Knocked back. Slug penetrates Garrison Access. Penetrated by Slug. Knocked back. U-05 Engineer builds a Wall. Acquired 5 matter. Imp. Quantum Reactor destroyed. Knocked back. Slug penetrates Garrison Access. Penetrated by Slug. Slug penetrates Garrison Access. Penetrated by Slug. Garrison Access collapses. ALERT: Garrison Access compromised, dispatching assault squad. Garrison Access disabled. Hacking Suite severed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????##+#######?????# | | ????????????????????????????????+ #?????# | | ????????????????????????????????# = #?????# | | ????????????????????????????????# #?????# | | ????????????????????????????????# #?????# | | ????????????????????????????????# = #?????# | | ????????????????????????????????# ??????## | | ????????????????????????????????# = ????????# | | ??????????????????????????####### ?????????# | | ??????????????????????????# #? ??????????# | | ??????????????????????????# ###"############# | | ??????????????????????????+ | | ??????????????????????????# "#### | | ??????????????????????????# H ##??# | | ??????????????????????????# [% #???# | | ??????????????????????????# == p ##??# | | ?????????????????????????##% = " "#??# | | ?????????????????????????#" "" + | | ?????????????????????????## G ##### | | ??????????????????????????# "" B #?# | | ??????????????????????????# % * B #?# | | ??????????????????????????# ###?# | | ??????????????#/###########c #???# | | ????????????# @ #???? | | ????????????# k###;############### #???? | | ????????????# ![ ???##?????????????? #???? | | ????????????# ![ ???????????????????? #???? | | ???????????#Y """???????????????????? #???? | | ???????????## * ""????????????????????? #???? | | ????????????# [ "F????????????????????? ???? | | ????????????# ?????????????????????? ???? | | ????????????# u ?????????????????????? ???? | | ????????????# t ??????????????????????? ???? | | ????????????# ??????????????????????? ???? | | ????????????# ?????????????????????????????? | | ????????????#####??+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Evasion (%) 65 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledTerrabombTrident Manual? 0 Play Time 00:18:35 Cumulative 248.3 hours Start 2024.08.24 @ 23:47:48 End 2024.08.25 @ 00:06:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 435 Adventurer 2 Explorer 0 Win Type - Total 11 Types 8/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36e0eff3-8cda-4a68-aee8-2a91a98ba545