Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 19:44:31 Player: VVRLD_D35TR0YER Result: Destroyed by as-91266 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1580) 1580 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3295 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 218/300 Energy 57/100 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Actuator Array > --- WEAPON (2) ------- Great Maul Great Maul > --- INVENTORY (15) --- Improved Ion Engine Actuator Array Actuator Array Actuator Array Improved Propulsion Shielding Improved Propulsion Shielding Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Great Maul Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Actuator Array > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Improved Ion Engine Actuator Array Actuator Array Actuator Array Improved Propulsion Shielding Improved Propulsion Shielding Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Rocket Launcher Rocket Launcher Great Maul Great Maul [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Great Maul Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 51 | 7 13 1 28 2 Power 6 | 1 3 . 2 . Engine 5 | 1 2 . 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 16 | 2 3 . 11 . Treads 2 | . . . 2 . Leg 13 | 2 3 . 8 . Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 9 | 1 4 . 4 . Device 3 | . 2 . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . 3 . Artifact . | . . . . . Weapon 20 | 3 3 1 11 2 Energy Gun 9 | 2 3 . 4 . Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon 4 | . . . 3 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 21 | . 2 . 13 6 Power 3 | . 1 . 1 1 Propulsion 8 | . . . 5 3 Utility 2 | . . . 2 . Weapon 8 | . 1 . 5 2 Highest Loss Streak 6 | . 2 . 3 6 To Critical Strikes 1 | . . . 1 . Average Backups 13 | 2 10 15 14 14 Power . | . . 1 . 1 Propulsion 1 | 2 3 4 . . Utility 6 | . 3 6 7 10 Weapon 3 | . 2 3 4 3 Tool/Special . | . . . . . Unused Backups 27 | . 5 1 10 11 Power 2 | . . . 1 1 Propulsion 5 | . 4 . 1 . Utility 17 | . 1 1 5 10 Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 95 100 95 98 Engine 10 | . 8 14 10 11 Treads 3 | . . . 4 11 Leg 31 | . 27 28 33 32 Hover 1 | . . . 2 . Device 8 | . 7 14 8 11 Storage 12 | . 14 14 11 11 Protection 2 | . 4 . 2 . Energy Gun 12 | . 24 27 5 . Energy Cannon 1 | . . . 3 . Impact Weapon 7 | . . . 12 18 Peak Build Rating 20 | 6 11 10 20 20 Average Rating 13 | 4 8 8 16 19 On Entrance 8 | . 6 8 10 20 Naked Turns . | . . . . . Heaviest Build 40 | 12 28 30 40 40 Greatest Support 40 | 20 20 20 40 30 Greatest Overweight (x) 3 | . 2 1 3 1 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 3 10 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 13 Class Distribution -------------------- 60% | Mutant 20% | Gladiator 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Gladiator | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1066 | 176 265 42 558 25 Remotely . | . . . . . Salvage Created 2130 | . 470 52 1567 41 Parts 135 | . 27 7 97 4 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 57 | . 11 4 34 8 Melee 4 | . . . 4 . Guns 23 | . 10 2 11 . Cannons 3 | . . . 3 . AOE 22 | . . 2 12 8 Classes Destroyed 11 | . 5 . 5 1 Worker 5 | . 2 . 3 . Builder 5 | . . . 5 . Hauler 5 | . 1 . 4 . Recycler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 5 | . 1 . 4 . Swarmer 22 | . 3 3 13 3 Grunt 19 | . 8 1 10 . Duelist 1 | . . . 1 . Sentry 10 | . . . 10 . Assembled 5 | . . . . 5 Best Kill Streak 6 | . 4 3 6 5 Combat Bots Only 5 | . 4 3 5 5 Max Kills in Single Turn 4 | . 1 2 4 3 Gunslinging 1 | . . . 1 . Exploded 3 | . . 2 3 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 246 | . 65 15 130 36 Missed 61 | . 15 5 33 8 Hits 185 | . 50 10 97 28 Melee 19 | . . . 7 12 Projectile 166 | . 50 10 90 16 Critical Strikes 10 | . 2 . 8 . Damage Taken 2876 | . 583 89 1533 671 Core 540 | . 118 18 239 165 Absorbed by Shields . | . . . . . Redirected to Shielding 9 | . 9 . . . Regen/Repaired (Parts) 181 | . . . 181 . Core Remaining (%) 72 | 100 . 45 . . Volleys Fired 125 | . 51 7 61 6 Largest 2 | . 2 2 2 2 Hottest 136 | . 105 105 136 66 Shots Fired 221 | . 100 13 101 7 Gun 188 | . 100 12 76 . Cannon 17 | . . . 17 . Launcher 16 | . . 1 8 7 Special . | . . . . . Kinetic 17 | . 16 . 1 . Thermal 130 | . 84 12 34 . Explosive 16 | . . 1 8 7 Electromagnetic 58 | . . . 58 . Robot Hit Streak 15 | . 15 3 14 2 Robot Miss Streak 4 | . 4 3 4 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 177 | . 69 8 98 2 Core Hits 99 | . 25 5 58 11 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 6 | . . . 6 . Critical Strikes 11 | . . . 11 . Burn 2 | . . . 2 . Smash 9 | . . . 9 . Melee Attacks 50 | . . . 49 1 Impact 50 | . . . 49 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . . 9 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks 5 | . . . 5 . Damage Inflicted 5115 | . 758 192 3454 711 Guns 1585 | . 758 100 727 . Cannons 289 | . . . 289 . Explosions 1543 | . . 84 748 711 Melee 1671 | . . . 1671 . Ramming 27 | . . 8 19 . Kinetic 88 | . 67 . 21 . Thermal 1287 | . 691 100 496 . Explosive 1421 | . . 84 626 711 Electromagnetic 621 | . . . 621 . Impact 1671 | . . . 1671 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 2 2 Average Corruption 1 | . 1 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . 4 3 26 . Message Errors 7 | . 2 . 5 . Matter Fused 10 | . 1 1 8 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 6 | . 1 1 4 . Data Loss (major) 5 | . . 1 4 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 778 | . . . 698 80 Projectiles . | . . . . . Explosions 123 | . . . 43 80 Melee 655 | . . . 655 . Knockbacks 2 | . . . 2 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 178 | . . . 91 87 Shots 5 | . . . 3 2 Rammed . | . . . . . Targets Rammed 5 | . . 1 4 . Kicked 5 | . . 1 4 . Crushed . | . . . . . Highest Temperature 428 | . 361 63 428 20 Average Temperature 76 | . 100 33 67 16 Received Heat Transfer 810 | . 333 24 393 60 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 7 | . . . 7 . Combat Hostiles 4 | . . . 4 . Parts Fried 17 | . . . 17 . Impact Corruptions 18 | . . . 18 . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 7 | . 3 . 4 . Heat Transferred 2838 | . 1574 236 1028 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 94 100 Level 1 3 | . . . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 250 | . 160 91 250 174 Initial 92 | . . 13 3 92 Average 70 | . 84 20 72 148 Influence Increases 1804 | . 437 113 1137 117 Destroy 0b10 Robot/C 1040 | . 220 80 680 60 Destroy 0b10 Robot/NC 115 | . 20 . 95 . Destroy Leader 270 | . 54 10 196 10 Successful Hack 52 | . 8 . 44 . Disable Machine 45 | . . . 45 . Destroy Structure 117 | . . 8 62 47 Partial Spotted 30 | . 15 . 15 . Lose Combat Pursuer 135 | . 120 15 . . Influence Decreases 1705 | . 402 137 910 256 Entered New Map 176 | . . 22 8 146 Time Decay 1184 | . 382 115 637 50 Lost Part 195 | . 20 . 115 60 Purge Threat 150 | . . . 150 . Squads Dispatched 5 | . 2 . 3 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 20 5 45 15 Peak Tracking Total 12 | . 4 3 6 12 Tactical Retreats 6 | . 4 1 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 2 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 18 | . 5 . 13 . Terminals 14 | . 4 . 10 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 57 | . 17 . 40 . Successful 26 | . 5 . 21 . Failed 31 | . 12 . 19 . Catastrophic 7 | . 2 . 5 . Database Lockouts . | . . . . . Manual 29 | . 11 . 18 . Terminals 41 | . 16 . 25 . Fabricators . | . . . . . Repair Stations 11 | . . . 11 . Recycling Units 5 | . 1 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 4 . 8 . Branch Access Points 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 5 | . 2 . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 8 . Scan Component 4 | . . . 4 . Repair 4 | . . . 4 . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 5 . 12 . Full Trace Events 4 | . 2 . 2 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 4 . Time 147 | . . . 147 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4158 | 88 978 466 2508 118 Spaces Moved 2002 | 64 490 221 1177 50 Core 7 | 7 . . . . Treads 140 | . . . 138 2 Legs 1855 | 57 490 221 1039 48 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 190 Average Speed 160 | 112 151 190 160 192 Slowest Speed 330 | 120 260 190 330 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 58 55 90 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 131 | . . 8 71 52 Melee 5 | . . . 5 . Projectile . | . . . . . AOE 126 | . . 8 66 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2633 | 76 630 255 1609 63 Wait 289 | . 43 18 228 . Move 1998 | 63 489 220 1176 50 Hop . | . . . . . Pick Up 51 | 6 16 3 26 . Fast Attach 35 | 6 9 . 20 . Attach 13 | . 2 . 9 2 Detach 8 | . 2 . 6 . Swap 26 | 1 5 3 13 4 Drop 43 | . 13 3 27 . Fire 125 | . 51 7 61 6 Melee 40 | . . . 39 1 Ram . | . . . . . Kick 5 | . . 1 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 5) 1067 | -10/Materials | Entered Mines 1079 | -10/Mines | Met a Derelict bent on vengeance 1168 | -10/Mines | Build established: Scavenger-Mutant 1277 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1364 | -10/Mines | Learned 2 Materials zone layouts 1370 | -10/Mines | Learned location of Storage (-8) 1386 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1461 | -10/Mines | Discovered new exit (range 8) 1477 | -10/Mines | Core integrity fell below 50% 1533 | -10/Mines | Entered Materials 1533 | -9/Materials | Evolved 2 slots: Propulsion x2 1534 | -9/Materials | Identified exit to Materials 1961 | -9/Materials | Build established: Mutant 2031 | -9/Materials | Discovered exit to Materials (range 8) 2031 | -9/Materials | Discovered new exit (range 16) 2249 | -9/Materials | Lost 3 parts (1n1u1w) 2351 | -9/Materials | Discovered new exit (range 16) 2351 | -9/Materials | Identified exit to Mines 2473 | -9/Materials | Repaired Lgt. Armor Plating 2524 | -9/Materials | Repaired Adv. Beam Cannon 3202 | -9/Materials | Discovered exit to Materials (range 13) 3279 | -9/Materials | Core integrity fell below 50% 3319 | -9/Materials | Lost 3 parts (2n1u) 3498 | -9/Materials | Repaired Imp. Ion Engine 3537 | -9/Materials | Repaired Great Maul 3819 | -9/Materials | Build established: Gladiator 4041 | -9/Materials | Entered Mines 4123 | -9/Mines | Assembled infested the area 4151 | -9/Mines | Core integrity fell below 20% 4159 | -9/Mines | Destroyed by as-91266 with Assembled Heavy Rifle Last Messages --------------- 04130_ K-01 Serf collects debris. 04139_ Destroyed Asb. F-torch. 04139_ as-82966 destroyed. 04140_ K-01 Serf collects debris. 04146_ Aluminum Leg destroyed. 04146_ K-01 Serf collects debris. 04147_ as-08896 destroyed. 04147_ as-20627 destroyed. 04147_ Destroyed Asb. Hover Unit. 04147_ as-09078 destroyed. 04148_ Rocket Launcher destroyed. 04150_ as-85168 destroyed. 04150_ Destroyed Asb. Hover Unit. 04150_ K-01 Serf collects debris. 04151_ Rocket Launcher destroyed. 04151_ Aluminum Leg destroyed. 04155_ Imp. Ion Engine destroyed. 04156_ K-01 Serf collects debris. 04157_ K-01 Serf destroyed. 04157_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????##??????? | | ???????????????????????## ??????? | | ???????????????????????k ?????? | | ??????????????????????? ??????? | | ??????????????????????? ??????? | | ???????????????????????# ??????? | | ???????????????????????# ??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????##### #??????? | | ???????????????#??## #??????? | | ???????????????# ## #??????? | | ????????????????# ##?????? | | ???????????????## k@ #?????? | | ???????????????# aa##?????? | | ???????????????# ! #??????? | | ??????????????# =%* a ##??????? | | ??????????## a= #??????? | | ???????? % % a ##??????? | | ???????? % ###??????? | | ?????????## ##?????? | | ??????????### """ ###???? | | ??????????? ## """ ##??? | | ???????????##??# """ ##?? | | ??????????????? """ ##? | | ?????????????? #? | | ?????????????# ## #? | | ?????????????# ##?## #? | | ?????????????# #??## ##? | | ?????????????# ### #?? | | ?????????????# ##?? | | ??????????????# ##??? | | ??????????????# #???? | | ??????????????## ###### ##???? | | ???????????????##???????### #????? | | ???????????????????????#### #????? | | ???????????????????????# #????? | | ???????????????????????# ####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 28% | -9/Materials Adv. Beam Cannon | 73% | -9/Materials Imp. Ion Engine | 22% | -9/Materials Great Maul | 78% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpLinkedVibroblade Manual? 0 Play Time 00:21:26 Cumulative 211.6 hours Start 2025.05.15 @ 19:23:22 End 2025.05.15 @ 19:44:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 450b77b6-5410-4214-acf7-82d3ff3aa31f